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source/TacticalAI
Flugente dba9e3eb88 AI update (by sevenfm):
- removed AI_EXTRA_FLANKING option
- LocationToLocationLineOfSightTest allows to check sight with specified height
- IsActionAffordable allows to specify action to check without faking it
- ClosestReachableDisturbance: correctly calculate path to each disturbance, added safety checks, update for noise checks
- CalcMoraleNew: update
- CalcBestShot: allow shooting at empty vehicles, but they have low priority
- allow AI to fire at dying opponents to avoid AI decision problems
- CheckIfShotPossible: allow any soldier with long range weapon to shoot in RED state (if he can hit)
- Flanking update
- WATCH decision update
- removed distance check for HELP decision to allow vanilla behavior, don't help if seen enemy recently or under fire
- suppression fire update
- pick up item decision: check that location is safe

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-26 13:41:54 +00:00
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