Files
source/Laptop/IMP Minor Trait.h
T
BeatAroundTheBuscherandGitHub ed00830202 Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
2025-08-16 22:01:12 -03:00

47 lines
1.6 KiB
C

#ifndef __IMP_MINOR_TRAIT__H_
#define __IMP_MINOR_TRAIT__H_
#include "types.h"
void EnterIMPMinorTrait( void );
void RenderIMPMinorTrait( void );
void ExitIMPMinorTrait( void );
void HandleIMPMinorTrait( void );
enum
{
// minor traits
IMP_SKILL_TRAITS_NEW_AMBIDEXTROUS,
IMP_SKILL_TRAITS_NEW_MELEE,
IMP_SKILL_TRAITS_NEW_THROWING,
IMP_SKILL_TRAITS_NEW_NIGHT_OPS,
IMP_SKILL_TRAITS_NEW_STEALTHY,
IMP_SKILL_TRAITS_NEW_ATHLETICS,
IMP_SKILL_TRAITS_NEW_BODYBUILDING,
IMP_SKILL_TRAITS_NEW_DEMOLITIONS,
IMP_SKILL_TRAITS_NEW_TEACHING,
IMP_SKILL_TRAITS_NEW_SCOUTING,
IMP_SKILL_TRAITS_NEW_RADIO_OPERATOR, // added by Flugente
IMP_SKILL_TRAITS_NEW_SURVIVAL, // added by Flugente
//////
IMP_SKILL_TRAITS_NEW_MINOR_NONE,
IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS,
};
void AddSelectedMinorTraitsToSkillsList();
INT8 CountNumMinorTraitsSelected( BOOLEAN fIncludeNoneSkill );
UINT8 StrengthRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 DexterityRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 AgilityRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 HealthRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 WisdomRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 LeaderShipRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 MarksmanshipRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 MechanicalRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 MedicalRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 ExplosivesRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
#endif