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- Updated VFS - Fixed Map Editor not properly initialized with VFS - New Map Editor Release (Build: 2993( git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2994 3b4a5df2-a311-0410-b5c6-a8a6f20db521
108 lines
5.2 KiB
C++
108 lines
5.2 KiB
C++
#ifndef _PROPERTY_CONTAINER_H_
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#define _PROPERTY_CONTAINER_H_
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#include "vfs_types.h"
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#include "Interface/vfs_file_interface.h"
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#include <map>
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#include <string>
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#include <list>
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#include <set>
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class CPropertyContainer
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{
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public:
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class TagMap
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{
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typedef std::map<utf8string,utf8string> tTagMap;
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public:
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TagMap();
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utf8string const& Container(utf8string::char_t* container = NULL);
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utf8string const& Section(utf8string::char_t* section = NULL);
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utf8string const& SectionID(utf8string::char_t* section_id = NULL);
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utf8string const& Key(utf8string::char_t* key = NULL);
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utf8string const& KeyID(utf8string::char_t* key_id = NULL);
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private:
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tTagMap _map;
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};
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public:
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CPropertyContainer(){};
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~CPropertyContainer(){};
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void ClearContainer();
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bool InitFromIniFile(vfs::Path const& sFileName);
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bool InitFromIniFile(vfs::tReadableFile *pFile);
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bool WriteToIniFile(vfs::Path const& sFileName, bool bCreateNew = false);
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bool InitFromXMLFile(vfs::Path const& sFileName, TagMap& tagmap);
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bool WriteToXMLFile(vfs::Path const& sFileName, TagMap& tagmap);
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void PrintProperties();
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//
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utf8string const& GetStringProperty(utf8string const& sSection, utf8string const& sKey, utf8string const& sDefaultValue=L"");
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bool GetStringProperty(utf8string const& sSection, utf8string const& sKey, utf8string& sValue, utf8string const& sDefaultValue=L"");
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bool GetStringProperty(utf8string const& sSection, utf8string const& sKey, utf8string::char_t* sValue, vfs::UInt32 len, utf8string const& sDefaultValue=L"");
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//
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vfs::Int64 GetIntProperty(utf8string const& sSection, utf8string const& sKey, vfs::Int64 iDefaultValue);
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vfs::Int64 GetIntProperty(utf8string const& sSection, utf8string const& sKey, vfs::Int64 iDefaultValue, vfs::Int64 iMinValue, vfs::Int64 iMaxValue);
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//
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vfs::UInt64 GetUIntProperty(utf8string const& sSection, utf8string const& sKey, vfs::UInt64 iDefaultValue);
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vfs::UInt64 GetUIntProperty(utf8string const& sSection, utf8string const& sKey, vfs::UInt64 iDefaultValue, vfs::UInt64 iMinValue, vfs::UInt64 iMaxValue);
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//
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double GetFloatProperty(utf8string const& sSection, utf8string const& sKey, double fDefaultValue);
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double GetFloatProperty(utf8string const& sSection, utf8string const& sKey, double fDefaultValue, double fMinValue, double fMaxValue);
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//
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bool GetBoolProperty(utf8string const& sSection, utf8string const& sKey, bool bDefaultValue);
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//
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bool GetStringListProperty(utf8string const& sSection, utf8string const& sKey, std::list<utf8string> &lValueList, utf8string sDefaultValue);
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bool GetIntListProperty(utf8string const& sSection, utf8string const& sKey, std::list<vfs::Int64> &lValueList, vfs::Int64 iDefaultValue);
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bool GetUIntListProperty(utf8string const& sSection, utf8string const& sKey, std::list<vfs::UInt64> &lValueList, vfs::UInt64 iDefaultValue);
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bool GetFloatListProperty(utf8string const& sSection, utf8string const& sKey, std::list<double> &lValueList, double fDefaultValue);
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bool GetBoolListProperty(utf8string const& sSection, utf8string const& sKey, std::list<bool> &lValueList, bool bDefaultValue);
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//
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void SetStringProperty(utf8string const& sSection, utf8string const& sKey, utf8string const& sValue);
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//
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void SetIntProperty(utf8string const& sSection, utf8string const& sKey, vfs::Int64 const& iValue);
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void SetUIntProperty(utf8string const& sSection, utf8string const& sKey, vfs::UInt64 const& iValue);
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void SetFloatProperty(utf8string const& sSection, utf8string const& sKey, double const& fValue);
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void SetBoolProperty(utf8string const& sSection, utf8string const& sKey, bool const& bValue);
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//
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void SetStringListProperty(utf8string const& sSection, utf8string const& sKey, std::list<utf8string> const& slValue);
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void SetIntListProperty(utf8string const& sSection, utf8string const& sKey, std::list<vfs::Int64> const& ilValue);
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void SetUIntListProperty(utf8string const& sSection, utf8string const& sKey, std::list<vfs::UInt64> const& ilValue);
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void SetFloatListProperty(utf8string const& sSection, utf8string const& sKey, std::list<double> const& flValue);
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void SetBoolListProperty(utf8string const& sSection, utf8string const& sKey, std::list<bool> const& blValue);
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private:
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enum EOperation
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{
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Error, Set, Add,
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};
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bool ExtractSection(utf8string::str_t const& readStr, size_t startPos, utf8string::str_t& sSection);
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EOperation ExtractKeyValue(utf8string::str_t const &readStr, size_t startPos, utf8string::str_t& sKey, utf8string::str_t& sValue);
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private:
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class CSection
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{
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friend class CPropertyContainer;
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typedef std::map<utf8string,utf8string, utf8string::Less> tProps;
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public:
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bool add(utf8string const& key, utf8string const& value);
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bool value(utf8string const& key, utf8string& value);
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utf8string& value(utf8string const& key);
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void Print(std::ostream& out, utf8string::str_t sPrefix = L"");
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void Clear();
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private:
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tProps mapProps;
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};
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typedef std::map<utf8string, CSection, utf8string::Less> tSections;
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bool GetValueForKey(utf8string const& sSection, utf8string const& sKey, utf8string &sValue);
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CSection& Section(utf8string const& sSection);
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tSections m_mapProps;
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};
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#endif // _PROPERTY_CONTAINER_H_
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