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* prepare gamedir for running the game * Stop telling installers to overwrite the vanilla game The release no longer contains anything that lands on a vanilla file: its base data lives in Base, so unpacking it over the game directory and copying the game's Data into the release now amount to the same installation. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Give the mod's base data its own VFS profile Its files ship in Base now, so that a vanilla Data directory can be copied in whole without a single collision. Mount Base right above the vanilla dirs in every profile stack — the slot where the installer's overwrites used to end up. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Mount Base in the language overlays' VFS configs too Assembling a release copies a <Language>_Version directory over gamedir, its own copies of the configs included, so without the same Base profile every non-English release would mount nothing from Base. Their libraries move along with the rest of the base data: each language slf, and the Russian data.slf that shadows the vanilla Data.slf by name. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore a vanilla Data directory dropped into gamedir Running the game here needs one copied in, and it is an untouched copy of somebody's retail install — nothing this repository should track. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore only the player profile directory, not every Profiles The unanchored pattern also swallowed Base/TableData/Profiles, the mod's soldier profile XMLs, which are tracked and belong in a release. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * move gamedir/Data to gamedir/Base * move gamedir-languages' Data to Base --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
41 lines
1.0 KiB
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41 lines
1.0 KiB
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<uiIndex>0</uiIndex>
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<szText>Hé, qui m'a touché(e) ?</szText>
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<uiIndex>1</uiIndex>
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<szText>Hé, ta maman ne t'a pas acheté(e) tes propres jouets ?</szText>
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<uiIndex>2</uiIndex>
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<szText>Merde, quelle rapidité !</szText>
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<szTextCensored>Mince, quelle rapidité !</szTextCensored>
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</TAUNT>
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<uiIndex>3</uiIndex>
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<szText>Le vol est puni de mort !</szText>
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<uiIndex>4</uiIndex>
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<szText>Eh ! C'est à moi !</szText>
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<uiIndex>5</uiIndex>
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<szText>Achète-toi tes propres affaires, sale pingre !</szText>
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</TAUNT>
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<uiIndex>6</uiIndex>
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<szText>Bof... Garde ça, c'est de la camelote de toute façon !</szText>
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<uiIndex>7</uiIndex>
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<szText>Je vais te couper les mains !</szText>
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<uiIndex>8</uiIndex>
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<szText>Je vais te montrer comment on traite les voleurs ici !</szText>
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