mirror of
https://github.com/1dot13/source.git
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Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP A detailed list of all the features (changes) is visible in the history log of the development trunk: INFO: There will be no further development in the development source trunk, so is obsolete from now on! This commit contains the following features (bugfixes are not listed): - New Feature: Show merc ranks in Strategy Screen before merc name o Toggle on/off in the ingame options screen o For each experience level (0-10) there are defined rank names in the language specific text files o Additional language text that is not translated yet is marked with // TODO.Translate - New Feature: Faster Bobby Ray Shipments o This feature is selectable in the ja2_options.ini o When activated Bobby Ray shipments will be really fast -> Overnight Express: 5 - 7 hours -> Air Service: 10, 12 or 14 hours -> Standard Service: 15, 18 or 21 hours o In a multiplayer game, this feature is disabled (because shipment arrive immediately in the destination sector) - New Feature: AP cost for manipulating the merc inventory o This feature is selectable in the start new game screen o For example, putting a weapon from hand in the backpack costs APs o The AP costs are defined in the APBPConstants.ini o In a multiplayer game, this feature is disabled - New Feature: Added possibility to set individual Gear Kit names o Set individual names in the optional new tag <mGearKitName> inside the <GEARKIT> root element (File: TableData\MercStartingGear.xml) - New Feature: Externalized the maximum purchase amount (JA2 vanilla: 10) for Bobby Rays purchases per shipment o Define the max. amount in the ja2_options.ini: BOBBY_RAY_MAX_PURCHASE_AMOUNT, Range: 10 - 100) o Nice scrolling bars to scroll through all the purchases - New Feature: Now it is possible to walk on "water" tiles or handle those tiles like "normal" tiles o (instead of showing the swimming animation and counting the APs for swimming), when the soldier is located on the second level (level > 0) - New Feature: Externalized AIM Veterans laptop site o Add maximum of 4 pages o Add new AIM to veterans page, and remove AIM from veterans page. o New XML file: OldAIMArchive.xml (language specific XML files: *.OldAIMArchive.xml) - New Feature: Added possibility to choose from 254 IMP faces o Modified IMPPortraits.xml o Added new GameDir folder "IMPFaces" which contains the IMP face portraits o Moved IMP faces in the new "IMPFaces" folder - New Feature: ARSP - All Resolution Support Project o See here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=298698&page=1 o Support any kind of screen resolution. This works by choosing the matching full supported resolution (640x480, 800x600, 1024x768) and then centering the graphics o See ja2.ini for defining the screen resolution - New Feature: AI Turn Speed Up (FF-MOD) o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=298699#Post298699 o When this feature is activated it allows fast enemy turns o New entry in ja2.ini to enable this feature: HIGHSPEED_TIMER = TRUE o Turn on/off auto fast turns in ingame options o New ja2_options.ini settings for fine tuning: [Clock Settings] ini block - New Feature: "Lock" / "Release" mouse cursor in tactical windowed mode, so the mouse can stay within window boundary o This is very helpful for doing scrolling with the mouse (by moving the mouse to the window edge) in windowed mode o You can toggle on/off the feature by pressing CTRL + Z. It is also possible to press CTRL + Y. So the user can decide which fits better :) o Whenever you toggle on/off a screen message appears on the tactical log to notify the player - New Feature: Weapon overheating o Basically, every shot fired from a gun increases its temperature. On higher temperatures, the gun jams more frequently o On/off toggle in the ingame options o Graphical thermometer indication on the weapon picture o New ja2_options.ini section with a few options, Section: [Tactical Weapon Overheating Settings] o XML changes (New Tags) --> AmmoTypes.xml: <temperatureModificator> --> Items.xml: <barrel>, <usOverheatingCooldownFactor> --> Weapons.xml: <usOverheatingJamThreshold>, <usOverheatingDamageThreshold>, <usOverheatingSingleShotTemperature> o Added a few barells to Items.xml (end of the file) o more infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=301059&page=1 - New Feature: Resting weapons on a surfaces o You can now rest your weapon on crates, low walls, rocks, debris, open windows etc. while you are crouched. Resting will give yu the superior gun handling modifiers from PRONE position. o A little 'A' on your gun indicates if you are resting it or not. o Both settings can be turned on and off in Ja2_Options.ini under 'Tactical Gameplay Settings' - New Feature: Externalized option on whether mercs can exit sector using grid exit in turn based mode o new ja2_options.ini property: GRID_EXIT_IN_TURNBASED o This ini setting does not affect leaving sectors on map edges - Rework/Update: Ammo boxes and Ammo crates o Ammo crate items added for remaining calibers. Tweaked prices to correspond to magazines, tweaked capacities and weights to be reasonable (~800 or less). o Shift-R reload now looks at both boxes and crates in sector items and merc's inventory to reload, and tops off magazines in inventory as well. Only possible outside of combat. o Ctrl-Shift-A still creates crates as per usual, with some fixes to ensure all ammo is caught on the first press. o Shift-A now creates ammo boxes in the same loop. They mostly behave like crates, but fit in mercs inventories. o Ammo boxes are available to purchase at BR and tony, sam, etc. Individual magazines/drums/etc are no longer available. o Removed ammo crate xml tag. Added ubMagType tag to Magazines array. This allows us to differentiate between magazines, bullets, boxes and crates. o Changed ammo filtering in BR's to display boxes appropriately. Added back the "Mag:" display (changed text to "Size:") o Added ja2set.dat.xml file (WF map version in WF maps folder) to be used instead of ja2set.dat file (ja2.ini setting added) For now, if you want to play vanilla instead, just change the setting in the ini (see comments in file). o Added P4-P9Items image files (up to 5k images each) and tileslots. 1.13 core items will continue to use Guns and P1-P3Items for the foreseeable future. P4-P9 can be used by customizers/modders to avoid conflicts with Guns/P1-P3 items. TODO: Need to discuss a strategy for this in the forums. o Added in Ambient/0.bad and 32.bad to avoid an exception in the code. o Updated the XML Editor o Standardized the text on all the ammo items. - New Multiplayer Feature: Sharing same FOV (field of view) in a coop/team-dm (for friendly teams) game o You will also see enemies, that your teammate sees git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5108 3b4a5df2-a311-0410-b5c6-a8a6f20db521
1967 lines
74 KiB
C++
1967 lines
74 KiB
C++
#ifdef PRECOMPILEDHEADERS
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#include "Tactical All.h"
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#else
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#include "sgp.h"
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#include "overhead types.h"
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#include "Sound Control.h"
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#include "Soldier Control.h"
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#include "overhead.h"
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#include "Event Pump.h"
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#include "weapons.h"
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#include "Animation Control.h"
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#include "sys globals.h"
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#include "Handle UI.h"
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#include "Isometric Utils.h"
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#include "worldman.h"
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#include "math.h"
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#include "points.h"
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#include "ai.h"
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#include "los.h"
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#include "renderworld.h"
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#include "opplist.h"
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#include "interface.h"
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#include "message.h"
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#include "campaign.h"
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#include "items.h"
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#include "text.h"
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#include "Soldier Profile.h"
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#include "tile animation.h"
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#include "Dialogue Control.h"
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#include "SkillCheck.h"
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#include "explosion control.h"
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#include "Quests.h"
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#include "Physics.h"
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#include "Random.h"
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#include "Vehicles.h"
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#include "bullets.h"
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#include "morale.h"
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#include "meanwhile.h"
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#include "SkillCheck.h"
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#include "gamesettings.h"
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#include "SaveLoadMap.h"
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#include "Debug Control.h"
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#include "expat.h"
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#include "XML.h"
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#include "utilities.h"
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#include "store inventory.h"
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#endif
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struct
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{
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PARSE_STAGE curElement;
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CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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INVTYPE curItem;
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INVTYPE * curArray;
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UINT32 maxArraySize;
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INT8 curStance;
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UINT32 currentDepth;
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UINT32 maxReadDepth;
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}
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typedef itemParseData;
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BOOLEAN localizedTextOnly;
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// HEADROCK HAM 4: Inherits data between stance-based modifiers
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void InheritStanceModifiers( itemParseData *pData );
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static void XMLCALL
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itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
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{
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itemParseData * pData = (itemParseData *)userData;
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//DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: at element (%d), name = %s, depth = %d, maxdepth = %d, jar? = %d",pData->curElement,name,pData->currentDepth,pData->maxReadDepth,strcmp(name, "Jar") ) );
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if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
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{
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if(strcmp(name, "ITEMLIST") == 0 && pData->curElement == ELEMENT_NONE)
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{
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pData->curElement = ELEMENT_LIST;
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if ( !localizedTextOnly )
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memset(pData->curArray,0,sizeof(INVTYPE)*pData->maxArraySize);
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(strcmp(name, "ITEM") == 0 && pData->curElement == ELEMENT_LIST)
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{
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pData->curElement = ELEMENT;
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if ( !localizedTextOnly )
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memset(&pData->curItem,0,sizeof(INVTYPE));
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// HEADROCK HAM 4: With the new stance-based variables, it is necessary to set vars to have an impossible
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// value. That way when they are later recorded in the item structs, a parent->child inheritence can occur
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// for children that do not have data put into them from XML.
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// -10000 has been selected to pose as "no value". Modders should never even reduce the value of any of
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// these tags below -100 anyway, and although it's not the best solution that's the only one I came up with.
