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The tree carried two prebuilt Lua static libraries and a copy of the Lua public headers. lua51.lib is 5.1.2 and matched the headers; lua51.vc9.lib is 5.1.4 and was dead weight — it came second in Ja2_Libraries, so the linker resolved every Lua symbol out of lua51.lib and never pulled an object from it. Just as well, since it asks for /DEFAULTLIB:MSVCRT while we build /MT. ext/lua-5.1.5 is the upstream tarball unmodified, built as lua51 the way the other vendored libraries are, and its src directory replaces lua/ as the home of lua.h, luaconf.h, lauxlib.h and lualib.h. Those four headers were stock 5.1.2 retabbed, so 5.1.5 is bugfix-only against what the game compiled against; the bytecode format is unchanged across 5.1.x and every script under gamedir is plain source anyway. lua/lua.hpp had no includers and returns to etc/ where upstream keeps it. /SAFESEH:NO goes with it. Its two stated reasons were lua51.lib and the smackw32 import library, and both are now gone: every remaining prebuilt static library is SAFESEH-clean (libexpatMT.lib 5 of 5 members with @feat.00 = 0x1, RakNetLibStatic.lib 79 of 79), and lld-link emits a 3155-entry SEHandlerTable without it. The /MT comment blamed the wrong library. lua51.lib carried no linker directives at all; RakNetLibStatic.lib is what pins us to the static runtime, with /DEFAULTLIB:LIBCMT and /DEFAULTLIB:libcpmt. Verified by building all four applications in Debug and Release, and by linking the tarball's own lua.c against our lua51.lib with the build's clang-cl flags and running it under Wine: 5.1 stdlib, GC, coroutines and the x86 __asm fld/fistp lua_number2int fast path all behave. The game itself could not be launched here — this checkout's gamedir has loose Data directories but no SLF archives, so VFS aborts on Data\Ambient.slf long before any script runs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
45 lines
912 B
Makefile
45 lines
912 B
Makefile
# makefile for Lua etc
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TOP= ..
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LIB= $(TOP)/src
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INC= $(TOP)/src
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BIN= $(TOP)/src
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SRC= $(TOP)/src
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TST= $(TOP)/test
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CC= gcc
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CFLAGS= -O2 -Wall -I$(INC) $(MYCFLAGS)
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MYCFLAGS=
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MYLDFLAGS= -Wl,-E
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MYLIBS= -lm
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#MYLIBS= -lm -Wl,-E -ldl -lreadline -lhistory -lncurses
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RM= rm -f
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default:
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@echo 'Please choose a target: min noparser one strict clean'
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min: min.c
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$(CC) $(CFLAGS) $@.c -L$(LIB) -llua $(MYLIBS)
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echo 'print"Hello there!"' | ./a.out
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noparser: noparser.o
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$(CC) noparser.o $(SRC)/lua.o -L$(LIB) -llua $(MYLIBS)
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$(BIN)/luac $(TST)/hello.lua
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-./a.out luac.out
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-./a.out -e'a=1'
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one:
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$(CC) $(CFLAGS) all.c $(MYLIBS)
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./a.out $(TST)/hello.lua
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strict:
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-$(BIN)/lua -e 'print(a);b=2'
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-$(BIN)/lua -lstrict -e 'print(a)'
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-$(BIN)/lua -e 'function f() b=2 end f()'
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-$(BIN)/lua -lstrict -e 'function f() b=2 end f()'
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clean:
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$(RM) a.out core core.* *.o luac.out
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.PHONY: default min noparser one strict clean
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