Files
source/i18n/Multi Language Graphic Utils.cpp
T
00fb898600 Delete builddefines.h
Nothing was left in it but the include of profiler.h, and 132 translation units
were including it for that alone. Fifteen files were leaning on profiler.h to
drag in <set>, <vector> and <ostream> for them; those now include what they use.

This is the commit that moves line numbers. Removing an include line shifts
__LINE__ by one for everything below it, and __LINE__ is an immediate operand in
every Assert() and DebugMsg() call, so the four game executables differ from
their predecessors by roughly a thousand 32-bit constants each. Every one of
those is accounted for: each is a single immediate that moved by -1 where the
builddefines.h include went away, or +1 where a <set>/<vector> include was
added. Nothing else in .text, .rdata or .data moves, no object file's section
sizes change, and symbolize_crash and Ja2Export stay bit-identical.

The one non-immediate difference is that the 24 Editor translation units of the
non-editor apps stop emitting __Avx2WmemEnabledWeakValue, a 4-byte weak COMDAT
they only ever instantiated through profiler.h's <vector>. It is a UCRT weak
default that other translation units still provide.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 01:07:26 -03:00

581 lines
18 KiB
C++

#include "stdio.h"
#include "windows.h"
#include "types.h"
#include "Multi Language Graphic Utils.h"
//SB
#include "FileMan.h"
#include <language.hpp>
BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
{
if( g_lang == i18n::Lang::en ) {
switch( usMLGGraphicID )
{
case MLG_AIMSYMBOL:
sprintf( filename, "LAPTOP\\AimSymbol.sti" );
return TRUE;
case MLG_AIMSYMBOL_SMALL:
sprintf( filename, "LAPTOP\\AimSymbol_Small.sti" );
return TRUE;
case MLG_BOBBYNAME:
sprintf( filename, "LAPTOP\\BobbyName.sti" );
return TRUE;
case MLG_BOBBYRAYAD21:
sprintf( filename, "LAPTOP\\BobbyRayAd_21.sti" );
return TRUE;
case MLG_BOBBYRAYLINK:
sprintf( filename, "LAPTOP\\BobbyRayLink.sti" );
return TRUE;
case MLG_CLOSED:
sprintf( filename, "LAPTOP\\Closed.sti" );
return TRUE;
case MLG_CONFIRMORDER:
sprintf( filename, "LAPTOP\\ConfirmOrder.sti" );
return TRUE;
case MLG_DESKTOP:
sprintf( filename, "LAPTOP\\desktop.pcx" );
return TRUE;
case MLG_FUNERALAD9:
sprintf( filename, "LAPTOP\\FuneralAd_9.sti" );
return TRUE;
case MLG_GOLDPIECEBUTTONS:
sprintf( filename, "INTERFACE\\goldpiecebuttons.sti" );
return TRUE;
case MLG_HISTORY:
sprintf( filename, "LAPTOP\\history.sti" );
return TRUE;
case MLG_INSURANCEAD10:
sprintf( filename, "LAPTOP\\insurancead_10.sti" );
return TRUE;
case MLG_INSURANCELINK:
sprintf( filename, "LAPTOP\\insurancelink.sti" );
return TRUE;
case MLG_INSURANCETITLE:
sprintf( filename, "LAPTOP\\largetitle.sti" );
return TRUE;
case MLG_LARGEFLORISTSYMBOL:
sprintf( filename, "LAPTOP\\LargeSymbol.sti" );
return TRUE;
case MLG_SMALLFLORISTSYMBOL:
sprintf( filename, "LAPTOP\\SmallSymbol.sti" );
return TRUE;
case MLG_MCGILLICUTTYS:
sprintf( filename, "LAPTOP\\McGillicuttys.sti" );
return TRUE;
case MLG_MORTUARY:
sprintf( filename, "LAPTOP\\Mortuary.sti" );
return TRUE;
case MLG_MORTUARYLINK:
sprintf( filename, "LAPTOP\\MortuaryLink.sti" );
