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source/gamedir/Data-1.13/TableData/Backgrounds.xml
T
Hazapuza f3e93e961d Rewrote background descriptions
Rewrote background descriptions and changed some bonuses and penalties.  An overhaul of all background stats is still pending.
2024-02-19 22:13:52 +02:00

5763 lines
213 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BACKGROUNDS>
<BACKGROUND>
<uiIndex>0</uiIndex>
<szName>Background name (128 letters)</szName>
<szShortName>short name (20)</szShortName>
<szDescription>Enter a description here. This will show up in the laptop and can be up to 256 letters long.</szDescription>
<!-- sector dependent AP modifiers, values from -8 to 8-->
<ap_polar>0</ap_polar>
<ap_desert>0</ap_desert>
<ap_swamp>0</ap_swamp>
<ap_urban>0</ap_urban>
<ap_forest>0</ap_forest>
<ap_plains>0</ap_plains>
<ap_river>0</ap_river>
<ap_coastal>0</ap_coastal>
<ap_tropical>0</ap_tropical>
<ap_mountain>0</ap_mountain>
<!-- stat effectiveness modifiers, values from -10 to 10 -->
<agility>0</agility>
<strength>0</strength>
<dexterity>0</dexterity>
<mechanical>0</mechanical>
<medical>0</medical>
<wisdom>0</wisdom>
<explosives>0</explosives>
<leadership>0</leadership>
<marksmanship>0</marksmanship>
<!-- +- AP for other tasks-->
<ap_height>0</ap_height> <!-- +- AP if on a roof, -8 to 8 -->
<ap_swimming>0</ap_swimming> <!-- +- % APs needed for task, -40 to 40 -->
<ap_fortify>0</ap_fortify> <!-- +- % APs needed for task, -40 to 40 -->
<ap_artillery>0</ap_artillery> <!-- +- % APs needed for task, -40 to 40 -->
<ap_inventory>0</ap_inventory> <!-- +- % APs needed for task, -40 to 40 -->
<ap_airdrop>0</ap_airdrop> <!-- +-AP in first turn after airdrop, -10 to 10 -->
<ap_assault>0</ap_assault> <!-- +- AP in first turn if attacking, -10 to 10 -->
<!-- +-% travel speed modifiers, -20 to 20-->
<travel_foot>0</travel_foot>
<travel_car>0</travel_car>
<travel_air>0</travel_air>
<travel_boat>0</travel_boat> <!-- no boats exist in the trunk -->
<!-- +-% resistances, -20 to 20-->
<resistance_fear>0</resistance_fear>
<resistance_suppression>0</resistance_suppression>
<resistance_physical>0</resistance_physical>
<resistance_alcohol>0</resistance_alcohol>
<resistance_disease>0</resistance_disease>
<!--various boni-->
<interrogation>0</interrogation> <!-- +- prisoner interrogation strength, -50 to 300 -->
<prisonguard>0</prisonguard> <!-- +- prison guard strength, -50 to 300 -->
<betterprices_guns>0</betterprices_guns> <!-- +- % prices when trading guns and ammo, -10 to 10 -->
<betterprices>0</betterprices> <!-- +- % prices when trading armour, lbe, blades, kits etc., -20 to 20 -->
<capitulation>0</capitulation> <!-- +- % total team strength when asking enemy for surrender, -50 to 100 -->
<speed_run>0</speed_run> <!-- +- running speed, -50 to 50 -->
<speed_bandaging>0</speed_bandaging> <!-- +- bandaging speed, -50 to 50 -->
<drink_energyregen>0</drink_energyregen> <!-- +- % breath restored by drinking, -80 to 300 -->
<carrystrength>0</carrystrength> <!-- +- % strength for weight calculations, -20 to 20 -->
<food>0</food> <!-- +- % need for food, -50 to 100 -->
<water>0</water> <!-- +- % need for water, -50 to 100 -->
<sleep>0</sleep> <!-- +- need for sleep, -1 to 1 -->
<meleedamage>0</meleedamage> <!-- +- damage with melee attacks, -10 to 10 -->
<cth_blades>0</cth_blades> <!-- +- cth with blade weapons, -10 to 10 -->
<camo>0</camo> <!-- +- effectiveness, -20 to 20 -->
<stealth>0</stealth> <!-- +- effectiveness, -20 to 20 -->
<increased_maxcth>0</increased_maxcth> <!-- +- max possible cth, -5 to 5 -->
<hearing_night>0</hearing_night> <!-- +- hearing range, -5 to 2 -->
<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
<SAM_cth>0</SAM_cth> <!-- +- % CTH with SAMs, -50 to 100 -->
<!-- +- % approach effectiveness, -50 to 20 -->
<approach_friendly>0</approach_friendly>
<approach_direct>0</approach_direct>
<approach_threaten>0</approach_threaten>
<approach_recruit>0</approach_recruit>
<breachingcharge>0</breachingcharge> <!-- +- success chance with door braching charges, -100 to 100 -->
<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
<tracker_ability>0</tracker_ability> <!-- + % range on tracking ability, see [Ranger] in Skills_Setings.ini, 0 to 40 -->
<ambush_radius>0</ambush_radius> <!-- + % bonus on ambush range, see AMBUSH_MERCS_SPREAD_RADIUS in JA2_Options.ini, 0 to 50 -->
<smoker>0</smoker> <!-- 0: doesn't care about smoking
1: smoker: consumes cigarettes, dislikes anti-smokers
2: anti-smoker: refuses to smoke, dislikes smokers-->
<croucheddefense>0</croucheddefense> <!-- +- enemy cth if we are crouched against thick cover in their direction, -30 to 30-->
<fortify_assignment>0</fortify_assignment> <!-- +- % building speed, -50 to 200 -->
<snake_defense>0</snake_defense> <!-- +- % chance to evade snake attacks, -100 to 100 -->
<hackerskill>0</hackerskill> <!-- hacker skill, 0 to 100. Value > 0 means we can hack computers -->
<burial_assignment>0</burial_assignment> <!-- effectiveness at burying corpses, -50 to 1000. Value > 0 means we bury corpses faster -->
<administration_assignment>0</administration_assignment> <!-- +- % effectiveness at administration assignment, -50 to 1000. Value > 0 means we work better -->
<exploration_assignment>0</exploration_assignment> <!-- +- % effectiveness at exploration assignment, -100 to 1000. Value > 0 means we work better -->
<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
<!-- on/off properties: 1 for on, 0 for off -->
<druguse>0</druguse> <!-- might use drugs from inventory (the 'Larry'-behaviour) -->
<drugtypes> <!-- optional tags specifying drug types relevant for druguse tag, if none specified all drug types will be viable -->
<drugtype>0</drugtype>
<drugtype>0</drugtype>
</drugtypes>
<drugitems> <!-- optional tags specifying items relevant for druguse tag, if none specified all drug items will be viable -->
<drugitem>0</drugitem>
<drugitem>0</drugitem>
</drugitems>
<xenophobic>0</xenophobic> <!-- lower opinion of everybody without this background -->
<level_underground>0</level_underground> <!-- +1 effective level if underground -->
<scrounging>0</scrounging> <!-- might steal money from the locals (chance to anger locals) -->
<traplevel>0</traplevel> <!-- +1 level on bombs planted -->
<corruptionspread>0</corruptionspread> <!-- unused in the trunk -->
<no_male>0</no_male> <!-- IMP creation: cannot be selected by males -->
<no_female>0</no_female> <!-- IMP creation: cannot be selected by females -->
<loyalitylossondeath>0</loyalitylossondeath> <!-- huge loyality loss in entire country on death -->
<animal_friend>0</animal_friend> <!-- refuses to attack animals-->
<civgroup_loyal>0</civgroup_loyal> <!-- refuses to attack members of the same civilian group -->
</BACKGROUND>
<!-- Note that Barry's background had to be moved to slot 255 due to index number 0 already being taken -->
<!-- Blood -->
<BACKGROUND>
<uiIndex>1</uiIndex>
<szName>ANC Veteran</szName>
<szShortName>ANC Veteran</szShortName>
<szDescription>Militant veterans of the ANC's struggle were not only versed&#10;in jungle warfare, but also in political theory.</szDescription>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_mountain>-5</ap_mountain>
<resistance_suppression>6</resistance_suppression>
<interrogation>15</interrogation>
<travel_foot>2</travel_foot>
<food>-5</food>
<capitulation>15</capitulation>
<spotter>5</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lynx -->
<BACKGROUND>
<uiIndex>2</uiIndex>
<szName>Big Game Hunter</szName>
<szShortName>Big Game Hunter</szShortName>
<szDescription>Lynx was an expert hunter long before he became a mercenary&#10;sharpshooter. Whenever he's not hunting the most dangerous game,&#10;he's out there somewhere finishing off endangered species.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>2</ap_river>
<ap_tropical>2</ap_tropical>
<travel_foot>4</travel_foot>
<stealth>6</stealth>
<cth_vs_creatures>10</cth_vs_creatures>
<spotter>9</spotter>
<tracker_ability>20</tracker_ability>
<ambush_radius>10</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Grizzly -->
<BACKGROUND>
<uiIndex>3</uiIndex>
<szName>Combat Veteran</szName>
<szShortName>Combat Veteran</szShortName>
<szDescription>After several tours of duty in the Middle East, Grizzly became&#10;a freelancer. The thrill of combat remains the same, but the pay&#10;is vastly better.</szDescription>
<ap_desert>5</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_assault>3</ap_assault>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<drink_energyregen>33</drink_energyregen>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Vicki -->
<BACKGROUND>
<uiIndex>4</uiIndex>
<szName>Mercenary/Car Mechanic</szName>
<szShortName>Merc/Mechanic</szShortName>
<szDescription>Working day and night in her car repair shop when she's not&#10;travelling around the world, Vicki is a very versed mechanic.</szDescription>
<ap_assault>3</ap_assault>
<ap_urban>3</ap_urban>
<ap_fortify>-2</ap_fortify>
<travel_car>10</travel_car>
<resistance_suppression>7</resistance_suppression>
<disarm_trap>5</disarm_trap>
<capitulation>10</capitulation>
<sleep>-1</sleep>
<administration_assignment>25</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Trevor -->
<BACKGROUND>
<uiIndex>5</uiIndex>
<szName>Technical Wizard/Bomber</szName>
<szShortName>Tech Whiz/Bomber</szShortName>
<szDescription>The difference to MacGyver is that Trevor does use guns... and bombs,&#10;and a whole lot of other creative methods of death and destruction.</szDescription>
<resistance_fear>10</resistance_fear>
<breachingcharge>50</breachingcharge>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<ap_inventory>-10</ap_inventory>
<fortify_assignment>20</fortify_assignment>
<insurance>40</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Grunty -->
<BACKGROUND>
<uiIndex>6</uiIndex>
<szName>Nationale Volksarmee/Bundeswehr</szName>
<szShortName>NVA/Bundeswehr</szShortName>
<szDescription>Grunty began his military service in the National People's Army of East&#10;Germany, and finished it in the Bundeswehr of the reunified Germany.</szDescription>
<ap_urban>2</ap_urban>
<ap_desert>-3</ap_desert>
<ap_swamp>-3</ap_swamp>
<ap_artillery>-6</ap_artillery>
<resistance_physical>5</resistance_physical>
<resistance_suppression>5</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<meleedamage>5</meleedamage>
<spotter>10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ivan -->
<BACKGROUND>
<uiIndex>7</uiIndex>
<szName>Red Army Major</szName>
<szShortName>Red Army Major</szShortName>
<szDescription>Whatever nightmarish training program it was that the Soviet military&#10;machine put Ivan through, its results were terrifyingly effective.</szDescription>
<ap_assault>5</ap_assault>
<ap_swimming>-10</ap_swimming>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>5</resistance_physical>
<resistance_suppression>5</resistance_suppression>
<speed_run>5</speed_run>
<capitulation>10</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Steroid -->
<BACKGROUND>
<uiIndex>8</uiIndex>
<szName>Firefighter</szName>
<szShortName>Firefighter</szShortName>
<szDescription>Steroid's firefighting career didn't involve any shooting, but&#10;it definitely wasn't less dangerous than this line of work.</szDescription>
<ap_urban>2</ap_urban>
<ap_height>2</ap_height>
<travel_car>5</travel_car>
<resistance_fear>6</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<carrystrength>2</carrystrength>
<fortify_assignment>110</fortify_assignment>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Igor -->
<BACKGROUND>
<uiIndex>9</uiIndex>
<szName>Russian Mountain Troop</szName>
<szShortName>Mountain Troop</szShortName>
<szDescription>After serving with the Russian Army in Chechnya, Igor&#10;is used to harsh environments and heavy drinking.</szDescription>
<ap_mountain>3</ap_mountain>
<ap_tropical>-3</ap_tropical>
<ap_assault>2</ap_assault>
<ap_fortify>-5</ap_fortify>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<resistance_alcohol>20</resistance_alcohol>
<spotter>5</spotter>
<food>-20</food>
<water>-5</water>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Shadow -->
<BACKGROUND>
<uiIndex>10</uiIndex>
<szName>US Army Ranger</szName>
<szShortName>US Army Ranger</szShortName>
<szDescription>Survival and ambush tactics were part of Shadow's&#10;intense military training, as were reconnaissance&#10;and long range marksmanship.</szDescription>
<ap_river>5</ap_river>
<ap_coastal>3</ap_coastal>
<food>-10</food>
<water>-10</water>
<camo>15</camo>
<resistance_physical>5</resistance_physical>
<resistance_fear>10</resistance_fear>
<ambush_radius>30</ambush_radius>
<traplevel>1</traplevel> <!-- +1 level on bombs planted -->
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Red -->
<BACKGROUND>
<uiIndex>11</uiIndex>
<szName>Veteran Sapper</szName>
<szShortName>Veteran Sapper</szShortName>
<szDescription>In spite of his many years as a sapper, Red retains all of&#10;his limbs and digits. His expertise with explosives is&#10;beyond any doubt.</szDescription>
<ap_fortify>-30</ap_fortify>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<breachingcharge>30</breachingcharge>
<disarm_trap>20</disarm_trap>
<traplevel>1</traplevel>
<spotter>3</spotter>
<insurance>50</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Reaper -->
<BACKGROUND>
<uiIndex>12</uiIndex>
<szName>Assassin</szName>
<szShortName>Assassin</szShortName>
<szDescription>Few are as naturally dangerous as Reaper, and his long&#10;career as a professional assassin has only exacerbated&#10;his innate lethality.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_height>4</ap_height>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<increased_maxcth>3</increased_maxcth>
<interrogation>10</interrogation>
<insurance>20</insurance>
<spotter>10</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fidel -->
<BACKGROUND>
<uiIndex>13</uiIndex>
<szName>Bomber</szName>
<szShortName>Bomber</szShortName>
<szDescription>Fidel is very apt at solving problems with various applications&#10;of destruction, not so much at moderation.</szDescription>
<ap_artillery>-6</ap_artillery>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>-10</interrogation>
<capitulation>-10</capitulation>
<insurance>40</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fox -->
<BACKGROUND>
<uiIndex>14</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While she isn't a full-blown doctor, Cynthia is always&#10;a welcome sight to her comrades in the field.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<carrystrength>-5</carrystrength>
<interrogation>15</interrogation>
<prisonguard>-15</prisonguard>
<disease_diagnose>20</disease_diagnose>
<disease_treatment>10</disease_treatment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sidney -->
<BACKGROUND>
<uiIndex>15</uiIndex>
<szName>Nobility</szName>
<szShortName>Nobility</szShortName>
<szDescription>Some people do not join this business out of necessity. While easy&#10;to label them as sissy aristocrats, they can be fairly capable, and&#10;some, such as Sidney, are really quite remarkable.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_inventory>-10</ap_inventory>
<betterprices>-10</betterprices>
<capitulation>10</capitulation>
<increased_maxcth>2</increased_maxcth>
<carrystrength>-5</carrystrength>
<spotter>10</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gus -->
<BACKGROUND>
<uiIndex>16</uiIndex>
<szName>DFK Annihilator</szName>
<szShortName>DFK Annihilator</szShortName>
<szDescription>Tarballs' exploits against the DFK earned him the respect and recognition&#10;of most everyone in the mercenary business. Who needs legs, anyway?</szDescription>
<leadership>8</leadership>
<resistance_physical>15</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<approach_direct>15</approach_direct>
<approach_threaten>15</approach_threaten>
<approach_recruit>15</approach_recruit>
<interrogation>5</interrogation>
<carrystrength>5</carrystrength>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-5</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>5</ap_airdrop>
<ap_assault>5</ap_assault>
<speed_run>-20</speed_run>
<agility>-8</agility>
<spotter>5</spotter>
<capitulation>25</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Buns -->
<BACKGROUND>
<uiIndex>17</uiIndex>
<szName>Teacher/Nurse/Shooter/Dirt Biker</szName>
<szShortName>Multitalent</szShortName>
<szDescription>This business attracts all kinds, but few of them have&#10;a resume quite as impressive as Buns's.</szDescription>
<ap_inventory>-10</ap_inventory>
<speed_bandaging>30</speed_bandaging>
<disease_diagnose>10</disease_diagnose>
<carrystrength>6</carrystrength>
<spotter>5</spotter>
<increased_maxcth>3</increased_maxcth>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ice -->
<BACKGROUND>
<uiIndex>18</uiIndex>
<szName>Mercenary/Instructor</szName>
<szShortName>Merc/Instructor</szShortName>
<szDescription>Ice has been in the mercenary game for quite a while, and his&#10;knack for instructing newcomers in the tricks of the&#10;trade has won him many friends.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_physical>5</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>7</resistance_suppression>
<carrystrength>2</carrystrength>
<approach_friendly>10</approach_friendly>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<croucheddefense>-5</croucheddefense>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spider -->
<BACKGROUND>
<uiIndex>19</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Like a surgeon... cutting for the very first time... Just kidding.&#10;Spider is THE person to seek if someone's guts are spilling out.</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Cliff -->
<BACKGROUND>
<uiIndex>20</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP Doctor</szShortName>
<szDescription>Cliff is a highly qualified doctor, though there once&#10;was a... darker... time in his life.</szDescription>
<wisdom>2</wisdom>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_disease>5</resistance_disease>
<resistance_fear>5</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<druguse>1</druguse>
<traplevel>1</traplevel>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bull -->
<BACKGROUND>
<uiIndex>21</uiIndex>
<szName>Military Police</szName>
<szShortName>Military Police</szShortName>
<szDescription>Corralling drunken soldiers, processing POWs, breaking&#10;the occasional leg, all parts of an MPs repertoire. Bull&#10;was particularly good at that last thing.</szDescription>
<strength>2</strength>
<ap_assault>1</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>10</resistance_physical>
<carrystrength>50</carrystrength>
<spotter>3</spotter>
<prisonguard>300</prisonguard>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-1</dislikebackground>
</BACKGROUND>
<!-- Hitman -->
<BACKGROUND>
<uiIndex>22</uiIndex>
<szName>Veteran Mercenary/Instructor</szName>
<szShortName>Veteran/Instructor</szShortName>
<szDescription>This might be Frank's last tour - there are several private&#10;organizations that are interested in recruiting him to train&#10;their staff.</szDescription>
<leadership>6</leadership>
<agility>-5</agility>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<approach_friendly>10</approach_friendly>
<approach_recruit>5</approach_recruit>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Buzz -->
<BACKGROUND>
<uiIndex>23</uiIndex>
<szName>Rejected Love/Mercenary</szName>
<szShortName>Rejected Love/Merc</szShortName>
<szDescription>Turned down by her big love, Buzz is currently filled with&#10;a lot of hatred. Fortunately, there's a surplus of targets to&#10;take it out on in this line of work.</szDescription>
