Files
source/GameVersion.h
T

35 lines
513 B
C

#ifndef _GAME_VERSION_H_
#define _GAME_VERSION_H_
#ifdef __cplusplus
extern "C" {
#endif
//
// Keeps track of the game version
//
extern INT16 zVersionLabel[16];
extern INT8 czVersionNumber[16];
extern INT16 zTrackingNumber[16];
//#define RUSSIANGOLD
//
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
//
const extern UINT32 guiSavedGameVersion;
#ifdef __cplusplus
}
#endif
#endif