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* Avoid using hard-coded Signal and HE mortar shell indices. This caused art.strikes malfunctioning in item mods. * Trim max nubers of waves to duration of signal smoke. Otherwise art.strike turns into unnatural stupidity. * If enemy AI tried to get art.strike but lacked of resources, player will not a warning anymore.
14 lines
140 B
Plaintext
14 lines
140 B
Plaintext
# CLion
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/.idea/
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/cmake-build-*/
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# Visual Studio 2022
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/.vs/
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/build/
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/out/
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/CMakeSettings.json
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/CMakeUserPresets.json
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# My shelves
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.shelve/
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