Files
source/Utils/Text Utils.cpp
T

1303 lines
43 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Utils All.h"
#else
#include "text.h"
#include "Fileman.h"
#include "GameSettings.h"
#endif
BOOLEAN LoadItemInfo(UINT16 ubIndex, STR16 pNameString, STR16 pInfoString )
{
int j = 0;
if (pNameString != NULL)
{
#if 0
j = -1;
for (int i=0;i<80;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szLongItemName ))
{
pNameString[i] = Item[ubIndex].szLongItemName [j];
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szLongItemName [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szLongItemName [j + 1])
{
// ü
case -68:
pNameString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pNameString[i] = 220;
j++;
break;
// ä
case -92:
pNameString[i] = 228;
j++;
break;
// Ä
case -124:
pNameString[i] = 196;
j++;
break;
// ö
case -74:
pNameString[i] = 246;
j++;
break;
// Ö
case -106:
pNameString[i] = 214;
j++;
break;
// ß
case -97:
pNameString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pNameString[ i ] = 165; break;
case 262: pNameString[ i ] = 198; break;
case 280: pNameString[ i ] = 202; break;
case 321: pNameString[ i ] = 163; break;
case 323: pNameString[ i ] = 209; break;
case 211: pNameString[ i ] = 211; break;
case 346: pNameString[ i ] = 338; break;
case 379: pNameString[ i ] = 175; break;
case 377: pNameString[ i ] = 143; break;
case 261: pNameString[ i ] = 185; break;
case 263: pNameString[ i ] = 230; break;
case 281: pNameString[ i ] = 234; break;
case 322: pNameString[ i ] = 179; break;
case 324: pNameString[ i ] = 241; break;
case 243: pNameString[ i ] = 243; break;
case 347: pNameString[ i ] = 339; break;
case 380: pNameString[ i ] = 191; break;
case 378: pNameString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szLongItemName [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szLongItemName [j + 1] )
{
//capital letters
case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pNameString[ i ] = 193; j++; break;
case 146: pNameString[ i ] = 194; j++; break;
case 147: pNameString[ i ] = 195; j++; break;
case 148: pNameString[ i ] = 196; j++; break;
case 149: pNameString[ i ] = 197; j++; break;
case 150: pNameString[ i ] = 198; j++; break;
case 151: pNameString[ i ] = 199; j++; break;
case 152: pNameString[ i ] = 200; j++; break;
case 153: pNameString[ i ] = 201; j++; break;
case 154: pNameString[ i ] = 202; j++; break;
case 155: pNameString[ i ] = 203; j++; break;
case 156: pNameString[ i ] = 204; j++; break;
case 157: pNameString[ i ] = 205; j++; break;
case 158: pNameString[ i ] = 206; j++; break;
case 159: pNameString[ i ] = 207; j++; break;
case 160: pNameString[ i ] = 208; j++; break;
case 161: pNameString[ i ] = 209; j++; break;
case 162: pNameString[ i ] = 210; j++; break;
case 163: pNameString[ i ] = 211; j++; break;
case 164: pNameString[ i ] = 212; j++; break;
case 165: pNameString[ i ] = 213; j++; break;
case 166: pNameString[ i ] = 214; j++; break;
case 167: pNameString[ i ] = 215; j++; break;
case 168: pNameString[ i ] = 216; j++; break;
case 169: pNameString[ i ] = 217; j++; break;
case 170: pNameString[ i ] = 218; j++; break;
case 171: pNameString[ i ] = 219; j++; break;
case 172: pNameString[ i ] = 220; j++; break;
case 173: pNameString[ i ] = 221; j++; break;
case 174: pNameString[ i ] = 222; j++; break;
case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pNameString[ i ] = 225; j++; break;
case 178: pNameString[ i ] = 226; j++; break;
case 179: pNameString[ i ] = 227; j++; break;
case 180: pNameString[ i ] = 228; j++; break;
case 181: pNameString[ i ] = 229; j++; break;
case 182: pNameString[ i ] = 230; j++; break;
case 183: pNameString[ i ] = 231; j++; break;
case 184: pNameString[ i ] = 232; j++; break;
case 185: pNameString[ i ] = 233; j++; break;
case 186: pNameString[ i ] = 234; j++; break;
case 187: pNameString[ i ] = 235; j++; break;
case 188: pNameString[ i ] = 236; j++; break;
case 189: pNameString[ i ] = 237; j++; break;
case 190: pNameString[ i ] = 238; j++; break;
