Files
source/gamedir/Base/TableData/EnemyTaunts/EnemyTaunts_Fire_Launcher.xml
T
d683cdeb64 Run from gamedir (#686)
* prepare gamedir for running the game

* Stop telling installers to overwrite the vanilla game

The release no longer contains anything that lands on a vanilla file:
its base data lives in Base, so unpacking it over the game directory
and copying the game's Data into the release now amount to the same
installation.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Give the mod's base data its own VFS profile

Its files ship in Base now, so that a vanilla Data directory can be
copied in whole without a single collision. Mount Base right above the
vanilla dirs in every profile stack — the slot where the installer's
overwrites used to end up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Mount Base in the language overlays' VFS configs too

Assembling a release copies a <Language>_Version directory over
gamedir, its own copies of the configs included, so without the same
Base profile every non-English release would mount nothing from Base.

Their libraries move along with the rest of the base data: each
language slf, and the Russian data.slf that shadows the vanilla
Data.slf by name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore a vanilla Data directory dropped into gamedir

Running the game here needs one copied in, and it is an untouched copy
of somebody's retail install — nothing this repository should track.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore only the player profile directory, not every Profiles

The unanchored pattern also swallowed Base/TableData/Profiles, the
mod's soldier profile XMLs, which are tracked and belong in a release.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* move gamedir/Data to gamedir/Base

* move gamedir-languages' Data to Base

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 11:05:15 -03:00

176 lines
4.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TAUNTS>
<TAUNT>
<uiIndex>0</uiIndex>
<szText>Say hello to my lil' friend!</szText>
<fire_launcher>1</fire_launcher>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>1</uiIndex>
<szText>Barbecue time!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>2</uiIndex>
<szText>Suck it down!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>3</uiIndex>
<szText>Bam!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>4</uiIndex>
<szText>Kaboom!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>5</uiIndex>
<szText>Dodge this!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>6</uiIndex>
<szText>I like it!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>7</uiIndex>
<szText>Hahaha!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>8</uiIndex>
<szText>Die in fire, bitch!</szText>
<fire_launcher>1</fire_launcher>
<aggressive>1</aggressive>
<target_female>1</target_female>
</TAUNT>
<TAUNT>
<uiIndex>9</uiIndex>
<szText>Die in fire, son of a bitch!</szText>
<fire_launcher>1</fire_launcher>
<aggressive>1</aggressive>
<target_male>1</target_male>
</TAUNT>
<TAUNT>
<uiIndex>10</uiIndex>
<szText>Say your prayers!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>11</uiIndex>
<szText>Hell yeah!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>12</uiIndex>
<szText>There's no kill like overkill!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>13</uiIndex>
<szText>My gun's bigger than yours!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>14</uiIndex>
<szText>I got a present for ya!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>15</uiIndex>
<szText>Watch and learn.</szText>
<fire_launcher>1</fire_launcher>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>16</uiIndex>
<szText>Special delivery!</szText>
<fire_launcher>1</fire_launcher>
</TAUNT>
<TAUNT>
<uiIndex>17</uiIndex>
<szText>You should see your face now!</szText>
<fire_launcher>1</fire_launcher>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>18</uiIndex>
<szText>Didn't see THAT coming, huh?</szText>
<fire_launcher>1</fire_launcher>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>19</uiIndex>
<szText>Checkmate!</szText>
<fire_launcher>1</fire_launcher>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>20</uiIndex>
<szText>I always wanted to do this.</szText>
<fire_launcher>1</fire_launcher>
<defensive>1</defensive>
</TAUNT>
<TAUNT>
<uiIndex>21</uiIndex>
<szText>Peace through power!</szText>
<fire_launcher>1</fire_launcher>
<defensive>1</defensive>
</TAUNT>
<TAUNT>
<uiIndex>22</uiIndex>
<szText>This job ain't that bad.</szText>
<fire_launcher>1</fire_launcher>
<defensive>1</defensive>
</TAUNT>
<TAUNT>
<uiIndex>23</uiIndex>
<szText>Now I remember why I joined the army!</szText>
<fire_launcher>1</fire_launcher>
<regular>1</regular>
<defensive>1</defensive>
</TAUNT>
<TAUNT>
<uiIndex>24</uiIndex>
<szText>Ooh, somebody stop me!</szText>
<fire_launcher>1</fire_launcher>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>25</uiIndex>
<szText>You're welcome!</szText>
<fire_launcher>1</fire_launcher>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>26</uiIndex>
<szText>There goes the neighborhood!</szText>
<fire_launcher>1</fire_launcher>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>27</uiIndex>
<szText>Denied!</szText>
<fire_launcher>1</fire_launcher>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>28</uiIndex>
<szText>Hold my beer and watch this!</szText>
<brave>1</brave>
<fire_launcher>1</fire_launcher>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>29</uiIndex>
<szText>If I had a dick, this is when I would tell you to suck it!</szText>
<fire_launcher>1</fire_launcher>
<aggressive>1</aggressive>
<female>1</female>
<target_male>1</target_male>
</TAUNT>
</TAUNTS>