Files
source/Editor/LoadScreen.h
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

67 lines
1.3 KiB
C

#include "BuildDefines.h"
#include "Fileman.h"
#ifdef JA2EDITOR
#ifndef _JA2_LOAD_SCREEN_
#define _JA2_LOAD_SCREEN_
typedef struct _FDLG_LIST_TAG
{
GETFILESTRUCT FileInfo;
struct _FDLG_LIST_TAG *pNext;
struct _FDLG_LIST_TAG *pPrev;
} FDLG_LIST;
extern FDLG_LIST *AddToFDlgList(FDLG_LIST *pList, GETFILESTRUCT *pInfo);
extern void TrashFDlgList(FDLG_LIST *pList);
extern INT32 iFDlgState;
extern INT32 iFDlgSelectedSlot;
extern BOOLEAN gfAskForName;
extern BOOLEAN gfCreatedFDlg;
extern BOOLEAN gfDestroyFDlg;
UINT32 WaitForFileName( void );
void RemoveFileDialog(void);
void CreateFileDialog( STR16 zTitle );
void SelectFileDialogYPos( UINT16 usRelativeYPos );
void BuildFilenameWithCoordinate();
void BuildCoordinateWithFilename();
//dnl ch36 200909
BOOLEAN ExtractFilenameFromFields(void);
//dnl ch31 150909
#define ValidFilename() ValidMapFileName(gzFilename)
BOOLEAN ValidMapFileName(STR16 szFilename);
//dnl ch37 200909
BOOLEAN ExternalLoadMap(STR16 szFilename);
BOOLEAN ExternalSaveMap(STR16 szFilename);
void InitErrorCatchDialog();
extern BOOLEAN gfErrorCatch;
extern CHAR16 gzErrorCatchString[ 256 ];
#define FILENAME_BUFLEN (20 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0'
#endif
#endif