Files
source/TileEngine/Smell.h
T
BeatAroundTheBuscherandGitHub ed00830202 Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
2025-08-16 22:01:12 -03:00

25 lines
848 B
C

#include "Soldier Control.h"
#define HUMAN 0
#define CREATURE_ON_FLOOR 0x01
#define CREATURE_ON_ROOF 0x02
#define NORMAL_HUMAN_SMELL_STRENGTH 10
#define COW_SMELL_STRENGTH 15
#define NORMAL_CREATURE_SMELL_STRENGTH 20
#define SMELL_TYPE_NUM_BITS 2
#define SMELL_TYPE( s ) (s & 0x01)
#define SMELL_STRENGTH( s ) ((s & 0xFC) >> SMELL_TYPE_NUM_BITS)
#define MAXBLOODQUANTITY 7
#define BLOODDIVISOR 10
void DecaySmells( void );
void DecayBloodAndSmells( UINT32 uiTime );
void DropSmell( SOLDIERTYPE * pSoldier );
void DropBlood( SOLDIERTYPE * pSoldier, UINT8 ubStrength, INT8 bVisible );
void UpdateBloodGraphics( INT32 sGridNo, INT8 bLevel );
void RemoveBlood( INT32 sGridNo, INT8 bLevel );
void InternalDropBlood( INT32 sGridNo, INT8 bLevel, UINT8 ubType, UINT8 ubStrength, INT8 bVisible );