case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szLongItemName [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szLongItemName [j + 1] )
{
case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pNameString[ i ] = 241; j++; break;
case 130: pNameString[ i ] = 242; j++; break;
case 131: pNameString[ i ] = 243; j++; break;
case 132: pNameString[ i ] = 244; j++; break;
case 133: pNameString[ i ] = 245; j++; break;
case 134: pNameString[ i ] = 246; j++; break;
case 135: pNameString[ i ] = 247; j++; break;
case 136: pNameString[ i ] = 248; j++; break;
case 137: pNameString[ i ] = 249; j++; break;
case 138: pNameString[ i ] = 250; j++; break;
case 139: pNameString[ i ] = 251; j++; break;
case 140: pNameString[ i ] = 252; j++; break;
case 141: pNameString[ i ] = 253; j++; break;
case 142: pNameString[ i ] = 254; j++; break;
case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pNameString[i] ='\0';
}
}
#else
wcsncpy( pNameString, Item[ubIndex].szLongItemName, 80);
pNameString[79] ='\0';
#endif
}
if(pInfoString != NULL)
{
#if 0
j = -1;
for (int i=0;i<400;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szItemDesc ))
{
pInfoString[i] = Item[ubIndex].szItemDesc [j];
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szItemDesc [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szItemDesc [j + 1])
{
// ü
case -68:
pInfoString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pInfoString[i] = 220;
j++;
break;
// ä
case -92:
pInfoString[i] = 228;
j++;
break;
// Ä
case -124:
pInfoString[i] = 196;
j++;
break;
// ö
case -74:
pInfoString[i] = 246;
j++;
break;
// Ö
case -106:
pInfoString[i] = 214;
j++;
break;
// ß
case -97:
pInfoString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pInfoString[ i ] = 165; break;
case 262: pInfoString[ i ] = 198; break;
case 280: pInfoString[ i ] = 202; break;
case 321: pInfoString[ i ] = 163; break;
case 323: pInfoString[ i ] = 209; break;
case 211: pInfoString[ i ] = 211; break;
case 346: pInfoString[ i ] = 338; break;
case 379: pInfoString[ i ] = 175; break;
case 377: pInfoString[ i ] = 143; break;
case 261: pInfoString[ i ] = 185; break;
case 263: pInfoString[ i ] = 230; break;
case 281: pInfoString[ i ] = 234; break;
case 322: pInfoString[ i ] = 179; break;
case 324: pInfoString[ i ] = 241; break;
case 243: pInfoString[ i ] = 243; break;
case 347: pInfoString[ i ] = 339; break;
case 380: pInfoString[ i ] = 191; break;
case 378: pInfoString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szItemDesc [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] )
{
//capital letters
case 129: pInfoString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pInfoString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pInfoString[ i ] = 193; j++; break;
case 146: pInfoString[ i ] = 194; j++; break;
case 147: pInfoString[ i ] = 195; j++; break;
case 148: pInfoString[ i ] = 196; j++; break;
case 149: pInfoString[ i ] = 197; j++; break;
case 150: pInfoString[ i ] = 198; j++; break;
case 151: pInfoString[ i ] = 199; j++; break;
case 152: pInfoString[ i ] = 200; j++; break;
case 153: pInfoString[ i ] = 201; j++; break;
case 154: pInfoString[ i ] = 202; j++; break;
case 155: pInfoString[ i ] = 203; j++; break;
case 156: pInfoString[ i ] = 204; j++; break;
case 157: pInfoString[ i ] = 205; j++; break;
case 158: pInfoString[ i ] = 206; j++; break;
case 159: pInfoString[ i ] = 207; j++; break;
case 160: pInfoString[ i ] = 208; j++; break;
case 161: pInfoString[ i ] = 209; j++; break;
case 162: pInfoString[ i ] = 210; j++; break;
case 163: pInfoString[ i ] = 211; j++; break;
case 164: pInfoString[ i ] = 212; j++; break;
case 165: pInfoString[ i ] = 213; j++; break;
case 166: pInfoString[ i ] = 214; j++; break;
case 167: pInfoString[ i ] = 215; j++; break;
case 168: pInfoString[ i ] = 216; j++; break;
case 169: pInfoString[ i ] = 217; j++; break;
case 170: pInfoString[ i ] = 218; j++; break;
case 171: pInfoString[ i ] = 219; j++; break;
case 172: pInfoString[ i ] = 220; j++; break;
case 173: pInfoString[ i ] = 221; j++; break;
case 174: pInfoString[ i ] = 222; j++; break;
