mirror of
https://github.com/1dot13/source.git
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
1685 lines
56 KiB
Makefile
1685 lines
56 KiB
Makefile
# Microsoft Developer Studio Generated NMAKE File, Based on Utils.dsp
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!IF "$(CFG)" == ""
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CFG=Utils - Win32 Demo Bounds Checker
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!ENDIF
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!MESSAGE "Utils - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "Utils - Win32 Release with Debug Info" (based on "Win32 (x86) Static Library")
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!MESSAGE "Utils - Win32 Bounds Checker" (based on "Win32 (x86) Static Library")
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!MESSAGE "Utils - Win32 Debug Demo" (based on "Win32 (x86) Static Library")
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Utils - Win32 Release"
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OUTDIR=.\Release
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INTDIR=.\Release
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# Begin Custom Macros
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OutDir=.\Release
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# End Custom Macros
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
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"$(INTDIR)\WordWrap.sbr"
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$(BSC32) @<<
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$(BSC32_FLAGS) $(BSC32_SBRS)
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<<
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LIB32=link.exe -lib
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LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
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LIB32_OBJS= \
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$(LIB32) @<<
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$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
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OUTDIR=.\Debug
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INTDIR=.\Debug
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OutDir=.\Debug
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# End Custom Macros
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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CPP_PROJ=/nologo /MTd /W3 /GX /Z7 /Od /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "_VTUNE_PROFILING" /D "XML_STATIC" /D "CINTERFACE" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
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BSC32=bscmake.exe
|
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BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
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BSC32_SBRS= \
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"$(INTDIR)\_DutchText.sbr" \
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|
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|
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|
|
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|
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|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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"$(INTDIR)\Utilities.sbr" \
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"$(INTDIR)\WordWrap.sbr"
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"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
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$(BSC32) @<<
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$(BSC32_FLAGS) $(BSC32_SBRS)
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<<
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LIB32=link.exe -lib
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LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
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LIB32_OBJS= \
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"$(INTDIR)\_DutchText.obj" \
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"$(INTDIR)\_EnglishText.obj" \
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"$(INTDIR)\_FrenchText.obj" \
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"$(INTDIR)\_GermanText.obj" \
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"$(INTDIR)\_ItalianText.obj" \
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"$(INTDIR)\_Ja25EnglishText.obj" \
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"$(INTDIR)\_Ja25GermanText.obj" \
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"$(INTDIR)\_PolishText.obj" \
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"$(INTDIR)\_RussianText.obj" \
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"$(INTDIR)\Animated ProgressBar.obj" \
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"$(INTDIR)\Cinematics.obj" \
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"$(INTDIR)\Cursors.obj" \
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"$(INTDIR)\Debug Control.obj" \
|
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"$(INTDIR)\dsutil.obj" \
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"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
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|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
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"$(INTDIR)\message.obj" \
|
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"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
