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aab34bff20af5f694804e66f8e7a3d411fc69295
source
/
Strategic
T
History
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..
AI Viewer.cpp
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ASD.cpp
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ASD.h
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Assignments.cpp
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Assignments.h
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Auto Resolve.cpp
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Auto Resolve.h
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Campaign Init.cpp
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Campaign Init.h
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Campaign Types.h
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CMakeLists.txt
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Creature Spreading.cpp
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Creature Spreading.h
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Facilities.cpp
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Facilities.h
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Game Clock.cpp
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Game Clock.h
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Game Event Hook.cpp
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Game Event Hook.h
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Game Events.cpp
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Game Events.h
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Game Init.cpp
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Game Init.h
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Hourly Update.cpp
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Ja25 Strategic Ai.cpp
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Ja25 Strategic Ai.h
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Luaglobal.cpp
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Luaglobal.h
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LuaInitNPCs.cpp
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LuaInitNPCs.h
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Map Screen Helicopter.cpp
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Map Screen Helicopter.h
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Map Screen Interface Border.cpp
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Map Screen Interface Border.h
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Map Screen Interface Bottom.cpp
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Map Screen Interface Bottom.h
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Map Screen Interface Map Inventory.cpp
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Map Screen Interface Map Inventory.h
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Map Screen Interface Map.cpp
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Map Screen Interface Map.h
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Map Screen Interface TownMine Info.cpp
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Map Screen Interface TownMine Info.h
Fixes Upper/Lower Casing for include paths (
#487
)
2025-08-16 22:01:12 -03:00
Map Screen Interface.cpp
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Map Screen Interface.h
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MapScreen Quotes.cpp
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MapScreen Quotes.h
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mapscreen.cpp
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mapscreen.h
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Meanwhile.cpp
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Meanwhile.h
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Merc Contract.cpp
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Merc Contract.h
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MilitiaIndividual.cpp
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MilitiaIndividual.h
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MilitiaSquads.cpp
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MilitiaSquads.h
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MiniEvents.cpp
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MiniEvents.h
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Player Command.cpp
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Player Command.h
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PreBattle Interface.cpp
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PreBattle Interface.h
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Queen Command.cpp
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Queen Command.h
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Quest Debug System.cpp
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Quest Debug System.h
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Quests.cpp
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Quests.h
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QuestText.h
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Rebel Command.cpp
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Rebel Command.h
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Reinforcement.cpp
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Reinforcement.h
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Scheduling.cpp
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Scheduling.h
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Strategic AI.cpp
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Strategic AI.h
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Strategic Event Handler.cpp
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Strategic Event Handler.h
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Strategic Merc Handler.cpp
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Strategic Merc Handler.h
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Strategic Mines LUA.cpp
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Strategic Mines LUA.h
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Strategic Mines.cpp
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Strategic Mines.h
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Strategic Movement Costs.cpp
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Strategic Movement.cpp
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Strategic Movement.h
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Strategic Pathing.cpp
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Strategic Pathing.h
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Strategic Status.cpp
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Strategic Status.h
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Strategic Town Loyalty.cpp
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Strategic Town Loyalty.h
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strategic town reputation.cpp
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strategic town reputation.h
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Strategic Transport Groups.cpp
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Strategic Transport Groups.h
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Strategic Turns.cpp
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Strategic Turns.h
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strategic.cpp
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strategic.h
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strategicmap.cpp
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strategicmap.h
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Town Militia.cpp
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Town Militia.h
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UndergroundInit.cpp
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UndergroundInit.h
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XML_Army.cpp
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XML_Bloodcats.cpp
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XML_CoolnessBySector.cpp
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XML_Creatures.cpp
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XML_ExtraItems.cpp
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XML_Facilities.cpp
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XML_FacilityTypes.cpp
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XML_Minerals.cpp
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XML_SectorNames.cpp
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XML_SquadNames.cpp
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XML_UniformColors.cpp
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