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for (INT8 X = 0; X < 3; X++)
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{
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pData->curItem.flatbasemodifier[X] = -10000;
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pData->curItem.percentbasemodifier[X] = -10000;
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pData->curItem.flataimmodifier[X] = -10000;
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pData->curItem.percentaimmodifier[X] = -10000;
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pData->curItem.percentcapmodifier[X] = -10000;
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pData->curItem.percenthandlingmodifier[X] = -10000;
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pData->curItem.targettrackingmodifier[X] = -10000;
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pData->curItem.percentdropcompensationmodifier[X] = -10000;
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pData->curItem.maxcounterforcemodifier[X] = -10000;
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pData->curItem.counterforceaccuracymodifier[X] = -10000;
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pData->curItem.counterforcefrequencymodifier[X] = -10000;
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pData->curItem.aimlevelsmodifier[X] = -10000;
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}
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(pData->curElement == ELEMENT &&
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(strcmp(name, "uiIndex") == 0 ||
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strcmp(name, "szItemName") == 0 ||
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strcmp(name, "szLongItemName") == 0 ||
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strcmp(name, "szItemDesc") == 0 ||
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strcmp(name, "szBRName") == 0 ||
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strcmp(name, "szBRDesc") == 0 ||
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strcmp(name, "usItemClass") == 0 ||
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strcmp(name, "nasAttachmentClass") == 0 ||
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strcmp(name, "nasLayoutClass") == 0 ||
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strcmp(name, "ubClassIndex") == 0 ||
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strcmp(name, "ubCursor") == 0 ||
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strcmp(name, "bSoundType") == 0 ||
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strcmp(name, "ubGraphicType") == 0 ||
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strcmp(name, "ubGraphicNum") == 0 ||
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strcmp(name, "ubWeight") == 0 ||
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strcmp(name, "ubPerPocket") == 0 ||
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strcmp(name, "ItemSize") == 0 ||
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strcmp(name, "usPrice") == 0 ||
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strcmp(name, "ubCoolness") == 0 ||
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strcmp(name, "bReliability") == 0 ||
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strcmp(name, "bRepairEase") == 0 ||
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strcmp(name, "Damageable") == 0 ||
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strcmp(name, "Repairable") == 0 ||
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strcmp(name, "WaterDamages") == 0 ||
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strcmp(name, "Metal") == 0 ||
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strcmp(name, "Sinks") == 0 ||
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strcmp(name, "ShowStatus") == 0 ||
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strcmp(name, "HiddenAddon") == 0 ||
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strcmp(name, "TwoHanded") == 0 ||
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strcmp(name, "NotBuyable") == 0 ||
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strcmp(name, "Attachment") == 0 ||
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strcmp(name, "HiddenAttachment") == 0 ||
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strcmp(name, "BigGunList") == 0 ||
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strcmp(name, "NotInEditor") == 0 ||
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strcmp(name, "DefaultUndroppable") == 0 ||
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strcmp(name, "Unaerodynamic") == 0 ||
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strcmp(name, "Electronic") == 0 ||
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strcmp(name, "Inseparable") == 0 ||
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strcmp(name, "BR_NewInventory") == 0 ||
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strcmp(name, "BR_UsedInventory") == 0 ||
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strcmp(name, "BR_ROF") == 0 ||
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strcmp(name, "PercentNoiseReduction") == 0 ||
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strcmp(name, "Bipod") == 0 ||
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strcmp(name, "BestLaserRange") == 0 ||
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strcmp(name, "ToHitBonus") == 0 ||
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strcmp(name, "RangeBonus") == 0 ||
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strcmp(name, "AimBonus") == 0 ||
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strcmp(name, "MinRangeForAimBonus") == 0 ||
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strcmp(name, "PercentAPReduction") == 0 ||
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strcmp(name, "PercentStatusDrainReduction") == 0 ||
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strcmp(name, "GrenadeLauncher") == 0 ||
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strcmp(name, "Duckbill") == 0 ||
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strcmp(name, "Detonator") == 0 ||
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strcmp(name, "RemoteDetonator") == 0 ||
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strcmp(name, "HideMuzzleFlash") == 0 ||
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strcmp(name, "Alcohol") == 0 ||
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strcmp(name, "GasMask") == 0 ||
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strcmp(name, "Hardware") == 0 ||
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strcmp(name, "Medical") == 0 ||
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strcmp(name, "DamageBonus") == 0 ||
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strcmp(name, "MeleeDamageBonus") == 0 ||
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strcmp(name, "Mortar") == 0 ||
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strcmp(name, "RocketLauncher") == 0 ||
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strcmp(name, "SingleShotRocketLauncher") == 0 ||
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strcmp(name, "DiscardedLauncherItem") == 0 ||
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strcmp(name, "BrassKnuckles") == 0 ||
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strcmp(name, "BloodiedItem") == 0 ||
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strcmp(name, "Crowbar") == 0 ||
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strcmp(name, "GLGrenade") == 0 ||
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strcmp(name, "FlakJacket") == 0 ||
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strcmp(name, "HearingRangeBonus") == 0 ||
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strcmp(name, "VisionRangeBonus") == 0 ||
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strcmp(name, "NightVisionRangeBonus") == 0 ||
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strcmp(name, "DayVisionRangeBonus") == 0 ||
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strcmp(name, "CaveVisionRangeBonus") == 0 ||
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strcmp(name, "BrightLightVisionRangeBonus") == 0 ||
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strcmp(name, "ItemSizeBonus") == 0 ||
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strcmp(name, "LeatherJacket") == 0 ||
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strcmp(name, "NeedsBatteries") == 0 ||
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strcmp(name, "Batteries") == 0 ||
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strcmp(name, "XRay") == 0 ||
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strcmp(name, "WireCutters") == 0 ||
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strcmp(name, "Toolkit") == 0 ||
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strcmp(name, "Canteen") == 0 ||
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strcmp(name, "Jar") == 0 ||
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strcmp(name, "CanAndString") == 0 ||
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strcmp(name, "Marbles") == 0 ||
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strcmp(name, "Walkman") == 0 ||
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strcmp(name, "RemoteTrigger") == 0 ||
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strcmp(name, "RobotRemoteControl") == 0 ||
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strcmp(name, "CamouflageKit") == 0 ||
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strcmp(name, "LocksmithKit") == 0 ||
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strcmp(name, "Mine") == 0 ||
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strcmp(name, "GasCan") == 0 ||
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strcmp(name, "ContainsLiquid") == 0 ||
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strcmp(name, "Rock") == 0 ||
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strcmp(name, "LockBomb") == 0 ||
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strcmp(name, "Flare") == 0 ||
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strcmp(name, "MetalDetector") == 0 ||
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strcmp(name, "FingerPrintID") == 0 ||
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strcmp(name, "Cannon") == 0 ||
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strcmp(name, "RocketRifle") == 0 ||
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strcmp(name, "MedicalKit") == 0 ||
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strcmp(name, "FirstAidKit") == 0 ||
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strcmp(name, "MagSizeBonus") == 0 ||
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strcmp(name, "PercentAutofireAPReduction") == 0 ||
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strcmp(name, "PercentBurstFireAPReduction") == 0 ||
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strcmp(name, "AutoFireToHitBonus") == 0 ||
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strcmp(name, "APBonus") == 0 ||
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strcmp(name, "RateOfFireBonus") == 0 ||
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strcmp(name, "BurstSizeBonus") == 0 ||
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strcmp(name, "PercentReadyTimeAPReduction") == 0 ||
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strcmp(name, "PercentReloadTimeAPReduction") == 0 ||
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strcmp(name, "BulletSpeedBonus") == 0 ||
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strcmp(name, "BurstToHitBonus") == 0 ||
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strcmp(name, "ThermalOptics") == 0 ||
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strcmp(name, "PercentTunnelVision") == 0 ||
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strcmp(name, "DefaultAttachment") == 0 ||
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strcmp(name, "CamoBonus") == 0 ||
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strcmp(name, "UrbanCamoBonus") == 0 ||
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strcmp(name, "DesertCamoBonus") == 0 ||
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strcmp(name, "SnowCamoBonus") == 0 ||
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strcmp(name, "StealthBonus") == 0 ||
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strcmp(name, "SciFi") == 0 ||
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strcmp(name, "NewInv") == 0 ||
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strcmp(name, "AttachmentSystem") == 0 ||
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//zilpin: pellet spread patterns externalized in XML
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strcmp(name, "spreadPattern") == 0 ||
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// HEADROCK HAM 4: new NCTH variables.
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strcmp(name, "ScopeMagFactor") == 0 ||
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strcmp(name, "ProjectionFactor") == 0 ||
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strcmp(name, "PercentAccuracyModifier") == 0 ||
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strcmp(name, "RecoilModifierX") == 0 ||
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strcmp(name, "RecoilModifierY") == 0 ||
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strcmp(name, "PercentRecoilModifier") == 0 ||
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strcmp(name, "barrel") == 0 ||
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strcmp(name, "usOverheatingCooldownFactor") == 0 ||
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strcmp(name, "overheatTemperatureModificator") == 0 ||
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strcmp(name, "overheatCooldownModificator") == 0 ||
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strcmp(name, "overheatJamThresholdModificator") == 0 ||
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strcmp(name, "overheatDamageThresholdModificator") == 0 ||
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strcmp(name, "fFlags") == 0 ))
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{
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pData->curElement = ELEMENT_PROPERTY;
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//DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: going into element, name = %s",name) );
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pData->maxReadDepth++; //we are not skipping this element
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}
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// HEADROCK HAM 4: New depth: Stance-based variables
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else if(pData->curElement == ELEMENT &&
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(strcmp(name, "STAND_MODIFIERS") == 0 ||
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strcmp(name, "CROUCH_MODIFIERS") == 0 ||
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strcmp(name, "PRONE_MODIFIERS") == 0))
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{
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pData->curElement = ELEMENT_SUBLIST;
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// Set current stance.
