Files
source/Standard Gaming Platform/video_private.h
T

22 lines
703 B
C

#ifndef __VIDEO_PRIVATE_
#define __VIDEO_PRIVATE_
// ***********************************************************************
//
// PRIVATE, INTERNAL Header used by other SGP Internal modules
//
// Allows direct access to underlying Direct Draw Implementation
//
// ***********************************************************************
LPDIRECTDRAW2 GetDirectDraw2Object( );
LPDIRECTDRAWSURFACE2 GetPrimarySurfaceInterface( );
LPDIRECTDRAWSURFACE2 GetBackbufferInterface( );
BOOLEAN SetDirectDraw2Object( LPDIRECTDRAW2 pDirectDraw );
BOOLEAN SetPrimarySurfaceInterface( LPDIRECTDRAWSURFACE2 pSurface );
BOOLEAN SetBackbufferInterface( LPDIRECTDRAWSURFACE2 pSurface );
#endif