return TRUE;
case MLG_ORDERGRID:
sprintf( filename, "LAPTOP\\OrderGrid.sti" );
return TRUE;
case MLG_PREBATTLEPANEL:
sprintf( filename, "INTERFACE\\PreBattlePanel.sti" );
return TRUE;
case MLG_PREBATTLEPANEL_800x600:
sprintf(filename, "INTERFACE\\PreBattlePanel_800x600.sti");
return TRUE;
case MLG_PREBATTLEPANEL_1024x768:
sprintf(filename, "INTERFACE\\PreBattlePanel_1024x768.sti");
return TRUE;
case MLG_PREBATTLEPANEL_1280x720:
sprintf(filename, "INTERFACE\\PreBattlePanel_1280x720.sti");
return TRUE;
case MLG_SMALLTITLE:
sprintf( filename, "LAPTOP\\SmallTitle.sti" );
return TRUE;
case MLG_STATSBOX:
sprintf( filename, "LAPTOP\\StatsBox.sti" );
return TRUE;
case MLG_STOREPLAQUE:
sprintf( filename, "LAPTOP\\BobbyStorePlaque.sti" );
return TRUE;
case MLG_TITLETEXT:
sprintf( filename, "LOADSCREENS\\titletext.sti" );
return TRUE;
case MLG_TITLETEXT_MP:
sprintf( filename, "LOADSCREENS\\titletext_mp.sti" );
return TRUE;
case MLG_TOALUMNI:
sprintf( filename, "LAPTOP\\ToAlumni.sti" );
return TRUE;
case MLG_TOMUGSHOTS:
sprintf( filename, "LAPTOP\\ToMugShots.sti" );
return TRUE;
case MLG_TOSTATS:
sprintf( filename, "LAPTOP\\ToStats.sti" );
return TRUE;
case MLG_WARNING:
sprintf( filename, "LAPTOP\\Warning.sti" );
return TRUE;
case MLG_YOURAD13:
sprintf( filename, "LAPTOP\\YourAd_13.sti" );
return TRUE;
case MLG_OPTIONHEADER:
sprintf( filename, "INTERFACE\\optionscreenaddons.sti" );
return TRUE;
case MLG_LOADSAVEHEADER:
sprintf( filename, "INTERFACE\\loadscreenaddons.sti" );
return TRUE;
case MLG_SPLASH:
sprintf( filename, "INTERFACE\\splash.sti" );
return TRUE;
case MLG_IMPSYMBOL:
sprintf( filename, "LAPTOP\\IMPSymbol.sti" );
return TRUE;
//inshy: translation needed for russian version
case MLG_BOBBYRAYTITLE:
sprintf( filename, "LAPTOP\\BOBBYRAYTITLE.STI" );
return TRUE;
case MLG_BR:
sprintf( filename, "LAPTOP\\BR.STI" );
return TRUE;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "INTERFACE\\MPGOLDPIECEBUTTONS.sti" );
return TRUE;
case MLG_ITEMINFOADVANCEDICONS:
sprintf( filename, "INTERFACE\\ITEMINFOADVANCEDICONS.sti" );
return TRUE;
}
} else if( g_lang == i18n::Lang::de ) {
switch( usMLGGraphicID )
{
case MLG_AIMSYMBOL:
//Same graphic (no translation needed)
sprintf( filename, "LAPTOP\\AimSymbol.sti" );
return TRUE;
case MLG_AIMSYMBOL_SMALL:
//Same graphic (no translation needed)
sprintf( filename, "LAPTOP\\AimSymbol_Small.sti" );
return TRUE;
case MLG_BOBBYNAME:
//Same graphic (no translation needed)
sprintf( filename, "LAPTOP\\BobbyName.sti" );
return TRUE;
case MLG_BOBBYRAYAD21:
//Same graphic (no translation needed)
sprintf( filename, "LAPTOP\\BobbyRayAd_21.sti" );
return TRUE;
case MLG_BOBBYRAYLINK:
sprintf( filename, "GERMAN\\BobbyRayLink_german.sti" );
return TRUE;
case MLG_CLOSED:
sprintf( filename, "GERMAN\\Closed_german.sti" );
return TRUE;
case MLG_CONFIRMORDER:
sprintf( filename, "GERMAN\\ConfirmOrder_german.sti" );
return TRUE;
case MLG_DESKTOP:
sprintf( filename, "GERMAN\\desktop_german.pcx" );
return TRUE;
case MLG_FUNERALAD9:
sprintf( filename, "GERMAN\\FuneralAd_12_german.sti" );
return TRUE;
case MLG_GOLDPIECEBUTTONS:
sprintf( filename, "GERMAN\\goldpiecebuttons_german.sti" );