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if (strcmp(name, "STAND_MODIFIERS") == 0)
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{
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pData->curStance = 0;
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}
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else if (strcmp(name, "CROUCH_MODIFIERS") == 0)
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{
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pData->curStance = 1;
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}
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else // prone
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{
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pData->curStance = 2;
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}
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pData->maxReadDepth++;
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}
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// HEADROCK HAM 4: Read stance-based variables
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else if(pData->curElement == ELEMENT_SUBLIST &&
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(strcmp(name, "FlatBase") == 0 ||
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strcmp(name, "PercentBase") == 0 ||
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strcmp(name, "FlatAim") == 0 ||
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strcmp(name, "PercentAim") == 0 ||
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strcmp(name, "PercentCap") == 0 ||
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strcmp(name, "PercentHandling") == 0 ||
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strcmp(name, "PercentTargetTrackingSpeed") == 0 ||
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strcmp(name, "PercentDropCompensation") == 0 ||
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strcmp(name, "PercentMaxCounterForce") == 0 ||
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strcmp(name, "PercentCounterForceAccuracy") == 0 ||
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strcmp(name, "PercentCounterForceFrequency") == 0 ||
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strcmp(name, "AimLevels") == 0))
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{
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pData->curElement = ELEMENT_SUBLIST_PROPERTY;
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pData->maxReadDepth++; //we are not skipping this element
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}
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pData->szCharData[0] = '\0';
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}
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pData->currentDepth++;
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}
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static void XMLCALL
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itemCharacterDataHandle(void *userData, const XML_Char *str, int len)
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{
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itemParseData * pData = (itemParseData *)userData;
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if( (pData->currentDepth <= pData->maxReadDepth) &&
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(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
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){
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strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
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|
}
|
|
}
|
|
|
|
|
|
static void XMLCALL
|
|
itemEndElementHandle(void *userData, const XML_Char *name)
|
|
{
|
|
itemParseData * pData = (itemParseData *)userData;
|
|
#if 0
|
|
char temp;
|
|
#endif
|
|
|
|
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
|
|
{
|
|
if(strcmp(name, "ITEMLIST") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_NONE;
|
|
}
|
|
else if(strcmp(name, "ITEM") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_LIST;
|
|
|
|
if(pData->curItem.uiIndex < pData->maxArraySize)
|
|
{
|
|
if ( pData->curItem.usItemClass != 0 )
|
|
{
|
|
// HEADROCK HAM 4: Inherit stance-base modifiers upwards.
|
|
InheritStanceModifiers( pData );
|
|
|
|
pData->curArray[pData->curItem.uiIndex] = pData->curItem; //write the item into the table
|
|
}
|
|
else if ( sizeof(pData->curItem.szItemName)>0 && localizedTextOnly )
|
|
{
|
|
wcscpy(pData->curArray[pData->curItem.uiIndex].szItemName,pData->curItem.szItemName);
|
|
wcscpy(pData->curArray[pData->curItem.uiIndex].szLongItemName,pData->curItem.szLongItemName);
|
|
wcscpy(pData->curArray[pData->curItem.uiIndex].szBRName,pData->curItem.szBRName);
|
|
wcscpy(pData->curArray[pData->curItem.uiIndex].szItemDesc,pData->curItem.szItemDesc);
|
|
wcscpy(pData->curArray[pData->curItem.uiIndex].szBRDesc,pData->curItem.szBRDesc);
|
|
}
|
|
}
|
|
}
|
|
else if(strcmp(name, "uiIndex") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.uiIndex = atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "szItemName") == 0)
|
|
{
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemname");
|
|
pData->curElement = ELEMENT;
|
|
|
|
//if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
// strcpy(pData->curItem.szItemName,pData->szCharData);
|
|
//else
|
|
//{
|
|
// strncpy(pData->curItem.szItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
// pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
//}
|
|
|
|
#if 0
|
|
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
strcpy(pData->curItem.szItemName,pData->szCharData);
|
|
else
|
|
{
|
|
strncpy(pData->curItem.szItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
}
|
|
|
|
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
|
|
{
|
|
temp = pData->szCharData[i];
|
|
pData->curItem.szItemName[i] = temp;
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: itemname[%d] = %s, temp = %s",i,&pData->curItem.szItemName[i],&temp));
|
|
}
|
|
#else
|
|
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szItemName, sizeof(pData->curItem.szItemName)/sizeof(pData->curItem.szItemName[0]) );
|
|
pData->curItem.szItemName[sizeof(pData->curItem.szItemName)/sizeof(pData->curItem.szItemName[0]) - 1] = '\0';
|
|
#endif
|
|
}
|
|
else if(strcmp(name, "szLongItemName") == 0)
|
|
{
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: longitemname");
|
|
pData->curElement = ELEMENT;
|
|
|
|
#if 0
|
|
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
{
|
|
strcpy(pData->curItem.szLongItemName,pData->szCharData);
|
|
}
|
|
else
|
|
{
|
|
strncpy(pData->curItem.szLongItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
pData->curItem.szLongItemName[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
}
|
|
|
|
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
|
|
{
|
|
temp = pData->szCharData[i];
|
|
pData->curItem.szLongItemName[i] = temp;
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: longitemname[%d] = %s, temp = %s",i,&pData->curItem.szLongItemName[i],&temp));
|
|
}
|
|
//if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
//{
|
|
// strcpy(pData->curItem.szLongItemName,pData->szCharData);
|
|
//}
|
|
//else
|
|
//{
|
|
// strncpy(pData->curItem.szLongItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
// pData->curItem.szLongItemName[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
//}
|
|
#else
|
|
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szLongItemName, sizeof(pData->curItem.szLongItemName)/sizeof(pData->curItem.szLongItemName[0]) );
|
|
pData->curItem.szLongItemName[sizeof(pData->curItem.szLongItemName)/sizeof(pData->curItem.szLongItemName[0]) - 1] = '\0';
|
|
#endif
|
|
}
|
|
else if(strcmp(name, "szItemDesc") == 0)
|
|
{
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemdesc");
|
|
pData->curElement = ELEMENT;
|
|
|
|
#if 0
|
|
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
strcpy(pData->curItem.szItemDesc,pData->szCharData);
|
|
else
|
|
{
|
|
strncpy(pData->curItem.szItemDesc,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
pData->curItem.szItemDesc[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
}
|
|
|
|
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
|
|
{
|
|
temp = pData->szCharData[i];
|
|
pData->curItem.szItemDesc[i] = temp;
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: itemdesc[%d] = %s, temp = %s",i,&pData->curItem.szItemDesc[i],&temp));
|
|
}
|
|
#else
|
|
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szItemDesc, sizeof(pData->curItem.szItemDesc)/sizeof(pData->curItem.szItemDesc[0]) );
|
|
pData->curItem.szItemDesc[sizeof(pData->curItem.szItemDesc)/sizeof(pData->curItem.szItemDesc[0]) - 1] = '\0';
|
|
#endif
|
|
}
|
|
else if(strcmp(name, "szBRName") == 0)
|
|
{
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brname");
|
|
pData->curElement = ELEMENT;
|
|
|
|
#if 0
|
|
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
strcpy(pData->curItem.szBRName,pData->szCharData);
|
|
else
|
|
{
|
|
strncpy(pData->curItem.szBRName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
pData->curItem.szBRName[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
}
|
|
|
|
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
|
|
{
|
|
temp = pData->szCharData[i];
|
|
pData->curItem.szBRName[i] = temp;
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: BRname[%d] = %s, temp = %s",i,&pData->curItem.szBRName[i],&temp));
|
|
}
|
|
#else
|
|
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szBRName, sizeof(pData->curItem.szBRName)/sizeof(pData->curItem.szBRName[0]) );
|
|
pData->curItem.szBRName[sizeof(pData->curItem.szBRName)/sizeof(pData->curItem.szBRName[0]) - 1] = '\0';
|
|
#endif
|
|
}
|
|
else if(strcmp(name, "szBRDesc") == 0)
|
|
{
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brdesc");
|
|
pData->curElement = ELEMENT;
|
|
|
|
#if 0
|
|
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
|
|
strcpy(pData->curItem.szBRDesc,pData->szCharData);
|
|
else
|
|
{
|
|
strncpy(pData->curItem.szBRDesc,pData->szCharData,MAX_CHAR_DATA_LENGTH);
|
|
pData->curItem.szBRDesc[MAX_CHAR_DATA_LENGTH] = '\0';
|
|
}
|
|
|
|
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_CHAR_DATA_LENGTH);i++)
|
|
{
|
|
temp = pData->szCharData[i];
|
|
pData->curItem.szBRDesc[i] = temp;
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: BRdesc[%d] = %s, temp = %s",i,&pData->curItem.szBRDesc[i],&temp));
|
|
}