case 175: pInfoString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pInfoString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pInfoString[ i ] = 225; j++; break;
case 178: pInfoString[ i ] = 226; j++; break;
case 179: pInfoString[ i ] = 227; j++; break;
case 180: pInfoString[ i ] = 228; j++; break;
case 181: pInfoString[ i ] = 229; j++; break;
case 182: pInfoString[ i ] = 230; j++; break;
case 183: pInfoString[ i ] = 231; j++; break;
case 184: pInfoString[ i ] = 232; j++; break;
case 185: pInfoString[ i ] = 233; j++; break;
case 186: pInfoString[ i ] = 234; j++; break;
case 187: pInfoString[ i ] = 235; j++; break;
case 188: pInfoString[ i ] = 236; j++; break;
case 189: pInfoString[ i ] = 237; j++; break;
case 190: pInfoString[ i ] = 238; j++; break;
case 191: pInfoString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szItemDesc [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] )
{
case 128: pInfoString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pInfoString[ i ] = 241; j++; break;
case 130: pInfoString[ i ] = 242; j++; break;
case 131: pInfoString[ i ] = 243; j++; break;
case 132: pInfoString[ i ] = 244; j++; break;
case 133: pInfoString[ i ] = 245; j++; break;
case 134: pInfoString[ i ] = 246; j++; break;
case 135: pInfoString[ i ] = 247; j++; break;
case 136: pInfoString[ i ] = 248; j++; break;
case 137: pInfoString[ i ] = 249; j++; break;
case 138: pInfoString[ i ] = 250; j++; break;
case 139: pInfoString[ i ] = 251; j++; break;
case 140: pInfoString[ i ] = 252; j++; break;
case 141: pInfoString[ i ] = 253; j++; break;
case 142: pInfoString[ i ] = 254; j++; break;
case 143: pInfoString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pInfoString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
//if ( ((unsigned char)Item[ubIndex].szItemDesc [j] == 211) ) //d3
//{
// // This character determines the special character
// switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] )
// {
// case 162: pInfoString[ i ] = 20; j++; break;//U+04E2 d3a2 CYRILLIC CAPITAL LETTER I WITH MACRON
// case 163: pInfoString[ i ] = 20; j++; break;//U+04E3 d3a3 CYRILLIC SMALL LETTER I WITH MACRON
// }
//}
#endif
}
else
{
pInfoString[i] ='\0';
}
}
#else
wcsncpy( pInfoString, Item[ubIndex].szItemDesc, 400);
pInfoString[399] ='\0';
#endif
}
return(TRUE);
}
BOOLEAN LoadBRName(UINT16 ubIndex, STR16 pNameString )
{
if (pNameString != NULL)
{
#if 0
int j = -1;
for (int i=0;i<80;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szBRName))
{
pNameString[i] = Item[ubIndex].szBRName [j];
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szBRName [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szBRName [j + 1])
{
// ü
case -68:
pNameString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pNameString[i] = 220;
j++;
break;
// ä
case -92:
pNameString[i] = 228;
j++;
break;
// Ä
case -124:
pNameString[i] = 196;
j++;
break;
// ö
case -74:
pNameString[i] = 246;
j++;
break;
// Ö
case -106:
pNameString[i] = 214;
j++;
break;
// ß
case -97:
pNameString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pNameString[ i ] = 165; break;
case 262: pNameString[ i ] = 198; break;
case 280: pNameString[ i ] = 202; break;
case 321: pNameString[ i ] = 163; break;
case 323: pNameString[ i ] = 209; break;
case 211: pNameString[ i ] = 211; break;
case 346: pNameString[ i ] = 338; break;
case 379: pNameString[ i ] = 175; break;
case 377: pNameString[ i ] = 143; break;
case 261: pNameString[ i ] = 185; break;
case 263: pNameString[ i ] = 230; break;
case 281: pNameString[ i ] = 234; break;
case 322: pNameString[ i ] = 179; break;
case 324: pNameString[ i ] = 241; break;
case 243: pNameString[ i ] = 243; break;
case 347: pNameString[ i ] = 339; break;
case 380: pNameString[ i ] = 191; break;
case 378: pNameString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szBRName [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRName [j + 1] )
{
//capital letters
case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pNameString[ i ] = 193; j++; break;
case 146: pNameString[ i ] = 194; j++; break;