<resistance_fear>15</resistance_fear>
<resistance_physical>3</resistance_physical>
<resistance_suppression>20</resistance_suppression>
<ap_assault>8</ap_assault>
<ap_inventory>-5</ap_inventory>
<ap_artillery>-2</ap_artillery>
<interrogation>55</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<approach_friendly>-25</approach_friendly>
<approach_threaten>15</approach_threaten>
<spotter>15</spotter>
<capitulation>-15</capitulation>
<insurance>-20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Raider -->
<BACKGROUND>
<uiIndex>24</uiIndex>
<szName>SWAT Commander</szName>
<szShortName>SWAT Commander</szShortName>
<szDescription>As a former SWAT team commander, Raider is intimately familiar&#10;with high-stakes urban operations that are too dangerous for&#10;normal law enforcement.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<resistance_suppression>3</resistance_suppression>
<interrogation>100</interrogation>
<prisonguard>100</prisonguard>
<breachingcharge>70</breachingcharge>
<spotter>10</spotter>
<administration_assignment>30</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-2</dislikebackground>
</BACKGROUND>
<!-- Raven -->
<BACKGROUND>
<uiIndex>25</uiIndex>
<szName>SWAT Sniper</szName>
<szShortName>SWAT Sniper</szShortName>
<szDescription>SWAT teams often include dedicated sharpshooters. There's no room&#10;for error when covering team mates and picking off hostage takers&#10;at long range, and Raven didn't make mistakes.</szDescription>
<ap_urban>2</ap_urban>
<ap_height>2</ap_height>
<ap_assault>2</ap_assault>
<resistance_suppression>2</resistance_suppression>
<increased_maxcth>3</increased_maxcth>
<interrogation>75</interrogation>
<prisonguard>75</prisonguard>
<breachingcharge>50</breachingcharge>
<spotter>15</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-2</dislikebackground>
</BACKGROUND>
<!-- Static -->
<BACKGROUND>
<uiIndex>26</uiIndex>
<szName>Sound Technician/Veteran Mercenary</szName>
<szShortName>Sound Tech/Vet</szShortName>
<szDescription>All the loud music, screaming people and explosions may have affected&#10;Static's hearing a bit, but he has also learned a lot over his many years&#10;as a sound technician and mercenary.</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-8</ap_fortify>
<ap_artillery>-3</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<hearing_night>-2</hearing_night>
<hearing_day>-2</hearing_day>
<interrogation>5</interrogation>
<carrystrength>6</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Len -->
<BACKGROUND>
<uiIndex>27</uiIndex>
<szName>Green Beret</szName>
<szShortName>Green Beret</szShortName>
<szDescription>Len was a member of the Green Berets, a special operations force&#10;tasked with unconventional warfare and foreign internal defense.&#10;They're practically tailor-made for overthrowing petty dictators in&#10;small third-world countries.</szDescription>
<ap_airdrop>5</ap_airdrop>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>5</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<meleedamage>3</meleedamage>
<cth_blades>5</cth_blades>
<spotter>5</spotter>
<drink_energyregen>10</drink_energyregen>
<food>-10</food>
<water>-10</water>
<ambush_radius>14</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Danny -->
<BACKGROUND>
<uiIndex>28</uiIndex>
<szName>Pararescueman/Extreme Athlete</szName>
<szShortName>PJ/Extreme Athlete</szShortName>
<szDescription>For a former PJ and current extreme athlete, branching out to&#10;mercenary work was only natural. The risk to life and limb&#10;is about the same, after all.</szDescription>
<agility>6</agility>
<strength>3</strength>
<dexterity>3</dexterity>
<ap_polar>3</ap_polar>
<ap_desert>3</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<ap_assault>3</ap_assault>
<ap_airdrop>6</ap_airdrop>
<ap_height>6</ap_height>
<ap_swimming>6</ap_swimming>
<travel_foot>3</travel_foot>
<speed_run>6</speed_run>
<meleedamage>3</meleedamage>
<resistance_fear>12</resistance_fear>
<resistance_physical>6</resistance_physical>
<resistance_suppression>6</resistance_suppression>
<resistance_alcohol>-20</resistance_alcohol>
<food>-10</food>
<water>-10</water>
<drink_energyregen>66</drink_energyregen>
<carrystrength>6</carrystrength>
<insurance>66</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Magic -->
<BACKGROUND>
<uiIndex>29</uiIndex>
<szName>Professional Thief</szName>
<szShortName>Professional Thief</szShortName>
<szDescription>Magic is the kind of master thief they'd base a series of&#10;heist movies on, if only they knew about his exploits.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<resistance_fear>3</resistance_fear>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>2</dislikebackground>
</BACKGROUND>
<!-- Stephen -->
<BACKGROUND>
<uiIndex>30</uiIndex>
<szName>Mercenary/Security Consultant</szName>
<szShortName>Merc/Security</szShortName>
<szDescription>Various security services constitute a large segment of the global&#10;mercenary business. VIPs, oil fields, diamond mines and other such things&#10;don't protect themselves, as Stephen can attest from experience.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Scully -->
<BACKGROUND>
<uiIndex>31</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>Scully chose the life of a gun for hire a long time ago, and he's been&#10;winning combat engagements and making a name for himself ever&#10;since. Few in this business are as good as him.</szDescription>
<ap_coastal>5</ap_coastal>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Malice -->
<BACKGROUND>
<uiIndex>32</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Malice used to be a bouncer. In practice, he was more of a&#10;street fighter, if the number of people he inflicted knife wounds&#10;on is anything to go by.</szDescription>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dr. Q -->
<BACKGROUND>
<uiIndex>33</uiIndex>
<szName>Chinese Doctor</szName>
<szShortName>Chinese Doctor</szShortName>
<szDescription>Dr. Q is trained in the arts of ancient Chinese medicine. Not&#10;the fastest way to cure a patient, but apparently it works.</szDescription>
<dexterity>5</dexterity>
<medical>8</medical>
<wisdom>5</wisdom>
<leadership>5</leadership>
<speed_bandaging>-25</speed_bandaging>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>-20</resistance_alcohol>
<meleedamage>6</meleedamage>
<cth_blades>3</cth_blades>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Nails -->
<BACKGROUND>
<uiIndex>34</uiIndex>
<szName>Biker/Bomber</szName>
<szShortName>Biker/Bomber</szShortName>
<szDescription>During his time as the leader of one of the largest biker gangs in the&#10;US, Nails did a lot of things, most of them highly illegal. Vehicle-borne&#10;IEDs and gangland shootouts weren't out of the ordinary for him.</szDescription>
<leadership>2</leadership>
<ap_polar>-5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_urban>8</ap_urban>
<ap_tropical>-5</ap_tropical>
<ap_assault>2</ap_assault>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_physical>5</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<approach_threaten>10</approach_threaten>
<meleedamage>3</meleedamage>
<cth_blades>2</cth_blades>
<capitulation>10</capitulation>
<spotter>3</spotter>
<insurance>40</insurance>
<smoker>1</smoker>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Thor -->
<BACKGROUND>
<uiIndex>35</uiIndex>
<szName>New Age Spiritualist</szName>
<szShortName>New Age</szShortName>
<szDescription>Who needs a degree to be a practicing healer? Certainly not Thor.&#10;Besides, they don't even teach chakra alignment in medical school.</szDescription>
<medical>5</medical>
<wisdom>5</wisdom>
<leadership>5</leadership>
<ap_mountain>1</ap_mountain>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>10</approach_friendly>
<approach_recruit>3</approach_recruit>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Scope -->
<BACKGROUND>
<uiIndex>36</uiIndex>
<szName>Special Air Service</szName>
<szShortName>Special Air Service</szShortName>
<szDescription>The British Special Air Service is one of the world's most famous special&#10;forces units. Exceptionally well trained in both airborne and ground&#10;operations, Scope has the skills to overcome any challenge she's liable to&#10;encounter in the field.</szDescription>
<marksmanship>3</marksmanship>
<ap_polar>3</ap_polar>
<ap_desert>3</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<ap_airdrop>6</ap_airdrop>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<travel_foot>2</travel_foot>
<speed_run>2</speed_run>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<drink_energyregen>10</drink_energyregen>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wolf -->
<BACKGROUND>
<uiIndex>37</uiIndex>
<szName>Paramilitary Instructor</szName>
<szShortName>Instructor</szShortName>
<szDescription>There are a lot of trainers and instructors out there who have next to&#10;no practical experience. Wolf is the opposite, with plenty of time spent&#10;in the field and comprehensive knowledge on a wide variety of military&#10;and paramilitary skills.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- MD -->
<BACKGROUND>
<uiIndex>38</uiIndex>
<szName>Medical School Graduate</szName>
<szShortName>Medical Graduate</szShortName>
<szDescription>Fresh out of medical school, MD is eager to put his&#10;new degree into good use, and maybe help liberate&#10;a country while he's at it.</szDescription>
<leadership>-3</leadership>
<ap_polar>5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_river>5</ap_river>
<ap_tropical>-5</ap_tropical>
<ap_mountain>5</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<wisdom>3</wisdom>
<resistance_suppression>-10</resistance_suppression>
<spotter>-5</spotter>
<insurance>25</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Meltdown -->
<BACKGROUND>
<uiIndex>39</uiIndex>
<szName>Mercenary</szName>
<szShortName>Mercenary</szShortName>
<szDescription>There are many quiet professionals who spend years in this business&#10;without drawing attention to themselves, and then there are people&#10;like Meltdown. Everyone has heard of her, and many respect her&#10;abilities, though not necessarily her personality.</szDescription>
<leadership>2</leadership>
<ap_assault>3</ap_assault>
<resistance_physical>5</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<approach_threaten>10</approach_threaten>
<capitulation>10</capitulation>
<spotter>3</spotter>
<smoker>1</smoker>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Biff -->
<BACKGROUND>
<uiIndex>40</uiIndex>
<szName>Momma's Boy</szName>
<szShortName>Momma's Boy</szShortName>
<szDescription>Biff's childhood left him with significant personal issues&#10;that are yet to be resolved. How he ended up becoming&#10;a mercenary is a question for the ages.</szDescription>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<spotter>-10</spotter>
<administration_assignment>25</administration_assignment>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Haywire -->
<BACKGROUND>
<uiIndex>41</uiIndex>
<szName>Wanna-be Mercenary</szName>
<szShortName>Wanna-be Merc</szShortName>
<szDescription>Haywire chose the awesome life of a mercenary: he gets to visit new&#10;places, meet new people, and kill them. And is even paid for it.</szDescription>
<ap_assault>1</ap_assault>
<meleedamage>3</meleedamage>
<cth_blades>5</cth_blades>
<resistance_alcohol>10</resistance_alcohol>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<capitulation>5</capitulation>
<spotter>2</spotter>
<druguse>1</druguse>
<insurance>15</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gasket -->
<BACKGROUND>
<uiIndex>42</uiIndex>
<szName>Hillbilly</szName>
<szShortName>Hillbilly</szShortName>
<szDescription>Overalls, straw sticking out of boots, and an inseparable blade&#10;of grass in the mouth - and a knack for tools and all things&#10;mechanical. That's Gasket, alright.</szDescription>
<stealth>3</stealth>
<ap_height>-4</ap_height>
<ap_urban>-5</ap_urban>
<ap_mountain>5</ap_mountain>
<ap_fortify>-8</ap_fortify>
<travel_foot>4</travel_foot>
<carrystrength>10</carrystrength>
<resistance_fear>10</resistance_fear>
<resistance_physical>10</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<capitulation>-20</capitulation>
<disarm_trap>5</disarm_trap>
<traplevel>1</traplevel>
<drink_energyregen>10</drink_energyregen>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Razor -->
<BACKGROUND>
<uiIndex>43</uiIndex>
<szName>Mad Slasher</szName>
<szShortName>Mad Slasher</szShortName>
<szDescription>There is something extremely not right with Razor, but he does&#10;have several obviously useful talents for this business.</szDescription>
<strength>3</strength>
<dexterity>6</dexterity>
<agility>6</agility>
<medical>-6</medical>
<wisdom>-6</wisdom>
<leadership>-6</leadership>
<stealth>6</stealth>
<cth_blades>6</cth_blades>
<meleedamage>3</meleedamage>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>100</interrogation>
<capitulation>-25</capitulation>
<approach_direct>-50</approach_direct>
<approach_threaten>50</approach_threaten>
<approach_recruit>-50</approach_recruit>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Flo -->
<BACKGROUND>
<uiIndex>44</uiIndex>
<szName>Accountant</szName>
<szShortName>Accountant</szShortName>
<szDescription>Being a mercenary may not be the best fit for Flo, but years of&#10;keeping books for a gun dealer did equip her with an intimate&#10;knowledge of the arms trade.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>10</betterprices_guns>
<betterprices>10</betterprices>
<resistance_alcohol>10</resistance_alcohol>
<smoker>1</smoker>
<administration_assignment>100</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gumpy -->
<BACKGROUND>
<uiIndex>45</uiIndex>
<szName>Harvard Graduate</szName>
<szShortName>Harvard Graduate</szShortName>
<szDescription>University taught Gumpy many things, but combat wasn't one of them.</szDescription>
<leadership>-5</leadership>
<ap_fortify>10</ap_fortify>
<disarm_trap>20</disarm_trap>
<traplevel>1</traplevel>
<resistance_suppression>-10</resistance_suppression>
<insurance>50</insurance>
<hackerskill>60</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Larry -->
<BACKGROUND>
<uiIndex>46</uiIndex>
<szName>Drug Addict/Bomber</szName>
<szShortName>Addict/Bomber</szShortName>
<szDescription>Larry's addiction has haunted him for a very long time. He's&#10;quite capable while sober, but how long he can stay off the&#10;drugs is always an open question.</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_physical>5</resistance_physical>
<resistance_fear>13</resistance_fear>
<resistance_suppression>13</resistance_suppression>
<approach_recruit>-25</approach_recruit>
<druguse>1</druguse>
<spotter>3</spotter>
<scrounging>1</scrounging>
<insurance>50</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- stoned Larry -->
<BACKGROUND>
<uiIndex>47</uiIndex>
<szName>Drug Addict</szName>
<szShortName>Drug Addict</szShortName>
<szDescription>This... this is it! I get it now. HEAR THAT? I GET IT NOW!</szDescription>
<leadership>-5</leadership>
<explosives>3</explosives>
<breachingcharge>15</breachingcharge>
<disarm_trap>5</disarm_trap>
<traplevel>1</traplevel>
<resistance_physical>10</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<meleedamage>10</meleedamage>
<cth_blades>10</cth_blades>
<approach_threaten>20</approach_threaten>
<approach_recruit>-50</approach_recruit>
<druguse>1</druguse>
<scrounging>1</scrounging>
<insurance>100</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Cougar -->
<BACKGROUND>
<uiIndex>48</uiIndex>
<szName>Military Cadet</szName>
<szShortName>Military Cadet</szShortName>
<szDescription>Top of his class at the military academy, Cougar is the type of&#10;soldier that generals the world over would love to have more of...&#10;At least in his opinion.</szDescription>
<ap_assault>1</ap_assault>
<ap_fortify>-1</ap_fortify>
<ap_artillery>-1</ap_artillery>
<resistance_physical>2</resistance_physical>
<resistance_fear>2</resistance_fear>
<resistance_suppression>2</resistance_suppression>
<carrystrength>2</carrystrength>
<leadership>2</leadership>
<prisonguard>20</prisonguard>
<spotter>3</spotter>
<sleep>-1</sleep>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Numb -->
<BACKGROUND>
<uiIndex>49</uiIndex>
<szName>Punk</szName>
<szShortName>Punk</szShortName>
<szDescription>Numb may or may not be a fan of the music, but he's always done&#10;his best to turn the urban environment into a jungle. It's a tough job,&#10;but somebody's gotta do it!</szDescription>
<leadership>-2</leadership>
<ap_urban>5</ap_urban>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<speed_run>10</speed_run>
<meleedamage>2</meleedamage>
<cth_blades>2</cth_blades>
<stealth>2</stealth>
<approach_recruit>-15</approach_recruit>
<druguse>1</druguse>
<smoker>1</smoker>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bubba -->
<BACKGROUND>
<uiIndex>50</uiIndex>
<szName>Prison Guard</szName>
<szShortName>Prison Guard</szShortName>
<szDescription>Putting an ex-prison guard in charge of POWs may seem like&#10;the obvious thing to do, but in Bubba's case, it's probably going to&#10;result in a war crime investigation.</szDescription>
<strength>1</strength>
<ap_assault>1</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>10</resistance_physical>
<carrystrength>50</carrystrength>
<spotter>3</spotter>
<prisonguard>300</prisonguard>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-1</dislikebackground>
</BACKGROUND>
<!-- PGmale 1 -->
<BACKGROUND>
<uiIndex>51</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 2 -->
<BACKGROUND>
<uiIndex>52</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 3 -->
<BACKGROUND>
<uiIndex>53</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGLady 1 -->
<BACKGROUND>
<uiIndex>54</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGLady 2 -->
<BACKGROUND>
<uiIndex>55</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGLady 3 -->
<BACKGROUND>
<uiIndex>56</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Miguel -->
<BACKGROUND>
<uiIndex>57</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Arulcan Rebel</szShortName>
<szDescription>The only hope left for his oppressed people, Miguel IS the revolution.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<leadership>10</leadership>
<capitulation>12</capitulation>
<travel_foot>5</travel_foot>
<approach_recruit>15</approach_recruit>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<loyalitylossondeath>1</loyalitylossondeath>
</BACKGROUND>
<!-- Carlos -->
<BACKGROUND>
<uiIndex>58</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Arulcan Rebel</szShortName>
<szDescription>As Miguel's right hand man, Carlos keeps the other men in line.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<leadership>4</leadership>
<resistance_alcohol>6</resistance_alcohol>
<travel_foot>5</travel_foot>
<approach_threaten>10</approach_threaten>
<croucheddefense>-5</croucheddefense>
<level_underground>1</level_underground>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ira -->
<BACKGROUND>
<uiIndex>59</uiIndex>
<szName>Rebel Scout/Medic</szName>
<szShortName>Scout/Medic</szShortName>
<szDescription>Aid worker turned rebel, Ira does what she can to keep the rebels alive.</szDescription>
<ap_desert>1</ap_desert>
<ap_swamp>1</ap_swamp>
<ap_urban>1</ap_urban>
<ap_river>1</ap_river>
<ap_coastal>1</ap_coastal>
<ap_tropical>1</ap_tropical>
<ap_mountain>1</ap_mountain>
<resistance_physical>2</resistance_physical>
<resistance_fear>2</resistance_fear>
<resistance_suppression>2</resistance_suppression>
<medical>4</medical>