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"$(INTDIR)\Music Control.obj" \
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"$(INTDIR)\PopUpBox.obj" \
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|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Utils - Win32 Release with Debug Info"
|
|
|
|
OUTDIR=.\Release with Debug
|
|
INTDIR=.\Release with Debug
|
|
# Begin Custom Macros
|
|
OutDir=.\Release with Debug
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\Utils.lib" "$(OUTDIR)\Utils.bsc"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\_DutchText.obj"
|
|
-@erase "$(INTDIR)\_DutchText.sbr"
|
|
-@erase "$(INTDIR)\_EnglishText.obj"
|
|
-@erase "$(INTDIR)\_EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_FrenchText.obj"
|
|
-@erase "$(INTDIR)\_FrenchText.sbr"
|
|
-@erase "$(INTDIR)\_GermanText.obj"
|
|
-@erase "$(INTDIR)\_GermanText.sbr"
|
|
-@erase "$(INTDIR)\_ItalianText.obj"
|
|
-@erase "$(INTDIR)\_ItalianText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.obj"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.obj"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.sbr"
|
|
-@erase "$(INTDIR)\_PolishText.obj"
|
|
-@erase "$(INTDIR)\_PolishText.sbr"
|
|
-@erase "$(INTDIR)\_RussianText.obj"
|
|
-@erase "$(INTDIR)\_RussianText.sbr"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.obj"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.sbr"
|
|
-@erase "$(INTDIR)\Cinematics.obj"
|
|
-@erase "$(INTDIR)\Cinematics.sbr"
|
|
-@erase "$(INTDIR)\Cursors.obj"
|
|
-@erase "$(INTDIR)\Cursors.sbr"
|
|
-@erase "$(INTDIR)\Debug Control.obj"
|
|
-@erase "$(INTDIR)\Debug Control.sbr"
|
|
-@erase "$(INTDIR)\dsutil.obj"
|
|
-@erase "$(INTDIR)\dsutil.sbr"
|
|
-@erase "$(INTDIR)\Encrypted File.obj"
|
|
-@erase "$(INTDIR)\Encrypted File.sbr"
|
|
-@erase "$(INTDIR)\Event Manager.obj"
|
|
-@erase "$(INTDIR)\Event Manager.sbr"
|
|
-@erase "$(INTDIR)\Event Pump.obj"
|
|
-@erase "$(INTDIR)\Event Pump.sbr"
|
|
-@erase "$(INTDIR)\Font Control.obj"
|
|
-@erase "$(INTDIR)\Font Control.sbr"
|
|
-@erase "$(INTDIR)\MapUtility.obj"
|
|
-@erase "$(INTDIR)\MapUtility.sbr"
|
|
-@erase "$(INTDIR)\MercTextBox.obj"
|
|
-@erase "$(INTDIR)\MercTextBox.sbr"
|
|
-@erase "$(INTDIR)\message.obj"
|
|
-@erase "$(INTDIR)\message.sbr"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.obj"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.sbr"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.obj"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.sbr"
|
|
-@erase "$(INTDIR)\Music Control.obj"
|
|
-@erase "$(INTDIR)\Music Control.sbr"
|
|
-@erase "$(INTDIR)\PopUpBox.obj"
|
|
-@erase "$(INTDIR)\PopUpBox.sbr"
|
|
-@erase "$(INTDIR)\Quantize Wrap.obj"
|
|
-@erase "$(INTDIR)\Quantize Wrap.sbr"
|
|
-@erase "$(INTDIR)\Quantize.obj"
|
|
-@erase "$(INTDIR)\Quantize.sbr"
|
|
-@erase "$(INTDIR)\Slider.obj"
|
|
-@erase "$(INTDIR)\Slider.sbr"
|
|
-@erase "$(INTDIR)\Sound Control.obj"
|
|
-@erase "$(INTDIR)\Sound Control.sbr"
|
|
-@erase "$(INTDIR)\STIConvert.obj"
|
|
-@erase "$(INTDIR)\STIConvert.sbr"
|
|
-@erase "$(INTDIR)\Text Input.obj"
|
|
-@erase "$(INTDIR)\Text Input.sbr"
|
|
-@erase "$(INTDIR)\Text Utils.obj"
|
|
-@erase "$(INTDIR)\Text Utils.sbr"
|
|
-@erase "$(INTDIR)\Timer Control.obj"
|
|
-@erase "$(INTDIR)\Timer Control.sbr"
|
|
-@erase "$(INTDIR)\Utilities.obj"
|
|
-@erase "$(INTDIR)\Utilities.sbr"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\vc60.pdb"
|
|
-@erase "$(INTDIR)\WordWrap.obj"
|
|
-@erase "$(INTDIR)\WordWrap.sbr"
|
|
-@erase "$(OUTDIR)\Utils.bsc"
|
|
-@erase "$(OUTDIR)\Utils.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MT /W4 /GX /Zi /O2 /I "..\Standard Gaming Platform" /I "..\\" /I "..\Tactical" /I "..\TileEngine" /I "..\strategic" /I "..\editor" /I ".\\" /D "NDEBUG" /D "RELEASE_WITH_DEBUG_INFO" /D "CALLBACKTIMER" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "PRECOMPILEDHEADERS" /D "_VTUNE_PROFILING" /D "XML_STATIC" /D "CINTERFACE" /Fr"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
|
BSC32_SBRS= \
|
|
"$(INTDIR)\_DutchText.sbr" \
|
|
"$(INTDIR)\_EnglishText.sbr" \
|
|
"$(INTDIR)\_FrenchText.sbr" \
|
|
"$(INTDIR)\_GermanText.sbr" \
|
|
"$(INTDIR)\_ItalianText.sbr" \
|
|
"$(INTDIR)\_Ja25EnglishText.sbr" \
|
|
"$(INTDIR)\_Ja25GermanText.sbr" \
|
|
"$(INTDIR)\_PolishText.sbr" \
|
|
"$(INTDIR)\_RussianText.sbr" \
|
|
"$(INTDIR)\Animated ProgressBar.sbr" \
|
|
"$(INTDIR)\Cinematics.sbr" \
|
|
"$(INTDIR)\Cursors.sbr" \
|
|
"$(INTDIR)\Debug Control.sbr" \
|
|
"$(INTDIR)\dsutil.sbr" \
|
|
"$(INTDIR)\Encrypted File.sbr" \
|
|
"$(INTDIR)\Event Manager.sbr" \
|
|
"$(INTDIR)\Event Pump.sbr" \
|
|
"$(INTDIR)\Font Control.sbr" \
|
|
"$(INTDIR)\MapUtility.sbr" \
|
|
"$(INTDIR)\MercTextBox.sbr" \
|
|
"$(INTDIR)\message.sbr" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.sbr" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.sbr" \
|
|
"$(INTDIR)\Music Control.sbr" \
|
|
"$(INTDIR)\PopUpBox.sbr" \
|
|
"$(INTDIR)\Quantize Wrap.sbr" \
|
|
"$(INTDIR)\Quantize.sbr" \
|
|
"$(INTDIR)\Slider.sbr" \
|
|
"$(INTDIR)\Sound Control.sbr" \
|
|
"$(INTDIR)\STIConvert.sbr" \
|
|
"$(INTDIR)\Text Input.sbr" \
|
|
"$(INTDIR)\Text Utils.sbr" \
|
|
"$(INTDIR)\Timer Control.sbr" \
|
|
"$(INTDIR)\Utilities.sbr" \
|
|
"$(INTDIR)\WordWrap.sbr"
|
|
|
|
"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\_DutchText.obj" \
|
|
"$(INTDIR)\_EnglishText.obj" \
|
|
"$(INTDIR)\_FrenchText.obj" \
|
|
"$(INTDIR)\_GermanText.obj" \
|
|
"$(INTDIR)\_ItalianText.obj" \
|
|
"$(INTDIR)\_Ja25EnglishText.obj" \
|
|
"$(INTDIR)\_Ja25GermanText.obj" \
|
|
