Files
source/Utils/XMLProperties.cpp
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

225 lines
5.7 KiB
C++

#include "XML_Parser.h"
#include "vfs_types.h"
#include "PropertyContainer.h"
#include "XMLWriter.h"
#include "VFS/vfs_file_raii.h"
#include "VFS/File/vfs_file.h"
CPropertyContainer::TagMap::TagMap()
{
// setup default map
_map[L"Container"] = L"Container";
_map[L"Section"] = L"Section";
_map[L"SectionID"] = L"name";
_map[L"Key"] = L"Key";
_map[L"KeyID"] = L"name";
}
utf8string const& CPropertyContainer::TagMap::Container(utf8string::char_t* container)
{
if(container)
{
_map[L"Container"] = container;
}
return _map[L"Container"];
}
utf8string const& CPropertyContainer::TagMap::Section(utf8string::char_t* section)
{
if(section)
{
_map[L"Section"] = section;
}
return _map[L"Section"];
}
utf8string const& CPropertyContainer::TagMap::SectionID(utf8string::char_t* section_id)
{
if(section_id)
{
_map[L"SectionID"] = section_id;
}
return _map[L"SectionID"];
}
utf8string const& CPropertyContainer::TagMap::Key(utf8string::char_t* key)
{
if(key)
{
_map[L"Key"] = key;
}
return _map[L"Key"];
}
utf8string const& CPropertyContainer::TagMap::KeyID(utf8string::char_t* key_id)
{
if(key_id)
{
_map[L"KeyID"] = key_id;
}
return _map[L"KeyID"];
}
bool CPropertyContainer::WriteToXMLFile(vfs::Path const& sFileName, CPropertyContainer::TagMap& tagmap)
{
XMLWriter xmlw;
xmlw.OpenNode(tagmap.Container());
tSections::iterator sit = m_mapProps.begin();
for(; sit != m_mapProps.end(); ++sit)
{
xmlw.AddAttributeToNextValue(tagmap.SectionID(),sit->first.utf8());
xmlw.OpenNode(tagmap.Section());
CPropertyContainer::CSection& section = sit->second;
CPropertyContainer::CSection::tProps::iterator kit = section.mapProps.begin();
for(; kit != section.mapProps.end(); ++kit)
{
xmlw.AddAttributeToNextValue(tagmap.KeyID(), kit->first.utf8());
xmlw.AddValue(tagmap.Key(), kit->second.utf8());
}
xmlw.CloseNode();
}
xmlw.CloseNode();
return xmlw.WriteToFile(sFileName);
}
/*********************************************************************************/
/*********************************************************************************/
class CPropertyXMLParser : public IXMLParser
{
enum DOM_OBJECT
{
DO_ELEMENT_Container,
DO_ELEMENT_Section,
DO_ELEMENT_Key,
DO_ELEMENT_NONE,
};
public:
CPropertyXMLParser(
CPropertyContainer& container,
CPropertyContainer::TagMap& tagmap,
XML_Parser &parser,
IXMLParser* caller = NULL)
: IXMLParser("",parser,caller),
_container(container),
_tagmap(tagmap),
current_state(DO_ELEMENT_NONE) // doesn't matter where we come from, we start fresh
{};
virtual void OnStartElement(const XML_Char* name, const XML_Char** atts);
virtual void OnEndElement(const XML_Char* name);
virtual void OnTextElement(const XML_Char *str, int len);
private:
CPropertyContainer& _container;
CPropertyContainer::TagMap& _tagmap;
DOM_OBJECT current_state;
utf8string current_section;
utf8string current_key;
};
void CPropertyXMLParser::OnStartElement(const XML_Char *name, const XML_Char **atts)
{
utf8string utf8_name(name);
if(current_state == DO_ELEMENT_NONE && StrCmp::Equal(utf8_name,_tagmap.Container()))
{
current_state = DO_ELEMENT_Container;
}
else if(current_state == DO_ELEMENT_Container && StrCmp::Equal(utf8_name, _tagmap.Section()))
{
current_state = DO_ELEMENT_Section;
current_section = this->GetAttribute(_tagmap.SectionID().utf8().c_str(),atts);
}
else if(current_state == DO_ELEMENT_Section && StrCmp::Equal(utf8_name, _tagmap.Key()))
{
current_state = DO_ELEMENT_Key;
current_key = this->GetAttribute(_tagmap.KeyID().utf8().c_str(),atts);
}
sCharData = "";
}
void CPropertyXMLParser::OnEndElement(const XML_Char* name)
{
utf8string utf8_name(name);
if(current_state == DO_ELEMENT_Key && StrCmp::Equal(utf8_name, _tagmap.Key()))
{
_container.SetStringProperty(current_section, current_key, vfs::TrimString(sCharData,0,sCharData.length()));
current_state = DO_ELEMENT_Section;
}
else if(current_state == DO_ELEMENT_Section && StrCmp::Equal(utf8_name, _tagmap.Section()))
{
current_state = DO_ELEMENT_Container;
}
else if(current_state == DO_ELEMENT_Container && StrCmp::Equal(utf8_name, _tagmap.Container()))
{
current_state = DO_ELEMENT_NONE;
}
}
void CPropertyXMLParser::OnTextElement(const XML_Char *str, int len)
{
if(current_state == DO_ELEMENT_Key)
{
sCharData.append(str,len);
}
}
bool CPropertyContainer::InitFromXMLFile(vfs::Path const& sFileName, CPropertyContainer::TagMap& tagmap)
{
vfs::tReadableFile *file = NULL;
bool delete_file = false;
try
{
vfs::COpenReadFile rfile(sFileName);
file = &rfile.file();
rfile.release();
}
catch(CBasicException& ex)
{
vfs::CFile* rfile = new vfs::CFile(sFileName);
delete_file = true;
file = vfs::tReadableFile::Cast(rfile);
if(!file->OpenRead())
{
file->Close();
delete file;
return false;
}
}
if(!file)
{
return false;
}
vfs::UInt32 size = file->GetFileSize();
std::vector<vfs::Byte> buffer(size+1);
vfs::UInt32 has_read;
file->Read(&buffer[0],size,has_read);
buffer[size] = 0;
file->Close();
if(delete_file) delete file;
XML_Parser parser = XML_ParserCreate(NULL);
CPropertyXMLParser pp(*this,tagmap,parser,NULL);
pp.GrabParser();
if(!XML_Parse(parser, &buffer[0], size, TRUE))
{
std::wstringstream wss;
wss << L"XML Parser Error in Groups.xml: "
<< utf8string::as_utf16(XML_ErrorString(XML_GetErrorCode(parser)))
<< L" at line "
<< XML_GetCurrentLineNumber(parser);
THROWEXCEPTION(wss.str().c_str());
//return false;
}
return true;
}