|
|
#else
|
|
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szBRDesc, sizeof(pData->curItem.szBRDesc)/sizeof(pData->curItem.szBRDesc[0]) );
|
|
pData->curItem.szBRDesc[sizeof(pData->curItem.szBRDesc)/sizeof(pData->curItem.szBRDesc[0]) - 1] = '\0';
|
|
#endif
|
|
}
|
|
else if(strcmp(name, "usItemClass") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.usItemClass = (UINT32) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "nasAttachmentClass") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.nasAttachmentClass = (UINT32) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "nasLayoutClass") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.nasLayoutClass = (UINT32) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubClassIndex") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubClassIndex = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubCursor") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubCursor = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "bSoundType") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bSoundType = (INT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubGraphicType") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubGraphicType = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubGraphicNum") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubGraphicNum = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubWeight") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubWeight = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubPerPocket") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubPerPocket = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ItemSize") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ItemSize = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "usPrice") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.usPrice = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ubCoolness") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubCoolness = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "bReliability") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bReliability = (INT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "bRepairEase") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bRepairEase = (INT8) atol(pData->szCharData);
|
|
}
|
|
//else if(strcmp(name, "fFlags") == 0)
|
|
//{
|
|
// pData->curElement = ELEMENT;
|
|
// pData->curItem.fFlags = (BOOLEAN) atol(pData->szCharData);
|
|
//}
|
|
else if(strcmp(name, "Damageable") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.damageable = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Repairable") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.repairable = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "WaterDamages") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.waterdamages = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Metal") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.metal = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Sinks") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.sinks = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ShowStatus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.showstatus = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "HiddenAddon") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.hiddenaddon = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "TwoHanded") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.twohanded = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "NotBuyable") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.notbuyable = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Attachment") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.attachment = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "HiddenAttachment") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.hiddenattachment = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BigGunList") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.biggunlist = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "NotInEditor") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.notineditor = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "DefaultUndroppable") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.defaultundroppable = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Unaerodynamic") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.unaerodynamic = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Electronic") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.electronic = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Inseparable") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.inseparable = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BR_NewInventory") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
StoreInventory[pData->curItem.uiIndex][0] = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BR_UsedInventory") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
StoreInventory[pData->curItem.uiIndex][1] = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BR_ROF") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
WeaponROF[pData->curItem.uiIndex] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "CamoBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.camobonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "DesertCamoBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.desertCamobonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "UrbanCamoBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.urbanCamobonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "SnowCamoBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.snowCamobonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "StealthBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.stealthbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentNoiseReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentnoisereduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "GasMask") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.gasmask = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Bipod") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bipod = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ToHitBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.tohitbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.rangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "AimBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.aimbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "MinRangeForAimBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.minrangeforaimbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentAPReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentapreduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
|
|
else if(strcmp(name, "MagSizeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.magsizebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentAutofireAPReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentautofireapreduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentBurstFireAPReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentburstfireapreduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "AutoFireToHitBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.autofiretohitbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "APBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.APBonus = (INT16) atol(pData->szCharData);
|
|
pData->curItem.APBonus = (INT16)DynamicAdjustAPConstants(pData->curItem.APBonus, pData->curItem.APBonus);
|
|
}
|
|
else if(strcmp(name, "RateOfFireBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.rateoffirebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BurstSizeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.burstsizebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BurstToHitBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bursttohitbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentReadyTimeAPReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentreadytimeapreduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentReloadTimeAPReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentreloadtimeapreduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BulletSpeedBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bulletspeedbonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
|
|
else if(strcmp(name, "PercentStatusDrainReduction") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentstatusdrainreduction = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "GrenadeLauncher") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.grenadelauncher = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "LockBomb") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.lockbomb = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Flare") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.flare = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Duckbill") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.duckbill = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Detonator") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.detonator = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RemoteDetonator") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.remotedetonator = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ThermalOptics") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.thermaloptics = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "SciFi") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.scifi = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "NewInv") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.newinv = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "AttachmentSystem") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.ubAttachmentSystem = (UINT8) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "HideMuzzleFlash") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.hidemuzzleflash = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Cannon") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.cannon = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RocketRifle") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.rocketrifle = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Alcohol") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.alcohol = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Hardware") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.hardware = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Medical") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.medical = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "DamageBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.damagebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "MeleeDamageBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.meleedamagebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Mortar") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.mortar = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RocketLauncher") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.rocketlauncher = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "SingleShotRocketLauncher") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.singleshotrocketlauncher = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "DiscardedLauncherItem") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.discardedlauncheritem = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "SingleShotRocketLauncher") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.singleshotrocketlauncher = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BloodiedItem") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bloodieditem = (UINT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "DefaultAttachment") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