<travel_foot>5</travel_foot>
<speed_bandaging>9</speed_bandaging>
<food>-10</food>
<approach_friendly>5</approach_friendly>
<spotter>9</spotter>
<disease_diagnose>30</disease_diagnose>
<disease_treatment>25</disease_treatment>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dimitri -->
<BACKGROUND>
<uiIndex>60</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Arulcan Rebel</szShortName>
<szDescription>One might mistake him for a simpleton, but being alive after all&#10;these years proves Dimitri is made of sterner stuff.</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<dexterity>4</dexterity>
<travel_foot>5</travel_foot>
<speed_bandaging>7</speed_bandaging>
<cth_blades>3</cth_blades>
<food>-10</food>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Devin -->
<BACKGROUND>
<uiIndex>61</uiIndex>
<szName>IRA Bomb Expert</szName>
<szShortName>IRA Bomb Expert</szShortName>
<szDescription>Once a bomb-maker for the IRA, Devin moved his business abroad after&#10;the Good Friday Agreement ended the hostilities in his homeland.</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<insurance>60</insurance>
<stealth>4</stealth>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Robot -->
<BACKGROUND>
<uiIndex>62</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hamous -->
<BACKGROUND>
<uiIndex>63</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metaviran Native</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the island's&#10;hostile jungle. After the liberation, some joined the foreigners&#10;and sought their fortunes elsewhere.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_swimming>-10</ap_swimming>
<speed_run>10</speed_run>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<stealth>5</stealth>
<travel_boat>5</travel_boat>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_disease>17</resistance_disease>
<drink_energyregen>25</drink_energyregen>
<camo>5</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Slay -->
<BACKGROUND>
<uiIndex>64</uiIndex>
<szName>Terrorist Sniper</szName>
<szShortName>Terrorist Sniper</szShortName>
<szDescription>No politician would admit it, but the same governments that hunt Slay also employ him.</szDescription>
<marksmanship>3</marksmanship>
<ap_urban>2</ap_urban>
<ap_height>4</ap_height>
<ap_assault>2</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>2</resistance_suppression>
<increased_maxcth>3</increased_maxcth>
<spotter>15</spotter>
<approach_friendly>-15</approach_friendly>
<approach_recruit>-10</approach_recruit>
<insurance>40</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Eskimo -->
<BACKGROUND>
<uiIndex>65</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dynamo -->
<BACKGROUND>
<uiIndex>66</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Seeing his son murdered and being tortured in prison left Dynamo&#10;scarred for the rest of his life. He's not afraid of death anymore&#10;- but there are other things to be afraid of...</szDescription>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<carrystrength>-10</carrystrength>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>1</dislikebackground>
</BACKGROUND>
<!-- Shank -->
<BACKGROUND>
<uiIndex>67</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Shank went to prison for cultivating weed. The terrible treatment&#10;and horrifying conditions there radicalized him, and made him into&#10;a violent revolutionary aiming to overthrow the regime.&#10;There's probably something to be learned from that.</szDescription>
<cth_blades>5</cth_blades>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<druguse>1</druguse>
<level_underground>1</level_underground>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>1</dislikebackground>
</BACKGROUND>
<!-- Iggy -->
<BACKGROUND>
<uiIndex>68</uiIndex>
<szName>Red Army/Veteran Mercenary</szName>
<szShortName>Red Army/Vet Merc</szShortName>
<szDescription>Like many other seasoned guns for hire, Iggy found himself&#10;on the wrong side of the war in Arulco. Unlike most of them,&#10;he did the right thing and defected to the rebellion.</szDescription>
<leadership>7</leadership>
<ap_polar>2</ap_polar>
<ap_mountain>3</ap_mountain>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Vince -->
<BACKGROUND>
<uiIndex>69</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP Doctor</szShortName>
<szDescription>Frustrated by the anguish and misery he saw day after day, Vince decided&#10;that it might be time for a more active resistance against the Queen.</szDescription>
<wisdom>1</wisdom>
<dexterity>5</dexterity>
<marksmanship>2</marksmanship>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<resistance_disease>5</resistance_disease>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<betterprices>3</betterprices>
<approach_friendly>10</approach_friendly>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Conrad -->
<BACKGROUND>
<uiIndex>70</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>The Queen paid well enough, but there wasn't much glory or fame to be found&#10;in whipping unwilling conscripts into some semblance of fighting fit.&#10;Thus Conrad did what mercenaries traditionally do, and switched&#10;sides as soon as he received a better offer.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Combat jeep -->
<BACKGROUND>
<uiIndex>71</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Maddog -->
<BACKGROUND>
<uiIndex>72</uiIndex>
<szName>Crazy Redneck</szName>
<szShortName>Crazy Redneck</szShortName>
<szDescription>Not entirely sane, not entirely crazy, not entirely anything,&#10;Maddog's life is at a crossroads.</szDescription>
<stealth>-5</stealth>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_inventory>-5</ap_inventory>
<ap_fortify>-5</ap_fortify>
<travel_car>5</travel_car>
<meleedamage>5</meleedamage>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<capitulation>-15</capitulation>
<betterprices>5</betterprices>
<speed_run>5</speed_run>
<carrystrength>10</carrystrength>
<drink_energyregen>20</drink_energyregen>
<scrounging>1</scrounging>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Darrel Jr. -->
<BACKGROUND>
<uiIndex>73</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>When the Confederacy lost the war, these people moved further south...&#10;and are still fighting... everybody.</szDescription>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_fortify>-5</ap_fortify>
<meleedamage>5</meleedamage>
<speed_run>5</speed_run>
<carrystrength>10</carrystrength>
<resistance_fear>7</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<resistance_physical>5</resistance_physical>
<drink_energyregen>20</drink_energyregen>
<scrounging>1</scrounging>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Perko -->
<BACKGROUND>
<uiIndex>74</uiIndex>
<szName>Expert Handyman</szName>
<szShortName>Expert Handyman</szShortName>
<szDescription>In a warzone without the usual comforts, it is very useful to&#10;have people who can maintain military gear.</szDescription>
<ap_urban>3</ap_urban>
<betterprices_guns>3</betterprices_guns>
<betterprices>10</betterprices>
<ap_inventory>-10</ap_inventory>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Deidranna -->
<BACKGROUND>
<uiIndex>75</uiIndex>
<szName>Evil Queen</szName>
<szShortName>Evil Queen</szShortName>
<szDescription>Living the life of an evil ruler of a small country certainly&#10;leads to astonishing survival talents.</szDescription>
<resistance_physical>10</resistance_physical>
<resistance_fear>20</resistance_fear>
<interrogation>300</interrogation>
<betterprices_guns>10</betterprices_guns>
<betterprices>20</betterprices>
<capitulation>100</capitulation>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<carrystrength>-10</carrystrength>
<xenophobic>1</xenophobic>
<insurance>200</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Auntie -->
<BACKGROUND>
<uiIndex>76</uiIndex>
<szName>Grandmother</szName>
<szShortName>Granny</szShortName>
<szDescription>Old people. They never seem to sleep.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<sleep>-1</sleep>
<hearing_day>-3</hearing_day>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Enrico -->
<BACKGROUND>
<uiIndex>77</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carmen -->
<BACKGROUND>
<uiIndex>78</uiIndex>
<szName>Bounty Hunter</szName>
<szShortName>Bounty Hunter</szShortName>
<szDescription>Not needed!</szDescription>
<ap_urban>3</ap_urban>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>20</interrogation>
<meleedamage>3</meleedamage>
<travel_foot>1</travel_foot>
<speed_run>1</speed_run>
<stealth>5</stealth>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Joe -->
<BACKGROUND>
<uiIndex>79</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the&#10;ultimate price. What more could a potential employer want?.</szDescription>
<strength>5</strength>
<resistance_physical>20</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<interrogation>20</interrogation>
<meleedamage>4</meleedamage>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Steve -->
<BACKGROUND>
<uiIndex>80</uiIndex>
<szName>Doctor</szName>
<szShortName>Doctor</szShortName>
<szDescription>A leader of nurses, aides, and candy-stripers - oh, and healer of mercenaries.</szDescription>
<wisdom>2</wisdom>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_disease>5</resistance_disease>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rat -->
<BACKGROUND>
<uiIndex>81</uiIndex>
<szName>Keeper of the Bugs</szName>
<szShortName>Bug Caretaker</szShortName>
<szDescription>Do you wonder why Rat is a bit on the nervous side?</szDescription>
<resistance_disease>15</resistance_disease>
<resistance_fear>15</resistance_fear>
<carrystrength>2</carrystrength>
<speed_run>5</speed_run>
<stealth>10</stealth>
<cth_vs_creatures>15</cth_vs_creatures>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- MoM -->
<BACKGROUND>
<uiIndex>82</uiIndex>
<szName>Terrorist</szName>
<szShortName>Terrorist</szShortName>
<szDescription>Notorious mass-murderer? Insane criminal? They're just jealous.</szDescription>
<agility>6</agility>
<marksmanship>6</marksmanship>
<ap_assault>6</ap_assault>
<stealth>6</stealth>
<resistance_disease>15</resistance_disease>
<resistance_fear>15</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<resistance_physical>10</resistance_physical>
<approach_threaten>10</approach_threaten>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Imposter -->
<BACKGROUND>
<uiIndex>83</uiIndex>
<szName>Terrorist Slasher</szName>
<szShortName>Terrorist Slasher</szShortName>
<szDescription>Wanted by Interpol, a meat cleaver killer and master of disguise.</szDescription>
<strength>2</strength>
<dexterity>3</dexterity>
<agility>3</agility>
<leadership>-2</leadership>
<meleedamage>3</meleedamage>
<ap_assault>6</ap_assault>
<stealth>10</stealth>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<speed_run>10</speed_run>
<cth_blades>10</cth_blades>
<camo>10</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bob -->
<BACKGROUND>
<uiIndex>84</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Brenda -->
<BACKGROUND>
<uiIndex>85</uiIndex>
<szName>Punk</szName>
<szShortName>Punk</szShortName>
<szDescription>Turning the urban environment into a jungle is a tough job,&#10;but somebody's gotta do it!</szDescription>
<leadership>-2</leadership>
<ap_urban>5</ap_urban>
<resistance_disease>15</resistance_disease>
<resistance_physical>5</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<speed_run>10</speed_run>
<meleedamage>2</meleedamage>
<cth_blades>2</cth_blades>
<stealth>2</stealth>
<approach_recruit>-15</approach_recruit>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kingpin -->
<BACKGROUND>
<uiIndex>86</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found everywhere. No exceptions.</szDescription>
<ap_assault>2</ap_assault>
<cth_blades>3</cth_blades>
<meleedamage>3</meleedamage>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<capitulation>50</capitulation>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Darren -->
<BACKGROUND>
<uiIndex>87</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found everywhere. No exceptions.</szDescription>
<ap_assault>2</ap_assault>
<cth_blades>3</cth_blades>
<meleedamage>3</meleedamage>
<betterprices_guns>3</betterprices_guns>
<capitulation>4</capitulation>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Maria -->
<BACKGROUND>
<uiIndex>88</uiIndex>
<szName>Sex Slave</szName>
<szShortName>Sex Slave</szShortName>
<szDescription>You don't want to know.</szDescription>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_assault>-5</ap_assault>
<resistance_physical>10</resistance_physical>
<resistance_fear>5</resistance_fear>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Angel -->
<BACKGROUND>
<uiIndex>89</uiIndex>
<szName>Shopkeeper/Craftsman</szName>
<szShortName>Shopkeeper/Craftsman</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Joey -->
<BACKGROUND>
<uiIndex>90</uiIndex>
<szName>Teenager</szName>
<szShortName>Teenager</szShortName>
<szDescription>So much angst.</szDescription>
<ap_urban>2</ap_urban>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<speed_run>3</speed_run>
<resistance_disease>-10</resistance_disease>
<resistance_alcohol>-10</resistance_alcohol>
<carrystrength>-20</carrystrength>
<capitulation>-20</capitulation>
<drink_energyregen>10</drink_energyregen>
<druguse>1</druguse>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tony -->
<BACKGROUND>
<uiIndex>91</uiIndex>
<szName>Arms Dealer</szName>
<szShortName>Arms Dealer</szShortName>
<szDescription>Tony knows the risks of selling weapons to all sides, but the&#10;profit margin is just that good.</szDescription>
<resistance_fear>10</resistance_fear>
<approach_direct>10</approach_direct>
<betterprices_guns>10</betterprices_guns>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Frank -->
<BACKGROUND>
<uiIndex>92</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<resistance_alcohol>10</resistance_alcohol>
<betterprices>4</betterprices>
<meleedamage>3</meleedamage>
<cth_blades>5</cth_blades>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spike -->
<BACKGROUND>
<uiIndex>93</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, and sometimes&#10;they're already familiar with the killing part.</szDescription>
<meleedamage>4</meleedamage>
<resistance_fear>10</resistance_fear>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Damon -->
<BACKGROUND>
<uiIndex>94</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>Superbly trained, utterly loyal, and willing to pay the&#10;ultimate price. What more could a potential employer want?</szDescription>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<meleedamage>2</meleedamage>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kyle -->
<BACKGROUND>
<uiIndex>95</uiIndex>
<szName>Shopkeeper/Craftsman</szName>
<szShortName>Shopkeeper/Craftsman</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Micky -->
<BACKGROUND>
<uiIndex>96</uiIndex>
<szName>Poacher/Smuggler</szName>
<szShortName>Poacher/Smuggler</szShortName>
<szDescription>Back when he was an arms trafficker, Micky used to conceal his wares&#10;inside animal carcasses. Leaving out the weapons and focusing fully&#10;on the carcasses may be a messier business, but it also&#10;invites less attention from the authorities.</szDescription>
<ap_polar>1</ap_polar>
<ap_desert>1</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>1</ap_mountain>
<travel_foot>3</travel_foot>
<resistance_disease>15</resistance_disease>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>4</carrystrength>
<stealth>5</stealth>
<cth_vs_creatures>15</cth_vs_creatures>
<druguse>1</druguse>
<ambush_radius>10</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Skyrider -->
<BACKGROUND>
<uiIndex>97</uiIndex>
<szName>Pilot</szName>
<szShortName>Pilot</szShortName>
<szDescription>Flying helicopters is second nature to him, as is getting the heck&#10;out of trouble!</szDescription>
<ap_airdrop>1</ap_airdrop>
<travel_air>10</travel_air>
<resistance_suppression>10</resistance_suppression>
<speed_run>3</speed_run>
<spotter>3</spotter>
<SAM_cth>25</SAM_cth>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Pablo -->
<BACKGROUND>
<uiIndex>98</uiIndex>
<szName>Airport Cargo Manager/Thief</szName>
<szShortName>Cargo Manager/Thief</szShortName>
<szDescription>Pablo 'takes care of' the cargo coming in and going out of the Drassen airport.</szDescription>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<resistance_fear>3</resistance_fear>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sal -->
<BACKGROUND>
<uiIndex>99</uiIndex>
<szName>Airport Cargo Manager/Idiot</szName>
<szShortName>Cargo Manager/Idiot</szShortName>
<szDescription>Sal tries, and usually fails, to handle the cargo manager job.</szDescription>
<ap_artillery>10</ap_artillery>
<ap_assault>-5</ap_assault>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Father -->
<BACKGROUND>
<uiIndex>100</uiIndex>
<szName>Priest</szName>
<szShortName>Priest</szShortName>
<szDescription>Many devout believers are surprisingly violent and&#10;zealous if pushed into the right (or wrong) direction.</szDescription>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>5</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<meleedamage>-5</meleedamage>
<cth_blades>-5</cth_blades>
<betterprices_guns>-5</betterprices_guns>
<betterprices>10</betterprices>
<scrounging>1</scrounging>
<druguse>1</druguse>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fatima -->
<BACKGROUND>
<uiIndex>101</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<leadership>2</leadership>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<betterprices>5</betterprices>
<travel_foot>5</travel_foot>
<food>-10</food>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Warden -->
<BACKGROUND>
<uiIndex>102</uiIndex>
<szName>Warden</szName>
<szShortName>Warden</szShortName>
<szDescription>Former law enforcement personnel often seek work in the mercenary&#10;world, and are the logical choice for handling captives.</szDescription>
<resistance_fear>10</resistance_fear>
<capitulation>25</capitulation>
<interrogation>175</interrogation>
<prisonguard>175</prisonguard>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gordon -->
<BACKGROUND>
<uiIndex>103</uiIndex>
<szName>Prisoner</szName>
<szShortName>Prisoner</szShortName>
<szDescription>Tortured to the brink of total mental breakdown and beyond,&#10;Gordon has seen and been subjected to unspeakable things.</szDescription>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<food>-10</food>
<water>-10</water>
<hearing_night>2</hearing_night>
<level_underground>1</level_underground>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gabby -->
<BACKGROUND>
<uiIndex>104</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ernest -->
<BACKGROUND>
<uiIndex>105</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fred -->
<BACKGROUND>
<uiIndex>106</uiIndex>
<szName>Head Miner</szName>
<szShortName>Head Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start&#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<level_underground>1</level_underground>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Madame -->
<BACKGROUND>
<uiIndex>107</uiIndex>
<szName>Madame</szName>
<szShortName>Madame</szShortName>
<szDescription>Pleasing customers in a most unsavory way while keeping her charges captive.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-3</ap_assault>
<hearing_night>1</hearing_night>
<betterprices>10</betterprices>
<interrogation>100</interrogation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Yanni -->
<BACKGROUND>
