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* prepare gamedir for running the game * Stop telling installers to overwrite the vanilla game The release no longer contains anything that lands on a vanilla file: its base data lives in Base, so unpacking it over the game directory and copying the game's Data into the release now amount to the same installation. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Give the mod's base data its own VFS profile Its files ship in Base now, so that a vanilla Data directory can be copied in whole without a single collision. Mount Base right above the vanilla dirs in every profile stack — the slot where the installer's overwrites used to end up. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Mount Base in the language overlays' VFS configs too Assembling a release copies a <Language>_Version directory over gamedir, its own copies of the configs included, so without the same Base profile every non-English release would mount nothing from Base. Their libraries move along with the rest of the base data: each language slf, and the Russian data.slf that shadows the vanilla Data.slf by name. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore a vanilla Data directory dropped into gamedir Running the game here needs one copied in, and it is an untouched copy of somebody's retail install — nothing this repository should track. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore only the player profile directory, not every Profiles The unanchored pattern also swallowed Base/TableData/Profiles, the mod's soldier profile XMLs, which are tracked and belong in a release. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * move gamedir/Data to gamedir/Base * move gamedir-languages' Data to Base --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
137 lines
3.6 KiB
XML
137 lines
3.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<TAUNTS>
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<TAUNT>
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<uiIndex>0</uiIndex>
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<szText>Does it hurt to be dead?</szText>
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<hit>1</hit>
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<target_zombie>1</target_zombie>
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</TAUNT>
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<TAUNT>
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<uiIndex>1</uiIndex>
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<szText>Bingo!</szText>
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<hit>1</hit>
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</TAUNT>
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<TAUNT>
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<uiIndex>2</uiIndex>
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<szText>Excellence is not a skill. It's an attitude.</szText>
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<hit>1</hit>
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<brave>1</brave>
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</TAUNT>
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<TAUNT>
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<uiIndex>3</uiIndex>
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<szText>Poor thing! He's bleeding.. Hold on, I'll find you a tampon.</szText>
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<hit>1</hit>
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<cunning>1</cunning>
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<female>1</female>
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<target_male>1</target_male>
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<target_health>50</target_health>
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</TAUNT>
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<TAUNT>
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<uiIndex>4</uiIndex>
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<szText>How's karma tasting? Not so good?</szText>
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<hit>1</hit>
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<militia>1</militia>
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<defensive>1</defensive>
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</TAUNT>
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<TAUNT>
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<uiIndex>5</uiIndex>
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<szText>The doctor is in!</szText>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>6</uiIndex>
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<szText>Operation successful!</szText>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>7</uiIndex>
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<szText>You taste like chicken!</szText>
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<hit_blade>1</hit_blade>
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<aggressive>1</aggressive>
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</TAUNT>
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<TAUNT>
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<uiIndex>8</uiIndex>
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<szText>You know what would be nice right now? Fava beans and a glass of chianti!</szText>
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<hit_blade>1</hit_blade>
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<aggressive>1</aggressive>
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</TAUNT>
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<TAUNT>
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<uiIndex>9</uiIndex>
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<szText>Chop chop chop!</szText>
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<aggressive>1</aggressive>
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<attack_blade>1</attack_blade>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>10</uiIndex>
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<szText>Fresh meat!</szText>
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<aggressive>1</aggressive>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>11</uiIndex>
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<szText>I'll drink your blood!</szText>
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<aggressive>1</aggressive>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>12</uiIndex>
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<szText>Don't worry, it's disinfected!</szText>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>13</uiIndex>
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<szText>Mmmmmincemeat!</szText>
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<aggressive>1</aggressive>
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<hit_blade>1</hit_blade>
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</TAUNT>
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<TAUNT>
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<uiIndex>14</uiIndex>
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<szText>Bullseye!</szText>
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<hit_gunfire>1</hit_gunfire>
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<hit_throwing_knife>1</hit_throwing_knife>
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<cunning>1</cunning>
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<brave>1</brave>
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</TAUNT>
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<TAUNT>
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<uiIndex>15</uiIndex>
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<szText>Watch out, the lightning may strike... Oh, it just did!</szText>
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<brave>1</brave>
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<hit_gunfire>1</hit_gunfire>
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</TAUNT>
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<TAUNT>
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<uiIndex>16</uiIndex>
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<szText>I see you... and now I can see through you!</szText>
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<hit_gunfire>1</hit_gunfire>
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</TAUNT>
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<TAUNT>
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<uiIndex>17</uiIndex>
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<szText>Normally I wouldn't hit a woman... Oh, who am I kidding!</szText>
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<attack_hth>1</attack_hth>
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<hit_hth>1</hit_hth>
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<brave>1</brave>
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<male>1</male>
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<target_female>1</target_female>
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</TAUNT>
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<TAUNT>
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<uiIndex>18</uiIndex>
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<szText>See? Girls can fight too!</szText>
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<hit_hth>1</hit_hth>
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<female>1</female>
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<target_male>1</target_male>
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</TAUNT>
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<TAUNT>
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<uiIndex>19</uiIndex>
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<szText>Girl power!</szText>
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<hit_hth>1</hit_hth>
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<female>1</female>
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<target_male>1</target_male>
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</TAUNT>
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<TAUNT>
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<uiIndex>20</uiIndex>
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<szText>I now pronounce you... man and bullet.</szText>
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<hit_gunfire>1</hit_gunfire>
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<cunning>1</cunning>
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<target_male>1</target_male>
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</TAUNT>
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</TAUNTS> |