"$(INTDIR)\_PolishText.obj" \
|
|
"$(INTDIR)\_RussianText.obj" \
|
|
"$(INTDIR)\Animated ProgressBar.obj" \
|
|
"$(INTDIR)\Cinematics.obj" \
|
|
"$(INTDIR)\Cursors.obj" \
|
|
"$(INTDIR)\Debug Control.obj" \
|
|
"$(INTDIR)\dsutil.obj" \
|
|
"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
|
|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
|
"$(INTDIR)\message.obj" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
|
"$(INTDIR)\Music Control.obj" \
|
|
"$(INTDIR)\PopUpBox.obj" \
|
|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Utils - Win32 Bounds Checker"
|
|
|
|
OUTDIR=.\Bounds Checker
|
|
INTDIR=.\Bounds Checker
|
|
# Begin Custom Macros
|
|
OutDir=.\Bounds Checker
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\Utils.lib" "$(OUTDIR)\Utils.bsc"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\_DutchText.obj"
|
|
-@erase "$(INTDIR)\_DutchText.sbr"
|
|
-@erase "$(INTDIR)\_EnglishText.obj"
|
|
-@erase "$(INTDIR)\_EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_FrenchText.obj"
|
|
-@erase "$(INTDIR)\_FrenchText.sbr"
|
|
-@erase "$(INTDIR)\_GermanText.obj"
|
|
-@erase "$(INTDIR)\_GermanText.sbr"
|
|
-@erase "$(INTDIR)\_ItalianText.obj"
|
|
-@erase "$(INTDIR)\_ItalianText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.obj"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.obj"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.sbr"
|
|
-@erase "$(INTDIR)\_PolishText.obj"
|
|
-@erase "$(INTDIR)\_PolishText.sbr"
|
|
-@erase "$(INTDIR)\_RussianText.obj"
|
|
-@erase "$(INTDIR)\_RussianText.sbr"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.obj"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.sbr"
|
|
-@erase "$(INTDIR)\Cinematics.obj"
|
|
-@erase "$(INTDIR)\Cinematics.sbr"
|
|
-@erase "$(INTDIR)\Cursors.obj"
|
|
-@erase "$(INTDIR)\Cursors.sbr"
|
|
-@erase "$(INTDIR)\Debug Control.obj"
|
|
-@erase "$(INTDIR)\Debug Control.sbr"
|
|
-@erase "$(INTDIR)\dsutil.obj"
|
|
-@erase "$(INTDIR)\dsutil.sbr"
|
|
-@erase "$(INTDIR)\Encrypted File.obj"
|
|
-@erase "$(INTDIR)\Encrypted File.sbr"
|
|
-@erase "$(INTDIR)\Event Manager.obj"
|
|
-@erase "$(INTDIR)\Event Manager.sbr"
|
|
-@erase "$(INTDIR)\Event Pump.obj"
|
|
-@erase "$(INTDIR)\Event Pump.sbr"
|
|
-@erase "$(INTDIR)\Font Control.obj"
|
|
-@erase "$(INTDIR)\Font Control.sbr"
|
|
-@erase "$(INTDIR)\MapUtility.obj"
|
|
-@erase "$(INTDIR)\MapUtility.sbr"
|
|
-@erase "$(INTDIR)\MercTextBox.obj"
|
|
-@erase "$(INTDIR)\MercTextBox.sbr"
|
|
-@erase "$(INTDIR)\message.obj"
|
|
-@erase "$(INTDIR)\message.sbr"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.obj"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.sbr"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.obj"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.sbr"
|
|
-@erase "$(INTDIR)\Music Control.obj"
|
|
-@erase "$(INTDIR)\Music Control.sbr"
|
|
-@erase "$(INTDIR)\PopUpBox.obj"
|
|
-@erase "$(INTDIR)\PopUpBox.sbr"
|
|
-@erase "$(INTDIR)\Quantize Wrap.obj"
|
|
-@erase "$(INTDIR)\Quantize Wrap.sbr"
|
|
-@erase "$(INTDIR)\Quantize.obj"
|
|
-@erase "$(INTDIR)\Quantize.sbr"
|
|
-@erase "$(INTDIR)\Slider.obj"
|
|
-@erase "$(INTDIR)\Slider.sbr"
|
|
-@erase "$(INTDIR)\Sound Control.obj"
|
|
-@erase "$(INTDIR)\Sound Control.sbr"
|
|
-@erase "$(INTDIR)\STIConvert.obj"
|
|
-@erase "$(INTDIR)\STIConvert.sbr"
|
|
-@erase "$(INTDIR)\Text Input.obj"
|
|
-@erase "$(INTDIR)\Text Input.sbr"
|
|
-@erase "$(INTDIR)\Text Utils.obj"
|
|
-@erase "$(INTDIR)\Text Utils.sbr"
|
|
-@erase "$(INTDIR)\Timer Control.obj"
|
|
-@erase "$(INTDIR)\Timer Control.sbr"
|
|
-@erase "$(INTDIR)\Utilities.obj"
|
|
-@erase "$(INTDIR)\Utilities.sbr"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\WordWrap.obj"
|
|
-@erase "$(INTDIR)\WordWrap.sbr"
|
|
-@erase "$(OUTDIR)\Utils.bsc"
|
|
-@erase "$(OUTDIR)\Utils.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MTd /W3 /GX /Z7 /Od /I "\ja2\build\communications" /I "\Standard Gaming Platform" /I "\ja2\Build" /I "\ja2\Build\Tactical" /I "\ja2\Build\TileEngine" /I "\ja2\build\strategic" /I "\ja2\build\editor" /D "_DEBUG" /D "BOUNDS_CHECKER" /D "CALLBACKTIMER" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "PRECOMPILEDHEADERS" /D "_VTUNE_PROFILING" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
|
BSC32_SBRS= \
|
|
"$(INTDIR)\_DutchText.sbr" \
|
|
"$(INTDIR)\_EnglishText.sbr" \
|
|
"$(INTDIR)\_FrenchText.sbr" \
|
|
"$(INTDIR)\_GermanText.sbr" \
|
|
"$(INTDIR)\_ItalianText.sbr" \
|
|
"$(INTDIR)\_Ja25EnglishText.sbr" \
|
|
"$(INTDIR)\_Ja25GermanText.sbr" \
|
|
"$(INTDIR)\_PolishText.sbr" \
|
|
"$(INTDIR)\_RussianText.sbr" \
|
|
"$(INTDIR)\Animated ProgressBar.sbr" \
|
|
"$(INTDIR)\Cinematics.sbr" \
|
|
"$(INTDIR)\Cursors.sbr" \
|
|
"$(INTDIR)\Debug Control.sbr" \
|
|
"$(INTDIR)\dsutil.sbr" \
|
|
"$(INTDIR)\Encrypted File.sbr" \
|
|
"$(INTDIR)\Event Manager.sbr" \
|
|
"$(INTDIR)\Event Pump.sbr" \
|
|
"$(INTDIR)\Font Control.sbr" \
|
|
"$(INTDIR)\MapUtility.sbr" \
|
|
"$(INTDIR)\MercTextBox.sbr" \
|
|
"$(INTDIR)\message.sbr" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.sbr" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.sbr" \
|
|
"$(INTDIR)\Music Control.sbr" \
|
|
"$(INTDIR)\PopUpBox.sbr" \
|
|
"$(INTDIR)\Quantize Wrap.sbr" \
|
|
"$(INTDIR)\Quantize.sbr" \
|
|
"$(INTDIR)\Slider.sbr" \
|
|
"$(INTDIR)\Sound Control.sbr" \
|
|
"$(INTDIR)\STIConvert.sbr" \
|
|
"$(INTDIR)\Text Input.sbr" \
|
|
"$(INTDIR)\Text Utils.sbr" \
|
|
"$(INTDIR)\Timer Control.sbr" \
|
|
"$(INTDIR)\Utilities.sbr" \
|
|
"$(INTDIR)\WordWrap.sbr"
|
|
|
|
"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\_DutchText.obj" \
|
|
"$(INTDIR)\_EnglishText.obj" \