<uiIndex>108</uiIndex>
<szName>Arulcan Elder</szName>
<szShortName>Arulcan Elder</szShortName>
<szDescription>Yanni is respected for his wisdom and knowledge of Arulcan history.</szDescription>
<ap_polar>-5</ap_polar>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<leadership>5</leadership>
<wisdom>10</wisdom>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Martha -->
<BACKGROUND>
<uiIndex>109</uiIndex>
<szName>Joey's Mom</szName>
<szShortName>Joey's Mom</szShortName>
<szDescription>Totally clueless... about her son.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<hearing_night>1</hearing_night>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tiffany -->
<BACKGROUND>
<uiIndex>110</uiIndex>
<szName>The Mob</szName>
<szShortName>Mafioso</szShortName>
<szDescription>Mess with him, you mess with the entire family...</szDescription>
<ap_assault>2</ap_assault>
<betterprices_guns>4</betterprices_guns>
<betterprices>5</betterprices>
<capitulation>4</capitulation>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- T_Rex -->
<BACKGROUND>
<uiIndex>111</uiIndex>
<szName>Insurgent American Terrorist</szName>
<szShortName>Insurgent Terrorist</szShortName>
<szDescription>Paranoid, ignorant, fascist - yep, that about sums it up.</szDescription>
<ap_assault>3</ap_assault>
<betterprices_guns>3</betterprices_guns>
<capitulation>4</capitulation>
<meleedamage>3</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Druggist -->
<BACKGROUND>
<uiIndex>112</uiIndex>
<szName>Terrorist Poisoner</szName>
<szShortName>Terrorist Poisoner</szShortName>
<szDescription>Wanted by Interpol, terrorists know how to live undercover unnoticed.</szDescription>
<stealth>5</stealth>
<ap_inventory>-10</ap_inventory>
<resistance_disease>10</resistance_disease>
<resistance_fear>10</resistance_fear>
<resistance_alcohol>10</resistance_alcohol>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jake -->
<BACKGROUND>
<uiIndex>113</uiIndex>
<szName>Junk Dealer/Black Marketeer</szName>
<szShortName>Junk Dealer</szShortName>
<szDescription>Jake deals in junk... and other stuff.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_inventory>-1</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<stealth>5</stealth>
<resistance_fear>5</resistance_fear>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Pacos -->
<BACKGROUND>
<uiIndex>114</uiIndex>
<szName>Child</szName>
<szShortName>Child</szShortName>
<szDescription>And there goes the Geneva convention...</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<resistance_disease>-20</resistance_disease>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<resistance_physical>-20</resistance_physical>
<resistance_alcohol>-20</resistance_alcohol>
<speed_run>-20</speed_run>
<carrystrength>-50</carrystrength>
<capitulation>-50</capitulation>
<sleep>1</sleep>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dave -->
<BACKGROUND>
<uiIndex>115</uiIndex>
<szName>Car Mechanic</szName>
<szShortName>Car Mechanic</szShortName>
<szDescription>Dave used to run a service station... when there was fuel for vehicles.</szDescription>
<ap_urban>3</ap_urban>
<ap_fortify>-2</ap_fortify>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-2</ap_assault>
<disarm_trap>5</disarm_trap>
<travel_car>10</travel_car>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Skipper -->
<BACKGROUND>
<uiIndex>116</uiIndex>
<szName>Homeless Man</szName>
<szShortName>Homeless Man</szShortName>
<szDescription>The Queen had Skipper's family murdered and his home burned to the ground.</szDescription>
<stealth>5</stealth>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hans -->
<BACKGROUND>
<uiIndex>117</uiIndex>
<szName>Frontman</szName>
<szShortName>Frontman</szShortName>
<szDescription>Not needed!</szDescription>
<meleedamage>4</meleedamage>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<betterprices>10</betterprices>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- John -->
<BACKGROUND>
<uiIndex>118</uiIndex>
<szName>Tourist</szName>
<szShortName>Tourist</szShortName>
<szDescription>Could you take a picture, please?</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_physical>-3</resistance_physical>
<resistance_fear>-3</resistance_fear>
<resistance_suppression>-3</resistance_suppression>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mary -->
<BACKGROUND>
<uiIndex>119</uiIndex>
<szName>Tourist</szName>
<szShortName>Tourist</szShortName>
<szDescription>Could you take a picture, please?</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-10</ap_airdrop>
<ap_assault>-10</ap_assault>
<resistance_physical>-3</resistance_physical>
<resistance_fear>-20</resistance_fear>
<resistance_suppression>-20</resistance_suppression>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- General -->
<BACKGROUND>
<uiIndex>120</uiIndex>
<szName>General</szName>
<szShortName>General</szShortName>
<szDescription>This mercenary general is definitely not in your squad!</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<carrystrength>3</carrystrength>
<interrogation>200</interrogation>
<drink_energyregen>15</drink_energyregen>
<capitulation>20</capitulation>
<spotter>5</spotter>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sergeant -->
<BACKGROUND>
<uiIndex>121</uiIndex>
<szName>Sergeant Krott</szName>
<szShortName>Sergeant</szShortName>
<szDescription>Drafted into the Arulcan Army, this sergeant would rather be at home with his family.</szDescription>
<ap_assault>3</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<carrystrength>3</carrystrength>
<interrogation>50</interrogation>
<prisonguard>10</prisonguard>
<approach_direct>10</approach_direct>
<drink_energyregen>10</drink_energyregen>
<capitulation>10</capitulation>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Armand -->
<BACKGROUND>
<uiIndex>122</uiIndex>
<szName>Corporatist</szName>
<szShortName>Corporatist</szShortName>
<szDescription>Rich classist bankrolling the Queen for social status. Some things never change.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<resistance_physical>-10</resistance_physical>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<betterprices_guns>10</betterprices_guns>
<betterprices>20</betterprices>
<spotter>-15</spotter>
<xenophobic>1</xenophobic>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lora -->
<BACKGROUND>
<uiIndex>123</uiIndex>
<szName>Trophy Wife</szName>
<szShortName>Trophy Wife</szShortName>
<szDescription>It's okay to be a trophy wife, but it's much less okay to be a rich asshole.</szDescription>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<capitulation>5</capitulation>
<betterprices>20</betterprices>
<xenophobic>1</xenophobic>
<spotter>-15</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Franz -->
<BACKGROUND>
<uiIndex>124</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Howard -->
<BACKGROUND>
<uiIndex>125</uiIndex>
<szName>Apothecary</szName>
<szShortName>Apothecary</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices>15</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sam -->
<BACKGROUND>
<uiIndex>126</uiIndex>
<szName>Shopkeeper/Craftsman</szName>
<szShortName>Shopkeeper/Craftsman</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Eldin -->
<BACKGROUND>
<uiIndex>127</uiIndex>
<szName>WWII Veteran</szName>
<szShortName>WWII Veteran</szShortName>
<szDescription>In his prime, he'd have put all you youngsters to shame.</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<capitulation>15</capitulation>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Arnie -->
<BACKGROUND>
<uiIndex>128</uiIndex>
<szName>Expert Handyman</szName>
<szShortName>Expert Handyman</szShortName>
<szDescription>In a warzone without the usual comforts, it is very useful to&#10;have people who can maintain military gear.</szDescription>
<ap_urban>3</ap_urban>
<ap_fortify>-3</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>3</betterprices_guns>
<betterprices>8</betterprices>
<dexterity>8</dexterity>
<mechanical>8</mechanical>
<ap_inventory>-10</ap_inventory>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tina -->
<BACKGROUND>
<uiIndex>129</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<resistance_suppression>-20</resistance_suppression>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-10</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Fredo -->
<BACKGROUND>
<uiIndex>130</uiIndex>
<szName>Handyman</szName>
<szShortName>Handyman</szShortName>
<szDescription>If something needs fixing, he's the right man for the job.</szDescription>
<ap_urban>3</ap_urban>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>3</betterprices_guns>
<betterprices>10</betterprices>
<hackerskill>50</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Walter -->
<BACKGROUND>
<uiIndex>131</uiIndex>
<szName>Scientist</szName>
<szShortName>Scientist</szShortName>
<szDescription>A single-minded scientist working for the Queen...</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<insurance>25</insurance>
<spotter>-10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jenny -->
<BACKGROUND>
<uiIndex>132</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand&#10;in warzones, due to all that grim business of killing and dying.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Billy -->
<BACKGROUND>
<uiIndex>133</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, and sometimes&#10;they're already familiar with the killing part.</szDescription>
<meleedamage>4</meleedamage>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Brewster -->
<BACKGROUND>
<uiIndex>134</uiIndex>
<szName>Twit</szName>
<szShortName>Twit</szShortName>
<szDescription>Married to The Warden, two-faced, cowardly, unfaithful to the&#10;point of facilitating murder.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-9</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<resistance_physical>-10</resistance_physical>
<capitulation>-10</capitulation>
<spotter>-10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Elliot -->
<BACKGROUND>
<uiIndex>135</uiIndex>
<szName>Butt Monkey</szName>
<szShortName>Butt Monkey</szShortName>
<szDescription>One would expect the constant abuse and ridicule to eventually&#10;lead Elliot to reconsider his life choices. Nope.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_physical>20</resistance_physical>
<resistance_fear>10</resistance_fear>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Endgame Crowd -->
<BACKGROUND>
<uiIndex>136</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Endgame Crowd -->
<BACKGROUND>
<uiIndex>137</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Waldo -->
<BACKGROUND>
<uiIndex>138</uiIndex>
<szName>Helicopter Mechanic</szName>
<szShortName>Heli Mechanic</szShortName>
<szDescription>The best (and likely only) helicopter mechanic in all of Arulco.</szDescription>
<ap_fortify>-2</ap_fortify>
<ap_airdrop>1</ap_airdrop>
<ap_assault>-5</ap_assault>
<disarm_trap>5</disarm_trap>
<travel_air>10</travel_air>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Doreen -->
<BACKGROUND>
<uiIndex>139</uiIndex>
<szName>Factory Owner</szName>
<szShortName>Factory Owner</szShortName>
<szDescription>A personal friend of Deidranna and a ruthless exploiter. How did you manage to recruit her?</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jim -->
<BACKGROUND>
<uiIndex>140</uiIndex>
<szName>Kingpin's Hitman</szName>
<szShortName>Kingpin's Hitman</szShortName>
<szDescription>One of the many hitmen on Kingpin's payroll. They're very used to&#10;killing people and dangerous even when pitted against trained soldiers.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jack -->
<BACKGROUND>
<uiIndex>141</uiIndex>
<szName>Kingpin's Hitman</szName>
<szShortName>Kingpin's Hitman</szShortName>
<szDescription>One of the many hitmen on Kingpin's payroll. They're very used to&#10;killing people and dangerous even when pitted against trained soldiers.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Olaf -->
<BACKGROUND>
<uiIndex>142</uiIndex>
<szName>Kingpin's Hitman</szName>
<szShortName>Kingpin's Hitman</szShortName>
<szDescription>One of the many hitmen on Kingpin's payroll. They're very used to&#10;killing people and dangerous even when pitted against trained soldiers.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ray -->
<BACKGROUND>
<uiIndex>143</uiIndex>
<szName>Kingpin's Hitman</szName>
<szShortName>Kingpin's Hitman</szShortName>
<szDescription>One of the many hitmen on Kingpin's payroll. They're very used to&#10;killing people and dangerous even when pitted against trained soldiers.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Olga -->
<BACKGROUND>
<uiIndex>144</uiIndex>
<szName>Kingpin's Hitman</szName>
<szShortName>Kingpin's Hitman</szShortName>
<szDescription>One of the many hitmen on Kingpin's payroll. They're very used to&#10;killing people and dangerous even when pitted against trained soldiers.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tyrone -->
<BACKGROUND>
<uiIndex>145</uiIndex>
<szName>Kingpin's Hitman</szName>
<szShortName>Kingpin's Hitman</szShortName>
<szDescription>One of the many hitmen on Kingpin's payroll. They're very used to&#10;killing people and dangerous even when pitted against trained soldiers.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Madlab -->
<BACKGROUND>
<uiIndex>146</uiIndex>
<szName>Scientist</szName>
<szShortName>Scientist</szShortName>
<szDescription>Pursuing his insatiable appetite for knowledge led Madlab into committing&#10;atrocities for the Queen, which he now seeks to rectify.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<spotter>-5</spotter>
<insurance>25</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Keith -->
<BACKGROUND>
<uiIndex>147</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Matt -->
<BACKGROUND>
<uiIndex>148</uiIndex>
<szName>Head Miner</szName>
<szShortName>Head Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start&#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mike -->
<BACKGROUND>
<uiIndex>149</uiIndex>
<szName>Mercenary Superstar</szName>
<szShortName>Mercenary Superstar</szShortName>
<szDescription>Some folks are just better at everything, and Mike's better than them.&#10;He's the best of the best, the undisputed sovereign of the mercenary world.&#10;He works for you now, because you offered more...&#10;And because you'd have killed him otherwise.</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>15</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<croucheddefense>-15</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Daryl -->
<BACKGROUND>
<uiIndex>150</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>When the Confederacy lost the war, these folks moved further south...&#10;and they are still fighting... everybody.</szDescription>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_fortify>-3</ap_fortify>
<meleedamage>5</meleedamage>
<speed_run>5</speed_run>
<approach_recruit>-7</approach_recruit>
<carrystrength>10</carrystrength>
<resistance_fear>7</resistance_fear>
<resistance_physical>7</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<drink_energyregen>20</drink_energyregen>
<druguse>1</druguse>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Herve -->
<BACKGROUND>
<uiIndex>151</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Peter -->
<BACKGROUND>
<uiIndex>152</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Alberto -->
<BACKGROUND>
<uiIndex>153</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carlo -->
<BACKGROUND>
<uiIndex>154</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary...</szDescription>
<betterprices>4</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Manny -->
<BACKGROUND>
<uiIndex>155</uiIndex>
<szName>Mentally Challenged</szName>
<szShortName>Mentally Challenged</szShortName>
<szDescription>Poor Manny...</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>10</ap_inventory>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<betterprices>-10</betterprices>
<spotter>-20</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Oswald -->
<BACKGROUND>
<uiIndex>156</uiIndex>
<szName>Head Miner</szName>
<szShortName>Head Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start&#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Calvin -->
<BACKGROUND>
<uiIndex>157</uiIndex>
<szName>Head Miner</szName>
<szShortName>Head Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start&#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carl -->
<BACKGROUND>
<uiIndex>158</uiIndex>
<szName>Head Miner</szName>
<szShortName>Head Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder some start&#10;to look for easier cash.</szDescription>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<level_underground>1</level_underground>
<explosives>5</explosives>
<carrystrength>3</carrystrength>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Speck.. -->
<BACKGROUND>
<uiIndex>159</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>No matter if it's thirty-years-old junk or the latest electronic gadget,&#10;a tech whiz can rewire, reassemble and reconfigure it with their eyes closed.</szDescription>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<hackerskill>80</hackerskill>
<administration_assignment>50</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hummer -->
<BACKGROUND>
<uiIndex>160</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- El Dorado -->
<BACKGROUND>
<uiIndex>161</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ice Cream Truck -->
<BACKGROUND>
<uiIndex>162</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Heli -->
<BACKGROUND>
<uiIndex>163</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Army Jeep -->
<BACKGROUND>
<uiIndex>164</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gaston -->
<BACKGROUND>
<uiIndex>165</uiIndex>
<szName>French Marine</szName>
<szShortName>French Marine</szShortName>
<szDescription>Gaston served with distinction in the French Marines, who are&#10;much like the US Marines, just with far better food and tricolors&#10;in place of stars and stripes.</szDescription>
<ap_fortify>-5</ap_fortify>
<resistance_fear>14</resistance_fear>
<resistance_suppression>14</resistance_suppression>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<spotter>2</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Stogie -->
<BACKGROUND>
<uiIndex>166</uiIndex>
<szName>US Army Veteran</szName>
<szShortName>US Army Veteran</szShortName>
<szDescription>Whatever Stogie's actual occupation was in the Army, it made him a&#10;real tough customer. Or maybe he was born that way, and military&#10;service was just a vacation for him.</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<smoker>1</smoker>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Tex -->
<BACKGROUND>
<uiIndex>167</uiIndex>
<szName>B-Movie Star/Mercenary</szName>
<szShortName>Movie Star/Merc</szShortName>
<szDescription>Unlike the vast majority of actors, Tex's handling of firearms is always&#10;impeccable, on the battlefield as well as on the silver screen. It hasn't&#10;been enough to elevate his movies above mediocrity, though.</szDescription>
<ap_fortify>5</ap_fortify>
<ap_artillery>5</ap_artillery>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>5</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<camo>10</camo>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>25</capitulation>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<insurance>-20</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Biggins -->
<BACKGROUND>
<uiIndex>168</uiIndex>
<szName>Veteran Mercenary/Bomber</szName>
<szShortName>Vet Merc/Bomber</szShortName>
