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- Briefing room feature must be enabled in ja2_options.ini (BRIEFING_ROOM) - Briefing room can be accessed from the laptop. Enter key "SN5631" and then click the exit button - see: http://www.bears-pit.com/board/ubbthreads.php/topics/327839/Reworked_Feature_Mission_based.html#Post327839 - see: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Modding.txt git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6573 3b4a5df2-a311-0410-b5c6-a8a6f20db521
590 lines
16 KiB
C++
590 lines
16 KiB
C++
#ifdef PRECOMPILEDHEADERS
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#include "Laptop All.h"
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#else
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#include "Laptop All.h"
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#include "Utilities.h"
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#include "WCheck.h"
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#include "timer control.h"
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#include "Debug.h"
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#include "WordWrap.h"
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#include "Encrypted File.h"
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#include "email.h"
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#include "Game Clock.h"
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#include "Text.h"
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#include "soldier profile type.h"
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#endif
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#include "BriefingRoom_Data.h"
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#include "BriefingRoom.h"
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// Link Images
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#define BRIEFINGROOM_BUTTON_SIZE_X 205
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#define BRIEFINGROOM_BUTTON_SIZE_Y 19
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#define BRIEFINGROOM_COPYRIGHT_X iScreenWidthOffset + 160
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#define BRIEFINGROOM_COPYRIGHT_Y iScreenHeightOffset + 415 // + LAPTOP_SCREEN_WEB_DELTA_Y
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#define BRIEFINGROOM_COPYRIGHT_WIDTH 400
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#define BRIEFINGROOM_COPYRIGHT_GAP 9
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#define IMAGE_OFFSET_X LAPTOP_SCREEN_UL_X
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#define IMAGE_OFFSET_Y LAPTOP_SCREEN_WEB_UL_Y
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//262, 28
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// RustBackGround
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#define RUSTBACKGROUND_SIZE_X 125
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#define RUSTBACKGROUND_SIZE_Y 100
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#define RUSTBACKGROUND_1_X IMAGE_OFFSET_X
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#define RUSTBACKGROUND_1_Y IMAGE_OFFSET_Y
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#define BRIEFINGROOM_FONT12ARIAL FONT12ARIAL
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#define BRIEFINGROOM_FONT_MCOLOR_WHITE FONT_MCOLOR_WHITE
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#define BRIEFINGROOM_BUTTONS_DEF 1
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#define BRIEFINGROOM_SUBTITLE_Y iScreenHeightOffset + 150 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define BRIEFINGROOM_CONTENTBUTTON_X iScreenWidthOffset + 259
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#define BRIEFINGROOM_CONTENTBUTTON_Y BRIEFINGROOM_SUBTITLE_Y
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#define BRIEFINGROOM_TOC_X BRIEFINGROOM_CONTENTBUTTON_X
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#define BRIEFINGROOM_TOC_Y 5
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#define BRIEFINGROOM_TOC_GAP_Y 25
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UINT32 guiRustBriefingRoomBackGround;
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UINT32 guiRustBriefingRoomLogoAim;
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MOUSE_REGION gSelectedBriefingRoomTocMenuRegion[ 6 ];
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UINT32 guiContentButtonBriefingRoom;
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UINT32 guiBRIEFINGROOMACTIVATIONINDENT;
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void SelectBriefingRoomLocationButton(MOUSE_REGION * pRegion, INT32 iReason );
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void SelectBriefingRoomCharacterButton(MOUSE_REGION * pRegion, INT32 iReason );
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void SelectBriefingRoomQuestsButton(MOUSE_REGION * pRegion, INT32 iReason );
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void SelectBriefingRoomInentoryButton(MOUSE_REGION * pRegion, INT32 iReason );
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void LaptopInitBriefingRoom();
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BOOLEAN fFirstTimeInBriefingRoom = TRUE;
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BOOLEAN DrawBriefingRoomLogoAim();
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//------------
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void DisplayPlayerActivationBriefingRoomString( void );
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void ProcessPlayerInputActivationBriefingRoomString( void );
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void GetPlayerKeyBoardInputForBriefingRoomHomePage( void );
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void HandleBriefingRoomTextEvent( UINT32 uiKey );
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void DisplayActivationBriefingRoomStringCursor( void );
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INT32 BriefingRoomGlowColorsList[][3] ={
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{ 0,0,0 },
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{ 0,25,0 },
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{ 0,50,0 },
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{ 0,75,0 },
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{ 0,100,0 },
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{ 0,125,0 },
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{ 0,150,0 },
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{ 0,175,0 },
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{ 0,200,0 },
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{ 0,225,0 },
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{ 0,255,0 },
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};
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// btn callbacks
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void BtnBriefingRoomAboutUsCallback(GUI_BUTTON *btn,INT32 reason);
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void ResetActivationBriefingRoomStringTextBox(void);
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// position defines
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#define IMP_PLAYER_ACTIVATION_STRING_X LAPTOP_SCREEN_UL_X + 203//261
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#define IMP_PLAYER_ACTIVATION_STRING_Y LAPTOP_SCREEN_WEB_UL_Y + 266 //336
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#define CURSOR_Y IMP_PLAYER_ACTIVATION_STRING_Y - 5
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#define CURSOR_HEIGHT GetFontHeight( FONT14ARIAL ) + 6
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// the player activation string
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CHAR16 pPlayerBriefingRoomActivationString[32];
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// position within player activation string
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INT32 iStringBriefingRoomPos = 0;
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UINT16 uiCursorBriefingRoomPosition = IMP_PLAYER_ACTIVATION_STRING_X;
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// has a new char been added or deleted?
