mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- Updated Chinese Text files git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
107 lines
5.5 KiB
C++
107 lines
5.5 KiB
C++
#ifdef PRECOMPILEDHEADERS
|
||
#include "Utils All.h"
|
||
#include "_Ja25Englishtext.h"
|
||
#else
|
||
#include "Language Defines.h"
|
||
#ifdef CHINESE
|
||
#include "text.h"
|
||
#include "Fileman.h"
|
||
#endif
|
||
#endif
|
||
|
||
#ifdef CHINESE
|
||
|
||
// VERY TRUNCATED FILE COPIED FROM JA2.5 FOR ITS FEATURES FOR JA2 GOLD
|
||
|
||
STR16 zNewTacticalMessages[]=
|
||
{
|
||
/*
|
||
L"Range to target: %d tiles, Brightness: %d/%d",
|
||
L"Attaching the transmitter to your laptop computer.",
|
||
L"You cannot afford to hire %s",
|
||
L"For a limited time, the above fee covers the cost of the entire mission and includes the equipment listed below.",
|
||
L"Hire %s now and take advantage of our unprecedented 'one fee covers all' pricing. Also included in this unbelievable offer is the mercenary's personal equipment at no charge.",
|
||
*/
|
||
L"目标的距离: %d格, 亮度: %d/%d",
|
||
L"将发报机装到笔记本电脑上。",
|
||
L"你无法支付雇佣%s的费用",
|
||
L"在限定时间内,以上的费用包括了整个行动和下列装备的花费。",
|
||
L"现在就雇请%s吧。您可以享受我们提供的空前的“一次付费,全部服务”的优惠价格。在这个难以置信的出价里,佣兵的随身装备是免费的哦。",
|
||
/*
|
||
L"Fee",
|
||
L"There is someone else in the sector...",
|
||
L"Gun Range: %d tiles, Chance to hit: %d percent",
|
||
L"Display Cover",
|
||
L"Line of Sight",
|
||
*/
|
||
L"费用",
|
||
L"在本分区发现有人……",
|
||
L"枪的射程: %d格, 命中率: %d%",
|
||
L"显示覆盖物",
|
||
L"视距",
|
||
|
||
/*
|
||
L"New Recruits cannot arrive there.",
|
||
L"Since your laptop has no transmitter, you won't be able to hire new team members. Perhaps this would be a good time to load a saved game or start over!",
|
||
L"%s hears the sound of crumpling metal coming from underneath Jerry's body. It sounds disturbingly like your laptop antenna being crushed.", //the %s is the name of a merc. @@@ Modified
|
||
L"After scanning the note left behind by Deputy Commander Morris, %s senses an oppurtinity. The note contains the coordinates for launching missiles against different towns in Arulco. It also gives the coodinates of the origin - the missile facility.",
|
||
L"Noticing the control panel, %s figures the numbers can be reveresed, so that the missile might destroy this very facility. %s needs to find an escape route. The elevator appears to offer the fastest solution...",
|
||
*/
|
||
L"新雇请的佣兵无法到达那里。",
|
||
L"由于你的笔记本电脑没有发报机,你无法雇请新的队员。也许你得读取存档或者重新开始游戏!",
|
||
L"%s听到了Jerry的身体下面传来金属的破碎的声音。听起来令人不安,似乎你的笔记本电脑的天线被压断了。",
|
||
L"看完副指挥官Morris留下的备忘录后,%s觉得有机会了。备忘录里有向Arulco各个城镇发射导弹的基地的坐标。它还给出了这个罪恶计划的发源地的坐标 —— 导弹工厂。",
|
||
L"看到了控制面板后, %s发现它正在倒计时,因此导弹会把这个工厂炸毁。%s得找出个脱逃的路线。使用电梯看起来是最快的办法...",
|
||
/*
|
||
L"This is an IRON MAN game and you cannot save when enemies are around.", // @@@ new text
|
||
L"(Cannot save during combat)", //@@@@ new text
|
||
L"The current campaign name is greater than 30 characters.", // @@@ new text
|
||
L"The current campaign cannot be found.", // @@@ new text
|
||
L"Campaign: Default ( %S )", // @@@ new text
|
||
*/
|
||
L"现在您在铁人模式进行游戏,周围有敌人的时候不能存档。",
|
||
L"(不能在战斗时存盘)",
|
||
L"当前的战役名称超过了30个字符。",
|
||
L"无法找到当前的战役。", // @@@ new text
|
||
L"战役: 默认 ( %S )", // @@@ new text
|
||
/*
|
||
L"Campaign: %S", // @@@ new text
|
||
L"You have selected the campaign %S. This campaign is a player-modified version of the original Unfinished Business campaign. Are you sure you wish to play the %S campaign?", // @@@ new text
|
||
L"In order to use the editor, please select a campaign other than the default.", ///@@new
|
||
*/
|
||
L"战役: %S", // @@@ new text
|
||
L"你选择了%S战役。 该战役是原版UB战役的玩家自定义游戏版本。你确认你要在 %S 战役下进行游戏吗?",
|
||
L"如果你要使用编辑器的话,请选择一个战役,不要用默认战役。",
|
||
};
|
||
|
||
//these strings match up with the defines in IMP Skill trait.cpp
|
||
STR16 gzIMPSkillTraitsText[]=
|
||
{
|
||
L"开锁", //"Lock picking",
|
||
L"徒手格斗", //"Hand to hand combat",
|
||
L"电子", //"Electronics",
|
||
L"夜战", //"Night operations",
|
||
L"投掷", //"Throwing",
|
||
L"教学", //"Teaching",
|
||
L"重武器", //"Heavy Weapons",
|
||
L"自动武器", //"Auto Weapons",
|
||
L"潜行", //"Stealth",
|
||
L"双手武器", //"Ambidextrous",
|
||
L"刀技", //"Knifing",
|
||
L"狙击手", //"Sniper",
|
||
L"伪装", //"Camouflage",
|
||
L"武术", //"Martial Arts",
|
||
|
||
L"无", //"None",
|
||
L"I.M.P 专属技能", //"I.M.P. Specialties",
|
||
};
|
||
//@@@: New string as of March 3, 2000.
|
||
STR16 gzIronManModeWarningText[]=
|
||
{
|
||
// L"You have chosen IRON MAN mode. This setting makes the game considerably more challenging as you will not be able to save your game when in a sector occupied by enemies. This setting will affect the entire course of the game. Are you sure want to play in IRON MAN mode?",
|
||
L"你选择了铁人模式。这将会游戏变得相当有挑战性,因为你无法在敌人占据的分区存档。 这个设置会影响游戏的整个进程。你确认你要在铁人模式下进行游戏吗?",
|
||
};
|
||
|
||
|
||
#endif
|