Files
source/TileEngine/overhead map.h
T

24 lines
799 B
C

#ifndef __OVERHEADMAP_H
#define __OVERHEADMAP_H
void InitNewOverheadDB( UINT8 ubTilesetID );
void RenderOverheadMap( INT16 sStartPointX_M, INT16 sStartPointY_M, INT16 sStartPointX_S, INT16 sStartPointY_S, INT16 sEndXS, INT16 sEndYS, BOOLEAN fFromMapUtility );
void HandleOverheadMap( );
BOOLEAN InOverheadMap( );
void GoIntoOverheadMap( );
void HandleOverheadUI( );
void KillOverheadMap();
void ClickOverheadRegionCallback( MOUSE_REGION *reg, INT32 reason );
void MoveInOverheadRegionCallback( MOUSE_REGION *reg, INT32 reason );
void CalculateRestrictedMapCoords( INT8 bDirection, INT16 *psX1, INT16 *psY1, INT16 *psX2, INT16 *psY2, INT16 sEndXS, INT16 sEndYS );
void CalculateRestrictedScaleFactors( INT16 *pScaleX, INT16 *pScaleY );
void TrashOverheadMap( );
#endif