Files
source/Utils/STIConvert.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

12 lines
442 B
C

#ifndef __STCICONVERT_H
#define __STCICONVERT_H
#define CONVERT_ETRLE_COMPRESS 0x0020
#define CONVERT_TO_8_BIT 0x1000
void WriteSTIFile( INT8 *pData, SGPPaletteEntry *pPalette, INT16 sWidth, INT16 sHeight, STR cOutputName, UINT32 fFlags, UINT32 uiAppDataSize );
UINT32 ETRLECompressSubImage( UINT8 * pDest, UINT32 uiDestLen, UINT8 * p8BPPBuffer, UINT16 usWidth, UINT16 usHeight, STCISubImage * pSubImage );
#endif