Files
source/Multiplayer/test_space.h
T

14 lines
412 B
C

#pragma once
#define ENABLE_COLLISION (is_server && pBullet->pFirer->ubID<120) || (!is_server && is_client && pBullet->pFirer->ubID<20) || (!is_server && !is_client)
void send_bullet( BULLET * pBullet, UINT16 usHandItem);
INT8 FireBullet( SOLDIERTYPE * pFirer, BULLET * pBullet, BOOLEAN fFake );
#define NOCDCHECK
extern bool ovh_advance;
extern bool ovh_ready;
void request_ovh(UINT8 ubID);