|
|
"$(INTDIR)\_FrenchText.obj" \
|
|
"$(INTDIR)\_GermanText.obj" \
|
|
"$(INTDIR)\_ItalianText.obj" \
|
|
"$(INTDIR)\_Ja25EnglishText.obj" \
|
|
"$(INTDIR)\_Ja25GermanText.obj" \
|
|
"$(INTDIR)\_PolishText.obj" \
|
|
"$(INTDIR)\_RussianText.obj" \
|
|
"$(INTDIR)\Animated ProgressBar.obj" \
|
|
"$(INTDIR)\Cinematics.obj" \
|
|
"$(INTDIR)\Cursors.obj" \
|
|
"$(INTDIR)\Debug Control.obj" \
|
|
"$(INTDIR)\dsutil.obj" \
|
|
"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
|
|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
|
"$(INTDIR)\message.obj" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
|
"$(INTDIR)\Music Control.obj" \
|
|
"$(INTDIR)\PopUpBox.obj" \
|
|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Utils - Win32 Debug Demo"
|
|
|
|
OUTDIR=.\Debug Demo
|
|
INTDIR=.\Debug Demo
|
|
# Begin Custom Macros
|
|
OutDir=.\Debug Demo
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\Utils.lib" "$(OUTDIR)\Utils.bsc"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\_DutchText.obj"
|
|
-@erase "$(INTDIR)\_DutchText.sbr"
|
|
-@erase "$(INTDIR)\_EnglishText.obj"
|
|
-@erase "$(INTDIR)\_EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_FrenchText.obj"
|
|
-@erase "$(INTDIR)\_FrenchText.sbr"
|
|
-@erase "$(INTDIR)\_GermanText.obj"
|
|
-@erase "$(INTDIR)\_GermanText.sbr"
|
|
-@erase "$(INTDIR)\_ItalianText.obj"
|
|
-@erase "$(INTDIR)\_ItalianText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.obj"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.obj"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.sbr"
|
|
-@erase "$(INTDIR)\_PolishText.obj"
|
|
-@erase "$(INTDIR)\_PolishText.sbr"
|
|
-@erase "$(INTDIR)\_RussianText.obj"
|
|
-@erase "$(INTDIR)\_RussianText.sbr"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.obj"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.sbr"
|
|
-@erase "$(INTDIR)\Cinematics.obj"
|
|
-@erase "$(INTDIR)\Cinematics.sbr"
|
|
-@erase "$(INTDIR)\Cursors.obj"
|
|
-@erase "$(INTDIR)\Cursors.sbr"
|
|
-@erase "$(INTDIR)\Debug Control.obj"
|
|
-@erase "$(INTDIR)\Debug Control.sbr"
|
|
-@erase "$(INTDIR)\dsutil.obj"
|
|
-@erase "$(INTDIR)\dsutil.sbr"
|
|
-@erase "$(INTDIR)\Encrypted File.obj"
|
|
-@erase "$(INTDIR)\Encrypted File.sbr"
|
|
-@erase "$(INTDIR)\Event Manager.obj"
|
|
-@erase "$(INTDIR)\Event Manager.sbr"
|
|
-@erase "$(INTDIR)\Event Pump.obj"
|
|
-@erase "$(INTDIR)\Event Pump.sbr"
|
|
-@erase "$(INTDIR)\Font Control.obj"
|
|
-@erase "$(INTDIR)\Font Control.sbr"
|
|
-@erase "$(INTDIR)\MapUtility.obj"
|
|
-@erase "$(INTDIR)\MapUtility.sbr"
|
|
-@erase "$(INTDIR)\MercTextBox.obj"
|
|
-@erase "$(INTDIR)\MercTextBox.sbr"
|
|
-@erase "$(INTDIR)\message.obj"
|
|
-@erase "$(INTDIR)\message.sbr"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.obj"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.sbr"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.obj"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.sbr"
|
|
-@erase "$(INTDIR)\Music Control.obj"
|
|
-@erase "$(INTDIR)\Music Control.sbr"
|
|
-@erase "$(INTDIR)\PopUpBox.obj"
|
|
-@erase "$(INTDIR)\PopUpBox.sbr"
|
|
-@erase "$(INTDIR)\Quantize Wrap.obj"
|
|
-@erase "$(INTDIR)\Quantize Wrap.sbr"
|
|
-@erase "$(INTDIR)\Quantize.obj"
|
|
-@erase "$(INTDIR)\Quantize.sbr"
|
|
-@erase "$(INTDIR)\Slider.obj"
|
|
-@erase "$(INTDIR)\Slider.sbr"
|
|
-@erase "$(INTDIR)\Sound Control.obj"
|
|
-@erase "$(INTDIR)\Sound Control.sbr"
|
|
-@erase "$(INTDIR)\STIConvert.obj"
|
|
-@erase "$(INTDIR)\STIConvert.sbr"
|
|
-@erase "$(INTDIR)\Text Input.obj"
|
|
-@erase "$(INTDIR)\Text Input.sbr"
|
|
-@erase "$(INTDIR)\Text Utils.obj"
|
|
-@erase "$(INTDIR)\Text Utils.sbr"
|
|
-@erase "$(INTDIR)\Timer Control.obj"
|
|
-@erase "$(INTDIR)\Timer Control.sbr"
|
|
-@erase "$(INTDIR)\Utilities.obj"
|
|
-@erase "$(INTDIR)\Utilities.sbr"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\WordWrap.obj"
|
|
-@erase "$(INTDIR)\WordWrap.sbr"
|
|
-@erase "$(OUTDIR)\Utils.bsc"
|
|
-@erase "$(OUTDIR)\Utils.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MTd /W3 /GX /Z7 /Od /I "\ja2\build\communications" /I "\Standard Gaming Platform" /I "\ja2\Build" /I "\ja2\Build\Tactical" /I "\ja2\Build\TileEngine" /I "\ja2\build\strategic" /I "\ja2\build\editor" /D "_DEBUG" /D "JA2DEMO" /D "CALLBACKTIMER" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "PRECOMPILEDHEADERS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
|
BSC32_SBRS= \
|
|
"$(INTDIR)\_DutchText.sbr" \
|
|
"$(INTDIR)\_EnglishText.sbr" \
|
|
"$(INTDIR)\_FrenchText.sbr" \
|
|
"$(INTDIR)\_GermanText.sbr" \
|
|
"$(INTDIR)\_ItalianText.sbr" \
|
|
"$(INTDIR)\_Ja25EnglishText.sbr" \
|
|
"$(INTDIR)\_Ja25GermanText.sbr" \
|
|
"$(INTDIR)\_PolishText.sbr" \
|
|
"$(INTDIR)\_RussianText.sbr" \
|
|
"$(INTDIR)\Animated ProgressBar.sbr" \
|
|
"$(INTDIR)\Cinematics.sbr" \
|
|
"$(INTDIR)\Cursors.sbr" \
|
|
"$(INTDIR)\Debug Control.sbr" \
|
|
"$(INTDIR)\dsutil.sbr" \
|
|
"$(INTDIR)\Encrypted File.sbr" \
|
|
"$(INTDIR)\Event Manager.sbr" \
|
|
"$(INTDIR)\Event Pump.sbr" \
|
|
"$(INTDIR)\Font Control.sbr" \
|
|
"$(INTDIR)\MapUtility.sbr" \
|
|
"$(INTDIR)\MercTextBox.sbr" \
|
|
"$(INTDIR)\message.sbr" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.sbr" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.sbr" \
|
|
"$(INTDIR)\Music Control.sbr" \
|
|
"$(INTDIR)\PopUpBox.sbr" \
|
|
"$(INTDIR)\Quantize Wrap.sbr" \
|
|
"$(INTDIR)\Quantize.sbr" \
|
|
"$(INTDIR)\Slider.sbr" \
|
|
"$(INTDIR)\Sound Control.sbr" \
|
|
"$(INTDIR)\STIConvert.sbr" \
|
|
"$(INTDIR)\Text Input.sbr" \
|
|
"$(INTDIR)\Text Utils.sbr" \
|
|
"$(INTDIR)\Timer Control.sbr" \
|
|
