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Nothing was left in it but the include of profiler.h, and 132 translation units were including it for that alone. Fifteen files were leaning on profiler.h to drag in <set>, <vector> and <ostream> for them; those now include what they use. This is the commit that moves line numbers. Removing an include line shifts __LINE__ by one for everything below it, and __LINE__ is an immediate operand in every Assert() and DebugMsg() call, so the four game executables differ from their predecessors by roughly a thousand 32-bit constants each. Every one of those is accounted for: each is a single immediate that moved by -1 where the builddefines.h include went away, or +1 where a <set>/<vector> include was added. Nothing else in .text, .rdata or .data moves, no object file's section sizes change, and symbolize_crash and Ja2Export stay bit-identical. The one non-immediate difference is that the 24 Editor translation units of the non-editor apps stop emitting __Avx2WmemEnabledWeakValue, a 4-byte weak COMDAT they only ever instantiated through profiler.h's <vector>. It is a UCRT weak default that other translation units still provide. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
38 lines
1003 B
C
38 lines
1003 B
C
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#ifdef JA2EDITOR
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#ifndef __SECTOR_SUMMARY_H
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#define __SECTOR_SUMMARY_H
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//This function can be very time consuming as it loads every map file with a valid
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//coordinate name, analyses it, and builds a new global summary file.
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void CreateGlobalSummary();
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void CreateSummaryWindow();
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void ReleaseSummaryWindow();
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void DestroySummaryWindow();
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void RenderSummaryWindow();
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void LoadWorldInfo();
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void UpdateSectorSummary( STR16 gszFilename, BOOLEAN fUpdate );
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void SaveGlobalSummary();
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void LoadGlobalSummary();
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extern BOOLEAN gfGlobalSummaryExists;
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extern BOOLEAN gfSummaryWindowActive;
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extern BOOLEAN gSectorExists[16][16];
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extern UINT16 gusNumEntriesWithOutdatedOrNoSummaryInfo;
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extern BOOLEAN gfUpdateSummaryInfo;
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extern UINT8 GetCurrentSummaryVersion();
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void GetSectorFromFileName(STR16 szFileName, INT16& sSectorX, INT16& sSectorY, INT8& bSectorZ, BOOLEAN& fAltMap);//dnl ch31 140909
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void ResetCustomFileSectorSummary(void);//dnl ch30 150909
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#endif
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#endif
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