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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
29 lines
815 B
C
29 lines
815 B
C
#ifndef _DOORS_H
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#define _DOORS_H
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#define HANDLE_DOOR_OPEN 1
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#define HANDLE_DOOR_EXAMINE 2
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#define HANDLE_DOOR_LOCKPICK 3
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#define HANDLE_DOOR_FORCE 4
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#define HANDLE_DOOR_LOCK 5
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#define HANDLE_DOOR_UNLOCK 6
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#define HANDLE_DOOR_EXPLODE 7
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#define HANDLE_DOOR_UNTRAP 8
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#define HANDLE_DOOR_CROWBAR 9
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extern BOOLEAN gfSetPerceivedDoorState;
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BOOLEAN HandleOpenableStruct( SOLDIERTYPE *pSoldier, INT16 sGridNo, STRUCTURE *pStructure );
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void InteractWithOpenableStruct( SOLDIERTYPE *pSoldier, STRUCTURE *pStructure, UINT8 ubDirection, BOOLEAN fDoor );
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void InteractWithClosedDoor( SOLDIERTYPE *pSoldier, UINT8 ubHandleCode );
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void SetDoorString( INT16 sGridNo );
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void HandleDoorChangeFromGridNo( SOLDIERTYPE *pSoldier, INT16 sGridNo, BOOLEAN fNoAnimations );
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#endif |