for(UINT8 cnt = 0; cnt < MAX_DEFAULT_ATTACHMENTS; cnt++){
|
|
if(pData->curItem.defaultattachments[cnt] == 0){
|
|
pData->curItem.defaultattachments[cnt] = (UINT16) atol(pData->szCharData);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if(strcmp(name, "BrassKnuckles") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.brassknuckles = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Crowbar") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.crowbar = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "GLGrenade") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.glgrenade = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "FlakJacket") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.flakjacket = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "HearingRangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.hearingrangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "VisionRangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.visionrangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "NightVisionRangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.nightvisionrangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "DayVisionRangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.dayvisionrangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "CaveVisionRangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.cavevisionrangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "BrightLightVisionRangeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.brightlightvisionrangebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
if(strcmp(name, "ItemSizeBonus") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.itemsizebonus = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "LeatherJacket") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.leatherjacket = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "NeedsBatteries") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.needsbatteries = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Batteries") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.batteries = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "XRay") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.xray = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "WireCutters") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.wirecutters = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Toolkit") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.toolkit = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Canteen") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.canteen = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Marbles") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.marbles = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Walkman") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.walkman = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RemoteTrigger") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.remotetrigger = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RobotRemoteControl") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.robotremotecontrol = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "CamouflageKit") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.camouflagekit = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "LocksmithKit") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.locksmithkit = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Mine") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.mine = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "GasCan") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.gascan = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "CanAndString") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.canandstring = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ContainsLiquid") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.containsliquid = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "FingerPrintID") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.fingerprintid = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "Rock") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.rock = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "MedicalKit") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.medicalkit = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "FirstAidKit") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.firstaidkit = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "MetalDetector") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.metaldetector = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
if(strcmp(name, "PercentTunnelVision") == 0) //Madd: had to scrap the "else" due to a compiler limit
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percenttunnelvision = (UINT8) atol(pData->szCharData);
|
|
}
|
|
if(strcmp(name, "Jar") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.jar = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
if(strcmp(name, "BestLaserRange") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.bestlaserrange = (INT16) atol(pData->szCharData);
|
|
}
|
|
//zilpin: pellet spread patterns externalized in XML
|
|
if(strcmp(name, "spreadPattern") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.spreadPattern = FindSpreadPatternIndex( pData->szCharData );
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
// HEADROCK HAM 4: Read new variables from XML
|
|
else if(strcmp(name, "ScopeMagFactor") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.scopemagfactor = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "ProjectionFactor") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.projectionfactor = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentAccuracyModifier") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.percentaccuracymodifier = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RecoilModifierX") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.RecoilModifierX = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "RecoilModifierY") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.RecoilModifierY = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentRecoilModifier") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.PercentRecoilModifier = (INT16) atol(pData->szCharData);
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
// HEADROCK HAM 4: Read stance-based variables and put them into the right place.
|
|
else if(strcmp(name, "FlatBase") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.flatbasemodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentBase") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.percentbasemodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "FlatAim") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.flataimmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentAim") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.percentaimmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentCap") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.percentcapmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentHandling") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.percenthandlingmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentTargetTrackingSpeed") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.targettrackingmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentDropCompensation") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.percentdropcompensationmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentMaxCounterForce") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.maxcounterforcemodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentCounterForceAccuracy") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.counterforceaccuracymodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "PercentCounterForceFrequency") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.counterforcefrequencymodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "AimLevels") == 0)
|
|
{
|
|
pData->curElement = ELEMENT_SUBLIST;
|
|
pData->curItem.aimlevelsmodifier[pData->curStance] = (INT16) atol(pData->szCharData);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
// HEADROCK HAM 4: Close opened Stance Tags.
|
|
else if(strcmp(name, "STAND_MODIFIERS") == 0 ||
|
|
strcmp(name, "CROUCH_MODIFIERS") == 0 ||
|
|
strcmp(name, "PRONE_MODIFIERS") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
}
|
|
|
|
// Flugente FTW 1.2
|
|
else if(strcmp(name, "barrel") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.barrel = (BOOLEAN) atol(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "usOverheatingCooldownFactor") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.usOverheatingCooldownFactor = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "overheatTemperatureModificator") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.overheatTemperatureModificator = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "overheatCooldownModificator") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.overheatCooldownModificator = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "overheatJamThresholdModificator") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.overheatJamThresholdModificator = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