<szDescription>Biggins may not be quite as famous in the mercenary world as a certain&#10;other British colonel, but he's a seasoned veteran of the British Army&#10;and many a mercenary operation.</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-3</ap_artillery>
<explosives>6</explosives>
<disarm_trap>10</disarm_trap>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<leadership>5</leadership>
<resistance_physical>3</resistance_physical>
<resistance_fear>15</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>5</interrogation>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>20</insurance>
<tracker_ability>20</tracker_ability>
<ambush_radius>8</ambush_radius>
<smoker>2</smoker>
<croucheddefense>-7</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 4 -->
<BACKGROUND>
<uiIndex>169</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Monk -->
<BACKGROUND>
<uiIndex>170</uiIndex>
<szName>Russian Spetsnaz</szName>
<szShortName>Russian Spetsnaz</szShortName>
<szDescription>The modern Russian Army is a pale shadow compared to its&#10;Soviet predecessor, but its various special forces remain formidable.&#10;As a former GRU Spetsnaz operative, Monk's training was superb.</szDescription>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>3</carrystrength>
<drink_energyregen>15</drink_energyregen>
<spotter>3</spotter>
<capitulation>10</capitulation>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Brain -->
<BACKGROUND>
<uiIndex>171</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>Estonian citizens had to serve in the Soviet Army, and while&#10;it wasn't a very nice institution, it did turn Brain into a&#10;hardened soldier.</szDescription>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>3</carrystrength>
<drink_energyregen>15</drink_energyregen>
<spotter>3</spotter>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lennart -->
<BACKGROUND>
<uiIndex>172</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>Estonian citizens had to serve in the Soviet Army, and while&#10;it wasn't a very nice institution, it did turn Scream into a&#10;hardened soldier.</szDescription>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>20</resistance_alcohol>
<carrystrength>3</carrystrength>
<spotter>3</spotter>
<drink_energyregen>15</drink_energyregen>
<capitulation>10</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Henning -->
<BACKGROUND>
<uiIndex>173</uiIndex>
<szName>NVA Veteran/Military Advisor</szName>
<szShortName>NVA/Advisor</szShortName>
<szDescription>His time in the National People's Army of East Germany and&#10;his many postings as a military advisor forged Henning into&#10;a consummate professional.</szDescription>
<ap_assault>3</ap_assault>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<spotter>3</spotter>
<capitulation>10</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Luc -->
<BACKGROUND>
<uiIndex>174</uiIndex>
<szName>Mercenary</szName>
<szShortName>Mercenary</szShortName>
<szDescription>Lucky has been in the mercenary business for most of his adult&#10;life, and despite a distinct lack of any formal military or martial&#10;training, he's been fairly successful.</szDescription>
<meleedamage>4</meleedamage>
<resistance_physical>7</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Laura -->
<BACKGROUND>
<uiIndex>175</uiIndex>
<szName>Mercenary Medic/Refugee</szName>
<szShortName>Merc Medic/Refugee</szShortName>
<szDescription>Having to flee her homeland left its mark on Laura, but&#10;it didn't stop her from excelling in her medical studies&#10;and her mercenary career.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>3</ap_assault>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_mountain>2</ap_mountain>
<travel_foot>3</travel_foot>
<cth_blades>8</cth_blades>
<resistance_fear>3</resistance_fear>
<resistance_physical>3</resistance_physical>
<resistance_suppression>3</resistance_suppression>
<speed_bandaging>25</speed_bandaging>
<speed_run>3</speed_run>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Grace -->
<BACKGROUND>
<uiIndex>176</uiIndex>
<szName>Circus Artist</szName>
<szShortName>Circus Artist</szShortName>
<szDescription>Grace is somewhat famous for her circus act involving acrobatics and&#10;knife-throwing, both skills with a surprising number of applications on&#10;the battlefield.</szDescription>
<ap_height>8</ap_height>
<cth_blades>10</cth_blades>
<resistance_fear>10</resistance_fear>
<insurance>20</insurance>
<croucheddefense>10</croucheddefense>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rudolf -->
<BACKGROUND>
<uiIndex>177</uiIndex>
<szName>GSG9</szName>
<szShortName>GSG9</szShortName>
<szDescription>Formed after the disastrous Munich massacre in 1972, the GSG9 is&#10;a highly trained German counter-terrorism unit. As a former member,&#10;Rudolf's skills are rock-solid.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>50</interrogation>
<prisonguard>40</prisonguard>
<capitulation>8</capitulation>
<breachingcharge>80</breachingcharge>
<spotter>5</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>-2</dislikebackground>
</BACKGROUND>
<!-- Spooky -->
<BACKGROUND>
<uiIndex>178</uiIndex>
<szName>Studies and Observations Group</szName>
<szShortName>SOG</szShortName>
<szDescription>The Studies and Observations Group was a classified special&#10;forces unit conducting unconventional warfare in Vietnam.&#10;That Spooky is still in the game after all these years says&#10;a lot about him.</szDescription>
<ap_swamp>2</ap_swamp>
<ap_tropical>4</ap_tropical>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<camo>5</camo>
<ambush_radius>30</ambush_radius>
<traplevel>1</traplevel>
<spotter>5</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Skitz -->
<BACKGROUND>
<uiIndex>179</uiIndex>
<szName>Mad Bomber</szName>
<szShortName>Mad Bomber</szShortName>
<szDescription>Explosives experts are hard to find... but everyone wishes&#10;they hadn't found this one!</szDescription>
<disarm_trap>33</disarm_trap>
<breachingcharge>66</breachingcharge>
<traplevel>1</traplevel>
<resistance_physical>10</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>100</interrogation>
<capitulation>-50</capitulation>
<insurance>100</insurance>
<druguse>1</druguse>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Weasel -->
<BACKGROUND>
<uiIndex>180</uiIndex>
<szName>Professional Snitch</szName>
<szShortName>Professional Snitch</szShortName>
<szDescription>A snitch, a rat, a stool pidgeon, these are all fitting titles&#10;for Weasel. It is what he does best.</szDescription>
<ap_inventory>-5</ap_inventory>
<stealth>10</stealth>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<interrogation>50</interrogation>
<spotter>10</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- It -->
<BACKGROUND>
<uiIndex>181</uiIndex>
<szName>Wrestler</szName>
<szShortName>Wrestler</szShortName>
<szDescription>Most professional wrestlers are in great shape and know a thing&#10;or two about actual fighting. It is not an exception, even if the&#10;number of knockdowns he's endured over the years is a&#10;little concerning.</szDescription>
<ap_assault>5</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>20</resistance_physical>
<prisonguard>100</prisonguard>
<drink_energyregen>25</drink_energyregen>
<carrystrength>75</carrystrength>
<speed_run>5</speed_run>
<stealth>-5</stealth>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bernie -->
<BACKGROUND>
<uiIndex>182</uiIndex>
<szName>Veteran Physician</szName>
<szShortName>Veteran Physician</szShortName>
<szDescription>Decades of evaluating human lives ironically left Bernie's own&#10;health in disrepair - cheap cigarrettes flushed down with strong&#10;coffee took their toll.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<speed_bandaging>10</speed_bandaging>
<speed_run>-10</speed_run>
<resistance_disease>-20</resistance_disease>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Pops -->
<BACKGROUND>
<uiIndex>183</uiIndex>
<szName>Ancient Mercenary/Undertaker</szName>
<szShortName>Ancient/Undertaker</szShortName>
<szDescription>Pops has seen it all: war has been his business ever since the tank&#10;was a new invention, or so he claims. What could possibly frighten&#10;him anymore?</szDescription>
<ap_assault>5</ap_assault>
<ap_fortify>-25</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<insurance>100</insurance>
<burial_assignment>600</burial_assignment>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wally -->
<BACKGROUND>
<uiIndex>184</uiIndex>
<szName>Engineer/Poor Shot</szName>
<szShortName>Engineer/Poor Shot</szShortName>
<szDescription>Due to his extreme short-sightedness, Wally is a poor shot with&#10;next to no chance of improvement. Fortunately for him, his&#10;engineer's degree compensates for it.</szDescription>
<betterprices_guns>10</betterprices_guns>
<betterprices>8</betterprices>
<ap_inventory>-10</ap_inventory>
<increased_maxcth>-5</increased_maxcth>
<spotter>-10</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Eli -->
<BACKGROUND>
<uiIndex>185</uiIndex>
<szName>Surgeon/Poor Shot</szName>
<szShortName>Surgeon/Poor Shot</szShortName>
<szDescription>Eli is a trained surgeon, and while he's not the best at it, he's also&#10;not the worst. He's always been a terrible shot, though, no matter&#10;how much he's practiced.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mitch -->
<BACKGROUND>
<uiIndex>186</uiIndex>
<szName>Obstetrician/General Practitioner</szName>
<szShortName>Obstetrician/GP Doc</szShortName>
<szDescription>While his original medical specialty wasn't the best fit for this&#10;line of work, it didn't take long for Mitch to master the science&#10;and application of battlefield medicine.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-2</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Carp -->
<BACKGROUND>
<uiIndex>187</uiIndex>
<szName>Office Worker</szName>
<szShortName>Office Worker</szShortName>
<szDescription>More of an office worker than a combat soldier, Carp has&#10;always been a bit of an oddball in this business.</szDescription>
<hearing_day>1</hearing_day>
<resistance_suppression>-10</resistance_suppression>
<ap_urban>2</ap_urban>
<ap_swamp>-5</ap_swamp>
<ap_tropical>-5</ap_tropical>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<interrogation>50</interrogation>
<administration_assignment>80</administration_assignment>
<spotter>-10</spotter>
<capitulation>-30</capitulation>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Lance -->
<BACKGROUND>
<uiIndex>188</uiIndex>
<szName>Coward/Teacher</szName>
<szShortName>Coward/Teacher</szShortName>
<szDescription>When they said "those who can, do; those who can't, teach" - they&#10;were talking about Lance.</szDescription>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-9</ap_airdrop>
<ap_assault>-9</ap_assault>
<stealth>10</stealth>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<resistance_fear>-10</resistance_fear>
<resistance_physical>-10</resistance_physical>
<resistance_suppression>-10</resistance_suppression>
<interrogation>50</interrogation>
<spotter>-3</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Raffi -->
<BACKGROUND>
<uiIndex>189</uiIndex>
<szName>Pretender</szName>
<szShortName>Pretender</szShortName>
<szDescription>Pretending to be anything and everything he is not, nobody knows&#10;who Raffi actually is.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-6</ap_airdrop>
<ap_assault>-6</ap_assault>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<resistance_physical>-10</resistance_physical>
<interrogation>3</interrogation>
<betterprices>3</betterprices>
<meleedamage>-3</meleedamage>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wink -->
<BACKGROUND>
<uiIndex>190</uiIndex>
<szName>Baseball Player</szName>
<szShortName>Baseball Player</szShortName>
<szDescription>If the team ever needs someone to throw grenades on&#10;an even field, Wink is the man to go to.</szDescription>
<ap_fortify>-3</ap_fortify>
<ap_airdrop>3</ap_airdrop>
<ap_assault>3</ap_assault>
<travel_foot>6</travel_foot>
<speed_run>6</speed_run>
<resistance_physical>6</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<meleedamage>4</meleedamage>
<food>-5</food>
<water>-5</water>
<drink_energyregen>25</drink_energyregen>
<carrystrength>6</carrystrength>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Speck -->
<BACKGROUND>
<uiIndex>191</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>While Speck's aptitude for combat and talent for web design&#10;are more than a little questionable, he does actually have&#10;two university degrees. He's never encountered a mechanical&#10;or electronic device that he couldn't repair, either.</szDescription>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<ap_inventory>-10</ap_inventory>
<hackerskill>80</hackerskill>
<administration_assignment>50</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 5 -->
<BACKGROUND>
<uiIndex>192</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 6 -->
<BACKGROUND>
<uiIndex>193</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- PGmale 7 -->
<BACKGROUND>
<uiIndex>194</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- John -->
<BACKGROUND>
<uiIndex>195</uiIndex>
<szName>Tourist Mercenary</szName>
<szShortName>Tourist Merc</szShortName>
<szDescription>Subscribing to Soldier of Fortune magazine is as close to being a&#10;mercenary as John ever came... until now.</szDescription>
<resistance_physical>-3</resistance_physical>
<resistance_fear>-3</resistance_fear>
<resistance_suppression>-3</resistance_suppression>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Elio -->
<BACKGROUND>
<uiIndex>196</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metaviran Native</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the island's&#10;hostile jungle. After the liberation, some joined the foreigners&#10;and sought their fortunes elsewhere.</szDescription>
<ap_desert>5</ap_desert>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_swimming>-10</ap_swimming>
<cth_blades>7</cth_blades>
<stealth>5</stealth>
<resistance_disease>20</resistance_disease>
<camo>5</camo>
<ambush_radius>20</ambush_radius>
<snake_defense>70</snake_defense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Juan -->
<BACKGROUND>
<uiIndex>197</uiIndex>
<szName>Metaviran Native</szName>
<szShortName>Metaviran Native</szShortName>
<szDescription>The indigenous people of Metavira have adjusted to the island's&#10;hostile jungle. After the liberation, some joined the foreigners&#10;and sought their fortunes elsewhere.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_swamp>3</ap_swamp>
<ap_swimming>-10</ap_swimming>
<travel_boat>5</travel_boat>
<speed_run>10</speed_run>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<stealth>5</stealth>
<resistance_disease>20</resistance_disease>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<drink_energyregen>25</drink_energyregen>
<camo>5</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Wahan -->
<BACKGROUND>
<uiIndex>198</uiIndex>
<szName>Metaviran Shaman</szName>
<szShortName>Metaviran Shaman</szShortName>
<szDescription>Leaders of their communities since ages long forgotten, shamans&#10;possess medical knowledge unseen by western eyes.</szDescription>
<ap_swamp>3</ap_swamp>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_urban>-3</ap_urban>
<ap_swimming>-10</ap_swimming>
<medical>10</medical>
<wisdom>3</wisdom>
<leadership>5</leadership>
<travel_foot>3</travel_foot>
<speed_run>10</speed_run>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<stealth>7</stealth>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<drink_energyregen>50</drink_energyregen>
<resistance_disease>30</resistance_disease>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>199</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>200</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jeep 1 -->
<BACKGROUND>
<uiIndex>201</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jeep 2 -->
<BACKGROUND>
<uiIndex>202</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jeep 3 -->
<BACKGROUND>
<uiIndex>203</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>204</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>205</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>206</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>207</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>208</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>209</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>210</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>211</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>212</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>213</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>214</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<!-- chaotic Buns -->
<BACKGROUND>
<uiIndex>215</uiIndex>
<szName>Split Personality</szName>
<szShortName>Split Personality</szShortName>
<szDescription>Since contracting PTSD, Buns involuntarily switches to a second personality&#10;under high stress. Her alternate persona is highly aggressive.</szDescription>
<ap_assault>6</ap_assault>
<resistance_fear>20</resistance_fear>
<resistance_physical>10</resistance_physical>
<interrogation>20</interrogation>
<cth_blades>10</cth_blades>
<stealth>5</stealth>
<fortify_assignment>-25</fortify_assignment>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>216</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>217</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>218</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jorge -->
<BACKGROUND>
<uiIndex>219</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Organized crime is found everywhere. No exceptions.</szDescription>
<ap_assault>2</ap_assault>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<betterprices_guns>3</betterprices_guns>
<betterprices>5</betterprices>
<capitulation>5</capitulation>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Postie -->
<BACKGROUND>
<uiIndex>220</uiIndex>
<szName>Postal Worker</szName>
<szShortName>Postal Worker</szShortName>
<szDescription>Through rain, snow, sleet and hail, the mail must get through - and&#10;IT NEVER STOPS!</szDescription>
<stealth>2</stealth>
<ap_urban>4</ap_urban>
<carrystrength>10</carrystrength>
<drink_energyregen>10</drink_energyregen>
<insurance>-20</insurance>
<administration_assignment>-20</administration_assignment>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Reuban -->
<BACKGROUND>
<uiIndex>221</uiIndex>
<szName>Unusually Ruthless</szName>
<szShortName>Unusually Ruthless</szShortName>
<szDescription>Reuban's past is a bit murky, but it's clear as day that a man who&#10;murdered his wife and family with a cordless hedge trimmer is&#10;highly unusual, extremely ruthless, and completely deranged.</szDescription>
<stealth>9</stealth>
<meleedamage>6</meleedamage>
<ap_polar>1</ap_polar>
<ap_desert>1</ap_desert>
<ap_swamp>1</ap_swamp>
<ap_urban>1</ap_urban>
<ap_river>1</ap_river>
<ap_coastal>1</ap_coastal>
<ap_tropical>1</ap_tropical>
<ap_mountain>1</ap_mountain>
<ap_assault>9</ap_assault>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<interrogation>100</interrogation>
<capitulation>-50</capitulation>
<hearing_night>1</hearing_night>
<speed_run>3</speed_run>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Leon -->
<BACKGROUND>
<uiIndex>222</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>Snitches don't tend to make it all that far as soldiers of fortune, but that&#10;never stopped Leon. His exploits have made him a legend in this business,&#10;and after so many years, the snitching is an integral part of his brand.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>50</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<smoker>1</smoker>
