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Nothing was left in it but the include of profiler.h, and 132 translation units were including it for that alone. Fifteen files were leaning on profiler.h to drag in <set>, <vector> and <ostream> for them; those now include what they use. This is the commit that moves line numbers. Removing an include line shifts __LINE__ by one for everything below it, and __LINE__ is an immediate operand in every Assert() and DebugMsg() call, so the four game executables differ from their predecessors by roughly a thousand 32-bit constants each. Every one of those is accounted for: each is a single immediate that moved by -1 where the builddefines.h include went away, or +1 where a <set>/<vector> include was added. Nothing else in .text, .rdata or .data moves, no object file's section sizes change, and symbolize_crash and Ja2Export stay bit-identical. The one non-immediate difference is that the 24 Editor translation units of the non-editor apps stop emitting __Avx2WmemEnabledWeakValue, a 4-byte weak COMDAT they only ever instantiated through profiler.h's <vector>. It is a UCRT weak default that other translation units still provide. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#include <stdarg.h>
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#include <stdio.h>
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#include <wchar.h>
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#include "types.h"
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#include "screenids.h"
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#include "Sys Globals.h"
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#include "gameloop.h"
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// External globals
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extern CHAR8 gubFilename[ 200 ]; // symbol already declared globally in editscreen.cpp (jonathanl)
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BOOLEAN gfEditMode = FALSE;
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extern CHAR8 gDebugStr[128]; // symbol already defined in overhead.cpp (jonathanl)
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CHAR8 gSystemDebugStr[128];
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INT8 gbFPSDisplay = SHOW_MIN_FPS;
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BOOLEAN gfResetInputCheck = FALSE;
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BOOLEAN gfGlobalError = FALSE;
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UINT32 guiGameCycleCounter = 0;
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CHAR8 gubErrorText[ 512 ];//for long filenames
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BOOLEAN SET_ERROR( const STR8 String, ...)
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{
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va_list ArgPtr;
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va_start(ArgPtr, String);
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vsprintf( gubErrorText, String, ArgPtr);
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va_end(ArgPtr);
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SetPendingNewScreen( ERROR_SCREEN );
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gfGlobalError = TRUE;
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return( FALSE );
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}
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//create a varible that can be tested outside the pre-compiler convention.
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// also see its "Sys Globals.h" declaration
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#ifdef JA2BETAVERSION
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BOOLEAN JA2BETAVERSION_FLAG = 1;
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#else
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BOOLEAN JA2BETAVERSION_FLAG = 0;
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#endif
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