Files
source/gamedir-languages/Chinese_Version/Base/TableData/Chinese.DifficultySettings.xml
T
d683cdeb64 Run from gamedir (#686)
* prepare gamedir for running the game

* Stop telling installers to overwrite the vanilla game

The release no longer contains anything that lands on a vanilla file:
its base data lives in Base, so unpacking it over the game directory
and copying the game's Data into the release now amount to the same
installation.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Give the mod's base data its own VFS profile

Its files ship in Base now, so that a vanilla Data directory can be
copied in whole without a single collision. Mount Base right above the
vanilla dirs in every profile stack — the slot where the installer's
overwrites used to end up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Mount Base in the language overlays' VFS configs too

Assembling a release copies a <Language>_Version directory over
gamedir, its own copies of the configs included, so without the same
Base profile every non-English release would mount nothing from Base.

Their libraries move along with the rest of the base data: each
language slf, and the Russian data.slf that shadows the vanilla
Data.slf by name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore a vanilla Data directory dropped into gamedir

Running the game here needs one copied in, and it is an untouched copy
of somebody's retail install — nothing this repository should track.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore only the player profile directory, not every Profiles

The unanchored pattern also swallowed Base/TableData/Profiles, the
mod's soldier profile XMLs, which are tracked and belong in a release.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* move gamedir/Data to gamedir/Base

* move gamedir-languages' Data to Base

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 11:05:15 -03:00

34 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--
uiIndex : 0 - 15
Name : The short name of the difficulty.
ConfirmText : The description of the difficulty.
-->
<DIFFICULTY_SETTINGS>
<DIFFICULTY>
<uiIndex>0</uiIndex>
<Name>Not Used!</Name>
<ConfirmText>Not Used!</ConfirmText>
</DIFFICULTY>
<DIFFICULTY>
<uiIndex>1</uiIndex>
<Name>新手</Name>
<ConfirmText>您选择了“新手“难度。该难度适合初次接触铁血联盟游戏的玩家、初次接触战略游戏的玩家、以及希望减少战斗次数的玩家。您的选择在游戏中全程生效,请慎重选择。您确定要在"新手"难度下进行游戏吗?
</ConfirmText>
</DIFFICULTY>
<DIFFICULTY>
<uiIndex>2</uiIndex>
<Name>老兵</Name>
<ConfirmText>您选择了"老兵"难度。该难度适合熟悉铁血联盟游戏或同类游戏的玩家。您的选择在游戏中全程生效,请慎重选择。您确定要在"老兵"难度下进行游戏吗?</ConfirmText>
</DIFFICULTY>
<DIFFICULTY>
<uiIndex>3</uiIndex>
<Name>专家</Name>
<ConfirmText>您选择了"专家"难度。我们严正警告您,这很危险,当您被装进尸袋运回来时,不要来向我们抱怨。您的选择在游戏中全程生效,请慎重选择。您确定要在"专家"难度下进行游戏吗?</ConfirmText>
</DIFFICULTY>
<DIFFICULTY>
<uiIndex>4</uiIndex>
<Name>疯狂</Name>
<ConfirmText>您选择了“疯狂”难度。警告:当您被散装运回时,不要来向我们抱怨......女王陛下会非常“乐意”狠狠地捅爆您的菊花。您的选择在游戏中全程生效,请慎重选择。您确定要在“疯狂”难度下进行游戏吗?</ConfirmText>
</DIFFICULTY>
</DIFFICULTY_SETTINGS>