else if(strcmp(name, "overheatDamageThresholdModificator") == 0)
|
|
{
|
|
pData->curElement = ELEMENT;
|
|
pData->curItem.overheatDamageThresholdModificator = (FLOAT) atof(pData->szCharData);
|
|
}
|
|
|
|
pData->maxReadDepth--;
|
|
}
|
|
|
|
pData->currentDepth--;
|
|
}
|
|
|
|
|
|
|
|
|
|
BOOLEAN ReadInItemStats(STR fileName, BOOLEAN localizedVersion )
|
|
{
|
|
HWFILE hFile;
|
|
UINT32 uiBytesRead;
|
|
UINT32 uiFSize;
|
|
CHAR8 * lpcBuffer;
|
|
|
|
XML_Parser parser = XML_ParserCreate(NULL);
|
|
|
|
itemParseData pData;
|
|
|
|
localizedTextOnly = localizedVersion;
|
|
|
|
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Items.xml" );
|
|
|
|
// Open items file
|
|
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
|
|
if ( !hFile )
|
|
return( localizedVersion );
|
|
|
|
uiFSize = FileGetSize(hFile);
|
|
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
|
|
|
|
//Read in block
|
|
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
|
|
{
|
|
MemFree(lpcBuffer);
|
|
return( FALSE );
|
|
}
|
|
|
|
lpcBuffer[uiFSize] = 0; //add a null terminator
|
|
|
|
FileClose( hFile );
|
|
|
|
|
|
XML_SetElementHandler(parser, itemStartElementHandle, itemEndElementHandle);
|
|
XML_SetCharacterDataHandler(parser, itemCharacterDataHandle);
|
|
|
|
|
|
memset(&pData,0,sizeof(pData));
|
|
pData.curArray = Item;
|
|
pData.maxArraySize = MAXITEMS;
|
|
|
|
XML_SetUserData(parser, &pData);
|
|
|
|
|
|
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
|
{
|
|
CHAR8 errorBuf[511];
|
|
|
|
sprintf(errorBuf, "XML Parser Error in Items.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
|
|
LiveMessage(errorBuf);
|
|
|
|
MemFree(lpcBuffer);
|
|
return FALSE;
|
|
}
|
|
|
|
MemFree(lpcBuffer);
|
|
|
|
|
|
XML_ParserFree(parser);
|
|
|
|
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("done reading item stats"));
|
|
//CHAR16 str[512];
|
|
//for (int i = 0; i < MAXITEMS; i++)
|
|
//{
|
|
// swprintf(str, Item[i].szLongItemName);
|
|
// DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("ReadInItemStats: long item name: %s", str));
|
|
//}
|
|
|
|
return( TRUE );
|
|
}
|
|
BOOLEAN WriteItemStats()
|
|
{
|
|
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats");
|
|
HWFILE hFile;
|
|
|
|
//Debug code; make sure that what we got from the file is the same as what's there
|
|
// Open a new file
|
|
hFile = FileOpen( "TABLEDATA\\Items out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
|
|
if ( !hFile )
|
|
return( FALSE );
|
|
|
|
{
|
|
UINT32 cnt;
|
|
CHAR16 str[100];
|
|
CHAR16 strDesc[500];
|
|
|
|
FilePrintf(hFile,"<ITEMLIST>\r\n");
|
|
for(cnt = 0;cnt < 351;cnt++)//just do the old limit for now
|
|
{
|
|
LoadShortNameItemInfo( (UINT16)cnt, str );
|
|
|
|
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: itemname");
|
|
STR16 szRemainder = str; //the remaining string to be output (for making valid XML)
|
|
|
|
FilePrintf(hFile,"\t<ITEM>\r\n");
|
|
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);
|
|
|
|
FilePrintf(hFile,"\t\t<szItemName>");
|
|
while(szRemainder[0] != '\0')
|
|
{
|
|
UINT32 uiCharLoc = wcscspn(szRemainder, L"&<>\'\"\0");
|
|
CHAR16 invChar = szRemainder[uiCharLoc];
|
|
|
|
if(uiCharLoc)
|
|
{
|
|
szRemainder[uiCharLoc] = '\0';
|
|
FilePrintf(hFile,"%S",szRemainder);
|
|
szRemainder[uiCharLoc] = invChar;
|
|
}
|
|
|
|
szRemainder += uiCharLoc;
|
|
|
|
switch(invChar)
|
|
{
|
|
case '&':
|
|
FilePrintf(hFile,"&");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '<':
|
|
FilePrintf(hFile,"<");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '>':
|
|
FilePrintf(hFile,">");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\'':
|
|
FilePrintf(hFile,"'");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\"':
|
|
FilePrintf(hFile,""");
|
|
szRemainder++;
|
|
break;
|
|
}
|
|
}
|
|
FilePrintf(hFile,"</szItemName>\r\n");
|
|
|
|
|
|
LoadItemInfo( (UINT16)cnt, str,strDesc );
|
|
|
|
szRemainder = str;
|
|
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: longitemname");
|
|
|
|
|
|
FilePrintf(hFile,"\t\t<szLongItemName>");
|
|
while(szRemainder[0] != '\0')
|
|
{
|
|
UINT32 uiCharLoc = wcscspn(szRemainder, L"&<>\'\"\0");
|
|
CHAR16 invChar = szRemainder[uiCharLoc];
|
|
|
|
if(uiCharLoc)
|
|
{
|
|
szRemainder[uiCharLoc] = '\0';
|
|
FilePrintf(hFile,"%S",szRemainder);
|
|
szRemainder[uiCharLoc] = invChar;
|
|
}
|
|
|
|
szRemainder += uiCharLoc;
|
|
|
|
switch(invChar)
|
|
{
|
|
case '&':
|
|
FilePrintf(hFile,"&");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '<':
|
|
FilePrintf(hFile,"<");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '>':
|
|
FilePrintf(hFile,">");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\'':
|
|
FilePrintf(hFile,"'");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\"':
|
|
FilePrintf(hFile,""");
|
|
szRemainder++;
|
|
break;
|
|
}
|
|
}
|
|
FilePrintf(hFile,"</szLongItemName>\r\n");
|
|
|
|
|
|
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: itemdesc");
|
|
szRemainder = strDesc;
|
|
|
|
// DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: remainder set");
|
|
|
|
FilePrintf(hFile,"\t\t<szItemDesc>");
|
|
while(szRemainder[0] != '\0')
|
|
{
|
|
UINT32 uiCharLoc = wcscspn(szRemainder, L"&<>\'\"\0");
|
|
CHAR16 invChar = szRemainder[uiCharLoc];
|
|
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: characters set");
|
|
|
|
if(uiCharLoc)
|
|
{
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: setting remainder[%d] to \0",uiCharLoc));
|
|
szRemainder[uiCharLoc] = '\0';
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: printing '%s' to file",szRemainder));
|
|
FilePrintf(hFile,"%S",szRemainder);
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: setting remainder[%d] to %d",uiCharLoc,invChar));
|
|
szRemainder[uiCharLoc] = invChar;
|
|
}
|
|
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: remainder incremented");
|
|
szRemainder += uiCharLoc;
|
|
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: switching character %d", invChar));
|
|
switch(invChar)
|
|
{
|
|
case '&':
|
|
FilePrintf(hFile,"&");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '<':
|
|
FilePrintf(hFile,"<");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '>':
|
|
FilePrintf(hFile,">");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\'':
|
|
FilePrintf(hFile,"'");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\"':
|
|
FilePrintf(hFile,""");
|
|
szRemainder++;
|
|
break;
|
|
}
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: character switched");
|
|
}
|
|
FilePrintf(hFile,"</szItemDesc>\r\n");
|
|
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: end tag printed");
|
|
|
|
|
|
//CHAR16 sText[400];
|
|
//UINT32 uiStartLoc=0;
|
|
|
|
//#define BOBBYR_ITEM_DESC_NAME_SIZE 160
|
|
//#define BOBBYR_ITEM_DESC_INFO_SIZE 640
|
|
//#define BOBBYR_ITEM_DESC_FILE_SIZE 800
|
|
|
|
//uiStartLoc = 800 * cnt;
|
|
//LoadEncryptedDataFromFile("BINARYDATA\\BrayDesc.edt", sText, uiStartLoc, 160);
|
|
|
|
//szRemainder = sText;
|
|
|
|
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: brname");
|
|
LoadBRName((UINT16)cnt,str);
|
|
szRemainder = str;
|
|
|
|
FilePrintf(hFile,"\t\t<szBRName>");
|
|
while(szRemainder[0] != '\0')
|
|
{
|
|
UINT32 uiCharLoc = wcscspn(szRemainder,L"&<>\'\"\0");
|
|
CHAR16 invChar = szRemainder[uiCharLoc];
|
|
|
|
if(uiCharLoc)
|
|
{
|
|
szRemainder[uiCharLoc] = '\0';
|
|
FilePrintf(hFile,"%S",szRemainder);
|
|
szRemainder[uiCharLoc] = invChar;
|
|
}
|
|
|
|
szRemainder += uiCharLoc;
|
|
|
|
switch(invChar)
|
|
{
|
|
case '&':
|
|
FilePrintf(hFile,"&");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '<':
|
|
FilePrintf(hFile,"<");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '>':
|
|
FilePrintf(hFile,">");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\'':
|
|
FilePrintf(hFile,"'");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\"':
|
|
FilePrintf(hFile,""");
|
|
szRemainder++;
|
|
break;
|
|
}
|
|
}
|
|
FilePrintf(hFile,"</szBRName>\r\n");
|
|
|
|
|
|
|
|
//uiStartLoc = 800 * cnt + 160;
|
|
//LoadEncryptedDataFromFile("BINARYDATA\\BrayDesc.edt", sText, uiStartLoc, 640);
|
|
|
|
//szRemainder = sText;
|
|
|
|
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: brdesc");
|
|
LoadBRDesc((UINT16)cnt,strDesc );
|
|
szRemainder = strDesc;
|
|
|
|
FilePrintf(hFile,"\t\t<szBRDesc>");
|
|
while(szRemainder[0] != '\0')
|
|
{
|
|
UINT32 uiCharLoc = wcscspn(szRemainder,L"&<>\'\"\0");
|
|
CHAR16 invChar = szRemainder[uiCharLoc];
|
|
|
|
if(uiCharLoc)
|
|
{
|
|
szRemainder[uiCharLoc] = '\0';
|
|
FilePrintf(hFile,"%S",szRemainder);
|
|
szRemainder[uiCharLoc] = invChar;
|
|
}
|
|
|
|
szRemainder += uiCharLoc;
|
|
|
|
switch(invChar)
|
|
{
|
|
case '&':
|
|
FilePrintf(hFile,"&");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '<':
|
|
FilePrintf(hFile,"<");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '>':
|
|
FilePrintf(hFile,">");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\'':
|
|
FilePrintf(hFile,"'");
|
|
szRemainder++;
|
|
break;
|
|
|
|
case '\"':
|
|
FilePrintf(hFile,""");
|
|
szRemainder++;
|
|
break;
|
|
}
|
|
}
|
|
FilePrintf(hFile,"</szBRDesc>\r\n");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
FilePrintf(hFile,"\t\t<usItemClass>%d</usItemClass>\r\n", Item[cnt].usItemClass);
|
|
FilePrintf(hFile,"\t\t<nasAttachmentClass>%d</nasAttachmentClass>\r\n", Item[cnt].nasAttachmentClass);
|
|
FilePrintf(hFile,"\t\t<nasLayoutClass>%d</nasLayoutClass>\r\n", Item[cnt].nasLayoutClass);
|
|
FilePrintf(hFile,"\t\t<ubClassIndex>%d</ubClassIndex>\r\n", Item[cnt].ubClassIndex);
|
|
FilePrintf(hFile,"\t\t<ubCursor>%d</ubCursor>\r\n", Item[cnt].ubCursor);
|
|
FilePrintf(hFile,"\t\t<bSoundType>%d</bSoundType>\r\n", Item[cnt].bSoundType);
|
|
FilePrintf(hFile,"\t\t<ubGraphicType>%d</ubGraphicType>\r\n", Item[cnt].ubGraphicType);
|
|
FilePrintf(hFile,"\t\t<ubGraphicNum>%d</ubGraphicNum>\r\n", Item[cnt].ubGraphicNum);
|
|
FilePrintf(hFile,"\t\t<ubWeight>%d</ubWeight>\r\n", Item[cnt].ubWeight);
|
|
FilePrintf(hFile,"\t\t<ubPerPocket>%d</ubPerPocket>\r\n", Item[cnt].ubPerPocket);
|
|
FilePrintf(hFile,"\t\t<ItemSize>%d</ItemSize>\r\n", Item[cnt].ItemSize);
|
|
FilePrintf(hFile,"\t\t<usPrice>%d</usPrice>\r\n", Item[cnt].usPrice);
|
|