case 147: pNameString[ i ] = 195; j++; break;
case 148: pNameString[ i ] = 196; j++; break;
case 149: pNameString[ i ] = 197; j++; break;
case 150: pNameString[ i ] = 198; j++; break;
case 151: pNameString[ i ] = 199; j++; break;
case 152: pNameString[ i ] = 200; j++; break;
case 153: pNameString[ i ] = 201; j++; break;
case 154: pNameString[ i ] = 202; j++; break;
case 155: pNameString[ i ] = 203; j++; break;
case 156: pNameString[ i ] = 204; j++; break;
case 157: pNameString[ i ] = 205; j++; break;
case 158: pNameString[ i ] = 206; j++; break;
case 159: pNameString[ i ] = 207; j++; break;
case 160: pNameString[ i ] = 208; j++; break;
case 161: pNameString[ i ] = 209; j++; break;
case 162: pNameString[ i ] = 210; j++; break;
case 163: pNameString[ i ] = 211; j++; break;
case 164: pNameString[ i ] = 212; j++; break;
case 165: pNameString[ i ] = 213; j++; break;
case 166: pNameString[ i ] = 214; j++; break;
case 167: pNameString[ i ] = 215; j++; break;
case 168: pNameString[ i ] = 216; j++; break;
case 169: pNameString[ i ] = 217; j++; break;
case 170: pNameString[ i ] = 218; j++; break;
case 171: pNameString[ i ] = 219; j++; break;
case 172: pNameString[ i ] = 220; j++; break;
case 173: pNameString[ i ] = 221; j++; break;
case 174: pNameString[ i ] = 222; j++; break;
case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pNameString[ i ] = 225; j++; break;
case 178: pNameString[ i ] = 226; j++; break;
case 179: pNameString[ i ] = 227; j++; break;
case 180: pNameString[ i ] = 228; j++; break;
case 181: pNameString[ i ] = 229; j++; break;
case 182: pNameString[ i ] = 230; j++; break;
case 183: pNameString[ i ] = 231; j++; break;
case 184: pNameString[ i ] = 232; j++; break;
case 185: pNameString[ i ] = 233; j++; break;
case 186: pNameString[ i ] = 234; j++; break;
case 187: pNameString[ i ] = 235; j++; break;
case 188: pNameString[ i ] = 236; j++; break;
case 189: pNameString[ i ] = 237; j++; break;
case 190: pNameString[ i ] = 238; j++; break;
case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szBRName [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRName [j + 1] )
{
case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pNameString[ i ] = 241; j++; break;
case 130: pNameString[ i ] = 242; j++; break;
case 131: pNameString[ i ] = 243; j++; break;
case 132: pNameString[ i ] = 244; j++; break;
case 133: pNameString[ i ] = 245; j++; break;
case 134: pNameString[ i ] = 246; j++; break;
case 135: pNameString[ i ] = 247; j++; break;
case 136: pNameString[ i ] = 248; j++; break;
case 137: pNameString[ i ] = 249; j++; break;
case 138: pNameString[ i ] = 250; j++; break;
case 139: pNameString[ i ] = 251; j++; break;
case 140: pNameString[ i ] = 252; j++; break;
case 141: pNameString[ i ] = 253; j++; break;
case 142: pNameString[ i ] = 254; j++; break;
case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pNameString[i] ='\0';
}
}
#else
wcsncpy( pNameString, Item[ubIndex].szBRName, 80);
pNameString[79] ='\0';
#endif
}
return TRUE;
}
BOOLEAN LoadBRDesc(UINT16 ubIndex, STR16 pDescString )
{
if (pDescString != NULL)
{
#if 0
int j = -1;
for (int i=0;i<400;i++)
{
j++;
if ( j<(int)strlen(Item[ubIndex].szBRDesc))
{
pDescString[i] = Item[ubIndex].szBRDesc [j];
// WANNE: German specific characters
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szBRDesc [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szBRDesc [j + 1])
{
// ü
case -68:
pDescString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pDescString[i] = 220;
j++;
break;
// ä
case -92:
pDescString[i] = 228;
j++;
break;
// Ä
case -124:
pDescString[i] = 196;
j++;
break;
// ö
case -74:
pDescString[i] = 246;
j++;
break;
// Ö
case -106:
pDescString[i] = 214;
j++;
break;
// ß
case -97:
pDescString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pDescString[ i ] )
{
case 260: pDescString[ i ] = 165; break;
case 262: pDescString[ i ] = 198; break;
case 280: pDescString[ i ] = 202; break;
case 321: pDescString[ i ] = 163; break;
case 323: pDescString[ i ] = 209; break;