<croucheddefense>-7</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Gary -->
<BACKGROUND>
<uiIndex>223</uiIndex>
<szName>Military Brat/Bomber</szName>
<szShortName>Brat/Bomber</szShortName>
<szDescription>The military taught Gary how to fight, but they sure didn't manage&#10;to fix his personality. With a brother like that, is it any wonder that&#10;Larry drinks so hard?</szDescription>
<explosives>6</explosives>
<marksmanship>1</marksmanship>
<stealth>10</stealth>
<approach_direct>-10</approach_direct>
<approach_threaten>-10</approach_threaten>
<disarm_trap>10</disarm_trap>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<interrogation>50</interrogation>
<spotter>2</spotter>
<insurance>50</insurance>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sparky -->
<BACKGROUND>
<uiIndex>224</uiIndex>
<szName>Valley Girl Technician</szName>
<szShortName>Valley Girl Tech</szShortName>
<szDescription>Valley girl wrench wench, and perhaps the best of the Roachburn siblings,&#10;even if that isn't a particularly high bar to clear.</szDescription>
<ap_artillery>10</ap_artillery>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-5</resistance_suppression>
<resistance_physical>-5</resistance_physical>
<ap_inventory>-10</ap_inventory>
<betterprices>10</betterprices>
<disarm_trap>10</disarm_trap>
<hackerskill>20</hackerskill>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Beth -->
<BACKGROUND>
<uiIndex>225</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>Going from a nurse to a gun for hire is not the most usual career path,&#10;but perhaps it is in line with Beth's personality.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<interrogation>50</interrogation>
<stealth>10</stealth>
<hearing_night>1</hearing_night>
<hearing_day>1</hearing_day>
<spotter>3</spotter>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Sam -->
<BACKGROUND>
<uiIndex>226</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>There's precious little that Sam hasn't seen and done over his long&#10;decades in this business. He might be old, but as the saying goes,&#10;beware of an old man in a profession where men die young.</szDescription>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<croucheddefense>-7</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hurl -->
<BACKGROUND>
<uiIndex>227</uiIndex>
<szName>Hypochondriac</szName>
<szShortName>Hypochondriac</szShortName>
<szDescription>For as long as anyone remembers, Hurl has been a hypochondriac, and&#10;quite an extreme one at that. There really is nothing wrong with him,&#10;but so far, no doctor has managed to convince him of that.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_height>-8</ap_height>
<ap_airdrop>-8</ap_airdrop>
<ap_assault>-4</ap_assault>
<ap_polar>-4</ap_polar>
<ap_desert>-4</ap_desert>
<ap_swamp>-4</ap_swamp>
<ap_urban>-4</ap_urban>
<ap_river>-4</ap_river>
<ap_coastal>-4</ap_coastal>
<ap_tropical>-4</ap_tropical>
<ap_mountain>-4</ap_mountain>
<resistance_disease>-20</resistance_disease>
<resistance_fear>-10</resistance_fear>
<drink_energyregen>-10</drink_energyregen>
<scrounging>1</scrounging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Doc -->
<BACKGROUND>
<uiIndex>228</uiIndex>
<szName>Volunteer Doctor</szName>
<szShortName>Volunteer Doctor</szShortName>
<szDescription>Working as a volunteer doctor can be stressful and dangerous,&#10;and Doc's experiences have left their mark on him. He's not&#10;one to scare easily.</szDescription>
<stealth>1</stealth>
<resistance_physical>7</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<speed_bandaging>15</speed_bandaging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Manuel -->
<BACKGROUND>
<uiIndex>229</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Arulcan Rebel</szShortName>
<szDescription>Cut off from everyone with nobody but himself to rely on,&#10;Manuel still managed to thrive in the wilderness. He's&#10;a natural survivor.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>2</ap_desert>
<ap_swamp>4</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>4</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<travel_foot>7</travel_foot>
<speed_bandaging>7</speed_bandaging>
<food>-10</food>
<water>-10</water>
<spotter>6</spotter>
<ambush_radius>5</ambush_radius>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Boss -->
<BACKGROUND>
<uiIndex>230</uiIndex>
<szName>Veteran Mercenary/Car Mechanic</szName>
<szShortName>Vet Merc/Mechanic</szShortName>
<szDescription>After many years of mercenary work and countless hours spent&#10;fixing cars and repairing guns, Boss has developed an excellent&#10;reputation and an impressive set of skills.</szDescription>
<ap_assault>8</ap_assault>
<ap_urban>3</ap_urban>
<ap_fortify>-2</ap_fortify>
<travel_car>10</travel_car>
<resistance_physical>6</resistance_physical>
<resistance_fear>12</resistance_fear>
<resistance_suppression>12</resistance_suppression>
<disarm_trap>5</disarm_trap>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<capitulation>15</capitulation>
<spotter>5</spotter>
<insurance>-20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Snake -->
<BACKGROUND>
<uiIndex>231</uiIndex>
<szName>Infiltrator</szName>
<szShortName>Infiltrator</szShortName>
<szDescription>Some are trained for infiltration, and some are just naturally&#10;good at it. It's unclear which one applies to Snake, but either&#10;way he's a top-class sneak.</szDescription>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
<camo>10</camo>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spam -->
<BACKGROUND>
<uiIndex>232</uiIndex>
<szName>UN Peacekeeper</szName>
<szShortName>UN Peacekeeper</szShortName>
<szDescription>As a peacekeeper, Spam was always a bit frustrated by the lack&#10;of a strong mandate that forced him to do nothing. On the plus side,&#10;he's used to being fired at, and his training was excellent.</szDescription>
<ap_fortify>-5</ap_fortify>
<resistance_fear>14</resistance_fear>
<resistance_suppression>14</resistance_suppression>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<spotter>2</spotter>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Spike -->
<BACKGROUND>
<uiIndex>233</uiIndex>
<szName>US Army Ranger/Veteran Mercenary</szName>
<szShortName>Ranger/Vet Merc</szShortName>
<szDescription>The Rangers are among the elite of the US Army infantry. Spike left&#10;the 75th Ranger Regiment years ago, but he wouldn't be one of the&#10;mercenary elite today without the skills he gained during his service.</szDescription>
<ap_assault>6</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>8</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<travel_foot>5</travel_foot>
<spotter>5</spotter>
<capitulation>15</capitulation>
<tracker_ability>10</tracker_ability>
<ambush_radius>20</ambush_radius>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Jimmy -->
<BACKGROUND>
<uiIndex>234</uiIndex>
<szName>Professional Thief/Convict</szName>
<szShortName>Thief/Convict</szShortName>
<szDescription>Prison is college for criminals... if they survive the course load.&#10;Jimmy passed with honors.</szDescription>
<resistance_physical>5</resistance_physical>
<resistance_fear>8</resistance_fear>
<meleedamage>2</meleedamage>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<food>-6</food>
<water>-6</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
<dislikebackground>1</dislikebackground>
</BACKGROUND>
<!-- Leech -->
<BACKGROUND>
<uiIndex>235</uiIndex>
<szName>Champion Trapshooter</szName>
<szShortName>Trapshooter</szShortName>
<szDescription>Just as you'd expect from a former trapshooting champion, Leech&#10;is a crack shot. He's a lot of other things, too, most of them&#10;much less flattering.</szDescription>
<marksmanship>8</marksmanship>
<increased_maxcth>3</increased_maxcth>
<spotter>9</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bob -->
<BACKGROUND>
<uiIndex>236</uiIndex>
<szName>Fighter Pilot</szName>
<szShortName>Fighter Pilot</szShortName>
<szDescription>As a former USAF fighter pilot, Bob is no stranger to tense situations,&#10;and he makes sure to let others know that as well.</szDescription>
<mechanical>3</mechanical>
<leadership>5</leadership>
<ap_airdrop>5</ap_airdrop>
<ap_assault>3</ap_assault>
<travel_air>10</travel_air>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<spotter>3</spotter>
<SAM_cth>75</SAM_cth>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kelly -->
<BACKGROUND>
<uiIndex>237</uiIndex>
<szName>Veteran Mercenary/Hollywood Consultant</szName>
<szShortName>Vet Merc/Consultant</szShortName>
<szDescription>They don't call him Kickass Kelly for nothing. A career soldier,&#10;a veteran mercenary, and a Hollywood consultant? He's versatile,&#10;that's for sure.</szDescription>
<leadership>5</leadership>
<ap_desert>3</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<croucheddefense>-5</croucheddefense>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Vinny -->
<BACKGROUND>
<uiIndex>238</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>Vinny's a real honest guy, but he might know another guy who&#10;might know a third guy who might have something to do with&#10;the Mafia.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_urban>8</ap_urban>
<ap_river>-5</ap_river>
<ap_coastal>-5</ap_coastal>
<ap_tropical>-5</ap_tropical>
<ap_mountain>-5</ap_mountain>
<ap_assault>2</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<interrogation>20</interrogation>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<capitulation>10</capitulation>
<approach_threaten>20</approach_threaten>
<approach_recruit>10</approach_recruit>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<scrounging>1</scrounging>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Kaboom -->
<BACKGROUND>
<uiIndex>239</uiIndex>
<szName>Veteran Bomb-maker</szName>
<szShortName>Bomb-maker</szShortName>
<szDescription>Kaboom makes things go boom, and after countless booms&#10;over many years, that's about all he's good for anymore.</szDescription>
<explosives>8</explosives>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<wisdom>-10</wisdom>
<ap_urban>-5</ap_urban>
<approach_recruit>-5</approach_recruit>
<disarm_trap>10</disarm_trap>
<carrystrength>10</carrystrength>
<resistance_fear>3</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<druguse>1</druguse>
<insurance>100</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Bud -->
<BACKGROUND>
<uiIndex>240</uiIndex>
<szName>Soldier/Bootlicker</szName>
<szShortName>Soldier/Bootlicker</szShortName>
<szDescription>Some people enjoy the hierarchical aspect of the armed forces, and&#10;Bud really loved it. He's been a bootlicker ever since, and he's not&#10;very particular about whose boot he licks.</szDescription>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>3</ap_urban>
<ap_swamp>-3</ap_swamp>
<interrogation>100</interrogation>
<hearing_night>1</hearing_night>
<spotter>3</spotter>
<capitulation>20</capitulation>
<administration_assignment>40</administration_assignment>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rusty -->
<BACKGROUND>
<uiIndex>241</uiIndex>
<szName>Pyrotechnician</szName>
<szShortName>Pyrotechnician</szShortName>
<szDescription>Unlike many others who dabble in explosives, Rusty is a well-qualified,&#10;professional pyrotechnician. He's not insane, he's not crazy, he's not mad,&#10;and he doesn't make practical jokes.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<ap_artillery>-10</ap_artillery>
<breachingcharge>50</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<insurance>20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Needle -->
<BACKGROUND>
<uiIndex>242</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Needle is an expert surgeon, and it shows in the way he handles&#10;his blades. He's very well acquainted with both the constructive&#10;and destructive uses of a scalpel.</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Screw -->
<BACKGROUND>
<uiIndex>243</uiIndex>
<szName>Gunsmith</szName>
<szShortName>Gunsmith</szShortName>
<szDescription>An expert in the workings and history of firearms, a mercenary unit's&#10;curious assortment of weapons is Screw's dream come true.</szDescription>
<dexterity>8</dexterity>
<mechanical>10</mechanical>
<ap_artillery>-3</ap_artillery>
<ap_inventory>-10</ap_inventory>
<betterprices_guns>10</betterprices_guns>
<betterprices>8</betterprices>
<increased_maxcth>1</increased_maxcth>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Elroy -->
<BACKGROUND>
<uiIndex>244</uiIndex>
<szName>Convicted Watergate Burglar</szName>
<szShortName>Watergate Burglar</szShortName>
<szDescription>The job didn't quite go as planned. In fact, it ended in perhaps the&#10;worst political scandal of the 20th century, but the fact that&#10;Elroy was right there in the thick of it is quite fascinating.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-10</ap_inventory>
<meleedamage>2</meleedamage>
<approach_threaten>10</approach_threaten>
<resistance_fear>5</resistance_fear>
<resistance_disease>5</resistance_disease>
<resistance_physical>5</resistance_physical>
<carrystrength>3</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<scrounging>1</scrounging>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Mouse -->
<BACKGROUND>
<uiIndex>245</uiIndex>
<szName>Mime</szName>
<szShortName>Mime</szShortName>
<szDescription>...</szDescription>
<agility>2</agility>
<dexterity>2</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-3</ap_assault>
<approach_direct>-15</approach_direct>
<approach_recruit>-15</approach_recruit>
<interrogation>-15</interrogation>
<camo>10</camo>
<stealth>10</stealth>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Hector -->
<BACKGROUND>
<uiIndex>246</uiIndex>
<szName>Venezuelan Rebel</szName>
<szShortName>Venezuelan Rebel</szShortName>
<szDescription>The rebellion against the imperialists succeeded in his country,&#10;and Hector has since made his living as a mercenary rebel.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_mountain>2</ap_mountain>
<ap_swamp>3</ap_swamp>
<ap_tropical>3</ap_tropical>
<ap_assault>2</ap_assault>
<drink_energyregen>15</drink_energyregen>
<camo>5</camo>
<spotter>2</spotter>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Rev -->
<BACKGROUND>
<uiIndex>247</uiIndex>
<szName>Reverend</szName>
<szShortName>Reverend</szShortName>
<szDescription>He claims to be a member of the clergy, and he certainly acts&#10;like it, but there's probably a lot more to Rev's past than he's&#10;willing to admit.</szDescription>
<medical>3</medical>
<leadership>10</leadership>
<ap_artillery>10</ap_artillery>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>5</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<meleedamage>-5</meleedamage>
<cth_blades>-5</cth_blades>
<betterprices_guns>-5</betterprices_guns>
<betterprices>10</betterprices>
<approach_friendly>10</approach_friendly>
<approach_threaten>-10</approach_threaten>
<approach_recruit>10</approach_recruit>
<scrounging>1</scrounging>
<smoker>2</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Stella -->
<BACKGROUND>
<uiIndex>248</uiIndex>
<szName>General Practitioner/Mercenary</szName>
<szShortName>GP Doctor/Merc</szShortName>
<szDescription>A versatile doctor and a professional mercenary, Stella can&#10;save a human life or take it - whichever the situation calls for.</szDescription>
<travel_foot>4</travel_foot>
<dexterity>5</dexterity>
<medical>10</medical>
<resistance_physical>5</resistance_physical>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<ap_inventory>-5</ap_inventory>
<ap_fortify>-3</ap_fortify>
<speed_bandaging>20</speed_bandaging>
<carrystrength>3</carrystrength>
<prisonguard>10</prisonguard>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Ears -->
<BACKGROUND>
<uiIndex>249</uiIndex>
<szName>Surveillance Expert</szName>
<szShortName>Surveillance Expert</szShortName>
<szDescription>Ears is an expert in both legal and illegal observation methods.&#10;Curiously, his resume never states where he learned all this.</szDescription>
<stealth>15</stealth>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<spotter>20</spotter>
<hackerskill>30</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Moses -->
<BACKGROUND>
<uiIndex>250</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>Even if he's not as sharp as he once was, Moses is an old hand in this&#10;business, and there are few things left in this world that could disturb&#10;him. He's been through the wringer, and he's still asking for more.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Smoke -->
<BACKGROUND>
<uiIndex>251</uiIndex>
<szName>Pyrotechnician/Prankster</szName>
<szShortName>Pyrotech/Prankster</szShortName>
<szDescription>Pyrotechnics and pranks are a terrible combination, and one&#10;day, it's going to get Smoke killed. If not by his own hand,&#10;then by someone else's.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<resistance_suppression>3</resistance_suppression>
<ap_artillery>-10</ap_artillery>
<breachingcharge>50</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<insurance>20</insurance>
<smoker>1</smoker>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Dyno -->
<BACKGROUND>
<uiIndex>252</uiIndex>
<szName>Mascot/Bomber</szName>
<szShortName>Mascot/Bomber</szShortName>
<szDescription>Purple dinosaurs and high explosives don't have a whole lot in&#10;common, and nobody's really sure how Dyno went from the&#10;former to the latter.</szDescription>
<explosives>6</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<approach_friendly>15</approach_friendly>
<approach_threaten>-10</approach_threaten>
<interrogation>-20</interrogation>
<resistance_suppression>5</resistance_suppression>
<water>10</water>
<insurance>50</insurance>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Turtle -->
<BACKGROUND>
<uiIndex>253</uiIndex>
<szName>Law Enforcement</szName>
<szShortName>Law Enforcement</szShortName>
<szDescription>Turtle used to be a detective, and a fairly good one, too.&#10;He never did manage to solve the case of the disappearing&#10;donuts, though.</szDescription>
<ap_urban>3</ap_urban>
<ap_assault>1</ap_assault>
<leadership>1</leadership>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<speed_run>-5</speed_run>
<interrogation>150</interrogation>
<prisonguard>100</prisonguard>
<spotter>2</spotter>
<food>50</food>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Empty -->
<BACKGROUND>
<uiIndex>254</uiIndex>
<szName>Placeholder</szName>
<szShortName>Placeholder</szShortName>
<szDescription>Not needed!</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Barry -->
<BACKGROUND>
<uiIndex>255</uiIndex>
<szName>Explosives Technician</szName>
<szShortName>Explosives Tech</szShortName>
<szDescription>These days, explosives specialists mostly come from various institutions&#10;of higher learning. Barry was an excellent student, but the practical&#10;realities of combat aren't as familiar to him.</szDescription>
<disarm_trap>10</disarm_trap>
<resistance_suppression>-7</resistance_suppression>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<spotter>-10</spotter>
<insurance>50</insurance>
<smoker>1</smoker>
<hackerskill>10</hackerskill>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
<!-- Imp Backgrounds -->
<BACKGROUND>
<uiIndex>256</uiIndex>
<szName>Arms Dealer</szName>
<szShortName>Arms Dealer</szShortName>
<szDescription>With years of experience in the shady world of arms dealers and gunrunners,&#10;you know how to get the best prices when buying and selling armaments.&#10;You have a knack for using them, too.</szDescription>