"$(INTDIR)\Utilities.sbr" \
|
|
"$(INTDIR)\WordWrap.sbr"
|
|
|
|
"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\_DutchText.obj" \
|
|
"$(INTDIR)\_EnglishText.obj" \
|
|
"$(INTDIR)\_FrenchText.obj" \
|
|
"$(INTDIR)\_GermanText.obj" \
|
|
"$(INTDIR)\_ItalianText.obj" \
|
|
"$(INTDIR)\_Ja25EnglishText.obj" \
|
|
"$(INTDIR)\_Ja25GermanText.obj" \
|
|
"$(INTDIR)\_PolishText.obj" \
|
|
"$(INTDIR)\_RussianText.obj" \
|
|
"$(INTDIR)\Animated ProgressBar.obj" \
|
|
"$(INTDIR)\Cinematics.obj" \
|
|
"$(INTDIR)\Cursors.obj" \
|
|
"$(INTDIR)\Debug Control.obj" \
|
|
"$(INTDIR)\dsutil.obj" \
|
|
"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
|
|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
|
"$(INTDIR)\message.obj" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
|
"$(INTDIR)\Music Control.obj" \
|
|
"$(INTDIR)\PopUpBox.obj" \
|
|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Utils - Win32 Release Demo"
|
|
|
|
OUTDIR=.\Release Demo
|
|
INTDIR=.\Release Demo
|
|
# Begin Custom Macros
|
|
OutDir=.\Release Demo
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\Utils.lib" "$(OUTDIR)\Utils.bsc"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\_DutchText.obj"
|
|
-@erase "$(INTDIR)\_DutchText.sbr"
|
|
-@erase "$(INTDIR)\_EnglishText.obj"
|
|
-@erase "$(INTDIR)\_EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_FrenchText.obj"
|
|
-@erase "$(INTDIR)\_FrenchText.sbr"
|
|
-@erase "$(INTDIR)\_GermanText.obj"
|
|
-@erase "$(INTDIR)\_GermanText.sbr"
|
|
-@erase "$(INTDIR)\_ItalianText.obj"
|
|
-@erase "$(INTDIR)\_ItalianText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.obj"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.obj"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.sbr"
|
|
-@erase "$(INTDIR)\_PolishText.obj"
|
|
-@erase "$(INTDIR)\_PolishText.sbr"
|
|
-@erase "$(INTDIR)\_RussianText.obj"
|
|
-@erase "$(INTDIR)\_RussianText.sbr"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.obj"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.sbr"
|
|
-@erase "$(INTDIR)\Cinematics.obj"
|
|
-@erase "$(INTDIR)\Cinematics.sbr"
|
|
-@erase "$(INTDIR)\Cursors.obj"
|
|
-@erase "$(INTDIR)\Cursors.sbr"
|
|
-@erase "$(INTDIR)\Debug Control.obj"
|
|
-@erase "$(INTDIR)\Debug Control.sbr"
|
|
-@erase "$(INTDIR)\dsutil.obj"
|
|
-@erase "$(INTDIR)\dsutil.sbr"
|
|
-@erase "$(INTDIR)\Encrypted File.obj"
|
|
-@erase "$(INTDIR)\Encrypted File.sbr"
|
|
-@erase "$(INTDIR)\Event Manager.obj"
|
|
-@erase "$(INTDIR)\Event Manager.sbr"
|
|
-@erase "$(INTDIR)\Event Pump.obj"
|
|
-@erase "$(INTDIR)\Event Pump.sbr"
|
|
-@erase "$(INTDIR)\Font Control.obj"
|
|
-@erase "$(INTDIR)\Font Control.sbr"
|
|
-@erase "$(INTDIR)\MapUtility.obj"
|
|
-@erase "$(INTDIR)\MapUtility.sbr"
|
|
-@erase "$(INTDIR)\MercTextBox.obj"
|
|
-@erase "$(INTDIR)\MercTextBox.sbr"
|
|
-@erase "$(INTDIR)\message.obj"
|
|
-@erase "$(INTDIR)\message.sbr"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.obj"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.sbr"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.obj"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.sbr"
|
|
-@erase "$(INTDIR)\Music Control.obj"
|
|
-@erase "$(INTDIR)\Music Control.sbr"
|
|
-@erase "$(INTDIR)\PopUpBox.obj"
|
|
-@erase "$(INTDIR)\PopUpBox.sbr"
|
|
-@erase "$(INTDIR)\Quantize Wrap.obj"
|
|
-@erase "$(INTDIR)\Quantize Wrap.sbr"
|
|
-@erase "$(INTDIR)\Quantize.obj"
|
|
-@erase "$(INTDIR)\Quantize.sbr"
|
|
-@erase "$(INTDIR)\Slider.obj"
|
|
-@erase "$(INTDIR)\Slider.sbr"
|
|
-@erase "$(INTDIR)\Sound Control.obj"
|
|
-@erase "$(INTDIR)\Sound Control.sbr"
|
|
-@erase "$(INTDIR)\STIConvert.obj"
|
|
-@erase "$(INTDIR)\STIConvert.sbr"
|
|
-@erase "$(INTDIR)\Text Input.obj"
|
|
-@erase "$(INTDIR)\Text Input.sbr"
|
|
-@erase "$(INTDIR)\Text Utils.obj"
|
|
-@erase "$(INTDIR)\Text Utils.sbr"
|
|
-@erase "$(INTDIR)\Timer Control.obj"
|
|
-@erase "$(INTDIR)\Timer Control.sbr"
|
|
-@erase "$(INTDIR)\Utilities.obj"
|
|
-@erase "$(INTDIR)\Utilities.sbr"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\vc60.pdb"
|
|
-@erase "$(INTDIR)\WordWrap.obj"
|
|
-@erase "$(INTDIR)\WordWrap.sbr"
|
|
-@erase "$(OUTDIR)\Utils.bsc"
|
|
-@erase "$(OUTDIR)\Utils.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MT /W4 /GX /Zi /O2 /I "\ja2\Build\Communications" /I "\Standard Gaming Platform" /I "\ja2\Build" /I "\ja2\Build\Tactical" /I "\ja2\Build\TileEngine" /I "\ja2\build\strategic" /I "\ja2\build\editor" /D "RELEASE_WITH_DEBUG_INFO" /D "NDEBUG" /D "JA2DEMO" /D "CALLBACKTIMER" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "PRECOMPILEDHEADERS" /Fr"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
|
BSC32_SBRS= \
|
|
"$(INTDIR)\_DutchText.sbr" \
|
|
"$(INTDIR)\_EnglishText.sbr" \
|
|
"$(INTDIR)\_FrenchText.sbr" \
|
|
"$(INTDIR)\_GermanText.sbr" \
|
|
"$(INTDIR)\_ItalianText.sbr" \
|
|
"$(INTDIR)\_Ja25EnglishText.sbr" \
|
|
"$(INTDIR)\_Ja25GermanText.sbr" \
|
|
"$(INTDIR)\_PolishText.sbr" \
|
|
"$(INTDIR)\_RussianText.sbr" \
|
|
"$(INTDIR)\Animated ProgressBar.sbr" \
|
|
"$(INTDIR)\Cinematics.sbr" \
|
|
"$(INTDIR)\Cursors.sbr" \
|
|
"$(INTDIR)\Debug Control.sbr" \
|
|
"$(INTDIR)\dsutil.sbr" \
|
|
"$(INTDIR)\Encrypted File.sbr" \
|
|
"$(INTDIR)\Event Manager.sbr" \
|
|
"$(INTDIR)\Event Pump.sbr" \
|
|
"$(INTDIR)\Font Control.sbr" \
|
|
"$(INTDIR)\MapUtility.sbr" \
|
|
"$(INTDIR)\MercTextBox.sbr" \
|
|
"$(INTDIR)\message.sbr" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.sbr" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.sbr" \
|
|
"$(INTDIR)\Music Control.sbr" \
|
|
"$(INTDIR)\PopUpBox.sbr" \
|
|
"$(INTDIR)\Quantize Wrap.sbr" \
|
|