case 211: pDescString[ i ] = 211; break;
case 346: pDescString[ i ] = 338; break;
case 379: pDescString[ i ] = 175; break;
case 377: pDescString[ i ] = 143; break;
case 261: pDescString[ i ] = 185; break;
case 263: pDescString[ i ] = 230; break;
case 281: pDescString[ i ] = 234; break;
case 322: pDescString[ i ] = 179; break;
case 324: pDescString[ i ] = 241; break;
case 243: pDescString[ i ] = 243; break;
case 347: pDescString[ i ] = 339; break;
case 380: pDescString[ i ] = 191; break;
case 378: pDescString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szBRDesc [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRDesc [j + 1] )
{
//capital letters
case 129: pDescString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pDescString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pDescString[ i ] = 193; j++; break;
case 146: pDescString[ i ] = 194; j++; break;
case 147: pDescString[ i ] = 195; j++; break;
case 148: pDescString[ i ] = 196; j++; break;
case 149: pDescString[ i ] = 197; j++; break;
case 150: pDescString[ i ] = 198; j++; break;
case 151: pDescString[ i ] = 199; j++; break;
case 152: pDescString[ i ] = 200; j++; break;
case 153: pDescString[ i ] = 201; j++; break;
case 154: pDescString[ i ] = 202; j++; break;
case 155: pDescString[ i ] = 203; j++; break;
case 156: pDescString[ i ] = 204; j++; break;
case 157: pDescString[ i ] = 205; j++; break;
case 158: pDescString[ i ] = 206; j++; break;
case 159: pDescString[ i ] = 207; j++; break;
case 160: pDescString[ i ] = 208; j++; break;
case 161: pDescString[ i ] = 209; j++; break;
case 162: pDescString[ i ] = 210; j++; break;
case 163: pDescString[ i ] = 211; j++; break;
case 164: pDescString[ i ] = 212; j++; break;
case 165: pDescString[ i ] = 213; j++; break;
case 166: pDescString[ i ] = 214; j++; break;
case 167: pDescString[ i ] = 215; j++; break;
case 168: pDescString[ i ] = 216; j++; break;
case 169: pDescString[ i ] = 217; j++; break;
case 170: pDescString[ i ] = 218; j++; break;
case 171: pDescString[ i ] = 219; j++; break;
case 172: pDescString[ i ] = 220; j++; break;
case 173: pDescString[ i ] = 221; j++; break;
case 174: pDescString[ i ] = 222; j++; break;
case 175: pDescString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pDescString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pDescString[ i ] = 225; j++; break;
case 178: pDescString[ i ] = 226; j++; break;
case 179: pDescString[ i ] = 227; j++; break;
case 180: pDescString[ i ] = 228; j++; break;
case 181: pDescString[ i ] = 229; j++; break;
case 182: pDescString[ i ] = 230; j++; break;
case 183: pDescString[ i ] = 231; j++; break;
case 184: pDescString[ i ] = 232; j++; break;
case 185: pDescString[ i ] = 233; j++; break;
case 186: pDescString[ i ] = 234; j++; break;
case 187: pDescString[ i ] = 235; j++; break;
case 188: pDescString[ i ] = 236; j++; break;
case 189: pDescString[ i ] = 237; j++; break;
case 190: pDescString[ i ] = 238; j++; break;
case 191: pDescString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szBRDesc [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szBRDesc [j + 1] )
{
case 128: pDescString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pDescString[ i ] = 241; j++; break;
case 130: pDescString[ i ] = 242; j++; break;
case 131: pDescString[ i ] = 243; j++; break;
case 132: pDescString[ i ] = 244; j++; break;
case 133: pDescString[ i ] = 245; j++; break;
case 134: pDescString[ i ] = 246; j++; break;
case 135: pDescString[ i ] = 247; j++; break;
case 136: pDescString[ i ] = 248; j++; break;
case 137: pDescString[ i ] = 249; j++; break;
case 138: pDescString[ i ] = 250; j++; break;
case 139: pDescString[ i ] = 251; j++; break;
case 140: pDescString[ i ] = 252; j++; break;
case 141: pDescString[ i ] = 253; j++; break;
case 142: pDescString[ i ] = 254; j++; break;
case 143: pDescString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pDescString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pDescString[i] ='\0';
}
}
#else
wcsncpy( pDescString, Item[ubIndex].szBRDesc, 400);
pDescString[399] ='\0';
