mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2683 lines
59 KiB
Plaintext
2683 lines
59 KiB
Plaintext
# Microsoft Developer Studio Generated Dependency File, included by Standard Gaming Platform.mak
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".\Button Sound Control.cpp" : \
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"..\builddefines.h"\
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"..\fade screen.h"\
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"..\gameloop.h"\
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"..\GameSettings.h"\
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"..\jascreens.h"\
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"..\Language Defines.h"\
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|
"..\Laptop\email.h"\
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"..\Laptop\files.h"\
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|
"..\local.h"\
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|
"..\screenids.h"\
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|
"..\SCREENS.H"\
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"..\Sys Globals.h"\
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"..\Tactical\animation cache.h"\
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"..\Tactical\Handle Items.h"\
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"..\Tactical\Item Types.h"\
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|
"..\Tactical\Items.h"\
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"..\Tactical\overhead types.h"\
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"..\Tactical\Soldier Control.h"\
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|
"..\Tactical\World Items.h"\
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|
"..\TileEngine\Isometric Utils.h"\
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|
"..\TileEngine\render dirty.h"\
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"..\TileEngine\renderworld.h"\
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|
"..\TileEngine\Structure Internals.h"\
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"..\TileEngine\structure.h"\
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"..\TileEngine\TileDat.h"\
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"..\TileEngine\tiledef.h"\
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"..\TileEngine\worlddef.h"\
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"..\Utils\Font Control.h"\
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|
"..\Utils\Sound Control.h"\
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|
"..\Utils\Timer Control.h"\
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"..\Utils\utilities.h"\
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"..\utils\wordwrap.h"\
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|
".\button sound control.h"\
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|
".\Button System.h"\
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|
".\container.h"\
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|
".\Cursor Control.h"\
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|
".\DbMan.h"\
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|
".\ddraw.h"\
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|
".\Debug.h"\
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|
".\DirectDraw Calls.h"\
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|
".\DirectX Common.h"\
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|
".\english.h"\
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".\FileMan.h"\
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|
".\font.h"\
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|
".\himage.h"\
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|
".\imgfmt.h"\
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|
".\impTGA.h"\
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|
".\Input.h"\
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|
".\Install.h"\
|
|
".\ja2 libs.h"\
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|
".\JA2 SGP ALL.H"\
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|
".\LibraryDataBase.h"\
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|
".\line.h"\
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|
".\MemMan.h"\
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|
".\mousesystem.h"\
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|
".\mousesystem_macros.h"\
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|
".\mss.h"\
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|
".\Mutex Manager.h"\
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|
".\pcx.h"\
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|
".\random.h"\
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|
".\RegInst.h"\
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|
".\sgp.h"\
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|
".\shading.h"\
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|
".\soundman.h"\
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|
".\STCI.h"\
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".\timer.h"\
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".\TopicIDs.h"\
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".\TopicOps.h"\
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".\Types.h"\
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".\Video.h"\
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".\video_private.h"\
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".\vobject.h"\
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".\vobject_blitters.h"\
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".\vobject_private.h"\
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".\vsurface.h"\
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".\vsurface_private.h"\
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".\WCheck.h"\
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".\WizShare.h"\