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BOOLEAN fNewCharInActivationBriefingRoomString = FALSE;
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//------------
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void GameInitBriefingRoom()
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{
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LaptopInitBriefingRoom();
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}
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BOOLEAN EnterBriefingRoom()
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{
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VOBJECT_DESC VObjectDesc;
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//-----------------------------------------
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// upon entry to Imp home page
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memset(pPlayerBriefingRoomActivationString, 0, sizeof(pPlayerBriefingRoomActivationString));
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// reset string position
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iStringBriefingRoomPos =0;
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// reset activation cursor position
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uiCursorBriefingRoomPosition = IMP_PLAYER_ACTIVATION_STRING_X;
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// we have now vsisited IMP, reset fact we haven't
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fNotVistedImpYet = FALSE;
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//------------------------
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LaptopInitBriefingRoom();
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InitBriefingRoomDefaults();
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// load the Rust bacground graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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//FilenameForBPP("LAPTOP\\rustbackground.sti", VObjectDesc.ImageFile);
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FilenameForBPP("BriefingRoom\\aimlogo_big.sti", VObjectDesc.ImageFile);
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CHECKF(AddVideoObject(&VObjectDesc, &guiRustBriefingRoomLogoAim));
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/*
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// load the MemberShipcard graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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FilenameForBPP("BriefingRoom\\CONTENTBUTTON.sti", VObjectDesc.ImageFile);
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CHECKF(AddVideoObject(&VObjectDesc, &guiContentButtonBriefingRoom));
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*/
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// this procedure will load the activation indent into memory
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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FilenameForBPP("LAPTOP\\ActivationIndent.sti", VObjectDesc.ImageFile);
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CHECKF(AddVideoObject(&VObjectDesc, &guiBRIEFINGROOMACTIVATIONINDENT));
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//** Mouse Regions **
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/*
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usPosY = BRIEFINGROOM_CONTENTBUTTON_Y + 120;
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for(i=0; i<BRIEFINGROOM_BUTTONS_DEF; i++)
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{
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if ( i == 0 )
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MSYS_DefineRegion( &gSelectedBriefingRoomTocMenuRegion[i], BRIEFINGROOM_TOC_X, usPosY, (UINT16)(BRIEFINGROOM_TOC_X + BRIEFINGROOM_BUTTON_SIZE_X), (UINT16)(usPosY + BRIEFINGROOM_BUTTON_SIZE_Y), MSYS_PRIORITY_HIGH,
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CURSOR_WWW, MSYS_NO_CALLBACK, SelectBriefingRoomLocationButton);
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MSYS_AddRegion(&gSelectedBriefingRoomTocMenuRegion[i]);
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usPosY += BRIEFINGROOM_TOC_GAP_Y;
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}
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*/
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fFirstTimeInBriefingRoom = FALSE;
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RenderBriefingRoom();
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return( TRUE );
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}
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void LaptopInitBriefingRoom()
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{
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}
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void ExitBriefingRoom()
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{
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RemoveBriefingRoomDefaults();
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//DeleteVideoObjectFromIndex(guiContentButtonBriefingRoom);
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DeleteVideoObjectFromIndex(guiRustBriefingRoomLogoAim);
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// remove activation indent symbol
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DeleteVideoObjectFromIndex( guiBRIEFINGROOMACTIVATIONINDENT );
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}
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void HandleBriefingRoom()
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{
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// handle keyboard input for this screen
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GetPlayerKeyBoardInputForBriefingRoomHomePage( );
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// has a new char been added to activation string
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if( fNewCharInActivationBriefingRoomString )
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{
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// display string
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DisplayPlayerActivationBriefingRoomString( );
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}
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// render the cursor
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DisplayActivationBriefingRoomStringCursor( );
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}
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void RenderBriefingRoom()
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{
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UINT16 usWidth=0;
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HVOBJECT hHandle;
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DrawBriefingRoomDefaults();