#endif
}
return TRUE;
}
BOOLEAN LoadShortNameItemInfo(UINT16 ubIndex, STR16 pNameString )
{
if(pNameString != NULL)
{
#if 0
int j = -1;
for (int i=0;i<80;i++)
{
j++;
if ( i<(int)wcslen(Item[ubIndex].szItemName))
{
pNameString[i] = Item[ubIndex].szItemName [j];
// WANNE: German specific characters
#ifdef GERMAN
// We have a german special character
if (Item[ubIndex].szItemName [j] == -61)
{
// This character determines the special character
switch (Item[ubIndex].szItemName [j + 1])
{
// ü
case -68:
pNameString[i] = 252;
// Skip next character, because "umlaute" have 2 chars
j++;
break;
// Ü
case -100:
pNameString[i] = 220;
j++;
break;
// ä
case -92:
pNameString[i] = 228;
j++;
break;
// Ä
case -124:
pNameString[i] = 196;
j++;
break;
// ö
case -74:
pNameString[i] = 246;
j++;
break;
// Ö
case -106:
pNameString[i] = 214;
j++;
break;
// ß
case -97:
pNameString[i] = 223;
j++;
break;
}
}
#endif
#ifdef POLISH
switch( pNameString[ i ] )
{
case 260: pNameString[ i ] = 165; break;
case 262: pNameString[ i ] = 198; break;
case 280: pNameString[ i ] = 202; break;
case 321: pNameString[ i ] = 163; break;
case 323: pNameString[ i ] = 209; break;
case 211: pNameString[ i ] = 211; break;
case 346: pNameString[ i ] = 338; break;
case 379: pNameString[ i ] = 175; break;
case 377: pNameString[ i ] = 143; break;
case 261: pNameString[ i ] = 185; break;
case 263: pNameString[ i ] = 230; break;
case 281: pNameString[ i ] = 234; break;
case 322: pNameString[ i ] = 179; break;
case 324: pNameString[ i ] = 241; break;
case 243: pNameString[ i ] = 243; break;
case 347: pNameString[ i ] = 339; break;
case 380: pNameString[ i ] = 191; break;
case 378: pNameString[ i ] = 376; break;
}
#endif
#ifdef RUSSIAN
if ((unsigned char)Item[ubIndex].szItemName [j] == 208) //d0
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemName [j + 1] )
{
//capital letters
case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO
case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A
case 145: pNameString[ i ] = 193; j++; break;
case 146: pNameString[ i ] = 194; j++; break;
case 147: pNameString[ i ] = 195; j++; break;
case 148: pNameString[ i ] = 196; j++; break;
case 149: pNameString[ i ] = 197; j++; break;
case 150: pNameString[ i ] = 198; j++; break;
case 151: pNameString[ i ] = 199; j++; break;
case 152: pNameString[ i ] = 200; j++; break;
case 153: pNameString[ i ] = 201; j++; break;
case 154: pNameString[ i ] = 202; j++; break;
case 155: pNameString[ i ] = 203; j++; break;
case 156: pNameString[ i ] = 204; j++; break;
case 157: pNameString[ i ] = 205; j++; break;
case 158: pNameString[ i ] = 206; j++; break;
case 159: pNameString[ i ] = 207; j++; break;
case 160: pNameString[ i ] = 208; j++; break;
case 161: pNameString[ i ] = 209; j++; break;
case 162: pNameString[ i ] = 210; j++; break;
case 163: pNameString[ i ] = 211; j++; break;
case 164: pNameString[ i ] = 212; j++; break;
case 165: pNameString[ i ] = 213; j++; break;
case 166: pNameString[ i ] = 214; j++; break;
case 167: pNameString[ i ] = 215; j++; break;
case 168: pNameString[ i ] = 216; j++; break;
case 169: pNameString[ i ] = 217; j++; break;
case 170: pNameString[ i ] = 218; j++; break;
case 171: pNameString[ i ] = 219; j++; break;
case 172: pNameString[ i ] = 220; j++; break;
case 173: pNameString[ i ] = 221; j++; break;
case 174: pNameString[ i ] = 222; j++; break;
case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA
//small letters
case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A
case 177: pNameString[ i ] = 225; j++; break;
case 178: pNameString[ i ] = 226; j++; break;
case 179: pNameString[ i ] = 227; j++; break;
case 180: pNameString[ i ] = 228; j++; break;
case 181: pNameString[ i ] = 229; j++; break;
case 182: pNameString[ i ] = 230; j++; break;
case 183: pNameString[ i ] = 231; j++; break;
case 184: pNameString[ i ] = 232; j++; break;
case 185: pNameString[ i ] = 233; j++; break;
case 186: pNameString[ i ] = 234; j++; break;
case 187: pNameString[ i ] = 235; j++; break;
case 188: pNameString[ i ] = 236; j++; break;