"$(INTDIR)\Quantize.sbr" \
|
|
"$(INTDIR)\Slider.sbr" \
|
|
"$(INTDIR)\Sound Control.sbr" \
|
|
"$(INTDIR)\STIConvert.sbr" \
|
|
"$(INTDIR)\Text Input.sbr" \
|
|
"$(INTDIR)\Text Utils.sbr" \
|
|
"$(INTDIR)\Timer Control.sbr" \
|
|
"$(INTDIR)\Utilities.sbr" \
|
|
"$(INTDIR)\WordWrap.sbr"
|
|
|
|
"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\_DutchText.obj" \
|
|
"$(INTDIR)\_EnglishText.obj" \
|
|
"$(INTDIR)\_FrenchText.obj" \
|
|
"$(INTDIR)\_GermanText.obj" \
|
|
"$(INTDIR)\_ItalianText.obj" \
|
|
"$(INTDIR)\_Ja25EnglishText.obj" \
|
|
"$(INTDIR)\_Ja25GermanText.obj" \
|
|
"$(INTDIR)\_PolishText.obj" \
|
|
"$(INTDIR)\_RussianText.obj" \
|
|
"$(INTDIR)\Animated ProgressBar.obj" \
|
|
"$(INTDIR)\Cinematics.obj" \
|
|
"$(INTDIR)\Cursors.obj" \
|
|
"$(INTDIR)\Debug Control.obj" \
|
|
"$(INTDIR)\dsutil.obj" \
|
|
"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
|
|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
|
"$(INTDIR)\message.obj" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
|
"$(INTDIR)\Music Control.obj" \
|
|
"$(INTDIR)\PopUpBox.obj" \
|
|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Utils - Win32 Demo Release with Debug Info"
|
|
|
|
OUTDIR=.\Demo Release with Debug
|
|
INTDIR=.\Demo Release with Debug
|
|
# Begin Custom Macros
|
|
OutDir=.\Demo Release with Debug
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\Utils.lib" "$(OUTDIR)\Utils.bsc"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\_DutchText.obj"
|
|
-@erase "$(INTDIR)\_DutchText.sbr"
|
|
-@erase "$(INTDIR)\_EnglishText.obj"
|
|
-@erase "$(INTDIR)\_EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_FrenchText.obj"
|
|
-@erase "$(INTDIR)\_FrenchText.sbr"
|
|
-@erase "$(INTDIR)\_GermanText.obj"
|
|
-@erase "$(INTDIR)\_GermanText.sbr"
|
|
-@erase "$(INTDIR)\_ItalianText.obj"
|
|
-@erase "$(INTDIR)\_ItalianText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.obj"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.obj"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.sbr"
|
|
-@erase "$(INTDIR)\_PolishText.obj"
|
|
-@erase "$(INTDIR)\_PolishText.sbr"
|
|
-@erase "$(INTDIR)\_RussianText.obj"
|
|
-@erase "$(INTDIR)\_RussianText.sbr"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.obj"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.sbr"
|
|
-@erase "$(INTDIR)\Cinematics.obj"
|
|
-@erase "$(INTDIR)\Cinematics.sbr"
|
|
-@erase "$(INTDIR)\Cursors.obj"
|
|
-@erase "$(INTDIR)\Cursors.sbr"
|
|
-@erase "$(INTDIR)\Debug Control.obj"
|
|
-@erase "$(INTDIR)\Debug Control.sbr"
|
|
-@erase "$(INTDIR)\dsutil.obj"
|
|
-@erase "$(INTDIR)\dsutil.sbr"
|
|
-@erase "$(INTDIR)\Encrypted File.obj"
|
|
-@erase "$(INTDIR)\Encrypted File.sbr"
|
|
-@erase "$(INTDIR)\Event Manager.obj"
|
|
-@erase "$(INTDIR)\Event Manager.sbr"
|
|
-@erase "$(INTDIR)\Event Pump.obj"
|
|
-@erase "$(INTDIR)\Event Pump.sbr"
|
|
-@erase "$(INTDIR)\Font Control.obj"
|
|
-@erase "$(INTDIR)\Font Control.sbr"
|
|
-@erase "$(INTDIR)\MapUtility.obj"
|
|
-@erase "$(INTDIR)\MapUtility.sbr"
|
|
-@erase "$(INTDIR)\MercTextBox.obj"
|
|
-@erase "$(INTDIR)\MercTextBox.sbr"
|
|
-@erase "$(INTDIR)\message.obj"
|
|
-@erase "$(INTDIR)\message.sbr"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.obj"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.sbr"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.obj"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.sbr"
|
|
-@erase "$(INTDIR)\Music Control.obj"
|
|
-@erase "$(INTDIR)\Music Control.sbr"
|
|
-@erase "$(INTDIR)\PopUpBox.obj"
|
|
-@erase "$(INTDIR)\PopUpBox.sbr"
|
|
-@erase "$(INTDIR)\Quantize Wrap.obj"
|
|
-@erase "$(INTDIR)\Quantize Wrap.sbr"
|
|
-@erase "$(INTDIR)\Quantize.obj"
|
|
-@erase "$(INTDIR)\Quantize.sbr"
|
|
-@erase "$(INTDIR)\Slider.obj"
|
|
-@erase "$(INTDIR)\Slider.sbr"
|
|
-@erase "$(INTDIR)\Sound Control.obj"
|
|
-@erase "$(INTDIR)\Sound Control.sbr"
|
|
-@erase "$(INTDIR)\STIConvert.obj"
|
|
-@erase "$(INTDIR)\STIConvert.sbr"
|
|
-@erase "$(INTDIR)\Text Input.obj"
|
|
-@erase "$(INTDIR)\Text Input.sbr"
|
|
-@erase "$(INTDIR)\Text Utils.obj"
|
|
-@erase "$(INTDIR)\Text Utils.sbr"
|
|
-@erase "$(INTDIR)\Timer Control.obj"
|
|
-@erase "$(INTDIR)\Timer Control.sbr"
|
|
-@erase "$(INTDIR)\Utilities.obj"
|
|
-@erase "$(INTDIR)\Utilities.sbr"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\vc60.pdb"
|
|
-@erase "$(INTDIR)\WordWrap.obj"
|
|
-@erase "$(INTDIR)\WordWrap.sbr"
|
|
-@erase "$(OUTDIR)\Utils.bsc"
|
|
-@erase "$(OUTDIR)\Utils.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MT /W4 /GX /Zi /O2 /I "..\Standard Gaming Platform" /I "..\\" /I "..\Tactical" /I "..\TileEngine" /I "..\strategic" /I "..\editor" /I ".\\" /D "RELEASE_WITH_DEBUG_INFO" /D "NDEBUG" /D "JA2DEMO" /D "CALLBACKTIMER" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "PRECOMPILEDHEADERS" /D "XML_STATIC" /D "CINTERFACE" /Fr"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
|
BSC32_SBRS= \
|
|
"$(INTDIR)\_DutchText.sbr" \
|
|
"$(INTDIR)\_EnglishText.sbr" \
|
|
"$(INTDIR)\_FrenchText.sbr" \
|
|
"$(INTDIR)\_GermanText.sbr" \
|
|
"$(INTDIR)\_ItalianText.sbr" \
|
|
"$(INTDIR)\_Ja25EnglishText.sbr" \
|
|
"$(INTDIR)\_Ja25GermanText.sbr" \
|
|
"$(INTDIR)\_PolishText.sbr" \
|
|
"$(INTDIR)\_RussianText.sbr" \
|
|
"$(INTDIR)\Animated ProgressBar.sbr" \
|
|
"$(INTDIR)\Cinematics.sbr" \
|
|
"$(INTDIR)\Cursors.sbr" \
|
|
"$(INTDIR)\Debug Control.sbr" \
|
|
"$(INTDIR)\dsutil.sbr" \
|
|
"$(INTDIR)\Encrypted File.sbr" \
|
|
"$(INTDIR)\Event Manager.sbr" \
|
|
"$(INTDIR)\Event Pump.sbr" \
|
|
"$(INTDIR)\Font Control.sbr" \
|
|
"$(INTDIR)\MapUtility.sbr" \
|
|
"$(INTDIR)\MercTextBox.sbr" \
|
|