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DrawBriefingRoomLogoAim();
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// get the video object
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GetVideoObject(&hHandle, guiBRIEFINGROOMACTIVATIONINDENT);
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// blt to sX, sY relative to upper left corner
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BltVideoObject(FRAME_BUFFER, hHandle, 0, LAPTOP_SCREEN_UL_X + 200, LAPTOP_SCREEN_WEB_UL_Y + 260 , VO_BLT_SRCTRANSPARENCY,NULL);
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DisplayBriefingRoomSlogan();
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DisplayBriefingRoomCopyright();
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RenderWWWProgramTitleBar( );
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// render the activation string
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//-------------
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DisplayPlayerActivationBriefingRoomString( );
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//-------------
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InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
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}
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void SelectBriefingRoomLocationButton(MOUSE_REGION * pRegion, INT32 iReason )
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{
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if (iReason & MSYS_CALLBACK_REASON_INIT)
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{
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}
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else if(iReason & MSYS_CALLBACK_REASON_LBUTTON_UP)
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{
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bBriefingRoom = TRUE;
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if(!fFirstTimeInBriefingRoom) guiCurrentLaptopMode = LAPTOP_MODE_BRIEFING_ROOM;
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}
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else if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
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{
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}
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}
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BOOLEAN InitBriefingRoomDefaults()
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{
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VOBJECT_DESC VObjectDesc;
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// load the Rust bacground graphic and add it
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VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
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//FilenameForBPP("LAPTOP\\rustbackground.sti", VObjectDesc.ImageFile);
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FilenameForBPP("BriefingRoom\\background.sti", VObjectDesc.ImageFile);
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CHECKF(AddVideoObject(&VObjectDesc, &guiRustBriefingRoomBackGround));
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return(TRUE);
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}
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BOOLEAN RemoveBriefingRoomDefaults()
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{
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DeleteVideoObjectFromIndex(guiRustBriefingRoomBackGround);
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return(TRUE);
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}
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BOOLEAN DrawBriefingRoomLogoAim()
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{
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HVOBJECT hLogoEncyklopedia;
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GetVideoObject(&hLogoEncyklopedia, guiRustBriefingRoomLogoAim);
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BltVideoObject(FRAME_BUFFER, hLogoEncyklopedia, 0,BRIEFINGROOM_TOC_X, RUSTBACKGROUND_1_Y + 40, VO_BLT_SRCTRANSPARENCY,NULL);
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return(TRUE);
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}
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BOOLEAN DrawBriefingRoomDefaults()
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{
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HVOBJECT hRustBackGroundHandle;
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// Blt the rust background
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GetVideoObject(&hRustBackGroundHandle, guiRustBriefingRoomBackGround);
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BltVideoObject(FRAME_BUFFER, hRustBackGroundHandle, 0,RUSTBACKGROUND_1_X, RUSTBACKGROUND_1_Y, VO_BLT_SRCTRANSPARENCY,NULL);
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return(TRUE);
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}
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BOOLEAN DisplayBriefingRoomSlogan()
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{
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return(TRUE);
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}
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BOOLEAN DisplayBriefingRoomCopyright()
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{
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return(TRUE);
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}
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void DisplayPlayerActivationBriefingRoomString( void )
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{
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HVOBJECT hHandle;
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// this function will grab the string that the player will enter for activation
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// player gone too far, move back
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if(iStringBriefingRoomPos > 64)
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{
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iStringBriefingRoomPos = 64;
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}
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// restore background
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//RenderActivationIndent( 257, 328 );
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// get the video object
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GetVideoObject(&hHandle, guiBRIEFINGROOMACTIVATIONINDENT);
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// blt to sX, sY relative to upper left corner
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BltVideoObject(FRAME_BUFFER, hHandle, 0, LAPTOP_SCREEN_UL_X + 200, LAPTOP_SCREEN_WEB_UL_Y + 260 , VO_BLT_SRCTRANSPARENCY,NULL);