case 189: pNameString[ i ] = 237; j++; break;
case 190: pNameString[ i ] = 238; j++; break;
case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE
}
}
if ( ((unsigned char)Item[ubIndex].szItemName [j] == 209) ) //d1
{
// This character determines the special character
switch ( (unsigned char)Item[ubIndex].szItemName [j + 1] )
{
case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER
case 129: pNameString[ i ] = 241; j++; break;
case 130: pNameString[ i ] = 242; j++; break;
case 131: pNameString[ i ] = 243; j++; break;
case 132: pNameString[ i ] = 244; j++; break;
case 133: pNameString[ i ] = 245; j++; break;
case 134: pNameString[ i ] = 246; j++; break;
case 135: pNameString[ i ] = 247; j++; break;
case 136: pNameString[ i ] = 248; j++; break;
case 137: pNameString[ i ] = 249; j++; break;
case 138: pNameString[ i ] = 250; j++; break;
case 139: pNameString[ i ] = 251; j++; break;
case 140: pNameString[ i ] = 252; j++; break;
case 141: pNameString[ i ] = 253; j++; break;
case 142: pNameString[ i ] = 254; j++; break;
case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA
case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO
}
}
#endif
}
else
{
pNameString[i] ='\0';
}
}
#else
wcsncpy( pNameString, Item[ubIndex].szItemName, 80 );
pNameString[79] ='\0';
#endif
}
return(TRUE);
}
void LoadAllItemNames( void )
{
for ( UINT16 usLoop = 0; usLoop < gMAXITEMS_READ; ++usLoop )
{
LoadItemInfo( usLoop, ItemNames[usLoop], NULL );
// Load short item info
LoadShortNameItemInfo( usLoop, ShortItemNames[usLoop] );
}
}
void LoadAllExternalText( void )
{
LoadAllItemNames();
}
STR16 GetWeightUnitString( void )
{
if ( gGameSettings.fOptions[ TOPTION_USE_METRIC_SYSTEM ] ) // metric
{
return( pMessageStrings[ MSG_KILOGRAM_ABBREVIATION ] );
}
else
{
return( pMessageStrings[ MSG_POUND_ABBREVIATION ] );
}
}
FLOAT GetWeightBasedOnMetricOption( UINT32 uiObjectWeight )
{
FLOAT fWeight = 0.0f;
//if the user is smart and wants things displayed in 'metric'
if ( gGameSettings.fOptions[ TOPTION_USE_METRIC_SYSTEM ] ) // metric
{
fWeight = (FLOAT)uiObjectWeight;
}
//else the user is a caveman and display it in pounds
else
{
fWeight = uiObjectWeight * 2.2f;
}
return( fWeight );
}
static inline STR8 Trim(STR8 &p) {
while(isspace(*p)) *p++ = 0;
STR8 e = p + strlen(p) - 1;
while (e > p && isspace(*e)) *e-- = 0;
return p;
}
static inline STR16 Trim(STR16 &p) {
while(iswspace(*p)) *p++ = 0;
STR16 e = p + wcslen(p) - 1;
while (e > p && iswspace(*e)) *e-- = 0;
return p;
}
int StringToEnum(const STR value, const Str8EnumLookupType *table)
{
if (NULL == value || 0 == *value)
return 0;
for (const Str8EnumLookupType *itr = table; itr->name != NULL; ++itr) {
if (0 == _stricmp(value, itr->name))
return itr->value;
}
STR end = NULL;
return (int)strtol(value, &end, 0);
}
int StringToEnum(const STR8 value, const Str16EnumLookupType *table)
{
if (NULL == value || 0 == *value)
return 0;
int result = 0;
int len = strlen(value)+1;
STR16 wval = (STR16)malloc( len*sizeof(CHAR16) );
mbstowcs(wval, value, len);
for (const Str16EnumLookupType *itr = table; itr->name != NULL; ++itr) {
if (0 == _wcsicmp(wval, itr->name)) {
result = itr->value;
}
}
free(wval);
return (result) ? result : (int)strtol(value, NULL, 0);
}
int StringToEnum(const STR16 value, const Str8EnumLookupType *table)
{
if (NULL == value || 0 == *value)
return 0;
int result = 0;
int len = wcslen(value)+1;
STR8 mval = (STR8)malloc( len*sizeof(CHAR8) );
wcstombs(mval, value, len);
for (const Str8EnumLookupType *itr = table; itr->name != NULL; ++itr) {
if (0 == _stricmp(mval, itr->name)) {
result = itr->value;
}
}
free(mval);
return (result) ? result : (int)wcstol(value, NULL, 0);
}
int StringToEnum(const STR16 value, const Str16EnumLookupType *table) {
if (NULL == value || 0 == *value)
return 0;
for (const Str16EnumLookupType *itr = table; itr->name != NULL; ++itr) {
if (0 == _wcsicmp(value, itr->name))
return itr->value;
}
return (int)wcstol(value, NULL, 0);
}
// routine for parsing white space separated lines. Handled like command line parameters w.r.t quotes.