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"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
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".\Button System.cpp" : \
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"..\builddefines.h"\
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"..\fade screen.h"\
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"..\gameloop.h"\
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"..\GameSettings.h"\
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"..\jascreens.h"\
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"..\Language Defines.h"\
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|
"..\Laptop\email.h"\
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|
"..\Laptop\files.h"\
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|
"..\local.h"\
|
|
"..\screenids.h"\
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|
"..\SCREENS.H"\
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"..\Sys Globals.h"\
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"..\Tactical\animation cache.h"\
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|
"..\Tactical\Handle Items.h"\
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|
"..\Tactical\Item Types.h"\
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|
"..\Tactical\Items.h"\
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|
"..\Tactical\overhead types.h"\
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|
"..\Tactical\Soldier Control.h"\
|
|
"..\Tactical\World Items.h"\
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|
"..\TileEngine\Isometric Utils.h"\
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"..\TileEngine\render dirty.h"\
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"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\Structure Internals.h"\
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"..\TileEngine\structure.h"\
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"..\TileEngine\TileDat.h"\
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"..\TileEngine\tiledef.h"\
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"..\TileEngine\worlddef.h"\
|
|
"..\Utils\Font Control.h"\
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|
"..\Utils\Sound Control.h"\
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"..\Utils\Timer Control.h"\
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"..\Utils\utilities.h"\
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"..\utils\wordwrap.h"\
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".\button sound control.h"\
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".\Button System.h"\
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".\container.h"\
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".\Cursor Control.h"\
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|
".\DbMan.h"\
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|
".\ddraw.h"\
|
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".\Debug.h"\
|
|
".\DirectDraw Calls.h"\
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|
".\DirectX Common.h"\
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|
".\english.h"\
|
|
".\FileMan.h"\
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|
".\font.h"\
|
|
".\himage.h"\
|
|
".\imgfmt.h"\
|
|
".\impTGA.h"\
|
|
".\Input.h"\
|
|
".\Install.h"\
|
|
".\ja2 libs.h"\
|
|
".\JA2 SGP ALL.H"\
|
|
".\LibraryDataBase.h"\
|
|
".\line.h"\
|
|
".\MemMan.h"\
|
|
".\mousesystem.h"\
|
|
".\mousesystem_macros.h"\
|
|
".\mss.h"\
|
|
".\Mutex Manager.h"\
|
|
".\pcx.h"\
|
|
".\random.h"\
|
|
".\RegInst.h"\
|
|
".\sgp.h"\
|
|
".\shading.h"\
|
|
".\soundman.h"\
|
|
".\STCI.h"\
|
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".\timer.h"\
|
|
".\TopicIDs.h"\
|
|
".\TopicOps.h"\
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".\Types.h"\
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|
".\Video.h"\
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".\video_private.h"\
|
|
".\vobject.h"\
|
|
".\vobject_blitters.h"\
|
|
".\vobject_private.h"\
|
|
".\vsurface.h"\
|
|
".\vsurface_private.h"\
|
|
".\WCheck.h"\
|
|
".\WizShare.h"\
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"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
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".\Container.cpp" : \
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"..\builddefines.h"\
|
|
"..\fade screen.h"\
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"..\gameloop.h"\
|
|
"..\GameSettings.h"\
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"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\local.h"\
|
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"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\Sys Globals.h"\
|
|
"..\Tactical\animation cache.h"\
|
|
"..\Tactical\Handle Items.h"\
|
|
"..\Tactical\Item Types.h"\
|
|
"..\Tactical\Items.h"\
|
|
"..\Tactical\overhead types.h"\
|
|
"..\Tactical\Soldier Control.h"\
|
|
"..\Tactical\World Items.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
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"..\Utils\Font Control.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\button sound control.h"\
|
|
".\Button System.h"\
|
|
".\container.h"\
|
|
".\Cursor Control.h"\
|
|
".\DbMan.h"\
|
|
".\ddraw.h"\
|
|
".\Debug.h"\
|
|
".\DirectDraw Calls.h"\
|
|
".\DirectX Common.h"\
|
|
".\english.h"\
|
|
".\FileMan.h"\
|
|
".\font.h"\
|
|
".\himage.h"\
|
|
".\imgfmt.h"\
|
|
".\impTGA.h"\
|
|
".\Input.h"\
|
|
".\Install.h"\
|
|
".\ja2 libs.h"\
|
|
".\JA2 SGP ALL.H"\
|
|
".\LibraryDataBase.h"\
|
|
".\line.h"\
|
|
".\MemMan.h"\
|
|
".\mousesystem.h"\
|
|
".\mousesystem_macros.h"\
|
|
".\mss.h"\
|
|
".\Mutex Manager.h"\
|
|
".\pcx.h"\
|
|
".\random.h"\
|
|
".\RegInst.h"\
|
|
".\sgp.h"\
|
|
".\shading.h"\
|
|
".\soundman.h"\
|
|
".\STCI.h"\
|
|
".\timer.h"\
|
|
".\TopicIDs.h"\
|
|
".\TopicOps.h"\
|
|
".\Types.h"\
|
|
".\Video.h"\
|
|
".\video_private.h"\
|
|
".\vobject.h"\
|
|
".\vobject_blitters.h"\
