mirror of
https://github.com/1dot13/source.git
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
651 lines
17 KiB
Plaintext
651 lines
17 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Standard Gaming Platform" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Standard Gaming Platform - Win32 Debug Demo
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!MESSAGE "Standard Gaming Platform - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "Standard Gaming Platform - Win32 Debug" (based on "Win32 (x86) Static Library")
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# ADD CPP /nologo /MT /W4 /GX /Zi /O2 /I "\ja2\build" /I "\ja2\build\TileEngine" /I "\ja2\build\Tactical" /I "\ja2\build\Utils" /I "\ja2\build\strategic" /D "RELEASE_WITH_DEBUG_INFO" /D "NDEBUG" /D "JA2DEMO" /D "NO_ZLIB" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /YX"JA2 SGP ALL.H" /FD /c
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# ADD CPP /nologo /MT /W4 /GX /Zi /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "RELEASE_WITH_DEBUG_INFO" /D "NDEBUG" /D "JA2DEMO" /D "NO_ZLIB" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "XML_STATIC" /D "CINTERFACE" /YX"JA2 SGP ALL.H" /FD /c
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# Name "Standard Gaming Platform - Win32 Release"
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# Name "Standard Gaming Platform - Win32 Debug"
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# Name "Standard Gaming Platform - Win32 Release with Debug Info"
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# Name "Standard Gaming Platform - Win32 Bounds Checker"
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# Name "Standard Gaming Platform - Win32 Debug Demo"
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SOURCE=".\Button Sound Control.cpp"
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SOURCE=".\Button System.cpp"
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!ENDIF
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# End Source File
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SOURCE=".\DirectDraw Calls.cpp"
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SOURCE=".\DirectX Common.cpp"
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!ELSEIF "$(CFG)" == "Standard Gaming Platform - Win32 Release with Debug Info"
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