void ParseCommandLine (
const char *start,
char **argv,
char *args,
int *numargs,
int *numchars
)
{
const char NULCHAR = '\0';
const char SPACECHAR = ' ';
const char TABCHAR = '\t';
const char RETURNCHAR = '\r';
const char LINEFEEDCHAR = '\n';
const char DQUOTECHAR = '\"';
const char SLASHCHAR = '\\';
const char *p;
int inquote; /* 1 = inside quotes */
int copychar; /* 1 = copy char to *args */
unsigned numslash; /* num of backslashes seen */
*numchars = 0;
*numargs = 0; /* the program name at least */
p = start;
inquote = 0;
/* loop on each argument */
for(;;)
{
if ( *p ) { while (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR) ++p; }
if (*p == NULCHAR) break; /* end of args */
/* scan an argument */
if (argv)
*argv++ = args; /* store ptr to arg */
++*numargs;
/* loop through scanning one argument */
for (;;)
{
copychar = 1;
/* Rules: 2N backslashes + " ==> N backslashes and begin/end quote
2N+1 backslashes + " ==> N backslashes + literal "
N backslashes ==> N backslashes */
numslash = 0;
while (*p == SLASHCHAR)
{
/* count number of backslashes for use below */
++p;
++numslash;
}
if (*p == DQUOTECHAR)
{
/* if 2N backslashes before, start/end quote, otherwise copy literally */
if (numslash % 2 == 0) {
if (inquote) {
if (p[1] == DQUOTECHAR)
p++; /* Double quote inside quoted string */
else /* skip first quote char and copy second */
copychar = 0;
} else
copychar = 0; /* don't copy quote */
inquote = !inquote;
}
numslash /= 2; /* divide numslash by two */
}
/* copy slashes */
while (numslash--) {
if (args)
*args++ = SLASHCHAR;
++*numchars;
}
/* if at end of arg, break loop */
if (*p == NULCHAR || (!inquote && (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR)))
break;
/* copy character into argument */
if (copychar)
{
if (args)
*args++ = *p;
++*numchars;
}
++p;
}
/* null-terminate the argument */
if (args)
*args++ = NULCHAR; /* terminate string */
++*numchars;
}
/* We put one last argument in -- a null ptr */
if (argv)
*argv++ = NULL;
++*numargs;
}
// routine for parsing white space separated lines. Handled like command line parameters w.r.t quotes.
void ParseCommandLine (
const wchar_t *start,
wchar_t **argv,
wchar_t *args,
int *numargs,
int *numchars
)
{
const wchar_t NULCHAR = L'\0';
const wchar_t SPACECHAR = L' ';
const wchar_t TABCHAR = L'\t';
const wchar_t RETURNCHAR = L'\r';
const wchar_t LINEFEEDCHAR = L'\n';
const wchar_t DQUOTECHAR = L'\"';
const wchar_t SLASHCHAR = L'\\';
const wchar_t *p;
int inquote; /* 1 = inside quotes */
int copychar; /* 1 = copy char to *args */
unsigned numslash; /* num of backslashes seen */
*numchars = 0;
*numargs = 0; /* the program name at least */
p = start;
inquote = 0;
/* loop on each argument */
for(;;)
{
if ( *p ) { while (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR) ++p; }
if (*p == NULCHAR) break; /* end of args */
/* scan an argument */
if (argv)
*argv++ = args; /* store ptr to arg */
++*numargs;
/* loop through scanning one argument */
for (;;)
{
copychar = 1;
/* Rules: 2N backslashes + " ==> N backslashes and begin/end quote
2N+1 backslashes + " ==> N backslashes + literal "
N backslashes ==> N backslashes */
numslash = 0;
while (*p == SLASHCHAR)
{
/* count number of backslashes for use below */
++p;
++numslash;
}
if (*p == DQUOTECHAR)
{
/* if 2N backslashes before, start/end quote, otherwise copy literally */
if (numslash % 2 == 0) {
if (inquote) {
if (p[1] == DQUOTECHAR)
p++; /* Double quote inside quoted string */
else /* skip first quote char and copy second */
copychar = 0;
} else
copychar = 0; /* don't copy quote */
inquote = !inquote;
}
numslash /= 2; /* divide numslash by two */
}
/* copy slashes */
while (numslash--) {
if (args)
*args++ = SLASHCHAR;
++*numchars;
}
/* if at end of arg, break loop */
if (*p == NULCHAR || (!inquote && (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR)))
break;
/* copy character into argument */
if (copychar)
{
if (args)
*args++ = *p;
++*numchars;
}
++p;
}
/* null-terminate the argument */
if (args)
*args++ = NULCHAR; /* terminate string */
++*numchars;
}
/* We put one last argument in -- a null ptr */
if (argv)
*argv++ = NULL;
++*numargs;
}