mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Requires GameDir >= r2152, as required images were added. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
96 lines
2.0 KiB
C
96 lines
2.0 KiB
C
#ifndef __IMP_CONFIRM_H
|
|
#define __IMP_CONFIRM_H
|
|
|
|
#include "Soldier Profile.h"
|
|
|
|
void EnterIMPConfirm( void );
|
|
void RenderIMPConfirm( void );
|
|
void ExitIMPConfirm( void );
|
|
void HandleIMPConfirm( void );
|
|
|
|
#define MAX_NEW_IMP_PORTRAITS NUM_PROFILES
|
|
|
|
typedef struct
|
|
{
|
|
UINT16 uiEyeXPositions;
|
|
UINT16 uiEyeYPositions;
|
|
UINT16 uiMouthXPositions;
|
|
UINT16 uiMouthYPositions;
|
|
UINT16 uiIndex;
|
|
UINT16 FaceIndex;
|
|
UINT16 PortraitId;
|
|
BOOLEAN bSex;
|
|
INT32 iCurrentSkin;
|
|
INT32 iCurrentHair;
|
|
INT32 iCurrentShirt;
|
|
INT32 iCurrentPants;
|
|
BOOLEAN bBigBody;
|
|
BOOLEAN bBadAss;
|
|
|
|
} IMP_FACE_VALUES;
|
|
|
|
extern IMP_FACE_VALUES gIMPFaceValues[NUM_PROFILES];
|
|
|
|
|
|
typedef struct
|
|
{
|
|
UINT16 uiIndexIMP;
|
|
BOOLEAN Enabled;
|
|
|
|
UINT16 uiEyeXPositions;
|
|
UINT16 uiEyeYPositions;
|
|
UINT16 uiMouthXPositions;
|
|
UINT16 uiMouthYPositions;
|
|
UINT16 uiIndex;
|
|
UINT16 FaceIndex;
|
|
UINT16 PortraitId;
|
|
BOOLEAN bSex;
|
|
INT32 iCurrentSkin;
|
|
INT32 iCurrentHair;
|
|
INT32 iCurrentShirt;
|
|
INT32 iCurrentPants;
|
|
BOOLEAN bBigBody;
|
|
BOOLEAN bBadAss;
|
|
|
|
} IMP_MALE_VALUES;
|
|
|
|
typedef struct
|
|
{
|
|
UINT16 uiIndexIMP;
|
|
BOOLEAN Enabled;
|
|
|
|
UINT16 uiEyeXPositions;
|
|
UINT16 uiEyeYPositions;
|
|
UINT16 uiMouthXPositions;
|
|
UINT16 uiMouthYPositions;
|
|
UINT16 uiIndex;
|
|
UINT16 FaceIndex;
|
|
UINT16 PortraitId;
|
|
BOOLEAN bSex;
|
|
INT32 iCurrentSkin;
|
|
INT32 iCurrentHair;
|
|
INT32 iCurrentShirt;
|
|
INT32 iCurrentPants;
|
|
BOOLEAN bBigBody;
|
|
BOOLEAN bBadAss;
|
|
} IMP_FEMALE_VALUES;
|
|
|
|
extern IMP_FEMALE_VALUES gIMPFemaleValues[NUM_PROFILES];
|
|
extern IMP_MALE_VALUES gIMPMaleValues[NUM_PROFILES];
|
|
|
|
BOOLEAN AddCharacterToPlayersTeam( void );
|
|
BOOLEAN LoadImpCharacter( STR fileName );
|
|
void WriteOutCurrentImpCharacter( INT32 iProfileId );
|
|
void WriteOutCurrentImpCharacter( INT32 iProfileId, STR fileName );
|
|
|
|
void ResetIMPCharactersEyesAndMouthOffsets( UINT8 ubMercProfileID );
|
|
|
|
BOOLEAN ImpExists ( STR fileName );
|
|
|
|
INT32 iGetProfileCost( void ); // added by SANDRO
|
|
|
|
void MakeProfileInvItemAnySlot( MERCPROFILESTRUCT *pProfile, UINT16 usItem, UINT8 ubStatus, UINT8 ubHowMany );
|
|
|
|
#endif
|
|
|