Files
source/Tactical/XML_Launchable.cpp
T
sun-alf f8637e5972 [~] Performance optimizations around Attachment[] and Launchable[] arrays
AIMNAS with its ~50K elements in Attachment[] suffered of performance drop when MOLLE stuff is in the visible inventory. To resolve it the following is done:
* Introduce gMAXATTACHMENTS_READ with actual number of elements in Attachment[]; according refactoring.
* Introduce gMAXLAUNCHABLES_READ with actual number of elements in Launchable[]; according refactoring.
* Introduce std::multimap AttachmentBackmap for quick access to attachments using itemId as a key.
* Sort Attachment[] by attachmentIndex right after loading from XML. According order in XML is not needed anymore.
* Introduce FindAttachmentRange() for quick access to attachments using attachmentId as a key (binary search in Attachment[]).
In a few words, GetHelpTextForItemInLaptop(), ValidAttachment(), SetAttachmentSlotsFlag() were heavily optimized.
2023-09-08 21:58:14 +03:00

209 lines
5.2 KiB
C++

#include "sgp.h"
#include "overhead.h"
#include "weapons.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
struct
{
PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
UINT16 curLaunchable[2];
UINT32 maxArraySize;
UINT32 curIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
}
typedef launchableParseData;
UINT32 gMAXLAUNCHABLES_READ = 0;
static void XMLCALL
launchableStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
launchableParseData * pData = (launchableParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "LAUNCHABLELIST") == 0 && pData->curElement == ELEMENT_NONE)
{
pData->curElement = ELEMENT_LIST;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "LAUNCHABLE") == 0 && pData->curElement == ELEMENT_LIST)
{
pData->curElement = ELEMENT;
//DebugMsg(TOPIC_JA2, DBG_LEVEL_3,"LaunchableStartElementHandle: setting memory for curLaunchable");
memset(&pData->curLaunchable,0,sizeof(UINT16[2]));
pData->maxReadDepth++; //we are not skipping this element
pData->curIndex++;
}
else if(pData->curElement == ELEMENT &&
(strcmp(name, "launchableIndex") == 0 ||
strcmp(name, "itemIndex") == 0 ))
{
pData->curElement = ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
launchableCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
launchableParseData * pData = (launchableParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
launchableEndElementHandle(void *userData, const XML_Char *name)
{
launchableParseData * pData = (launchableParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "LAUNCHABLELIST") == 0)
{
pData->curElement = ELEMENT_NONE;
}
else if(strcmp(name, "LAUNCHABLE") == 0)
{
pData->curElement = ELEMENT_LIST;
if(pData->curIndex < pData->maxArraySize)
{
//DebugMsg(TOPIC_JA2, DBG_LEVEL_3,"LaunchableStartElementHandle: writing launchable to array");
Launchable[pData->curIndex][0] = pData->curLaunchable[0]; //write the launchable into the table
Launchable[pData->curIndex][1] = pData->curLaunchable[1];
}
}
else if(strcmp(name, "launchableIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curLaunchable[0] = (UINT16) atol(pData->szCharData);
}
else if(strcmp(name, "itemIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curLaunchable[1] = (UINT16) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInLaunchableStats(STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
launchableParseData pData;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Launchables.xml" );
// Open launchables file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, launchableStartElementHandle, launchableEndElementHandle);
XML_SetCharacterDataHandler(parser, launchableCharacterDataHandle);
memset(&pData,0,sizeof(pData));
pData.maxArraySize = MAXITEMS;
pData.curIndex = -1;
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in Launchables.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
gMAXLAUNCHABLES_READ = pData.curIndex + 1;
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}
BOOLEAN WriteLaunchableStats()
{
HWFILE hFile;
//Debug code; make sure that what we got from the file is the same as what's there
// Open a new file
hFile = FileOpen( "TABLEDATA\\Launchables out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
UINT32 cnt;
FilePrintf(hFile,"<LAUNCHABLELIST>\r\n");
for(cnt = 0;cnt < MAXITEMS;cnt++)
{
FilePrintf(hFile,"\t<LAUNCHABLE>\r\n");
FilePrintf(hFile,"\t\t<launchableIndex>%d</launchableIndex>\r\n", Launchable[cnt][0]);
FilePrintf(hFile,"\t\t<itemIndex>%d</itemIndex>\r\n", Launchable[cnt][1]);
FilePrintf(hFile,"\t</LAUNCHABLE>\r\n");
}
FilePrintf(hFile,"</LAUNCHABLELIST>\r\n");
}
FileClose( hFile );
return( TRUE );
}