Files
source/Intro.h
T

26 lines
493 B
C

#ifndef _INTRO__C_
#define _INTRO__C_
UINT32 IntroScreenShutdown( void );
UINT32 IntroScreenHandle( void );
UINT32 IntroScreenInit( void );
//enums used for when the intro screen can come up, used with 'gbIntroScreenMode'
enum
{
INTRO_BEGINING, //set when viewing the intro at the begining of the game
INTRO_ENDING, //set when viewing the end game video.
INTRO_SPLASH,
};
extern UINT32 guiSmackerSurface;
void SetIntroType( INT8 bIntroType );
#endif