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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
99 lines
2.3 KiB
C
99 lines
2.3 KiB
C
#ifndef __AI_ALL_H
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#define __AI_ALL_H
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#pragma message("GENERATED PCH FOR TACTICAL AI PROJECT.")
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#include "AIList.h"
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#include "Overhead.h"
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#include "debug.h"
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#include "AIInternals.h"
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#include "wcheck.h"
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#include "sgp.h"
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#include "ai.h"
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#include "Isometric Utils.h"
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#include "math.h"
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#include "Event Pump.h"
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#include "Overhead Types.h"
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#include "sys globals.h"
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#include "opplist.h"
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#include "animation control.h"
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#include "font control.h"
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#include "interface.h"
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#include "screenids.h"
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#include "worldman.h"
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#include "pathai.h"
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#include "points.h"
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#include "weapons.h"
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#include "items.h"
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#include "Handle Items.h"
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#include "animation data.h"
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#include "los.h"
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#include "message.h"
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#include "TeamTurns.h"
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#include "NPC.h"
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#include "Dialogue Control.h"
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#include "Soldier Profile.h"
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#include "strategicmap.h"
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#include "Tactical Save.h"
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#include "Soldier Create.h"
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#include "Explosion Control.h"
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#include "Interactive Tiles.h"
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#include "interface dialogue.h"
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#include "Vehicles.h"
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#include "renderworld.h"
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#include "assignments.h"
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#include "Soldier Functions.h"
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#include "GameSettings.h"
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#include "Buildings.h"
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#include "Physics.h"
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#include "Bullets.h"
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#include "Spread Burst.h"
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#include "SkillCheck.h"
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#include "types.h"
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#include "soldier control.h"
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#include "Rotting Corpses.h"
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#include "soldier add.h"
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#include "Scheduling.h"
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#include "Structure Wrap.h"
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#include "Keys.h"
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#include "Render Fun.h"
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#include "Boxing.h"
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#include <stdlib.h>
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#include "World Items.h"
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#include "Map Edgepoints.h"
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#include "Text.h"
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#include "video.h"
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#include "Smell.h"
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#include "mapscreen.h"
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#include "strategic.h"
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#include "Strategic Pathing.h"
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#include "Quests.h"
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#include "Game Clock.h"
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#include "FileMan.h"
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#include "Random.h"
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#include "QuestDebug.h"
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#include "soldier macros.h"
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#include "Strategic Town Loyalty.h"
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#include "Timer Control.h"
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#include "Soldier Tile.h"
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#include "meanwhile.h"
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#include "Campaign Types.h"
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#ifdef JA2TESTVERSION
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#include "Quest Debug System.h"
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#include "QuestText.h"
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#endif
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#include "stdarg.h"
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#include <stdio.h>
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#include "Soldier Profile Type.h"
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#include "finances.h"
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#include "Civ Quotes.h"
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#include "Arms Dealer Init.h"
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#include "Interface Panels.h"
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#include "Soldier Ani.h"
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#include "Queen Command.h"
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#include "Lighting.h"
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#include "environment.h"
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#include "Sound Control.h"
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#endif |