Files
source/Tactical/Handle Doors.h
T

29 lines
815 B
C

#ifndef _DOORS_H
#define _DOORS_H
#define HANDLE_DOOR_OPEN 1
#define HANDLE_DOOR_EXAMINE 2
#define HANDLE_DOOR_LOCKPICK 3
#define HANDLE_DOOR_FORCE 4
#define HANDLE_DOOR_LOCK 5
#define HANDLE_DOOR_UNLOCK 6
#define HANDLE_DOOR_EXPLODE 7
#define HANDLE_DOOR_UNTRAP 8
#define HANDLE_DOOR_CROWBAR 9
extern BOOLEAN gfSetPerceivedDoorState;
BOOLEAN HandleOpenableStruct( SOLDIERTYPE *pSoldier, INT16 sGridNo, STRUCTURE *pStructure );
void InteractWithOpenableStruct( SOLDIERTYPE *pSoldier, STRUCTURE *pStructure, UINT8 ubDirection, BOOLEAN fDoor );
void InteractWithClosedDoor( SOLDIERTYPE *pSoldier, UINT8 ubHandleCode );
void SetDoorString( INT16 sGridNo );
void HandleDoorChangeFromGridNo( SOLDIERTYPE *pSoldier, INT16 sGridNo, BOOLEAN fNoAnimations );
#endif