"$(INTDIR)\message.sbr" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.sbr" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.sbr" \
|
|
"$(INTDIR)\Music Control.sbr" \
|
|
"$(INTDIR)\PopUpBox.sbr" \
|
|
"$(INTDIR)\Quantize Wrap.sbr" \
|
|
"$(INTDIR)\Quantize.sbr" \
|
|
"$(INTDIR)\Slider.sbr" \
|
|
"$(INTDIR)\Sound Control.sbr" \
|
|
"$(INTDIR)\STIConvert.sbr" \
|
|
"$(INTDIR)\Text Input.sbr" \
|
|
"$(INTDIR)\Text Utils.sbr" \
|
|
"$(INTDIR)\Timer Control.sbr" \
|
|
"$(INTDIR)\Utilities.sbr" \
|
|
"$(INTDIR)\WordWrap.sbr"
|
|
|
|
"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\_DutchText.obj" \
|
|
"$(INTDIR)\_EnglishText.obj" \
|
|
"$(INTDIR)\_FrenchText.obj" \
|
|
"$(INTDIR)\_GermanText.obj" \
|
|
"$(INTDIR)\_ItalianText.obj" \
|
|
"$(INTDIR)\_Ja25EnglishText.obj" \
|
|
"$(INTDIR)\_Ja25GermanText.obj" \
|
|
"$(INTDIR)\_PolishText.obj" \
|
|
"$(INTDIR)\_RussianText.obj" \
|
|
"$(INTDIR)\Animated ProgressBar.obj" \
|
|
"$(INTDIR)\Cinematics.obj" \
|
|
"$(INTDIR)\Cursors.obj" \
|
|
"$(INTDIR)\Debug Control.obj" \
|
|
"$(INTDIR)\dsutil.obj" \
|
|
"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
|
|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
|
"$(INTDIR)\message.obj" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
|
"$(INTDIR)\Music Control.obj" \
|
|
"$(INTDIR)\PopUpBox.obj" \
|
|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "Utils - Win32 Demo Bounds Checker"
|
|
|
|
OUTDIR=.\Demo Bounds Checker
|
|
INTDIR=.\Demo Bounds Checker
|
|
# Begin Custom Macros
|
|
OutDir=.\Demo Bounds Checker
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\Utils.lib" "$(OUTDIR)\Utils.bsc"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\_DutchText.obj"
|
|
-@erase "$(INTDIR)\_DutchText.sbr"
|
|
-@erase "$(INTDIR)\_EnglishText.obj"
|
|
-@erase "$(INTDIR)\_EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_FrenchText.obj"
|
|
-@erase "$(INTDIR)\_FrenchText.sbr"
|
|
-@erase "$(INTDIR)\_GermanText.obj"
|
|
-@erase "$(INTDIR)\_GermanText.sbr"
|
|
-@erase "$(INTDIR)\_ItalianText.obj"
|
|
-@erase "$(INTDIR)\_ItalianText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.obj"
|
|
-@erase "$(INTDIR)\_Ja25EnglishText.sbr"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.obj"
|
|
-@erase "$(INTDIR)\_Ja25GermanText.sbr"
|
|
-@erase "$(INTDIR)\_PolishText.obj"
|
|
-@erase "$(INTDIR)\_PolishText.sbr"
|
|
-@erase "$(INTDIR)\_RussianText.obj"
|
|
-@erase "$(INTDIR)\_RussianText.sbr"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.obj"
|
|
-@erase "$(INTDIR)\Animated ProgressBar.sbr"
|
|
-@erase "$(INTDIR)\Cinematics.obj"
|
|
-@erase "$(INTDIR)\Cinematics.sbr"
|
|
-@erase "$(INTDIR)\Cursors.obj"
|
|
-@erase "$(INTDIR)\Cursors.sbr"
|
|
-@erase "$(INTDIR)\Debug Control.obj"
|
|
-@erase "$(INTDIR)\Debug Control.sbr"
|
|
-@erase "$(INTDIR)\dsutil.obj"
|
|
-@erase "$(INTDIR)\dsutil.sbr"
|
|
-@erase "$(INTDIR)\Encrypted File.obj"
|
|
-@erase "$(INTDIR)\Encrypted File.sbr"
|
|
-@erase "$(INTDIR)\Event Manager.obj"
|
|
-@erase "$(INTDIR)\Event Manager.sbr"
|
|
-@erase "$(INTDIR)\Event Pump.obj"
|
|
-@erase "$(INTDIR)\Event Pump.sbr"
|
|
-@erase "$(INTDIR)\Font Control.obj"
|
|
-@erase "$(INTDIR)\Font Control.sbr"
|
|
-@erase "$(INTDIR)\MapUtility.obj"
|
|
-@erase "$(INTDIR)\MapUtility.sbr"
|
|
-@erase "$(INTDIR)\MercTextBox.obj"
|
|
-@erase "$(INTDIR)\MercTextBox.sbr"
|
|
-@erase "$(INTDIR)\message.obj"
|
|
-@erase "$(INTDIR)\message.sbr"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.obj"
|
|
-@erase "$(INTDIR)\Multi Language Graphic Utils.sbr"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.obj"
|
|
-@erase "$(INTDIR)\Multilingual Text Code Generator.sbr"
|
|
-@erase "$(INTDIR)\Music Control.obj"
|
|
-@erase "$(INTDIR)\Music Control.sbr"
|
|
-@erase "$(INTDIR)\PopUpBox.obj"
|
|
-@erase "$(INTDIR)\PopUpBox.sbr"
|
|
-@erase "$(INTDIR)\Quantize Wrap.obj"
|
|
-@erase "$(INTDIR)\Quantize Wrap.sbr"
|
|
-@erase "$(INTDIR)\Quantize.obj"
|
|
-@erase "$(INTDIR)\Quantize.sbr"
|
|
-@erase "$(INTDIR)\Slider.obj"
|
|
-@erase "$(INTDIR)\Slider.sbr"
|
|
-@erase "$(INTDIR)\Sound Control.obj"
|
|
-@erase "$(INTDIR)\Sound Control.sbr"
|
|
-@erase "$(INTDIR)\STIConvert.obj"
|
|
-@erase "$(INTDIR)\STIConvert.sbr"
|
|
-@erase "$(INTDIR)\Text Input.obj"
|
|
-@erase "$(INTDIR)\Text Input.sbr"
|
|
-@erase "$(INTDIR)\Text Utils.obj"
|
|
-@erase "$(INTDIR)\Text Utils.sbr"
|
|
-@erase "$(INTDIR)\Timer Control.obj"
|
|
-@erase "$(INTDIR)\Timer Control.sbr"
|
|
-@erase "$(INTDIR)\Utilities.obj"
|
|
-@erase "$(INTDIR)\Utilities.sbr"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\WordWrap.obj"
|
|
-@erase "$(INTDIR)\WordWrap.sbr"
|
|
-@erase "$(OUTDIR)\Utils.bsc"
|
|
-@erase "$(OUTDIR)\Utils.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MTd /W3 /GX /Z7 /Od /I "\ja2\build\communications" /I "\Standard Gaming Platform" /I "\ja2\Build" /I "\ja2\Build\Tactical" /I "\ja2\Build\TileEngine" /I "\ja2\build\strategic" /I "\ja2\build\editor" /D "_DEBUG" /D "BOUNDS_CHECKER" /D "JA2DEMO" /D "CALLBACKTIMER" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "PRECOMPILEDHEADERS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Utils.pch" /YX"Utils All.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Utils.bsc"
|
|
BSC32_SBRS= \
|
|
"$(INTDIR)\_DutchText.sbr" \
|
|
"$(INTDIR)\_EnglishText.sbr" \
|
|
"$(INTDIR)\_FrenchText.sbr" \
|
|
"$(INTDIR)\_GermanText.sbr" \
|
|
"$(INTDIR)\_ItalianText.sbr" \
|
|
"$(INTDIR)\_Ja25EnglishText.sbr" \
|
|
"$(INTDIR)\_Ja25GermanText.sbr" \
|
|
"$(INTDIR)\_PolishText.sbr" \
|
|
"$(INTDIR)\_RussianText.sbr" \
|
|
"$(INTDIR)\Animated ProgressBar.sbr" \
|
|
"$(INTDIR)\Cinematics.sbr" \
