Files
source/Standard Gaming Platform/vsurface_private.h
T

18 lines
661 B
C

#ifndef __VSURFACE_PRIVATE_
#define __VSURFACE_PRIVATE_
// ***********************************************************************
//
// PRIVATE, INTERNAL Header used by other SGP Internal modules
//
// Allows direct access to underlying Direct Draw Implementation
//
// ***********************************************************************
LPDIRECTDRAWSURFACE2 GetVideoSurfaceDDSurface( HVSURFACE hVSurface );
LPDIRECTDRAWSURFACE GetVideoSurfaceDDSurfaceOne( HVSURFACE hVSurface );
LPDIRECTDRAWPALETTE GetVideoSurfaceDDPalette( HVSURFACE hVSurface );
HVSURFACE CreateVideoSurfaceFromDDSurface( LPDIRECTDRAWSURFACE2 lpDDSurface );
#endif