Files
source/gamedir/Base/TableData/EnemyTaunts/EnemyTaunts_Throw.xml
T
d683cdeb64 Run from gamedir (#686)
* prepare gamedir for running the game

* Stop telling installers to overwrite the vanilla game

The release no longer contains anything that lands on a vanilla file:
its base data lives in Base, so unpacking it over the game directory
and copying the game's Data into the release now amount to the same
installation.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Give the mod's base data its own VFS profile

Its files ship in Base now, so that a vanilla Data directory can be
copied in whole without a single collision. Mount Base right above the
vanilla dirs in every profile stack — the slot where the installer's
overwrites used to end up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Mount Base in the language overlays' VFS configs too

Assembling a release copies a <Language>_Version directory over
gamedir, its own copies of the configs included, so without the same
Base profile every non-English release would mount nothing from Base.

Their libraries move along with the rest of the base data: each
language slf, and the Russian data.slf that shadows the vanilla
Data.slf by name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore a vanilla Data directory dropped into gamedir

Running the game here needs one copied in, and it is an untouched copy
of somebody's retail install — nothing this repository should track.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore only the player profile directory, not every Profiles

The unanchored pattern also swallowed Base/TableData/Profiles, the
mod's soldier profile XMLs, which are tracked and belong in a release.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* move gamedir/Data to gamedir/Base

* move gamedir-languages' Data to Base

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 11:05:15 -03:00

179 lines
4.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TAUNTS>
<TAUNT>
<uiIndex>0</uiIndex>
<szText>Catch!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>1</uiIndex>
<szText>Here ya go!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>2</uiIndex>
<szText>Pop goes the weasel.</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>3</uiIndex>
<szText>This one's for you.</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>4</uiIndex>
<szText>Muahaha!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<aggressive>1</aggressive>
</TAUNT>
<TAUNT>
<uiIndex>5</uiIndex>
<szText>Catch this, swine!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<aggressive>1</aggressive>
</TAUNT>
<TAUNT>
<uiIndex>6</uiIndex>
<szText>Snack on that!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>7</uiIndex>
<szText>How 'bout some acupuncture?</szText>
<throw_knife>1</throw_knife>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>8</uiIndex>
<szText>Here's a token of my gratitude!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>9</uiIndex>
<szText>Do you like shiny things?</szText>
<throw_knife>1</throw_knife>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>10</uiIndex>
<szText>Here, keep it!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>11</uiIndex>
<szText>No returns!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>12</uiIndex>
<szText>Have more where it came from!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>13</uiIndex>
<szText>Jerk on this, you cocky shit licker!</szText>
<szTextCensored>Jerk on this, you cocky bastard!</szTextCensored>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<aggressive>1</aggressive>
</TAUNT>
<TAUNT>
<uiIndex>14</uiIndex>
<szText>Take this, you maggot!</szText>
<attack>1</attack>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>15</uiIndex>
<szText>It's Christmas! And you've been VERY naughty!</szText>
<throw_grenade>1</throw_grenade>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>16</uiIndex>
<szText>Choke on this!</szText>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>17</uiIndex>
<szText>Incoming!</szText>
<throw_grenade>1</throw_grenade>
<defensive>1</defensive>
</TAUNT>
<TAUNT>
<uiIndex>18</uiIndex>
<szText>Take cover!</szText>
<throw_grenade>1</throw_grenade>
<defensive>1</defensive>
</TAUNT>
<TAUNT>
<uiIndex>19</uiIndex>
<szText>Grenade!</szText>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>20</uiIndex>
<szText>Fire in the hole!</szText>
<throw_grenade>1</throw_grenade>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>21</uiIndex>
<szText>Somebody's gonna get hurt. It ain't gonna be me!</szText>
<throw_grenade>1</throw_grenade>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>22</uiIndex>
<szText>Your life is over, asshole!</szText>
<throw_grenade>1</throw_grenade>
</TAUNT>
<TAUNT>
<uiIndex>23</uiIndex>
<szText>Shit, for a moment I thought I threw a pin...</szText>
<throw_grenade>1</throw_grenade>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>24</uiIndex>
<szText>Someone hold my beer and watch this!</szText>
<throw_grenade>1</throw_grenade>
<brave>1</brave>
</TAUNT>
<TAUNT>
<uiIndex>25</uiIndex>
<szText>Special offer! Two for the price of one!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>26</uiIndex>
<szText>Special delivery!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<cunning>1</cunning>
</TAUNT>
<TAUNT>
<uiIndex>27</uiIndex>
<szText>Here's a free sample of our products, sir!</szText>
<throw_knife>1</throw_knife>
<throw_grenade>1</throw_grenade>
<cunning>1</cunning>
</TAUNT>
</TAUNTS>