return TRUE;
case MLG_HISTORY:
sprintf( filename, "GERMAN\\history_german.sti" );
return TRUE;
case MLG_IMPSYMBOL:
sprintf( filename, "German\\IMPSymbol_german.sti" );
return TRUE;
case MLG_INSURANCEAD10:
sprintf( filename, "GERMAN\\insurancead_10_german.sti" );
return TRUE;
case MLG_INSURANCELINK:
sprintf( filename, "GERMAN\\insurancelink_german.sti" );
return TRUE;
case MLG_INSURANCETITLE:
sprintf( filename, "GERMAN\\largetitle_german.sti" );
return TRUE;
case MLG_LARGEFLORISTSYMBOL:
sprintf( filename, "GERMAN\\LargeSymbol_german.sti" );
return TRUE;
case MLG_SMALLFLORISTSYMBOL:
sprintf( filename, "GERMAN\\SmallSymbol_german.sti" );
return TRUE;
case MLG_MCGILLICUTTYS:
sprintf( filename, "GERMAN\\McGillicuttys_german.sti" );
return TRUE;
case MLG_MORTUARY:
sprintf( filename, "GERMAN\\Mortuary_german.sti" );
return TRUE;
case MLG_MORTUARYLINK:
sprintf( filename, "GERMAN\\MortuaryLink_german.sti" );
return TRUE;
case MLG_PREBATTLEPANEL:
sprintf( filename, "GERMAN\\PreBattlePanel_german.sti" );
return TRUE;
case MLG_PREBATTLEPANEL_800x600:
sprintf(filename, "GERMAN\\PreBattlePanel_800x600_german.sti");
return TRUE;
case MLG_PREBATTLEPANEL_1024x768:
sprintf(filename, "GERMAN\\PreBattlePanel_1024x768_german.sti");
return TRUE;
case MLG_PREBATTLEPANEL_1280x720:
sprintf(filename, "GERMAN\\PreBattlePanel_1280x720_german.sti");
return TRUE;
case MLG_SMALLTITLE:
sprintf( filename, "GERMAN\\SmallTitle_german.sti" );
return TRUE;
case MLG_STATSBOX:
//Same file
sprintf( filename, "LAPTOP\\StatsBox.sti" );
return TRUE;
case MLG_STOREPLAQUE:
sprintf( filename, "GERMAN\\StorePlaque_german.sti" );
return TRUE;
case MLG_TITLETEXT:
sprintf( filename, "GERMAN\\titletext_german.sti" );
return TRUE;
case MLG_TITLETEXT_MP:
sprintf( filename, "GERMAN\\titletext_mp_german.sti" );
return TRUE;
case MLG_TOALUMNI:
sprintf( filename, "GERMAN\\ToAlumni_german.sti" );
return TRUE;
case MLG_TOMUGSHOTS:
sprintf( filename, "GERMAN\\ToMugShots_german.sti" );
return TRUE;
case MLG_TOSTATS:
sprintf( filename, "GERMAN\\ToStats_german.sti" );
return TRUE;
case MLG_WARNING:
sprintf( filename, "GERMAN\\Warning_german.sti" );
return TRUE;
case MLG_YOURAD13:
sprintf( filename, "GERMAN\\YourAd_13_german.sti" );
return TRUE;
case MLG_OPTIONHEADER:
sprintf( filename, "GERMAN\\optionscreenaddons_german.sti" );
return TRUE;
case MLG_LOADSAVEHEADER:
sprintf( filename, "GERMAN\\loadscreenaddons_german.sti" );
return TRUE;
case MLG_ORDERGRID:
//Same file
sprintf( filename, "LAPTOP\\OrderGrid.sti" );
return TRUE;
case MLG_SPLASH:
sprintf( filename, "German\\splash_german.sti" );
return TRUE;
//inshy: Same graphic (no translation needed)
case MLG_BOBBYRAYTITLE:
sprintf( filename, "LAPTOP\\BOBBYRAYTITLE.STI" );
return TRUE;
case MLG_BR:
sprintf( filename, "LAPTOP\\BR.STI" );
return TRUE;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "GERMAN\\MPGOLDPIECEBUTTONS_german.sti" );
return TRUE;
case MLG_ITEMINFOADVANCEDICONS:
sprintf( filename, "GERMAN\\ITEMINFOADVANCEDICONS_german.sti" );
return TRUE;
}
} else {
UINT8 zLanguage[64];
//The foreign language defined determines the name of the directory and filename.