<wisdom>2</wisdom>
<marksmanship>5</marksmanship>
<resistance_fear>10</resistance_fear>
<approach_direct>10</approach_direct>
<approach_threaten>10</approach_threaten>
<betterprices_guns>10</betterprices_guns>
<betterprices>10</betterprices>
</BACKGROUND>
<BACKGROUND>
<uiIndex>257</uiIndex>
<szName>Law Enforcement</szName>
<szShortName>Law Enforcement</szShortName>
<szDescription>Former law enforcement personnel often seek work in the mercenary&#10;world, and are the logical choice for handling captives. There are also&#10;way fewer laws and regulations one has to follow in this job, and&#10;that's the part you really like.</szDescription>
<ap_urban>3</ap_urban>
<ap_assault>1</ap_assault>
<leadership>2</leadership>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>150</interrogation>
<prisonguard>100</prisonguard>
<spotter>2</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>258</uiIndex>
<szName>Prison Guard</szName>
<szShortName>Prison Guard</szShortName>
<szDescription>In longer and larger conflicts, former prison guards are natural choices&#10;for running POW camps. Breaking riots is also in their wheelhouse,&#10;and you always did enjoy the thrill of cracking a few skulls.</szDescription>
<strength>2</strength>
<ap_assault>1</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>10</resistance_physical>
<spotter>3</spotter>
<prisonguard>300</prisonguard>
</BACKGROUND>
<BACKGROUND>
<uiIndex>259</uiIndex>
<szName>Gang Member</szName>
<szShortName>Gang Member</szShortName>
<szDescription>Becoming a mercenary is a natural step for many gang members&#10;- the job's the same, the tools and pay are much better. You&#10;made the transition as soon as you could.</szDescription>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<approach_threaten>10</approach_threaten>
<meleedamage>3</meleedamage>
<cth_blades>2</cth_blades>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>260</uiIndex>
<szName>Convict</szName>
<szShortName>Convict</szShortName>
<szDescription>Convicts incarcerated in the harsher prisons of this world are bound&#10;to be more dangerous on release - if they survive that long. The&#10;place you got out of happened to be one of the harshest.</szDescription>
<approach_threaten>10</approach_threaten>
<resistance_physical>10</resistance_physical>
<resistance_fear>5</resistance_fear>
<meleedamage>2</meleedamage>
<food>-10</food>
<water>-10</water>
<sleep>-1</sleep>
<hearing_night>2</hearing_night>
</BACKGROUND>
<BACKGROUND>
<uiIndex>261</uiIndex>
<szName>Drug Addict</szName>
<szShortName>Drug Addict</szShortName>
<szDescription>Given the nature of today's drugs, addicts can make fearsome, yet&#10;unreliable, opponents. And given your habits, you would know.</szDescription>
<resistance_physical>7</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>7</resistance_suppression>
<approach_threaten>20</approach_threaten>
<approach_recruit>-50</approach_recruit>
<druguse>1</druguse>
<scrounging>1</scrounging>
<insurance>30</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>262</uiIndex>
<szName>Nobility</szName>
<szShortName>Nobility</szShortName>
<szDescription>You're a blue-blooded aristocrat from a long line of aristocrats. You&#10;didn't join this business out of necessity, you did it because being&#10;a soldier of fortune is just so bloody entertaining, and you're armed&#10;with the best training money can buy.</szDescription>
<marksmanship>2</marksmanship>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<betterprices>10</betterprices>
<meleedamage>-2</meleedamage>
<approach_recruit>10</approach_recruit>
<carrystrength>-5</carrystrength>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>263</uiIndex>
<szName>Lawyer</szName>
<szShortName>Lawyer</szShortName>
<szDescription>Though yours is a somewhat unorthodox background for a&#10;mercenary, your skills and experience as a lawyer may be&#10;useful when there's a deal to be made on a knife's edge.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>-3</ap_desert>
<ap_urban>3</ap_urban>
<ap_swamp>-3</ap_swamp>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<interrogation>50</interrogation>
<approach_threaten>10</approach_threaten>
<capitulation>20</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>264</uiIndex>
<szName>Pilot</szName>
<szShortName>Pilot</szShortName>
<szDescription>Used to physical stress over long periods of time, some pilots&#10;find the transition to ground combat surprisingly easy. You&#10;certainly did.</szDescription>
<mechanical>3</mechanical>
<leadership>5</leadership>
<ap_airdrop>5</ap_airdrop>
<ap_assault>3</ap_assault>
<travel_air>10</travel_air>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<spotter>3</spotter>
<SAM_cth>25</SAM_cth>
</BACKGROUND>
<BACKGROUND>
<uiIndex>265</uiIndex>
<szName>Priest</szName>
<szShortName>Priest</szShortName>
<szDescription>Many devout believers can be surprisingly violent and zealous&#10;if they're pushed into the right (or wrong) direction, and you&#10;know that all too well.</szDescription>
<medical>3</medical>
<leadership>10</leadership>
<wisdom>5</wisdom>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>10</interrogation>
<capitulation>10</capitulation>
<meleedamage>-5</meleedamage>
<cth_blades>-5</cth_blades>
<betterprices_guns>-5</betterprices_guns>
<betterprices>10</betterprices>
<approach_friendly>10</approach_friendly>
<approach_threaten>-10</approach_threaten>
<approach_recruit>10</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>266</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>You're a fully qualified nurse, and while that may not be as&#10;glamorous as being a full-blown doctor, your skills are in high&#10;demand in any warzone due to all that grim business.</szDescription>
<dexterity>3</dexterity>
<medical>7</medical>
<ap_assault>-5</ap_assault>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<resistance_fear>5</resistance_fear>
<speed_bandaging>30</speed_bandaging>
<approach_friendly>10</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>267</uiIndex>
<szName>Construction Worker</szName>
<szShortName>Construction</szShortName>
<szDescription>As a construction worker, you're no stranger to hard labour. Trench&#10;warfare may be a bit old-fashioned these days, but fortifications will&#10;always be useful in war, and you're far better at constructing them&#10;than any deskjob hero.</szDescription>
<agility>2</agility>
<strength>6</strength>
<ap_urban>3</ap_urban>
<ap_fortify>-20</ap_fortify>
<resistance_physical>5</resistance_physical>
<carrystrength>8</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>268</uiIndex>
<szName>Skydiver</szName>
<szShortName>Skydiver</szShortName>
<szDescription>If you're going to put your life at risk, you might as well earn&#10;cash while doing so. You're basically a paratrooper already, if&#10;you ignore the lack of any actual military training.</szDescription>
<agility>4</agility>
<medical>2</medical>
<ap_inventory>-3</ap_inventory>
<ap_height>5</ap_height>
<ap_airdrop>10</ap_airdrop>
<travel_air>6</travel_air>
<speed_run>2</speed_run>
<carrystrength>3</carrystrength>
<resistance_fear>10</resistance_fear>
<resistance_physical>6</resistance_physical>
<drink_energyregen>10</drink_energyregen>
</BACKGROUND>
<BACKGROUND>
<uiIndex>269</uiIndex>
<szName>Drill Sergeant</szName>
<szShortName>Drill Sergeant</szShortName>
<szDescription>A drill sergeant's job is to create armies and traumatise young men&#10;and women. As a mercenary you get to do much the same job, but&#10;for more money and with far less oversight.</szDescription>
<leadership>6</leadership>
<marksmanship>4</marksmanship>
<ap_assault>3</ap_assault>
<approach_threaten>10</approach_threaten>
<approach_recruit>-6</approach_recruit>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>270</uiIndex>
<szName>Bouncer</szName>
<szShortName>Bouncer</szShortName>
<szDescription>Doormen make good soldiers in close combat, though hopefully&#10;the killing part is a change. Or perhaps it isn't, and that's why&#10;you're no longer a doorman.</szDescription>
<ap_urban>4</ap_urban>
<meleedamage>4</meleedamage>
<dexterity>2</dexterity>
<resistance_physical>5</resistance_physical>
<resistance_fear>3</resistance_fear>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>271</uiIndex>
<szName>Hitman</szName>
<szShortName>Hitman</szShortName>
<szDescription>Killing people for money is old hat to you. You're a professional&#10;assassin, and while your skills at dealing death are&#10;formidable, there's something about your presence&#10;that really puts people on edge.</szDescription>
<marksmanship>3</marksmanship>
<stealth>5</stealth>
<ap_urban>3</ap_urban>
<ap_assault>5</ap_assault>
<ap_inventory>-3</ap_inventory>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<increased_maxcth>3</increased_maxcth>
<cth_blades>3</cth_blades>
<approach_friendly>-10</approach_friendly>
<approach_direct>5</approach_direct>
<approach_threaten>20</approach_threaten>
<approach_recruit>-20</approach_recruit>
<interrogation>10</interrogation>
<capitulation>-10</capitulation>
<insurance>20</insurance>
<spotter>5</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>272</uiIndex>
<szName>Bomber</szName>
<szShortName>Bomber</szShortName>
<szDescription>One man's terrorist is another man's freedom fighter, and it often&#10;depends on one's relation towards those killed. You aren't quite&#10;sure yourself which one you were.</szDescription>
<explosives>6</explosives>
<disarm_trap>10</disarm_trap>
<resistance_fear>10</resistance_fear>
<breachingcharge>30</breachingcharge>
<traplevel>1</traplevel>
<insurance>40</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>273</uiIndex>
<szName>Bodyguard</szName>
<szShortName>Bodyguard</szShortName>
<szDescription>You're superbly trained, utterly loyal, and willing to pay the&#10;ultimate price. What more could a potential employer want?</szDescription>
<strength>5</strength>
<resistance_physical>10</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<ap_inventory>-10</ap_inventory>
<meleedamage>2</meleedamage>
<spotter>6</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>274</uiIndex>
<szName>SWAT Team</szName>
<szShortName>SWAT Team</szShortName>
<szDescription>Blurring the line between police and military, SWAT teams are used&#10;in urban operations too dangerous for normal law enforcement. Since&#10;you're in the mercenary business now, it clearly wasn't dangerous&#10;enough for you.</szDescription>
<leadership>2</leadership>
<ap_urban>2</ap_urban>
<ap_assault>2</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<interrogation>50</interrogation>
<prisonguard>100</prisonguard>
<breachingcharge>70</breachingcharge>
<spotter>5</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>275</uiIndex>
<szName>Barkeeper</szName>
<szShortName>Barkeeper</szShortName>
<szDescription>A friendly face can make violence unnecessary, and you're&#10;friendlier than most.</szDescription>
<ap_urban>2</ap_urban>
<betterprices>4</betterprices>
<approach_friendly>15</approach_friendly>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>276</uiIndex>
<szName>Miner</szName>
<szShortName>Miner</szShortName>
<szDescription>Working in a mine is hard, punishing work. No wonder you&#10;started to look for easier cash, though if this business is&#10;where you ended up, you might want to keep looking.</szDescription>
<ap_mountain>2</ap_mountain>
<ap_fortify>-20</ap_fortify>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<strength>5</strength>
<level_underground>1</level_underground>
<explosives>2</explosives>
<carrystrength>3</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>277</uiIndex>
<szName>The Mob</szName>
<szShortName>Mobster</szShortName>
<szDescription>You used to be a member of an organized crime society, and&#10;maybe you still are. Mobsters rarely make good soldiers, but&#10;there are exceptions, such as you.</szDescription>
<ap_assault>2</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<betterprices_guns>3</betterprices_guns>
<betterprices>5</betterprices>
<meleedamage>3</meleedamage>
<cth_blades>3</cth_blades>
<capitulation>5</capitulation>
<approach_threaten>5</approach_threaten>
<approach_recruit>8</approach_recruit>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>278</uiIndex>
<szName>UN Peacekeeper</szName>
<szShortName>UN Peacekeeper</szShortName>
<szDescription>Nations of the entire world provide these troops to solve all&#10;conflicts without any violence. Sadly, this statement is false,&#10;and you know that from firsthand experience.</szDescription>
<medical>2</medical>
<mechanical>2</mechanical>
<wisdom>2</wisdom>
<leadership>2</leadership>
<ap_fortify>-5</ap_fortify>
<resistance_fear>14</resistance_fear>
<resistance_suppression>14</resistance_suppression>
<capitulation>14</capitulation>
<speed_bandaging>10</speed_bandaging>
<approach_friendly>4</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>279</uiIndex>
<szName>Paratrooper</szName>
<szShortName>Paratrooper</szShortName>
<szDescription>Voluntarily jumping out of perfectly functional airplanes to face&#10;numerically superior foes while outgunned, that takes a lot of guts.&#10;Or maybe you're just insane.</szDescription>
<agility>4</agility>
<medical>2</medical>
<leadership>2</leadership>
<ap_inventory>-3</ap_inventory>
<ap_height>5</ap_height>
<ap_airdrop>10</ap_airdrop>
<ap_assault>6</ap_assault>
<ap_fortify>-3</ap_fortify>
<travel_air>6</travel_air>
<speed_run>2</speed_run>
<carrystrength>3</carrystrength>
<camo>5</camo>
<stealth>3</stealth>
<resistance_fear>10</resistance_fear>
<resistance_physical>8</resistance_physical>
<resistance_suppression>10</resistance_suppression>
<drink_energyregen>10</drink_energyregen>
<spotter>3</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>280</uiIndex>
<szName>Guerrilla</szName>
<szShortName>Guerrilla</szShortName>
<szDescription>You're well-trained and experienced in evading enemy forces&#10;and striking where they least expect it. Being a mercenary is&#10;a natural fit for you.</szDescription>
<leadership>2</leadership>
<ap_desert>1</ap_desert>
<ap_swamp>3</ap_swamp>
<ap_urban>-1</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>3</ap_mountain>
<camo>5</camo>
<stealth>5</stealth>
<traplevel>1</traplevel>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<travel_foot>5</travel_foot>
<speed_run>3</speed_run>
<food>-3</food>
<water>-3</water>
<drink_energyregen>20</drink_energyregen>
<carrystrength>3</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>281</uiIndex>
<szName>Conscript</szName>
<szShortName>Conscript</szShortName>
<szDescription>Your military service may not have been voluntary, but you&#10;did pick up the basics of soldiering while you were at it.</szDescription>
<ap_assault>1</ap_assault>
<travel_foot>4</travel_foot>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_physical>3</resistance_physical>
<resistance_alcohol>5</resistance_alcohol>
<ap_fortify>-3</ap_fortify>
<carrystrength>3</carrystrength>
<prisonguard>10</prisonguard>
</BACKGROUND>
<BACKGROUND>
<uiIndex>282</uiIndex>
<szName>Military Advisor</szName>
<szShortName>Military Advisor</szShortName>
<szDescription>Pointing the gun in the right direction is a start, but someone needs&#10;to teach these people how to teach other people where to point.&#10;That someone is you.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>4</resistance_fear>
<resistance_suppression>4</resistance_suppression>
<resistance_physical>4</resistance_physical>
<interrogation>5</interrogation>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>283</uiIndex>
<szName>Paramilitary Instructor</szName>
<szShortName>Instructor</szShortName>
<szDescription>You're like a boyscout leader, but instead of teaching scouting skills&#10;to kids, you instruct serious adults on how to do violence in an&#10;organized manner.</szDescription>
<leadership>5</leadership>
<ap_assault>3</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_physical>5</resistance_physical>
<carrystrength>2</carrystrength>
<approach_direct>10</approach_direct>
<approach_recruit>5</approach_recruit>
<spotter>3</spotter>
<capitulation>10</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>284</uiIndex>
<szName>Red Army</szName>
<szShortName>Red Army</szShortName>
<szDescription>With Soviet stoicism, the Red Army prevailed against Hitler, Father Frost,&#10;and chronic shortages. By the time you served it was actually called the&#10;Soviet Army, but you're still a pretty hard case.</szDescription>
<mechanical>4</mechanical>
<leadership>2</leadership>
<ap_polar>8</ap_polar>
<ap_assault>5</ap_assault>
<ap_fortify>-3</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<carrystrength>3</carrystrength>
<drink_energyregen>10</drink_energyregen>
<capitulation>10</capitulation>
</BACKGROUND>
<BACKGROUND>
<uiIndex>285</uiIndex>
<szName>Undertaker</szName>
<szShortName>Undertaker</szShortName>
<szDescription>When you've seen it all, nothing can frighten you anymore.</szDescription>
<dexterity>3</dexterity>
<medical>5</medical>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<approach_friendly>7</approach_friendly>
<carrystrength>3</carrystrength>
<burial_assignment>500</burial_assignment>
</BACKGROUND>
<BACKGROUND>
<uiIndex>286</uiIndex>
<szName>Combat Veteran</szName>
<szShortName>Combat Veteran</szShortName>
<szDescription>You've been on one or two tours of duty, and you've taken fire&#10;and shot at the enemy in combat. You're a veteran, and you&#10;have the skills to match.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<marksmanship>2</marksmanship>
<resistance_physical>3</resistance_physical>
<resistance_fear>6</resistance_fear>
<resistance_suppression>6</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<travel_foot>5</travel_foot>
<speed_run>5</speed_run>
<capitulation>5</capitulation>
<croucheddefense>-2</croucheddefense>
</BACKGROUND>
<BACKGROUND>
<uiIndex>287</uiIndex>
<szName>Tuareg</szName>
<szShortName>Tuareg</szShortName>
<szDescription>The Tuareg are a Berber people that lead a nomadic life in the Sahara.&#10;That lifestyle has prepared you well for the hardships of this business.</szDescription>
<ap_polar>-5</ap_polar>
<ap_swamp>-5</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>-5</ap_river>
<ap_tropical>-5</ap_tropical>
<ap_desert>10</ap_desert>
<ap_swimming>20</ap_swimming>
<travel_foot>5</travel_foot>
<food>-20</food>
<water>-20</water>
<tracker_ability>15</tracker_ability>
<ambush_radius>8</ambush_radius>
</BACKGROUND>
<BACKGROUND>
<uiIndex>288</uiIndex>
<szName>Firefighter</szName>
<szShortName>Firefighter</szShortName>
<szDescription>You always thought fighting fires wasn't that different from fighting&#10;wars, and you weren't wrong. Both involve significant physical&#10;exertion, hostile environments, and a high risk of injury and death.</szDescription>
<agility>2</agility>
<ap_urban>2</ap_urban>
<ap_height>2</ap_height>
<mechanical>3</mechanical>
<explosives>2</explosives>
<travel_car>5</travel_car>
<resistance_fear>6</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<carrystrength>1</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>289</uiIndex>
<szName>Competitive Shooter</szName>
<szShortName>Shooter</szShortName>
<szDescription>As a professional shooter, you're pretty good at the shooting part&#10;of combat. However, it takes more than just great aim to become&#10;a great mercenary.</szDescription>
<dexterity>2</dexterity>
<marksmanship>8</marksmanship>
<increased_maxcth>3</increased_maxcth>
<spotter>7</spotter>