FilePrintf(hFile,"\t\t<ubCoolness>%d</ubCoolness>\r\n", Item[cnt].ubCoolness);
|
|
FilePrintf(hFile,"\t\t<bReliability>%d</bReliability>\r\n", Item[cnt].bReliability);
|
|
FilePrintf(hFile,"\t\t<bRepairEase>%d</bRepairEase>\r\n", Item[cnt].bRepairEase);
|
|
|
|
//FilePrintf(hFile,"\t\t<damageable>%d</damageable>\r\n", Item[cnt].fFlags & ITEM_DAMAGEABLE ? TRUE : FALSE);
|
|
//FilePrintf(hFile,"\t\t<repairable>%d</repairable>\r\n", Item[cnt].fFlags & ITEM_REPAIRABLE ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<waterdamages>%d</waterdamages>\r\n", Item[cnt].fFlags & ITEM_WATER_DAMAGES ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<metal>%d</metal>\r\n", Item[cnt].fFlags & ITEM_METAL ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<sinks>%d</sinks>\r\n", Item[cnt].fFlags & ITEM_SINKS ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<showstatus>%d</showstatus>\r\n", Item[cnt].fFlags & ITEM_SHOW_STATUS ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<hiddenaddon>%d</hiddenaddon>\r\n", Item[cnt].fFlags & ITEM_HIDDEN_ADDON ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<twohanded>%d</twohanded>\r\n", Item[cnt].fFlags & ITEM_TWO_HANDED ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<notbuyable>%d</notbuyable>\r\n", Item[cnt].fFlags & ITEM_NOT_BUYABLE ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<attachment>%d</attachment>\r\n", Item[cnt].fFlags & ITEM_ATTACHMENT ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<biggunlist>%d</biggunlist>\r\n", Item[cnt].fFlags & ITEM_BIGGUNLIST ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<notineditor>%d</notineditor>\r\n", Item[cnt].fFlags & ITEM_NOT_EDITOR ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<defaultundroppable>%d</defaultundroppable>\r\n", Item[cnt].fFlags & ITEM_DEFAULT_UNDROPPABLE ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<unaerodynamic>%d</unaerodynamic>\r\n", Item[cnt].fFlags & ITEM_UNAERODYNAMIC ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<electronic>%d</electronic>\r\n", Item[cnt].fFlags & ITEM_ELECTRONIC ? TRUE : FALSE );
|
|
//FilePrintf(hFile,"\t\t<inseparable>%d</inseparable>\r\n", Item[cnt].fFlags & ITEM_INSEPARABLE ? TRUE : FALSE );
|
|
|
|
FilePrintf(hFile,"\t\t<Damageable>%d</Damageable>\r\n", Item[cnt].damageable );
|
|
FilePrintf(hFile,"\t\t<Repairable>%d</Repairable>\r\n", Item[cnt].repairable );
|
|
FilePrintf(hFile,"\t\t<WaterDamages>%d</WaterDamages>\r\n", Item[cnt].waterdamages );
|
|
FilePrintf(hFile,"\t\t<Metal>%d</Metal>\r\n", Item[cnt].metal );
|
|
FilePrintf(hFile,"\t\t<Sinks>%d</Sinks>\r\n", Item[cnt].sinks );
|
|
FilePrintf(hFile,"\t\t<ShowStatus>%d</ShowStatus>\r\n", Item[cnt].showstatus );
|
|
FilePrintf(hFile,"\t\t<HiddenAddon>%d</HiddenAddon>\r\n", Item[cnt].hiddenaddon );
|
|
FilePrintf(hFile,"\t\t<TwoHanded>%d</TwoHanded>\r\n", Item[cnt].twohanded );
|
|
FilePrintf(hFile,"\t\t<NotBuyable>%d</NotBuyable>\r\n", Item[cnt].notbuyable );
|
|
FilePrintf(hFile,"\t\t<Attachment>%d</Attachment>\r\n", Item[cnt].attachment );
|
|
FilePrintf(hFile,"\t\t<BigGunList>%d</BigGunList>\r\n", Item[cnt].biggunlist );
|
|
FilePrintf(hFile,"\t\t<SciFi>%d</SciFi>\r\n", Item[cnt].scifi );
|
|
FilePrintf(hFile,"\t\t<NewInv>%d</NewInv>\r\n", Item[cnt].newinv );
|
|
FilePrintf(hFile,"\t\t<AttachmentSystem>%d</AttachmentSystem>\r\n", Item[cnt].ubAttachmentSystem );
|
|
FilePrintf(hFile,"\t\t<NotInEditor>%d</NotInEditor>\r\n", Item[cnt].notineditor );
|
|
FilePrintf(hFile,"\t\t<DefaultUndroppable>%d</DefaultUndroppable>\r\n", Item[cnt].defaultundroppable );
|
|
FilePrintf(hFile,"\t\t<Unaerodynamic>%d</Unaerodynamic>\r\n", Item[cnt].unaerodynamic );
|
|
FilePrintf(hFile,"\t\t<Electronic>%d</Electronic>\r\n", Item[cnt].electronic );
|
|
FilePrintf(hFile,"\t\t<Inseparable>%d</Inseparable>\r\n", Item[cnt].inseparable );
|
|
|
|
FilePrintf(hFile,"\t\t<BR_NewInventory>%d</BR_NewInventory>\r\n", StoreInventory[cnt][0] );
|
|
FilePrintf(hFile,"\t\t<BR_UsedInventory>%d</BR_UsedInventory>\r\n", StoreInventory[cnt][1] );
|
|
FilePrintf(hFile,"\t\t<BR_ROF>%d</BR_ROF>\r\n", WeaponROF[cnt]);
|
|
|
|
FilePrintf(hFile,"\t\t<PercentNoiseReduction>%d</PercentNoiseReduction>\r\n", Item[cnt].percentnoisereduction );
|
|
FilePrintf(hFile,"\t\t<HideMuzzleFlash>%d</HideMuzzleFlash>\r\n", Item[cnt].hidemuzzleflash );
|
|
FilePrintf(hFile,"\t\t<Bipod>%d</Bipod>\r\n", Item[cnt].bipod );
|
|
FilePrintf(hFile,"\t\t<RangeBonus>%d</RangeBonus>\r\n", Item[cnt].rangebonus );
|
|
FilePrintf(hFile,"\t\t<ToHitBonus>%d</ToHitBonus>\r\n", Item[cnt].tohitbonus );
|
|
FilePrintf(hFile,"\t\t<AimBonus>%d</AimBonus>\r\n", Item[cnt].aimbonus );
|
|
FilePrintf(hFile,"\t\t<MinRangeForAimBonus>%d</MinRangeForAimBonus>\r\n", Item[cnt].minrangeforaimbonus );
|
|
|
|
FilePrintf(hFile,"\t\t<MagSizeBonus>%d</MagSizeBonus>\r\n", Item[cnt].magsizebonus );
|
|
FilePrintf(hFile,"\t\t<RateOfFireBonus>%d</RateOfFireBonus>\r\n", Item[cnt].rateoffirebonus );
|
|
FilePrintf(hFile,"\t\t<BulletSpeedBonus>%d</BulletSpeedBonus>\r\n", Item[cnt].bulletspeedbonus );
|
|
FilePrintf(hFile,"\t\t<BurstSizeBonus>%d</BurstSizeBonus>\r\n", Item[cnt].burstsizebonus );
|
|
FilePrintf(hFile,"\t\t<BestLaserRange>%d</BestLaserRange>\r\n", Item[cnt].bestlaserrange );
|
|
FilePrintf(hFile,"\t\t<BurstToHitBonus>%d</BurstToHitBonus>\r\n", Item[cnt].bursttohitbonus );
|
|
FilePrintf(hFile,"\t\t<AutofireToHitBonus>%d</AutofireToHitBonus>\r\n", Item[cnt].autofiretohitbonus);
|
|
FilePrintf(hFile,"\t\t<APBonus>%d</APBonus>\r\n", Item[cnt].APBonus );
|
|
|
|
FilePrintf(hFile,"\t\t<PercentBurstFireAPReduction>%d</PercentBurstFireAPReduction>\r\n", Item[cnt].percentburstfireapreduction );
|
|
FilePrintf(hFile,"\t\t<PercentAutofireAPReduction>%d</PercentAutofireAPReduction>\r\n", Item[cnt].percentautofireapreduction );
|
|
FilePrintf(hFile,"\t\t<PercentReadyTimeAPReduction>%d</PercentReadyTimeAPReduction>\r\n", Item[cnt].percentreadytimeapreduction );
|
|
FilePrintf(hFile,"\t\t<PercentReloadTimeAPReduction>%d</PercentReloadTimeAPReduction>\r\n", Item[cnt].percentreloadtimeapreduction );
|
|
FilePrintf(hFile,"\t\t<PercentAPReduction>%d</PercentAPReduction>\r\n", Item[cnt].percentapreduction );
|
|
FilePrintf(hFile,"\t\t<PercentStatusDrainReduction>%d</PercentStatusDrainReduction>\r\n", Item[cnt].percentstatusdrainreduction );
|
|
|
|
FilePrintf(hFile,"\t\t<DamageBonus>%d</DamageBonus>\r\n", Item[cnt].damagebonus );
|
|
FilePrintf(hFile,"\t\t<MeleeDamageBonus>%d</MeleeDamageBonus>\r\n", Item[cnt].meleedamagebonus );
|
|
FilePrintf(hFile,"\t\t<GrenadeLauncher>%d</GrenadeLauncher>\r\n", Item[cnt].grenadelauncher );
|
|
FilePrintf(hFile,"\t\t<Duckbill>%d</Duckbill>\r\n", Item[cnt].duckbill );
|
|
FilePrintf(hFile,"\t\t<GLGrenade>%d</GLGrenade>\r\n", Item[cnt].glgrenade );
|
|
FilePrintf(hFile,"\t\t<Mine>%d</Mine>\r\n", Item[cnt].mine );
|
|
FilePrintf(hFile,"\t\t<Mortar>%d</Mortar>\r\n", Item[cnt].mortar );
|
|
FilePrintf(hFile,"\t\t<RocketLauncher>%d</RocketLauncher>\r\n", Item[cnt].rocketlauncher );
|
|
FilePrintf(hFile,"\t\t<SingleShotRocketLauncher>%d</SingleShotRocketLauncher>\r\n", Item[cnt].singleshotrocketlauncher );
|
|
FilePrintf(hFile,"\t\t<DiscardedLauncherItem>%d</DiscardedLauncherItem>\r\n", Item[cnt].discardedlauncheritem );
|
|
FilePrintf(hFile,"\t\t<RocketRifle>%d</RocketRifle>\r\n", Item[cnt].rocketrifle);
|
|
FilePrintf(hFile,"\t\t<Cannon>%d</Cannon>\r\n", Item[cnt].cannon);
|
|
|
|
for(UINT8 cnt2 = 0; cnt2 < MAX_DEFAULT_ATTACHMENTS; cnt2++){
|
|
if(Item[cnt].defaultattachments[cnt2] != 0){
|
|
FilePrintf(hFile,"\t\t<DefaultAttachment>%d</DefaultAttachment>\r\n", Item[cnt].defaultattachments[cnt2] );
|
|
}
|
|
}
|
|
|
|
FilePrintf(hFile,"\t\t<BrassKnuckles>%d</BrassKnuckles>\r\n", Item[cnt].brassknuckles );
|
|
FilePrintf(hFile,"\t\t<Crowbar>%d</Crowbar>\r\n", Item[cnt].crowbar );
|
|
FilePrintf(hFile,"\t\t<BloodiedItem>%d</BloodiedItem>\r\n", Item[cnt].bloodieditem );
|
|
FilePrintf(hFile,"\t\t<Rock>%d</Rock>\r\n", Item[cnt].rock );
|
|
|
|
FilePrintf(hFile,"\t\t<CamoBonus>%d</CamoBonus>\r\n", Item[cnt].camobonus );
|
|
FilePrintf(hFile,"\t\t<UrbanCamoBonus>%d</UrbanCamoBonus>\r\n", Item[cnt].urbanCamobonus );
|
|
FilePrintf(hFile,"\t\t<DesertCamoBonus>%d</DesertCamoBonus>\r\n", Item[cnt].desertCamobonus );
|
|
FilePrintf(hFile,"\t\t<SnowCamoBonus>%d</SnowCamoBonus>\r\n", Item[cnt].snowCamobonus );
|
|
FilePrintf(hFile,"\t\t<StealthBonus>%d</StealthBonus>\r\n", Item[cnt].stealthbonus );
|
|
FilePrintf(hFile,"\t\t<FlakJacket>%d</FlakJacket>\r\n", Item[cnt].flakjacket );
|
|
FilePrintf(hFile,"\t\t<LeatherJacket>%d</LeatherJacket>\r\n", Item[cnt].leatherjacket );
|
|
|
|
FilePrintf(hFile,"\t\t<Detonator>%d</Detonator>\r\n", Item[cnt].detonator );
|
|
FilePrintf(hFile,"\t\t<RemoteDetonator>%d</RemoteDetonator>\r\n", Item[cnt].remotedetonator );
|
|
FilePrintf(hFile,"\t\t<RemoteTrigger>%d</RemoteTrigger>\r\n", Item[cnt].remotetrigger );
|
|
FilePrintf(hFile,"\t\t<LockBomb>%d</LockBomb>\r\n", Item[cnt].lockbomb );
|
|
FilePrintf(hFile,"\t\t<Flare>%d</Flare>\r\n", Item[cnt].flare );
|
|
|
|
FilePrintf(hFile,"\t\t<RobotRemoteControl>%d</RobotRemoteControl>\r\n", Item[cnt].robotremotecontrol );
|
|
FilePrintf(hFile,"\t\t<Walkman>%d</Walkman>\r\n", Item[cnt].walkman );
|
|
FilePrintf(hFile,"\t\t<HearingRangeBonus>%d</HearingRangeBonus>\r\n", Item[cnt].hearingrangebonus );
|
|
|
|
FilePrintf(hFile,"\t\t<VisionRangeBonus>%d</VisionRangeBonus>\r\n", Item[cnt].visionrangebonus );
|
|
FilePrintf(hFile,"\t\t<NightVisionRangeBonus>%d</NightVisionRangeBonus>\r\n", Item[cnt].nightvisionrangebonus );
|
|
FilePrintf(hFile,"\t\t<DayVisionRangeBonus>%d</DayVisionRangeBonus>\r\n", Item[cnt].dayvisionrangebonus );
|
|
FilePrintf(hFile,"\t\t<CaveVisionRangeBonus>%d</CaveVisionRangeBonus>\r\n", Item[cnt].cavevisionrangebonus );
|
|
FilePrintf(hFile,"\t\t<BrightLightVisionRangeBonus>%d</BrightLightVisionRangeBonus>\r\n", Item[cnt].brightlightvisionrangebonus );
|
|
FilePrintf(hFile,"\t\t<ItemSizeBonus>%d</ItemSizeBonus>\r\n", Item[cnt].itemsizebonus );
|
|
FilePrintf(hFile,"\t\t<PercentTunnelVision>%d</PercentTunnelVision>\r\n", Item[cnt].percenttunnelvision );
|
|
FilePrintf(hFile,"\t\t<ThermalOptics>%d</ThermalOptics>\r\n", Item[cnt].thermaloptics );
|
|
FilePrintf(hFile,"\t\t<GasMask>%d</GasMask>\r\n", Item[cnt].gasmask );
|
|
|
|
|
|
FilePrintf(hFile,"\t\t<Alcohol>%d</Alcohol>\r\n", Item[cnt].alcohol );
|
|
FilePrintf(hFile,"\t\t<Hardware>%d</Hardware>\r\n", Item[cnt].hardware );
|
|
FilePrintf(hFile,"\t\t<Medical>%d</Medical>\r\n", Item[cnt].medical );
|
|