|
|
".\vobject_private.h"\
|
|
".\vsurface.h"\
|
|
".\vsurface_private.h"\
|
|
".\WCheck.h"\
|
|
".\WizShare.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Cursor Control.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\GameSettings.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\local.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\Sys Globals.h"\
|
|
"..\Tactical\animation cache.h"\
|
|
"..\Tactical\Handle Items.h"\
|
|
"..\Tactical\Item Types.h"\
|
|
"..\Tactical\Items.h"\
|
|
"..\Tactical\overhead types.h"\
|
|
"..\Tactical\Soldier Control.h"\
|
|
"..\Tactical\World Items.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\button sound control.h"\
|
|
".\Button System.h"\
|
|
".\container.h"\
|
|
".\Cursor Control.h"\
|
|
".\DbMan.h"\
|
|
".\ddraw.h"\
|
|
".\Debug.h"\
|
|
".\DirectDraw Calls.h"\
|
|
".\DirectX Common.h"\
|
|
".\english.h"\
|
|
".\FileMan.h"\
|
|
".\font.h"\
|
|
".\himage.h"\
|
|
".\imgfmt.h"\
|
|
".\impTGA.h"\
|
|
".\Input.h"\
|
|
".\Install.h"\
|
|
".\ja2 libs.h"\
|
|
".\JA2 SGP ALL.H"\
|
|
".\LibraryDataBase.h"\
|
|
".\line.h"\
|
|
".\MemMan.h"\
|
|
".\mousesystem.h"\
|
|
".\mousesystem_macros.h"\
|
|
".\mss.h"\
|
|
".\Mutex Manager.h"\
|
|
".\pcx.h"\
|
|
".\random.h"\
|
|
".\RegInst.h"\
|
|
".\sgp.h"\
|
|
".\shading.h"\
|
|
".\soundman.h"\
|
|
".\STCI.h"\
|
|
".\timer.h"\
|
|
".\TopicIDs.h"\
|
|
".\TopicOps.h"\
|
|
".\Types.h"\
|
|
".\Video.h"\
|
|
".\video_private.h"\
|
|
".\vobject.h"\
|
|
".\vobject_blitters.h"\
|
|
".\vobject_private.h"\
|
|
".\vsurface.h"\
|
|
".\vsurface_private.h"\
|
|
".\WCheck.h"\
|
|
".\WizShare.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\DbMan.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\GameSettings.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\local.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\Sys Globals.h"\
|
|
"..\Tactical\animation cache.h"\
|
|
"..\Tactical\Handle Items.h"\
|
|
"..\Tactical\Item Types.h"\
|
|
"..\Tactical\Items.h"\
|
|
"..\Tactical\overhead types.h"\
|
|
"..\Tactical\Soldier Control.h"\
|
|
"..\Tactical\World Items.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\button sound control.h"\
|
|
".\Button System.h"\
|
|
".\container.h"\
|
|
".\Cursor Control.h"\
|
|
".\DbMan.h"\
|
|
".\ddraw.h"\
|
|
".\Debug.h"\
|
|
".\DirectDraw Calls.h"\
|
|
".\DirectX Common.h"\
|
|
".\english.h"\
|
|
".\FileMan.h"\
|
|
".\font.h"\
|
|
".\himage.h"\
|
|
".\imgfmt.h"\
|
|
".\impTGA.h"\
|
|
".\Input.h"\
|
|
".\Install.h"\
|
|
".\ja2 libs.h"\
|
|
".\JA2 SGP ALL.H"\
|
|
".\LibraryDataBase.h"\
|
|
".\line.h"\
|
|
".\MemMan.h"\
|
|
".\mousesystem.h"\
|
|
".\mousesystem_macros.h"\
|
|
".\mss.h"\
|
|
".\Mutex Manager.h"\
|
|
".\pcx.h"\
|
|
".\random.h"\
|
|
".\RegInst.h"\
|
|
".\sgp.h"\
|
|
".\shading.h"\
|
|
".\soundman.h"\
|
|
".\STCI.h"\
|
|
".\timer.h"\
|
|
".\TopicIDs.h"\
|
|
".\TopicOps.h"\
|
|
".\Types.h"\
|
|
".\Video.h"\
|
|
".\video_private.h"\
|
|
".\vobject.h"\
|
|
".\vobject_blitters.h"\
|
|
".\vobject_private.h"\
|
|
".\vsurface.h"\
|
|
".\vsurface_private.h"\
|
|
".\WCheck.h"\
|
|
".\WizShare.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\DEBUG.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\GameSettings.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\local.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\Sys Globals.h"\
|
|
"..\Tactical\animation cache.h"\
|
|
"..\Tactical\Handle Items.h"\
|
|
"..\Tactical\Item Types.h"\
|
|
"..\Tactical\Items.h"\
|
|
"..\Tactical\overhead types.h"\
|
|
"..\Tactical\Soldier Control.h"\
|
|
"..\Tactical\World Items.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\button sound control.h"\
|
|
".\Button System.h"\
|
|
".\container.h"\
|
|
".\Cursor Control.h"\
|
|
".\DbMan.h"\
|
|
".\ddraw.h"\
|
|
".\Debug.h"\
|
|
".\DirectDraw Calls.h"\
|
|
".\DirectX Common.h"\
|
|
".\english.h"\
|
|
".\FileMan.h"\
|
|
".\font.h"\
|
|
".\himage.h"\
|
|
".\imgfmt.h"\
|
|
".\impTGA.h"\
|
|
".\Input.h"\
|
|
".\Install.h"\
|
|
".\ja2 libs.h"\
|
|
".\JA2 SGP ALL.H"\
|
|
".\LibraryDataBase.h"\
|
|
".\line.h"\
|
|
".\MemMan.h"\
|
|
".\mousesystem.h"\
|
|
".\mousesystem_macros.h"\
|
|
".\mss.h"\
|
|
".\Mutex Manager.h"\
|
|
".\pcx.h"\
|
|
".\random.h"\
|
|
".\RegInst.h"\
|
|
".\sgp.h"\
|
|
".\shading.h"\
|
|
".\soundman.h"\
|
|
".\STCI.h"\
|
|
".\timer.h"\
|
|
".\TopicIDs.h"\
|
|
".\TopicOps.h"\
|
|
".\Types.h"\
|
|
".\Video.h"\
|
|
".\video_private.h"\
|
|
".\vobject.h"\
|
|
".\vobject_blitters.h"\
|
|
".\vobject_private.h"\
|
|
".\vsurface.h"\
|
|
".\vsurface_private.h"\
|
|
".\WCheck.h"\
|
|
".\WizShare.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\DirectDraw Calls.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\GameSettings.h"\
|
|
"..\jascreens.h"\
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|
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|
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|
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|
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".\impTGA.h"\
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".\Input.h"\
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".\Install.h"\
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".\ja2 libs.h"\
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".\JA2 SGP ALL.H"\
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".\LibraryDataBase.h"\
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".\line.h"\
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".\MemMan.h"\
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".\mousesystem.h"\
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".\mousesystem_macros.h"\
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".\mss.h"\
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".\Mutex Manager.h"\
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".\pcx.h"\
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".\random.h"\
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".\RegInst.h"\
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".\sgp.h"\
