Files
source/Tactical/XML_LoadScreenHints.cpp
T
silversurfer 372adc37b8 repair and dirt system change:
Dirt is now part of gun status. The original dirt system has been removed. For details see:
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20198&goto=347370&#msg_347370


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-19 15:58:02 +00:00

279 lines
7.8 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#else
#include "sgp.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
#include "Animated ProgressBar.h"
#endif
struct
{
PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
LOADSCREENHINT_STRUCT curLoadScreenHint;
LOADSCREENHINT_STRUCT * curArray;
UINT32 maxArraySize;
UINT32 curIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
CHAR16 gzLoadScreenHint[MAX_ENEMY_NAMES_CHARS];
}
typedef enemyRankParseData;
BOOLEAN localizedTextOnly_LoadScreenHints;
UINT16 num_found_loadscreenhints = 0; // the correct number is set on reading the xml
LOADSCREENHINT_STRUCT zLoadScreenHint[LOADSCREENHINT_MAX];
static void XMLCALL
loadscreenhintsStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
enemyRankParseData * pData = (enemyRankParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "LOADSCREENHINTS") == 0 && pData->curElement == ELEMENT_NONE)
{
pData->curElement = ELEMENT_LIST;
if (!localizedTextOnly_LoadScreenHints)
memset(pData->curArray,0,sizeof(LOADSCREENHINT_STRUCT)*pData->maxArraySize);
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "LOADSCREENHINT") == 0 && pData->curElement == ELEMENT_LIST)
{
pData->curElement = ELEMENT;
if (!localizedTextOnly_LoadScreenHints)
memset(&pData->curLoadScreenHint,0,sizeof(LOADSCREENHINT_STRUCT));
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == ELEMENT &&
(strcmp(name, "uiIndex") == 0 ||
strcmp(name, "szName") == 0 ||
strcmp(name, "lore") == 0 ||
strcmp(name, "weapons") == 0 ||
strcmp(name, "items") == 0 ||
strcmp(name, "keybind") == 0 ||
strcmp(name, "food") == 0 ||
strcmp(name, "zombie") == 0 ||
strcmp(name, "overheat") == 0 ||
strcmp(name, "ncth") == 0 ||
strcmp(name, "covertops") == 0 ))
{
pData->curElement = ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
loadscreenhintsCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
enemyRankParseData * pData = (enemyRankParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
loadscreenhintsEndElementHandle(void *userData, const XML_Char *name)
{
enemyRankParseData * pData = (enemyRankParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth)
{
if(strcmp(name, "LOADSCREENHINTS") == 0)
{
pData->curElement = ELEMENT_NONE;
}
else if(strcmp(name, "LOADSCREENHINT") == 0)
{
pData->curElement = ELEMENT_LIST;
if(pData->curLoadScreenHint.uiIndex < pData->maxArraySize)
{
if (!localizedTextOnly_LoadScreenHints)
{
pData->curArray[pData->curLoadScreenHint.uiIndex] = pData->curLoadScreenHint;
}
else
{
wcscpy(zLoadScreenHint[pData->curLoadScreenHint.uiIndex].szName, pData->curLoadScreenHint.szName);
}
}
num_found_loadscreenhints = pData->curLoadScreenHint.uiIndex;
}
else if(strcmp(name, "uiIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.uiIndex = (UINT16) atol(pData->szCharData);
}
else if(strcmp(name, "szName") == 0 )
{
pData->curElement = ELEMENT;
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curLoadScreenHint.szName, sizeof(pData->curLoadScreenHint.szName)/sizeof(pData->curLoadScreenHint.szName[0]) );
pData->curLoadScreenHint.szName[sizeof(pData->curLoadScreenHint.szName)/sizeof(pData->curLoadScreenHint.szName[0]) - 1] = '\0';
}
else if(strcmp(name, "lore") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_LORE : 0;
}
else if(strcmp(name, "weapons") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_WEAPON : 0;
}
else if(strcmp(name, "items") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_ITEM : 0;
}
else if(strcmp(name, "keybind") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_KEYBIND : 0;
}
else if(strcmp(name, "food") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_FOOD : 0;
}
else if(strcmp(name, "zombie") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_ZOMBIE : 0;
}
else if(strcmp(name, "overheat") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_OVERHEAT : 0;
}
else if(strcmp(name, "ncth") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_NCTH : 0;
}
else if(strcmp(name, "covertops") == 0)
{
pData->curElement = ELEMENT;
pData->curLoadScreenHint.usFlags |= (UINT8) atol(pData->szCharData) ? LOADSCREEN_COVERTOPS : 0;
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInLoadScreenHints(STR fileName, BOOLEAN localizedVersion)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
enemyRankParseData pData;
localizedTextOnly_LoadScreenHints = localizedVersion;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading LoadScreenHints.xml" );
// Open file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, loadscreenhintsStartElementHandle, loadscreenhintsEndElementHandle);
XML_SetCharacterDataHandler(parser, loadscreenhintsCharacterDataHandle);
memset(&pData,0,sizeof(pData));
pData.curArray = zLoadScreenHint;
pData.maxArraySize = LOADSCREENHINT_MAX;
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in LoadScreenHints.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}
BOOLEAN WriteLoadScreenHints( STR fileName)
{
HWFILE hFile;
//Debug code; make sure that what we got from the file is the same as what's there
// Open a new file
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
UINT32 cnt;
FilePrintf(hFile,"<LOADSCREENHINTS>\r\n");
for(cnt = 0; cnt < num_found_loadscreenhints; ++cnt)
{
FilePrintf(hFile,"\t<LOADSCREENHINT>\r\n");
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);
FilePrintf(hFile,"\t\t<usFlags>%d</usFlags>\r\n", zLoadScreenHint[cnt].usFlags);
FilePrintf(hFile,"\t</LOADSCREENHINT>\r\n");
}
FilePrintf(hFile,"</LOADSCREENHINTS>\r\n");
}
FileClose( hFile );
return( TRUE );
}