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* prepare gamedir for running the game * Stop telling installers to overwrite the vanilla game The release no longer contains anything that lands on a vanilla file: its base data lives in Base, so unpacking it over the game directory and copying the game's Data into the release now amount to the same installation. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Give the mod's base data its own VFS profile Its files ship in Base now, so that a vanilla Data directory can be copied in whole without a single collision. Mount Base right above the vanilla dirs in every profile stack — the slot where the installer's overwrites used to end up. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Mount Base in the language overlays' VFS configs too Assembling a release copies a <Language>_Version directory over gamedir, its own copies of the configs included, so without the same Base profile every non-English release would mount nothing from Base. Their libraries move along with the rest of the base data: each language slf, and the Russian data.slf that shadows the vanilla Data.slf by name. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore a vanilla Data directory dropped into gamedir Running the game here needs one copied in, and it is an untouched copy of somebody's retail install — nothing this repository should track. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore only the player profile directory, not every Profiles The unanchored pattern also swallowed Base/TableData/Profiles, the mod's soldier profile XMLs, which are tracked and belong in a release. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * move gamedir/Data to gamedir/Base * move gamedir-languages' Data to Base --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
131 lines
3.4 KiB
XML
131 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<TAUNTS>
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<TAUNT>
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<uiIndex>0</uiIndex>
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<szText>Fantastic.</szText>
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<noticed_unseen>1</noticed_unseen>
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<cunning>1</cunning>
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</TAUNT>
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<TAUNT>
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<uiIndex>1</uiIndex>
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<szText>'Surely they wouldn't dare to attack you.' Riiight.</szText>
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<noticed_unseen>1</noticed_unseen>
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<cunning>1</cunning>
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</TAUNT>
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<TAUNT>
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<uiIndex>2</uiIndex>
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<szText>Everybody stay calm, and we will make it through.</szText>
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<noticed_unseen>1</noticed_unseen>
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<defensive>1</defensive>
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</TAUNT>
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<TAUNT>
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<uiIndex>3</uiIndex>
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<szText>Da'ffff...!</szText>
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<noticed_unseen>1</noticed_unseen>
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</TAUNT>
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<TAUNT>
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<uiIndex>4</uiIndex>
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<szText>Big mistake!</szText>
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<noticed_unseen>1</noticed_unseen>
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</TAUNT>
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<TAUNT>
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<uiIndex>5</uiIndex>
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<szText>Holy crap!</szText>
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<noticed_unseen>1</noticed_unseen>
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</TAUNT>
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<TAUNT>
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<uiIndex>6</uiIndex>
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<szText>Enemy!</szText>
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<noticed_unseen>1</noticed_unseen>
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<say_hi>1</say_hi>
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</TAUNT>
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<TAUNT>
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<uiIndex>7</uiIndex>
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<szText>Enemy!!!</szText>
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<noticed_unseen>1</noticed_unseen>
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<say_hi>1</say_hi>
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</TAUNT>
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<TAUNT>
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<uiIndex>8</uiIndex>
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<szText>There is one!</szText>
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<noticed_unseen>1</noticed_unseen>
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<say_hi>1</say_hi>
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</TAUNT>
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<TAUNT>
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<uiIndex>9</uiIndex>
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<szText>Intruders!</szText>
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<noticed_unseen>1</noticed_unseen>
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</TAUNT>
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<TAUNT>
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<uiIndex>10</uiIndex>
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<szText>Holy shit!</szText>
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<noticed_unseen>1</noticed_unseen>
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</TAUNT>
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<TAUNT>
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<uiIndex>11</uiIndex>
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<szText>I spy with my little eye!</szText>
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<noticed_unseen>1</noticed_unseen>
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<inform_about>1</inform_about>
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<cunning>1</cunning>
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</TAUNT>
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<TAUNT>
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<uiIndex>12</uiIndex>
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<szText>I have a sighting!</szText>
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<noticed_unseen>1</noticed_unseen>
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<inform_about>1</inform_about>
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</TAUNT>
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<TAUNT>
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<uiIndex>13</uiIndex>
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<szText>Enemy forces!</szText>
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<noticed_unseen>1</noticed_unseen>
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</TAUNT>
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<TAUNT>
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<uiIndex>14</uiIndex>
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<szText>Enemy detected!</szText>
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<noticed_unseen>1</noticed_unseen>
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<say_hi>1</say_hi>
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<alert>1</alert>
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</TAUNT>
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<TAUNT>
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<uiIndex>15</uiIndex>
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<szText>Enemy over here!</szText>
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<noticed_unseen>1</noticed_unseen>
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<inform_about>1</inform_about>
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<alert>1</alert>
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</TAUNT>
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<TAUNT>
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<uiIndex>16</uiIndex>
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<szText>Holy shit! Kill it before it breeds!</szText>
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<say_hi>1</say_hi>
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<target_appearance>1</target_appearance>
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</TAUNT>
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<TAUNT>
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<uiIndex>17</uiIndex>
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<szText>No offense lady, but I wouldn't touch you with a stick!</szText>
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<say_hi>1</say_hi>
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<male>1</male>
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<defensive>1</defensive>
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<target_female>1</target_female>
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<target_appearance>1</target_appearance>
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</TAUNT>
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<TAUNT>
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<uiIndex>18</uiIndex>
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<szText>Look who's come to the picnic!</szText>
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<say_hi>1</say_hi>
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<noticed_unseen>1</noticed_unseen>
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<cunning>1</cunning>
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</TAUNT>
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<TAUNT>
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<uiIndex>19</uiIndex>
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<szText>You've got to be crazy to come here!</szText>
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<elite>1</elite>
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<noticed_unseen>1</noticed_unseen>
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<say_hi>1</say_hi>
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</TAUNT>
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<TAUNT>
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<uiIndex>20</uiIndex>
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<szText>Over here, you morons! </szText>
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<inform_about>1</inform_about>
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<brave>1</brave>
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</TAUNT>
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</TAUNTS> |