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// setup the font stuff
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SetFont( FONT14ARIAL );
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SetFontForeground( 184 );
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SetFontBackground(FONT_BLACK);
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// reset shadow
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SetFontShadow(DEFAULT_SHADOW);
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mprintf(IMP_PLAYER_ACTIVATION_STRING_X, IMP_PLAYER_ACTIVATION_STRING_Y, pPlayerBriefingRoomActivationString);
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fNewCharInActivationBriefingRoomString = FALSE;
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fReDrawScreenFlag = TRUE;
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return;
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}
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void DisplayActivationBriefingRoomStringCursor( void )
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{
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// this procdure will draw the activation string cursor on the screen at position cursorx cursory
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UINT32 uiDestPitchBYTES;
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static UINT32 uiBaseTime = 0;
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UINT32 uiDeltaTime = 0;
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UINT8 *pDestBuf;
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static UINT32 iCurrentState = 0;
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static BOOLEAN fIncrement = TRUE;
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if(uiBaseTime == 0)
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{
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uiBaseTime = GetJA2Clock();
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}
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// get difference
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uiDeltaTime = GetJA2Clock() - uiBaseTime;
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// if difference is long enough, rotate colors
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if(uiDeltaTime > MIN_GLOW_DELTA)
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{
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if( iCurrentState == 10)
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{
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// start rotating downward
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fIncrement = FALSE;
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}
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if( iCurrentState == 0)
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{
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// rotate colors upward
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fIncrement = TRUE;
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}
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// if increment upward, increment iCurrentState
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if(fIncrement)
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{
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iCurrentState++;
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}
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else
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{
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// else downwards
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iCurrentState--;
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}
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// reset basetime to current clock
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uiBaseTime = GetJA2Clock( );
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}
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pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES );
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SetClippingRegionAndImageWidth( uiDestPitchBYTES, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT );
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// draw line in current state
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LineDraw(TRUE, (UINT16) uiCursorBriefingRoomPosition, CURSOR_Y, (UINT16)uiCursorBriefingRoomPosition, CURSOR_Y + CURSOR_HEIGHT, Get16BPPColor( FROMRGB( BriefingRoomGlowColorsList[ iCurrentState ][ 0 ], BriefingRoomGlowColorsList[ iCurrentState ][ 1 ], BriefingRoomGlowColorsList[ iCurrentState ][ 2 ] ) ),
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pDestBuf );
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// unlock frame buffer
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UnLockVideoSurface( FRAME_BUFFER );
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InvalidateRegion((UINT16) uiCursorBriefingRoomPosition , CURSOR_Y , (UINT16)uiCursorBriefingRoomPosition + 1, CURSOR_Y + CURSOR_HEIGHT + 1);
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return;
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}
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void GetPlayerKeyBoardInputForBriefingRoomHomePage( void )
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{
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InputAtom InputEvent;
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POINT MousePos;
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GetCursorPos(&MousePos);
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ScreenToClient(ghWindow, &MousePos); // In window coords!
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while (DequeueSpecificEvent(&InputEvent, KEY_DOWN|KEY_UP|KEY_REPEAT))
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{
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// HOOK INTO MOUSE HOOKS
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/*
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switch(InputEvent.usEvent)
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{
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case LEFT_BUTTON_DOWN:
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MouseSystemHook(LEFT_BUTTON_DOWN, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
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break;
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case LEFT_BUTTON_UP:
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MouseSystemHook(LEFT_BUTTON_UP, (INT16)MousePos.x, (INT16)MousePos.y ,_LeftButtonDown, _RightButtonDown);
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break;
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case RIGHT_BUTTON_DOWN:
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MouseSystemHook(RIGHT_BUTTON_DOWN, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
