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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
14 lines
412 B
C
14 lines
412 B
C
#pragma once
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#define ENABLE_COLLISION (is_server && pBullet->pFirer->ubID<120) || (!is_server && is_client && pBullet->pFirer->ubID<20) || (!is_server && !is_client)
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void send_bullet( BULLET * pBullet, UINT16 usHandItem);
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INT8 FireBullet( SOLDIERTYPE * pFirer, BULLET * pBullet, BOOLEAN fFake );
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#define NOCDCHECK
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extern bool ovh_advance;
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extern bool ovh_ready;
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void request_ovh(UINT8 ubID);
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