Files
source/TileEngine/Tactical Placement GUI.h
T

23 lines
670 B
C

#ifndef __TACTICAL_PLACEMENT_GUI_H
#define __TACTICAL_PLACEMENT_GUI_H
#include "Soldier Control.h"
#include "mousesystem.h"
void InitTacticalPlacementGUI();
void KillTacticalPlacementGUI();
void TacticalPlacementHandle();
void RenderTacticalPlacementGUI();
void HandleTacticalPlacementClicksInOverheadMap( MOUSE_REGION *reg, INT32 reason );
extern BOOLEAN gfTacticalPlacementGUIActive;
extern BOOLEAN gfEnterTacticalPlacementGUI;
extern SOLDIERTYPE *gpTacticalPlacementSelectedSoldier;
extern SOLDIERTYPE *gpTacticalPlacementHilightedSoldier;
//Saved value. Contains the last choice for future battles.
extern UINT8 gubDefaultButton;
#endif