</BACKGROUND>
<BACKGROUND>
<uiIndex>290</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>Trade is your trade, and while that didn't prepare you for war,&#10;you do know how to haggle.</szDescription>
<ap_polar>-2</ap_polar>
<ap_desert>-2</ap_desert>
<ap_swamp>-2</ap_swamp>
<ap_urban>3</ap_urban>
<ap_river>-2</ap_river>
<ap_tropical>-2</ap_tropical>
<ap_mountain>-2</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<betterprices_guns>5</betterprices_guns>
<betterprices>15</betterprices>
<approach_recruit>5</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>291</uiIndex>
<szName>Car Mechanic</szName>
<szShortName>Car Mechanic</szShortName>
<szDescription>Fixing cars and keeping them running is your passion,&#10;and in most warzones, that's an invaluable skillset.</szDescription>
<dexterity>3</dexterity>
<mechanical>6</mechanical>
<ap_fortify>-2</ap_fortify>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-3</ap_assault>
<ap_urban>3</ap_urban>
<disarm_trap>5</disarm_trap>
<travel_car>10</travel_car>
</BACKGROUND>
<BACKGROUND>
<uiIndex>292</uiIndex>
<szName>Smith</szName>
<szShortName>Smith</szShortName>
<szDescription>In a warzone without the usual comforts, your smithing skills&#10;make you particularly well suited for fixing and maintaining&#10;all manner of equipment.</szDescription>
<dexterity>8</dexterity>
<mechanical>10</mechanical>
<betterprices_guns>10</betterprices_guns>
<betterprices>8</betterprices>
<ap_inventory>-10</ap_inventory>
</BACKGROUND>
<BACKGROUND>
<uiIndex>293</uiIndex>
<szName>Counter-Terrorism Unit</szName>
<szShortName>Counter-Terrorism</szShortName>
<szDescription>Most countries don't deploy their army to deal with interior threats,&#10;but use special paramilitary police forces. You were part of those,&#10;blasting through doors and taking down bad guys in high-speed raids.</szDescription>
<ap_assault>5</ap_assault>
<ap_urban>2</ap_urban>
<interrogation>40</interrogation>
<prisonguard>40</prisonguard>
<capitulation>8</capitulation>
<breachingcharge>80</breachingcharge>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
</BACKGROUND>
<BACKGROUND>
<uiIndex>294</uiIndex>
<szName>Office Worker</szName>
<szShortName>Office Worker</szShortName>
<szDescription>Air conditioning, watered down coffee and some papers&#10;to push - what else can you expect from life?</szDescription>
<leadership>-3</leadership>
<approach_direct>5</approach_direct>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<ap_polar>-5</ap_polar>
<ap_desert>-5</ap_desert>
<ap_swamp>-5</ap_swamp>
<ap_urban>5</ap_urban>
<ap_river>-5</ap_river>
<ap_tropical>-5</ap_tropical>
<ap_mountain>-5</ap_mountain>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<spotter>-10</spotter>
<capitulation>-30</capitulation>
<insurance>20</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>295</uiIndex>
<szName>Backstage Crew</szName>
<szShortName>Backstage Crew</szShortName>
<szDescription>Blasting sounds, fireworks, screaming people - you've always found&#10;it odd how similar an acting stage is to the battlefield.</szDescription>
<mechanical>3</mechanical>
<resistance_suppression>15</resistance_suppression>
<resistance_alcohol>10</resistance_alcohol>
<hearing_night>-2</hearing_night>
<hearing_day>-2</hearing_day>
<carrystrength>3</carrystrength>
<druguse>1</druguse>
</BACKGROUND>
<BACKGROUND>
<uiIndex>296</uiIndex>
<szName>Technical Wizard</szName>
<szShortName>Tech Whiz</szShortName>
<szDescription>No matter if it's thirty-years-old junk or the latest electronic&#10;gadget, you can rewire, reassemble, and reconfigure it with&#10;your eyes closed.</szDescription>
<dexterity>8</dexterity>
<mechanical>8</mechanical>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-3</ap_assault>
<disarm_trap>25</disarm_trap>
<traplevel>1</traplevel>
<ap_inventory>-10</ap_inventory>
</BACKGROUND>
<BACKGROUND>
<uiIndex>297</uiIndex>
<szName>Graduate</szName>
<szShortName>Graduate</szShortName>
<szDescription>Fresh out of school, with a diploma still warm in hand,&#10;it's time to finally make yourself a living.</szDescription>
<wisdom>3</wisdom>
<leadership>-3</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_suppression>-10</resistance_suppression>
<spotter>-5</spotter>
<insurance>25</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>298</uiIndex>
<szName>Professional Thief</szName>
<szShortName>Professional Thief</szShortName>
<szDescription>When offered to take it or leave it, you always choose 'take'.&#10;It usually pays off.</szDescription>
<agility>5</agility>
<dexterity>5</dexterity>
<ap_urban>1</ap_urban>
<ap_inventory>-15</ap_inventory>
<resistance_fear>3</resistance_fear>
<carrystrength>7</carrystrength>
<stealth>5</stealth>
<hearing_night>1</hearing_night>
<breachingcharge>20</breachingcharge>
<spotter>3</spotter>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>299</uiIndex>
<szName>Mime</szName>
<szShortName>Mime</szShortName>
<szDescription>...</szDescription>
<agility>2</agility>
<dexterity>0</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-10</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<approach_direct>-15</approach_direct>
<approach_recruit>-15</approach_recruit>
<interrogation>-15</interrogation>
<camo>10</camo><!-- only urban camo? -->
<stealth>10</stealth>
</BACKGROUND>
<BACKGROUND>
<uiIndex>300</uiIndex>
<szName>B-Movie Star</szName>
<szShortName>B-Movie Star</szShortName>
<szDescription>You're a target of thrown popcorn in cinemas around the&#10;world, scoffed by critics yet adored by loyal fans.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-3</ap_airdrop>
<approach_friendly>20</approach_friendly>
<resistance_suppression>-3</resistance_suppression>
<capitulation>10</capitulation>
<betterprices_guns>5</betterprices_guns>
<betterprices>10</betterprices>
<camo>10</camo>
</BACKGROUND>
<BACKGROUND>
<uiIndex>301</uiIndex>
<szName>Pyrotechnician</szName>
<szShortName>Pyrotechnician</szShortName>
<szDescription>When you want to break an enemy's morale by blowing up his privy,&#10;you know exactly how to do it in the most spectacular manner.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<explosives>5</explosives>
<ap_artillery>-10</ap_artillery>
<resistance_suppression>3</resistance_suppression>
<breachingcharge>50</breachingcharge>
<disarm_trap>10</disarm_trap>
<traplevel>1</traplevel>
<insurance>20</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>302</uiIndex>
<szName>Sapper</szName>
<szShortName>Sapper</szShortName>
<szDescription>A sapper can only make two mistakes in his life. The first&#10;one is his career choice, and you really screwed up there.</szDescription>
<dexterity>3</dexterity>
<mechanical>3</mechanical>
<ap_fortify>10</ap_fortify>
<ap_artillery>-3</ap_artillery>
<ap_inventory>-5</ap_inventory>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<explosives>8</explosives>
<breachingcharge>30</breachingcharge>
<disarm_trap>10</disarm_trap>
<spotter>1</spotter>
<traplevel>1</traplevel>
<insurance>50</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>303</uiIndex>
<szName>Daredevil</szName>
<szShortName>Daredevil</szShortName>
<szDescription>An imposing sight on the battlefield, you're never one to shy&#10;away from taking the enemy head-on. Since you're still alive,&#10;you must be pretty good at it, too.</szDescription>
<agility>6</agility>
<strength>3</strength>
<dexterity>3</dexterity>
<leadership>6</leadership>
<ap_polar>2</ap_polar>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<ap_assault>3</ap_assault>
<ap_airdrop>3</ap_airdrop>
<resistance_fear>20</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>10</resistance_physical>
<speed_run>5</speed_run>
<approach_direct>8</approach_direct>
<approach_threaten>5</approach_threaten>
</BACKGROUND>
<BACKGROUND>
<uiIndex>304</uiIndex>
<szName>Redneck</szName>
<szShortName>Redneck</szShortName>
<szDescription>When the Confederacy lost the war, your family moved&#10;further south... and is still fighting... everybody.</szDescription>
<strength>3</strength>
<mechanical>3</mechanical>
<medical>3</medical>
<wisdom>-7</wisdom>
<ap_urban>-5</ap_urban>
<ap_swamp>5</ap_swamp>
<ap_river>5</ap_river>
<ap_tropical>5</ap_tropical>
<ap_fortify>-5</ap_fortify>
<meleedamage>5</meleedamage>
<speed_run>5</speed_run>
<approach_recruit>-5</approach_recruit>
<carrystrength>10</carrystrength>
<resistance_fear>7</resistance_fear>
<resistance_physical>7</resistance_physical>
<resistance_alcohol>10</resistance_alcohol>
<drink_energyregen>20</drink_energyregen>
<scrounging>1</scrounging>
<druguse>1</druguse>
</BACKGROUND>
<BACKGROUND>
<uiIndex>305</uiIndex>
<szName>Stalker</szName>
<szShortName>Stalker</szShortName>
<szDescription>Creepy, relentless, and socially handicapped - it's&#10;only a matter of time before they put you away.</szDescription>
<leadership>-9</leadership>
<ap_urban>6</ap_urban>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<ap_height>6</ap_height>
<travel_foot>6</travel_foot>
<interrogation>6</interrogation>
<sleep>-1</sleep>
<camo>6</camo>
<stealth>10</stealth>
<spotter>20</spotter>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
</BACKGROUND>
<BACKGROUND>
<uiIndex>306</uiIndex>
<szName>Academic</szName>
<szShortName>Academic</szShortName>
<szDescription>Most of your knowledge comes from books and secondhand&#10;reports - and it didn't prepare you for the grim reality of a&#10;warzone as well as you thought.</szDescription>
<wisdom>5</wisdom>
<leadership>-3</leadership>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<spotter>-7</spotter>
<insurance>25</insurance>
</BACKGROUND>
<BACKGROUND>
<uiIndex>307</uiIndex>
<szName>Mental Patient</szName>
<szShortName>Mental Patient</szShortName>
<szDescription>The accounts differ on how you managed to leave the asylum, but&#10;everyone agrees on one thing - you really should go back there.</szDescription>
<wisdom>-5</wisdom>
<leadership>-6</leadership>
<stealth>10</stealth>
<resistance_physical>20</resistance_physical>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<approach_direct>-50</approach_direct>
<approach_threaten>50</approach_threaten>
<approach_recruit>-50</approach_recruit>
</BACKGROUND>
<BACKGROUND>
<uiIndex>308</uiIndex>
<szName>Wrestler</szName>
<szShortName>Wrestler</szShortName>
<szDescription>It might be more of a spectacle than actual fighting, but getting&#10;thrown around a ring without breaking a neck still takes a lot of&#10;skill, strength and endurance. You have those in spades.</szDescription>
<agility>3</agility>
<strength>5</strength>
<dexterity>2</dexterity>
<ap_assault>5</ap_assault>
<meleedamage>5</meleedamage>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<resistance_physical>20</resistance_physical>
<prisonguard>100</prisonguard>
<drink_energyregen>25</drink_energyregen>
<stealth>-5</stealth>
<carrystrength>50</carrystrength>
<approach_direct>5</approach_direct>
<approach_threaten>10</approach_threaten>
<speed_run>5</speed_run>
</BACKGROUND>
<BACKGROUND>
<uiIndex>309</uiIndex>
<szName>General Practitioner</szName>
<szShortName>GP Doctor</szShortName>
<szDescription>As a versatile and educated doctor, you have the skills to save a&#10;human life, no matter what your patient caught - a virus or a bullet.</szDescription>
<dexterity>5</dexterity>
<medical>10</medical>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-3</ap_airdrop>
<ap_assault>-2</ap_assault>
<resistance_fear>5</resistance_fear>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
</BACKGROUND>
<BACKGROUND>
<uiIndex>310</uiIndex>
<szName>Surgeon</szName>
<szShortName>Surgeon</szShortName>
<szDescription>Everyone can cut human flesh - but sewing it back&#10;is a quest for the best, and you're one of them.</szDescription>
<medical>10</medical>
<dexterity>8</dexterity>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_inventory>-5</ap_inventory>
<ap_airdrop>-5</ap_airdrop>
<cth_blades>5</cth_blades>
<speed_bandaging>25</speed_bandaging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>311</uiIndex>
<szName>Mercenary</szName>
<szShortName>Mercenary</szShortName>
<szDescription>Many people in this business only work part-time, but not you.&#10;You've chosen the life of a gun for hire and fully embraced it.&#10;This is who you really are.</szDescription>
<leadership>2</leadership>
<ap_assault>3</ap_assault>
<resistance_physical>3</resistance_physical>
<resistance_fear>7</resistance_fear>
<resistance_suppression>7</resistance_suppression>
<approach_threaten>10</approach_threaten>
<capitulation>10</capitulation>
<spotter>3</spotter>
<croucheddefense>-5</croucheddefense>
</BACKGROUND>
<BACKGROUND>
<uiIndex>312</uiIndex>
<szName>Veteran Mercenary</szName>
<szShortName>Veteran Mercenary</szShortName>
<szDescription>You were already famous in this business before those youngsters&#10;were even born. These days you're something of a legend, and after&#10;decades of combat, there's hardly anything that can shake you up.</szDescription>
<leadership>5</leadership>
<ap_assault>5</ap_assault>
<ap_fortify>-5</ap_fortify>
<ap_artillery>-2</ap_artillery>
<resistance_physical>3</resistance_physical>
<resistance_fear>10</resistance_fear>
<resistance_suppression>10</resistance_suppression>
<interrogation>5</interrogation>
<carrystrength>3</carrystrength>
<speed_run>-5</speed_run>
<spotter>5</spotter>
<capitulation>15</capitulation>
<insurance>-20</insurance>
<croucheddefense>-7</croucheddefense>
</BACKGROUND>
<BACKGROUND>
<uiIndex>313</uiIndex>
<szName>Big Game Hunter</szName>
<szShortName>Big Game Hunter</szShortName>
<szDescription>You travel to pristine nature, seek fascinating species,&#10;and blow big chunks out of them with high-powered&#10;rifles. Their remains make for great trophies.</szDescription>
<ap_polar>1</ap_polar>
<ap_desert>1</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_river>3</ap_river>
<ap_coastal>3</ap_coastal>
<ap_tropical>3</ap_tropical>
<ap_mountain>2</ap_mountain>
<travel_foot>3</travel_foot>
<carrystrength>4</carrystrength>
<stealth>6</stealth>
<spotter>3</spotter>
<drink_energyregen>5</drink_energyregen>
<cth_vs_creatures>15</cth_vs_creatures>
<tracker_ability>20</tracker_ability>
<ambush_radius>10</ambush_radius>
</BACKGROUND>
<BACKGROUND>
<uiIndex>314</uiIndex>
<szName>Spotter</szName>
<szShortName>Spotter</szShortName>
<szDescription>Paired with a sniper, you observe an area, discern targets and&#10;assist in shot calculations. Whether police, military or mercenary,&#10;the job is the same, and you always do it well.</szDescription>
<stealth>10</stealth>
<camo>10</camo>
<hearing_night>2</hearing_night>
<hearing_day>2</hearing_day>
<spotter>30</spotter>
<tracker_ability>20</tracker_ability>
<ambush_radius>35</ambush_radius>
</BACKGROUND>
<BACKGROUND>
<uiIndex>315</uiIndex>
<szName>Bomb Disposal Unit</szName>
<szShortName>Bomb Disposal</szShortName>
<szDescription>Displaying nerves of steel, you thrive at a job where every&#10;mistake can be the last one. Your fear of death was expunged&#10;a long time ago, its place taken by cold professionalism.</szDescription>
<dexterity>5</dexterity>
<wisdom>3</wisdom>
<resistance_fear>20</resistance_fear>
<resistance_suppression>20</resistance_suppression>
<traplevel>1</traplevel>
<breachingcharge>15</breachingcharge>
<insurance>50</insurance>
<disarm_trap>40</disarm_trap>
</BACKGROUND>
<BACKGROUND>
<uiIndex>316</uiIndex>
<szName>Renegade</szName>
<szShortName>Renegade</szShortName>
<szDescription>Others might disagree with your methods and accuse you of&#10;brutality, but you always get the job done - no matter the cost.</szDescription>
<ap_assault>4</ap_assault>
<resistance_fear>10</resistance_fear>
<resistance_suppression>15</resistance_suppression>
<resistance_physical>10</resistance_physical>
<betterprices_guns>5</betterprices_guns>
<capitulation>20</capitulation>
<stealth>-10</stealth>
<approach_friendly>-50</approach_friendly>
<approach_threaten>20</approach_threaten>
<insurance>200</insurance>
<xenophobic>1</xenophobic>
</BACKGROUND>
<BACKGROUND>
<uiIndex>317</uiIndex>
<szName>Black Bloc</szName>
<szShortName>Black Bloc</szShortName>
<szDescription>Peaceful protests did not bring the results you wanted, so you have&#10;turned to violent direct action as a mercenary. It makes sense to&#10;you, but others tend to have difficulty following your logic.</szDescription>
<ap_urban>4</ap_urban>
<ap_height>4</ap_height>
<resistance_fear>10</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<resistance_alcohol>5</resistance_alcohol>
<speed_run>5</speed_run>
<stealth>10</stealth>
<spotter>2</spotter>
<druguse>1</druguse>
<xenophobic>1</xenophobic>
<insurance>100</insurance>
<dislikebackground>2</dislikebackground>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>318</uiIndex>
<szName>Con Artist</szName>
<szShortName>Con Artist</szShortName>
<szDescription>You have no moral compass and will cheat everyone out of&#10;everything they have while blaming them for their misfortune.</szDescription>
<ap_fortify>10</ap_fortify>
<ap_artillery>10</ap_artillery>
<ap_airdrop>-5</ap_airdrop>
<ap_assault>-5</ap_assault>
<resistance_fear>-10</resistance_fear>
<resistance_suppression>-10</resistance_suppression>
<resistance_physical>-10</resistance_physical>
<interrogation>10</interrogation>
<betterprices_guns>10</betterprices_guns>
<betterprices>20</betterprices>
<approach_friendly>20</approach_friendly>
<approach_direct>10</approach_direct>
<approach_threaten>5</approach_threaten>
<approach_recruit>20</approach_recruit>
<capitulation>15</capitulation>
<dislikebackground>2</dislikebackground>
<scrounging>1</scrounging>
</BACKGROUND>
<BACKGROUND>
<uiIndex>319</uiIndex>
<szName>Arulcan Rebel</szName>
<szShortName>Arulcan Rebel</szShortName>
<szDescription>This is your country, your land, your people, and you have pledged&#10;your life to free them. More radical than Miguel, you have no leader.</szDescription>
<ap_polar>-5</ap_polar>
<ap_desert>2</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>2</ap_urban>
<ap_river>2</ap_river>
<ap_coastal>2</ap_coastal>
<ap_tropical>2</ap_tropical>
<ap_mountain>2</ap_mountain>
<resistance_physical>3</resistance_physical>
<resistance_fear>3</resistance_fear>
<resistance_suppression>3</resistance_suppression>
<betterprices_guns>5</betterprices_guns>
<betterprices>5</betterprices>
<travel_foot>5</travel_foot>
<food>-10</food>
<water>-10</water>
<drink_energyregen>10</drink_energyregen>
<xenophobic>1</xenophobic>
</BACKGROUND>
<BACKGROUND>
<uiIndex>320</uiIndex>
<szName>Athlete</szName>
<szShortName>Athlete</szShortName>
<szDescription>Years of intense physical practice and gameday performance will&#10;certainly help you make those last-ditch efforts to survive.</szDescription>
<agility>8</agility>
<strength>8</strength>
<dexterity>8</dexterity>
<ap_fortify>-3</ap_fortify>
<ap_airdrop>3</ap_airdrop>
<travel_foot>6</travel_foot>
<speed_run>6</speed_run>
<resistance_physical>6</resistance_physical>
<meleedamage>4</meleedamage>
<food>-5</food>
<water>-5</water>
<drink_energyregen>33</drink_energyregen>
<carrystrength>6</carrystrength>
</BACKGROUND>
<BACKGROUND>
<uiIndex>321</uiIndex>
<szName>Aid Worker</szName>
<szShortName>Aid Worker</szShortName>
<szDescription>You've been in much, MUCH worse situations, working for several&#10;well-known aid organizations. You made it out alive just fine, and&#10;back then you weren't even carrying a weapon.</szDescription>
<medical>6</medical>
<leadership>2</leadership>
<resistance_disease>10</resistance_disease>
<food>-5</food>
<approach_friendly>5</approach_friendly>
<approach_direct>5</approach_direct>
<disease_diagnose>30</disease_diagnose>
<disease_treatment>25</disease_treatment>
</BACKGROUND>
</BACKGROUNDS>