//For example, the German version of:
//
// "LAPTOP\\IMPSymbol.sti"
//
// would become:
//
// "GERMAN\\IMPSymbol_German.sti"
if(g_lang == i18n::Lang::nl) {
sprintf( (char *)zLanguage, "DUTCH" );
} else if(g_lang == i18n::Lang::fr) {
sprintf( (char *)zLanguage, "FRENCH" );
} else if(g_lang == i18n::Lang::it) {
sprintf( (char *)zLanguage, "ITALIAN" );
} else if(g_lang == i18n::Lang::pl) {
sprintf( (char *)zLanguage, "POLISH" );
} else if(g_lang == i18n::Lang::ru) {
sprintf( (char *)zLanguage, "RUSSIAN" );
} else if(g_lang == i18n::Lang::zh) {
sprintf( (char *)zLanguage, "CHINESE" );
}
//SB: Also check for russian Gold version, like English
switch( usMLGGraphicID )
{
case MLG_AIMSYMBOL:
sprintf( filename, "%s\\AimSymbol_%s.sti", zLanguage, zLanguage );
break;
case MLG_AIMSYMBOL_SMALL:
sprintf( filename, "%s\\AimSymbol_Small_%s.sti", zLanguage, zLanguage );
break;
case MLG_BOBBYNAME:
sprintf( filename, "%s\\BobbyName_%s.sti", zLanguage, zLanguage );
break;
case MLG_BOBBYRAYAD21:
sprintf( filename, "%s\\BobbyRayAd_21_%s.sti", zLanguage, zLanguage );
break;
case MLG_BOBBYRAYLINK:
sprintf( filename, "%s\\BobbyRayLink_%s.sti", zLanguage, zLanguage );
break;
case MLG_CLOSED:
sprintf( filename, "%s\\Closed_%s.sti", zLanguage, zLanguage );
break;
case MLG_CONFIRMORDER:
sprintf( filename, "%s\\ConfirmOrder_%s.sti", zLanguage, zLanguage );
break;
case MLG_DESKTOP:
sprintf( filename, "%s\\desktop_%s.pcx", zLanguage, zLanguage );
break;
case MLG_FUNERALAD9:
sprintf( filename, "%s\\FuneralAd_9_%s.sti", zLanguage, zLanguage );
break;
case MLG_GOLDPIECEBUTTONS:
sprintf( filename, "%s\\goldpiecebuttons_%s.sti", zLanguage, zLanguage );
break;
case MLG_HISTORY:
sprintf( filename, "%s\\history_%s.sti", zLanguage, zLanguage );
break;
case MLG_INSURANCEAD10:
sprintf( filename, "%s\\insurancead_10_%s.sti", zLanguage, zLanguage );
break;
case MLG_INSURANCELINK:
sprintf( filename, "%s\\insurancelink_%s.sti", zLanguage, zLanguage );
break;
case MLG_INSURANCETITLE:
sprintf( filename, "%s\\largetitle_%s.sti", zLanguage, zLanguage );
break;
case MLG_LARGEFLORISTSYMBOL:
sprintf( filename, "%s\\LargeSymbol_%s.sti", zLanguage, zLanguage );
break;
case MLG_ORDERGRID:
sprintf( filename, "%s\\OrderGrid_%s.sti", zLanguage, zLanguage );
break;
case MLG_SMALLFLORISTSYMBOL:
sprintf( filename, "%s\\SmallSymbol_%s.sti", zLanguage, zLanguage );
break;
case MLG_STATSBOX:
sprintf( filename, "%s\\StatsBox_%s.sti", zLanguage, zLanguage );
break;
case MLG_MCGILLICUTTYS:
sprintf( filename, "%s\\McGillicuttys_%s.sti", zLanguage, zLanguage );
break;
case MLG_MORTUARY:
sprintf( filename, "%s\\Mortuary_%s.sti", zLanguage, zLanguage );
break;
case MLG_MORTUARYLINK:
sprintf( filename, "%s\\MortuaryLink_%s.sti", zLanguage, zLanguage );
break;
case MLG_PREBATTLEPANEL:
sprintf( filename, "%s\\PreBattlePanel_%s.sti", zLanguage, zLanguage );
break;
case MLG_PREBATTLEPANEL_800x600:
sprintf(filename, "%s\\PreBattlePanel_800x600_%s.sti", zLanguage, zLanguage);
break;
case MLG_PREBATTLEPANEL_1024x768:
sprintf(filename, "%s\\PreBattlePanel_1024x768_%s.sti", zLanguage, zLanguage);
break;
case MLG_PREBATTLEPANEL_1280x720:
sprintf(filename, "%s\\PreBattlePanel_1280x720_%s.sti", zLanguage, zLanguage);
break;
case MLG_SMALLTITLE:
sprintf( filename, "%s\\SmallTitle_%s.sti", zLanguage, zLanguage );
break;
case MLG_STOREPLAQUE:
sprintf( filename, "%s\\StorePlaque_%s.sti", zLanguage, zLanguage );
break;
case MLG_TITLETEXT:
sprintf( filename, "%s\\titletext_%s.sti", zLanguage, zLanguage );
break;
case MLG_TITLETEXT_MP:
sprintf( filename, "%s\\titletext_mp_%s.sti", zLanguage, zLanguage );
return TRUE;
case MLG_TOALUMNI:
sprintf( filename, "%s\\ToAlumni_%s.sti", zLanguage, zLanguage );
break;
case MLG_TOMUGSHOTS:
sprintf( filename, "%s\\ToMugShots_%s.sti", zLanguage, zLanguage );
break;
case MLG_TOSTATS:
sprintf( filename, "%s\\ToStats_%s.sti", zLanguage, zLanguage );
break;
case MLG_WARNING:
sprintf( filename, "%s\\Warning_%s.sti", zLanguage, zLanguage );
break;
case MLG_YOURAD13:
sprintf( filename, "%s\\YourAd_13_%s.sti", zLanguage, zLanguage );
break;
case MLG_OPTIONHEADER:
sprintf( filename, "%s\\optionscreenaddons_%s.sti", zLanguage, zLanguage );
break;
case MLG_LOADSAVEHEADER:
sprintf( filename, "%s\\loadscreenaddons_%s.sti", zLanguage, zLanguage );
break;
case MLG_SPLASH:
sprintf( filename, "%s\\splash_%s.sti", zLanguage, zLanguage );
break;
case MLG_IMPSYMBOL:
sprintf( filename, "%s\\IMPSymbol_%s.sti", zLanguage, zLanguage );
break;
//inshy: translation needed for russian version
case MLG_BOBBYRAYTITLE:
sprintf( filename, "%s\\BOBBYRAYTITLE_%s.STI", zLanguage, zLanguage );
break;
case MLG_BR:
sprintf( filename, "%s\\BR_%s.STI", zLanguage, zLanguage );
break;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "%s\\MPGOLDPIECEBUTTONS_%s.sti", zLanguage, zLanguage );
break;
case MLG_ITEMINFOADVANCEDICONS:
sprintf( filename, "%s\\ITEMINFOADVANCEDICONS_%s.sti", zLanguage, zLanguage );
break;
default:
return FALSE;
}
if(FileExists( filename ))
return TRUE;
switch( usMLGGraphicID )
{
case MLG_AIMSYMBOL:
sprintf( filename, "LAPTOP\\AimSymbol.sti" );
return TRUE;
case MLG_AIMSYMBOL_SMALL:
sprintf( filename, "LAPTOP\\AimSymbol_Small.sti" );
return TRUE;
case MLG_BOBBYNAME:
sprintf( filename, "LAPTOP\\BobbyName.sti" );
return TRUE;
case MLG_BOBBYRAYAD21:
sprintf( filename, "LAPTOP\\BobbyRayAd_21.sti" );
return TRUE;
case MLG_BOBBYRAYLINK:
sprintf( filename, "LAPTOP\\BobbyRayLink.sti" );
return TRUE;
case MLG_CLOSED:
sprintf( filename, "LAPTOP\\Closed.sti" );
return TRUE;
case MLG_CONFIRMORDER:
sprintf( filename, "LAPTOP\\ConfirmOrder.sti" );
return TRUE;
case MLG_DESKTOP:
sprintf( filename, "LAPTOP\\desktop.pcx" );
return TRUE;
case MLG_FUNERALAD9:
sprintf( filename, "LAPTOP\\FuneralAd_9.sti" );
return TRUE;
case MLG_GOLDPIECEBUTTONS:
