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24 lines
582 B
C
24 lines
582 B
C
#ifndef _MERC_ENTRING_H
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#define _MERC_ENTRING_H
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extern BOOLEAN gfIngagedInDrop;
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void ResetHeliSeats( );
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void AddMercToHeli( SoldierID ubID );
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// Flugente: we might want to set the helicopter dropoff point without starting it at the same time
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void SetHelicopterDroppoint( INT32 sGridNo );
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void SetHelicopterDropDirection( UINT8 usDirection );
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void StartHelicopterRun();
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void HandleHeliDrop( BOOLEAN fPlayer = TRUE );
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SoldierID SpawnAirDropElite( INT32 sGridNo );
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void InitiateEnemyAirDropSoldiers( INT32 sGridNo );
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void HandleEnemyAirdrop( );
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#endif
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