FilePrintf(hFile,"\t\t<CamouflageKit>%d</CamouflageKit>\r\n", Item[cnt].camouflagekit );
|
|
FilePrintf(hFile,"\t\t<LocksmithKit>%d</LocksmithKit>\r\n", Item[cnt].locksmithkit );
|
|
FilePrintf(hFile,"\t\t<Toolkit>%d</Toolkit>\r\n", Item[cnt].toolkit );
|
|
FilePrintf(hFile,"\t\t<FirstAidKit>%d</FirstAidKit>\r\n", Item[cnt].firstaidkit );
|
|
FilePrintf(hFile,"\t\t<MedicalKit>%d</MedicalKit>\r\n", Item[cnt].medicalkit );
|
|
FilePrintf(hFile,"\t\t<WireCutters>%d</WireCutters>\r\n", Item[cnt].wirecutters );
|
|
FilePrintf(hFile,"\t\t<Canteen>%d</Canteen>\r\n", Item[cnt].canteen );
|
|
FilePrintf(hFile,"\t\t<GasCan>%d</GasCan>\r\n", Item[cnt].gascan );
|
|
FilePrintf(hFile,"\t\t<Marbles>%d</Marbles>\r\n", Item[cnt].marbles );
|
|
FilePrintf(hFile,"\t\t<CanAndString>%d</CanAndString>\r\n", Item[cnt].canandstring );
|
|
FilePrintf(hFile,"\t\t<Jar>%d</Jar>\r\n", Item[cnt].jar );
|
|
FilePrintf(hFile,"\t\t<XRay>%d</XRay>\r\n", Item[cnt].xray );
|
|
FilePrintf(hFile,"\t\t<Batteries>%d</Batteries>\r\n", Item[cnt].batteries );
|
|
FilePrintf(hFile,"\t\t<NeedsBatteries>%d</NeedsBatteries>\r\n", Item[cnt].needsbatteries );
|
|
FilePrintf(hFile,"\t\t<ContainsLiquid>%d</ContainsLiquid>\r\n", Item[cnt].containsliquid );
|
|
FilePrintf(hFile,"\t\t<MetalDetector>%d</MetalDetector>\r\n", Item[cnt].metaldetector );
|
|
FilePrintf(hFile,"\t\t<FingerPrintID>%d</FingerPrintID>\r\n", Item[cnt].fingerprintid );
|
|
|
|
// HEADROCK HAM 4: Print out new values
|
|
FilePrintf(hFile,"\t\t<ScopeMagFactor>%d</ScopeMagFactor>\r\n", Item[cnt].scopemagfactor );
|
|
FilePrintf(hFile,"\t\t<ProjectionFactor>%d</ProjectionFactor>\r\n", Item[cnt].projectionfactor );
|
|
FilePrintf(hFile,"\t\t<PercentAccuracyModifier>%d</PercentAccuracyModifier>\r\n", Item[cnt].percentaccuracymodifier );
|
|
FilePrintf(hFile,"\t\t<RecoilModifierX>%d</RecoilModifierX>\r\n", Item[cnt].RecoilModifierX );
|
|
FilePrintf(hFile,"\t\t<RecoilModifierY>%d</RecoilModifierY>\r\n", Item[cnt].RecoilModifierY );
|
|
FilePrintf(hFile,"\t\t<PercentRecoilModifier>%d</PercentRecoilModifier>\r\n", Item[cnt].PercentRecoilModifier );
|
|
|
|
// HEADROCK HAM 4: Print out stance-based values
|
|
FilePrintf(hFile,"\t\t<STAND_MODIFIERS>\r\n");
|
|
FilePrintf(hFile,"\t\t\t<FlatBase>%d</FlatBase>\r\n", Item[cnt].flatbasemodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentBase>%d</PercentBase>\r\n", Item[cnt].percentbasemodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<FlatAim>%d</FlatAim>\r\n", Item[cnt].flataimmodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCap>%d</PercentCap>\r\n", Item[cnt].percentcapmodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentHandling>%d</PercentHandling>\r\n", Item[cnt].percenthandlingmodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentTargetTrackingSpeed>%d</PercentTargetTrackingSpeed>\r\n", Item[cnt].targettrackingmodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentDropCompensation>%d</PercentDropCompensation>\r\n", Item[cnt].percentdropcompensationmodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentMaxCounterForce>%d</PercentMaxCounterForce>\r\n", Item[cnt].maxcounterforcemodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCounterForceAccuracy>%d</PercentCounterForceAccuracy>\r\n", Item[cnt].counterforceaccuracymodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCounterForceFrequency>%d</PercentCounterForceFrequency>\r\n", Item[cnt].counterforcefrequencymodifier[0] );
|
|
FilePrintf(hFile,"\t\t\t<AimLevels>%d</AimLevels>\r\n", Item[cnt].aimlevelsmodifier[0] );
|
|
FilePrintf(hFile,"\t\t</STAND_MODIFIERS>\r\n");
|
|
|
|
FilePrintf(hFile,"\t\t<CROUCH_MODIFIERS>\r\n");
|
|
FilePrintf(hFile,"\t\t\t<FlatBase>%d</FlatBase>\r\n", Item[cnt].flatbasemodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentBase>%d</PercentBase>\r\n", Item[cnt].percentbasemodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<FlatAim>%d</FlatAim>\r\n", Item[cnt].flataimmodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCap>%d</PercentCap>\r\n", Item[cnt].percentcapmodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentHandling>%d</PercentHandling>\r\n", Item[cnt].percenthandlingmodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentTargetTrackingSpeed>%d</PercentTargetTrackingSpeed>\r\n", Item[cnt].targettrackingmodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentDropCompensation>%d</PercentDropCompensation>\r\n", Item[cnt].percentdropcompensationmodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentMaxCounterForce>%d</PercentMaxCounterForce>\r\n", Item[cnt].maxcounterforcemodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCounterForceAccuracy>%d</PercentCounterForceAccuracy>\r\n", Item[cnt].counterforceaccuracymodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCounterForceFrequency>%d</PercentCounterForceFrequency>\r\n", Item[cnt].counterforcefrequencymodifier[1] );
|
|
FilePrintf(hFile,"\t\t\t<AimLevels>%d</AimLevels>\r\n", Item[cnt].aimlevelsmodifier[1] );
|
|
FilePrintf(hFile,"\t\t</CROUCH_MODIFIERS>\r\n");
|
|
|
|
FilePrintf(hFile,"\t\t<PRONE_MODIFIERS>\r\n");
|
|
FilePrintf(hFile,"\t\t\t<FlatBase>%d</FlatBase>\r\n", Item[cnt].flatbasemodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentBase>%d</PercentBase>\r\n", Item[cnt].percentbasemodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<FlatAim>%d</FlatAim>\r\n", Item[cnt].flataimmodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCap>%d</PercentCap>\r\n", Item[cnt].percentcapmodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentHandling>%d</PercentHandling>\r\n", Item[cnt].percenthandlingmodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentTargetTrackingSpeed>%d</PercentTargetTrackingSpeed>\r\n", Item[cnt].targettrackingmodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentDropCompensation>%d</PercentDropCompensation>\r\n", Item[cnt].percentdropcompensationmodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentMaxCounterForce>%d</PercentMaxCounterForce>\r\n", Item[cnt].maxcounterforcemodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCounterForceAccuracy>%d</PercentCounterForceAccuracy>\r\n", Item[cnt].counterforceaccuracymodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<PercentCounterForceFrequency>%d</PercentCounterForceFrequency>\r\n", Item[cnt].counterforcefrequencymodifier[2] );
|
|
FilePrintf(hFile,"\t\t\t<AimLevels>%d</AimLevels>\r\n", Item[cnt].aimlevelsmodifier[2] );
|
|
FilePrintf(hFile,"\t\t</PRONE_MODIFIERS>\r\n");
|
|
|
|
// Flugente FTW 1.2
|
|
FilePrintf(hFile,"\t\t<barrel>%d</barrel>\r\n", Item[cnt].barrel );
|
|
FilePrintf(hFile,"\t\t<usOverheatingCooldownFactor>%4.2f</usOverheatingCooldownFactor>\r\n", Item[cnt].usOverheatingCooldownFactor );
|
|
FilePrintf(hFile,"\t\t<overheatTemperatureModificator>%4.2f</overheatTemperatureModificator>\r\n", Item[cnt].overheatTemperatureModificator );
|
|
FilePrintf(hFile,"\t\t<overheatCooldownModificator>%4.2f</overheatCooldownModificator>\r\n", Item[cnt].overheatCooldownModificator );
|
|
FilePrintf(hFile,"\t\t<overheatJamThresholdModificator>%4.2f</overheatJamThresholdModificator>\r\n", Item[cnt].overheatJamThresholdModificator );
|
|
FilePrintf(hFile,"\t\t<overheatDamageThresholdModificator>%4.2f</overheatDamageThresholdModificator>\r\n", Item[cnt].overheatDamageThresholdModificator );
|
|
|
|
|
|
FilePrintf(hFile,"\t</ITEM>\r\n");
|
|
}
|
|
FilePrintf(hFile,"</ITEMLIST>\r\n");
|
|
}
|
|
FileClose( hFile );
|
|
|
|
return( TRUE );
|
|
}
|
|
|
|
// HEADROCK HAM 4: This function runs just before the items are written into the item array. It causes all stance bonuses
|
|
// to inherit their properties from the bonus "above" them, as long as they don't already have their own value defined.
|
|
void InheritStanceModifiers( itemParseData *pData )
|
|
{
|
|
|
|
// Create a two-dimensional temp array to hold all the data about stance modifiers.
|
|
INT16 TempArray[12][3];
|
|
INT8 count = 0;
|
|
INT8 arrcount = 0;
|
|
|
|
// Copy stance modifier data into this array
|
|
for (count = 0; count < 3; count++)
|
|
{
|
|
TempArray[0][count] = pData->curItem.flatbasemodifier[count];
|
|
TempArray[1][count] = pData->curItem.percentbasemodifier[count];
|
|
TempArray[2][count] = pData->curItem.flataimmodifier[count];
|
|
TempArray[3][count] = pData->curItem.percentaimmodifier[count];
|
|
TempArray[4][count] = pData->curItem.percentcapmodifier[count];
|
|
TempArray[5][count] = pData->curItem.percenthandlingmodifier[count];
|
|
TempArray[6][count] = pData->curItem.targettrackingmodifier[count];
|
|
TempArray[7][count] = pData->curItem.percentdropcompensationmodifier[count];
|
|
TempArray[8][count] = pData->curItem.maxcounterforcemodifier[count];
|
|
TempArray[9][count] = pData->curItem.counterforceaccuracymodifier[count];
|
|
TempArray[10][count] = pData->curItem.counterforcefrequencymodifier[count];
|
|
TempArray[11][count] = pData->curItem.aimlevelsmodifier[count];
|
|
}
|
|
|
|
for (arrcount = 0; arrcount < 12; arrcount++)
|
|
{
|
|
if (TempArray[arrcount][2] == -10000)
|
|
{
|
|
if (TempArray[arrcount][1] == -10000)
|
|
{
|
|
TempArray[arrcount][1] = TempArray[arrcount][0];
|
|
TempArray[arrcount][2] = TempArray[arrcount][0];
|
|
}
|
|
else
|
|
{
|
|
TempArray[arrcount][2] = TempArray[arrcount][1];
|
|
}
|
|
}
|
|
else if (TempArray[arrcount][1] == -10000)
|
|
{
|
|
TempArray[arrcount][1] = TempArray[arrcount][0];
|
|
}
|
|
for (INT8 X = 0; X < 3; X++)
|
|
{
|
|
if (TempArray[arrcount][X] == -10000)
|
|
{
|
|
TempArray[arrcount][X] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copy stance modifier data back out of the temp array
|
|
for (count = 0; count < 3; count++)
|
|
{
|
|
pData->curItem.flatbasemodifier[count] = TempArray[0][count];
|
|
pData->curItem.percentbasemodifier[count] = TempArray[1][count];
|
|
pData->curItem.flataimmodifier[count] = TempArray[2][count];
|
|
pData->curItem.percentaimmodifier[count] = TempArray[3][count];
|
|
pData->curItem.percentcapmodifier[count] = TempArray[4][count];
|
|
pData->curItem.percenthandlingmodifier[count] = TempArray[5][count];
|
|
pData->curItem.targettrackingmodifier[count] = TempArray[6][count];
|
|
pData->curItem.percentdropcompensationmodifier[count] = TempArray[7][count];
|
|
pData->curItem.maxcounterforcemodifier[count] = TempArray[8][count];
|
|
pData->curItem.counterforceaccuracymodifier[count] = TempArray[9][count];
|
|
pData->curItem.counterforcefrequencymodifier[count] = TempArray[10][count];
|
|
pData->curItem.aimlevelsmodifier[count] = TempArray[11][count];
|
|
}
|
|
|
|
}
|