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".\soundman.h"\
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".\STCI.h"\
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".\timer.h"\
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".\vsurface.h"\
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".\vsurface_private.h"\
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".\WCheck.h"\
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".\WizShare.h"\
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"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
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".\vsurface.cpp" : \
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"..\builddefines.h"\
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"..\jascreens.h"\
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"..\Language Defines.h"\
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"..\Laptop\email.h"\
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"..\Laptop\files.h"\
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"..\local.h"\
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"..\screenids.h"\
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"..\SCREENS.H"\
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"..\Sys Globals.h"\
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"..\Tactical\animation cache.h"\
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"..\Tactical\Handle Items.h"\
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"..\Tactical\Items.h"\
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"..\Tactical\overhead types.h"\
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"..\Tactical\Soldier Control.h"\
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"..\Tactical\World Items.h"\
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"..\TileEngine\Isometric Utils.h"\
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"..\TileEngine\render dirty.h"\
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"..\TileEngine\renderworld.h"\
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"..\TileEngine\Structure Internals.h"\
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"..\TileEngine\structure.h"\
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"..\TileEngine\TileDat.h"\
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"..\TileEngine\tiledef.h"\
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"..\TileEngine\worlddef.h"\
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"..\Utils\utilities.h"\
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"..\utils\wordwrap.h"\
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".\english.h"\
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".\impTGA.h"\
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".\Input.h"\
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|
".\Install.h"\
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|
".\JA2 SGP ALL.H"\
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".\line.h"\
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|
".\timer.h"\
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|
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|
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|
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|
".\vsurface.h"\
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|
".\vsurface_private.h"\
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|
".\WCheck.h"\
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|
".\WizShare.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
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|
|
|
|
|
.\WinFont.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\jascreens.h"\
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|
"..\Language Defines.h"\
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|
"..\local.h"\
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|
"..\screenids.h"\
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|
"..\SCREENS.H"\
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|
".\button sound control.h"\
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|
".\Button System.h"\
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|
".\container.h"\
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|
".\ddraw.h"\
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|
".\Debug.h"\
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|
".\DirectDraw Calls.h"\
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|
".\DirectX Common.h"\
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|
".\FileMan.h"\
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|
".\font.h"\
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|
".\himage.h"\
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|
".\imgfmt.h"\
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|
".\MemMan.h"\
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|
".\mousesystem.h"\
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|
".\mousesystem_macros.h"\
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|
".\mss.h"\
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|
".\Mutex Manager.h"\
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|
".\sgp.h"\
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|
".\soundman.h"\
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|
".\timer.h"\
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|
".\TopicIDs.h"\
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|
".\TopicOps.h"\
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|
".\Types.h"\
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|
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|
".\vobject.h"\
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|
".\vsurface.h"\
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|
".\vsurface_private.h"\
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|
".\WinFont.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|