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break;
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case RIGHT_BUTTON_UP:
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MouseSystemHook(RIGHT_BUTTON_UP, (INT16)MousePos.x, (INT16)MousePos.y,_LeftButtonDown, _RightButtonDown);
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break;
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}
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*/
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if( !HandleTextInput( &InputEvent ) && (InputEvent.usEvent == KEY_DOWN || InputEvent.usEvent == KEY_REPEAT || InputEvent.usEvent == KEY_UP ) )
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{
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switch( InputEvent.usParam )
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{
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case (( ENTER ) ):
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if(( InputEvent.usEvent == KEY_UP ) )
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{
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// return hit, check to see if current player activation string is a valid one
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ProcessPlayerInputActivationBriefingRoomString( );
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fNewCharInActivationBriefingRoomString = TRUE;
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}
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break;
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case (( ESC )):
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HandleLapTopESCKey(); // WANNE: Fix for proper closing of the IMP laptop page
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LeaveLapTopScreen( );
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break;
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default:
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if(InputEvent.usEvent == KEY_DOWN || InputEvent.usEvent == KEY_REPEAT )
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{
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HandleBriefingRoomTextEvent( InputEvent.usParam );
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}
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break;
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}
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}
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}
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return;
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}
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void HandleBriefingRoomTextEvent( UINT32 uiKey )
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{
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// this function checks to see if a letter or a backspace was pressed, if so, either put char to screen
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// or delete it
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switch( uiKey )
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{
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case ( BACKSPACE ):
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if( iStringBriefingRoomPos >= 0 )
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{
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if( iStringBriefingRoomPos > 0 )
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{
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// decrement iStringBriefingRoomPosition
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iStringBriefingRoomPos-=1;
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}
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// null out char
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pPlayerBriefingRoomActivationString[iStringBriefingRoomPos ] = 0;
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// move back cursor
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uiCursorBriefingRoomPosition = StringPixLength( pPlayerBriefingRoomActivationString, FONT14ARIAL ) + IMP_PLAYER_ACTIVATION_STRING_X;
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|
|
|
|
|
|
// string has been altered, redisplay
|
|
fNewCharInActivationBriefingRoomString = TRUE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
if( uiKey >= 'A' && uiKey <= 'Z' ||
|
|
uiKey >= 'a' && uiKey <= 'z' ||
|
|
uiKey >= '0' && uiKey <= '9' ||
|
|
uiKey == '_' || uiKey == '.' || uiKey ==' ')
|
|
{
|
|
// if the current string position is at max or great, do nothing
|
|
if( iStringBriefingRoomPos >= 8 )
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if(iStringBriefingRoomPos < 0 )
|
|
{
|
|
iStringBriefingRoomPos = 0;
|
|
}
|
|
// valid char, capture and convert to CHAR16
|
|
pPlayerBriefingRoomActivationString[iStringBriefingRoomPos] = ( CHAR16 )uiKey;
|
|
|
|
// null out next char position
|
|
pPlayerBriefingRoomActivationString[iStringBriefingRoomPos + 1] = 0;
|
|
|
|
// move cursor position ahead
|
|
uiCursorBriefingRoomPosition = StringPixLength( pPlayerBriefingRoomActivationString, FONT14ARIAL ) + IMP_PLAYER_ACTIVATION_STRING_X;
|
|
|
|
// increment string position
|
|
iStringBriefingRoomPos +=1;
|
|
|
|
// string has been altered, redisplay
|
|
fNewCharInActivationBriefingRoomString = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
return;
|
|
}
|
|
|
|
void ProcessPlayerInputActivationBriefingRoomString( void )
|
|
{
|
|
// prcess string to see if it matches activation string
|
|
char charPlayerActivationString[32];
|
|
wcstombs(charPlayerActivationString,pPlayerBriefingRoomActivationString,32);
|
|
|
|
if( ( ( wcscmp(pPlayerBriefingRoomActivationString, L"SN5631") == 0 ) || ( wcscmp(pPlayerBriefingRoomActivationString, L"sn5631") == 0 ) ) ) //&&( LaptopSaveInfo.gfNewGameLaptop < 2 ) )
|
|
{
|
|
|
|
//bEncyclopediaLocation = FALSE;
|
|
//bEncyclopediaCharacter = FALSE;
|
|
//bEncyclopediaInventory = FALSE;
|
|
//bEncyclopediaQuests = FALSE;
|
|
//bBriefingRoom = FALSE;
|
|
//bBriefingRoomSpecialMission = TRUE;
|
|
|
|
ResetTemp();
|
|
CopyToTemp (gBriefingRoomData, TRUE, 0 , -1, FALSE );
|
|
|
|
if(!fFirstTimeInBriefingRoom) guiCurrentLaptopMode = LAPTOP_MODE_BRIEFING_ROOM_ENTER;
|
|
|
|
// DoLapTopMessageBox( MSG_BOX_LAPTOP_DEFAULT, AimPopUpText[ AIM_MEMBER_ALREADY_HAVE_MAX_MERCS ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, NULL);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void ResetActivationBriefingRoomStringTextBox(void)
|
|
{
|
|
// Reset activation text box
|
|
for (int i = 0; i < iStringBriefingRoomPos; i++)
|
|
{
|
|
pPlayerBriefingRoomActivationString[i] = 0;
|
|
}
|
|
|
|
iStringBriefingRoomPos = 0;
|
|
|
|
uiCursorBriefingRoomPosition = StringPixLength( pPlayerBriefingRoomActivationString, FONT14ARIAL ) + IMP_PLAYER_ACTIVATION_STRING_X;
|
|
DisplayPlayerActivationBriefingRoomString();
|
|
DisplayActivationBriefingRoomStringCursor();
|
|
}
|