sprintf( filename, "INTERFACE\\goldpiecebuttons.sti" );
return TRUE;
case MLG_HISTORY:
sprintf( filename, "LAPTOP\\history.sti" );
return TRUE;
case MLG_INSURANCEAD10:
sprintf( filename, "LAPTOP\\insurancead_10.sti" );
return TRUE;
case MLG_INSURANCELINK:
sprintf( filename, "LAPTOP\\insurancelink.sti" );
return TRUE;
case MLG_INSURANCETITLE:
sprintf( filename, "LAPTOP\\largetitle.sti" );
return TRUE;
case MLG_LARGEFLORISTSYMBOL:
sprintf( filename, "LAPTOP\\LargeSymbol.sti" );
return TRUE;
case MLG_SMALLFLORISTSYMBOL:
sprintf( filename, "LAPTOP\\SmallSymbol.sti" );
return TRUE;
case MLG_MCGILLICUTTYS:
sprintf( filename, "LAPTOP\\McGillicuttys.sti" );
return TRUE;
case MLG_MORTUARY:
sprintf( filename, "LAPTOP\\Mortuary.sti" );
return TRUE;
case MLG_MORTUARYLINK:
sprintf( filename, "LAPTOP\\MortuaryLink.sti" );
return TRUE;
case MLG_ORDERGRID:
sprintf( filename, "LAPTOP\\OrderGrid.sti" );
return TRUE;
case MLG_PREBATTLEPANEL:
sprintf( filename, "INTERFACE\\PreBattlePanel.sti" );
return TRUE;
case MLG_PREBATTLEPANEL_800x600:
sprintf(filename, "INTERFACE\\PreBattlePanel_800x600.sti");
return TRUE;
case MLG_PREBATTLEPANEL_1024x768:
sprintf(filename, "INTERFACE\\PreBattlePanel_1024x768.sti");
return TRUE;
case MLG_PREBATTLEPANEL_1280x720:
sprintf(filename, "INTERFACE\\PreBattlePanel_1280x720.sti");
return TRUE;
case MLG_SMALLTITLE:
sprintf( filename, "LAPTOP\\SmallTitle.sti" );
return TRUE;
case MLG_STATSBOX:
sprintf( filename, "LAPTOP\\StatsBox.sti" );
return TRUE;
case MLG_STOREPLAQUE:
sprintf( filename, "LAPTOP\\BobbyStorePlaque.sti" );
return TRUE;
case MLG_TITLETEXT:
sprintf( filename, "LOADSCREENS\\titletext.sti" );
return TRUE;
case MLG_TITLETEXT_MP:
sprintf( filename, "LOADSCREENS\\titletext_mp.sti" );
return TRUE;
case MLG_TOALUMNI:
sprintf( filename, "LAPTOP\\ToAlumni.sti" );
return TRUE;
case MLG_TOMUGSHOTS:
sprintf( filename, "LAPTOP\\ToMugShots.sti" );
return TRUE;
case MLG_TOSTATS:
sprintf( filename, "LAPTOP\\ToStats.sti" );
return TRUE;
case MLG_WARNING:
sprintf( filename, "LAPTOP\\Warning.sti" );
return TRUE;
case MLG_YOURAD13:
sprintf( filename, "LAPTOP\\YourAd_13.sti" );
return TRUE;
case MLG_OPTIONHEADER:
sprintf( filename, "INTERFACE\\optionscreenaddons.sti" );
return TRUE;
case MLG_LOADSAVEHEADER:
sprintf( filename, "INTERFACE\\loadscreenaddons.sti" );
return TRUE;
case MLG_SPLASH:
sprintf( filename, "INTERFACE\\splash.sti" );
return TRUE;
case MLG_IMPSYMBOL:
sprintf( filename, "LAPTOP\\IMPSymbol.sti" );
return TRUE;
//inshy: translation needed for russian version
case MLG_BOBBYRAYTITLE:
sprintf( filename, "LAPTOP\\BOBBYRAYTITLE.STI" );
return TRUE;
case MLG_BR:
sprintf( filename, "LAPTOP\\BR.STI" );
return TRUE;
case MLG_MP_GOLDPIECEBUTTONS:
sprintf( filename, "INTERFACE\\MPGOLDPIECEBUTTONS.sti" );
return TRUE;
case MLG_ITEMINFOADVANCEDICONS:
sprintf( filename, "INTERFACE\\ITEMINFOADVANCEDICONS.sti" );
return TRUE;
}
}
return FALSE;
}