|
|
"$(INTDIR)\Cursors.sbr" \
|
|
"$(INTDIR)\Debug Control.sbr" \
|
|
"$(INTDIR)\dsutil.sbr" \
|
|
"$(INTDIR)\Encrypted File.sbr" \
|
|
"$(INTDIR)\Event Manager.sbr" \
|
|
"$(INTDIR)\Event Pump.sbr" \
|
|
"$(INTDIR)\Font Control.sbr" \
|
|
"$(INTDIR)\MapUtility.sbr" \
|
|
"$(INTDIR)\MercTextBox.sbr" \
|
|
"$(INTDIR)\message.sbr" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.sbr" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.sbr" \
|
|
"$(INTDIR)\Music Control.sbr" \
|
|
"$(INTDIR)\PopUpBox.sbr" \
|
|
"$(INTDIR)\Quantize Wrap.sbr" \
|
|
"$(INTDIR)\Quantize.sbr" \
|
|
"$(INTDIR)\Slider.sbr" \
|
|
"$(INTDIR)\Sound Control.sbr" \
|
|
"$(INTDIR)\STIConvert.sbr" \
|
|
"$(INTDIR)\Text Input.sbr" \
|
|
"$(INTDIR)\Text Utils.sbr" \
|
|
"$(INTDIR)\Timer Control.sbr" \
|
|
"$(INTDIR)\Utilities.sbr" \
|
|
"$(INTDIR)\WordWrap.sbr"
|
|
|
|
"$(OUTDIR)\Utils.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
$(BSC32) @<<
|
|
$(BSC32_FLAGS) $(BSC32_SBRS)
|
|
<<
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\Utils.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\_DutchText.obj" \
|
|
"$(INTDIR)\_EnglishText.obj" \
|
|
"$(INTDIR)\_FrenchText.obj" \
|
|
"$(INTDIR)\_GermanText.obj" \
|
|
"$(INTDIR)\_ItalianText.obj" \
|
|
"$(INTDIR)\_Ja25EnglishText.obj" \
|
|
"$(INTDIR)\_Ja25GermanText.obj" \
|
|
"$(INTDIR)\_PolishText.obj" \
|
|
"$(INTDIR)\_RussianText.obj" \
|
|
"$(INTDIR)\Animated ProgressBar.obj" \
|
|
"$(INTDIR)\Cinematics.obj" \
|
|
"$(INTDIR)\Cursors.obj" \
|
|
"$(INTDIR)\Debug Control.obj" \
|
|
"$(INTDIR)\dsutil.obj" \
|
|
"$(INTDIR)\Encrypted File.obj" \
|
|
"$(INTDIR)\Event Manager.obj" \
|
|
"$(INTDIR)\Event Pump.obj" \
|
|
"$(INTDIR)\Font Control.obj" \
|
|
"$(INTDIR)\MapUtility.obj" \
|
|
"$(INTDIR)\MercTextBox.obj" \
|
|
"$(INTDIR)\message.obj" \
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" \
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" \
|
|
"$(INTDIR)\Music Control.obj" \
|
|
"$(INTDIR)\PopUpBox.obj" \
|
|
"$(INTDIR)\Quantize Wrap.obj" \
|
|
"$(INTDIR)\Quantize.obj" \
|
|
"$(INTDIR)\Slider.obj" \
|
|
"$(INTDIR)\Sound Control.obj" \
|
|
"$(INTDIR)\STIConvert.obj" \
|
|
"$(INTDIR)\Text Input.obj" \
|
|
"$(INTDIR)\Text Utils.obj" \
|
|
"$(INTDIR)\Timer Control.obj" \
|
|
"$(INTDIR)\Utilities.obj" \
|
|
"$(INTDIR)\WordWrap.obj"
|
|
|
|
"$(OUTDIR)\Utils.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ENDIF
|
|
|
|
.c{$(INTDIR)}.obj::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cpp{$(INTDIR)}.obj::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cxx{$(INTDIR)}.obj::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.c{$(INTDIR)}.sbr::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cpp{$(INTDIR)}.sbr::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cxx{$(INTDIR)}.sbr::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
|
|
!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
|
!IF EXISTS("Utils.dep")
|
|
!INCLUDE "Utils.dep"
|
|
!ELSE
|
|
!MESSAGE Warning: cannot find "Utils.dep"
|
|
!ENDIF
|
|
!ENDIF
|
|
|
|
|
|
!IF "$(CFG)" == "Utils - Win32 Release" || "$(CFG)" == "Utils - Win32 Debug" || "$(CFG)" == "Utils - Win32 Release with Debug Info" || "$(CFG)" == "Utils - Win32 Bounds Checker" || "$(CFG)" == "Utils - Win32 Debug Demo" || "$(CFG)" == "Utils - Win32 Release Demo" || "$(CFG)" == "Utils - Win32 Demo Release with Debug Info" || "$(CFG)" == "Utils - Win32 Demo Bounds Checker"
|
|
SOURCE=.\_DutchText.cpp
|
|
|
|
"$(INTDIR)\_DutchText.obj" "$(INTDIR)\_DutchText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_EnglishText.cpp
|
|
|
|
"$(INTDIR)\_EnglishText.obj" "$(INTDIR)\_EnglishText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_FrenchText.cpp
|
|
|
|
"$(INTDIR)\_FrenchText.obj" "$(INTDIR)\_FrenchText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_GermanText.cpp
|
|
|
|
"$(INTDIR)\_GermanText.obj" "$(INTDIR)\_GermanText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_ItalianText.cpp
|
|
|
|
"$(INTDIR)\_ItalianText.obj" "$(INTDIR)\_ItalianText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_Ja25EnglishText.cpp
|
|
|
|
"$(INTDIR)\_Ja25EnglishText.obj" "$(INTDIR)\_Ja25EnglishText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_Ja25GermanText.cpp
|
|
|
|
"$(INTDIR)\_Ja25GermanText.obj" "$(INTDIR)\_Ja25GermanText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_PolishText.cpp
|
|
|
|
"$(INTDIR)\_PolishText.obj" "$(INTDIR)\_PolishText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\_RussianText.cpp
|
|
|
|
"$(INTDIR)\_RussianText.obj" "$(INTDIR)\_RussianText.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Animated ProgressBar.cpp"
|
|
|
|
"$(INTDIR)\Animated ProgressBar.obj" "$(INTDIR)\Animated ProgressBar.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\Cinematics.cpp
|
|
|
|
"$(INTDIR)\Cinematics.obj" "$(INTDIR)\Cinematics.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\Cursors.cpp
|
|
|
|
"$(INTDIR)\Cursors.obj" "$(INTDIR)\Cursors.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Debug Control.cpp"
|
|
|
|
"$(INTDIR)\Debug Control.obj" "$(INTDIR)\Debug Control.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\dsutil.cpp
|
|
|
|
"$(INTDIR)\dsutil.obj" "$(INTDIR)\dsutil.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Encrypted File.cpp"
|
|
|
|
"$(INTDIR)\Encrypted File.obj" "$(INTDIR)\Encrypted File.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Event Manager.cpp"
|
|
|
|
"$(INTDIR)\Event Manager.obj" "$(INTDIR)\Event Manager.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Event Pump.cpp"
|
|
|
|
"$(INTDIR)\Event Pump.obj" "$(INTDIR)\Event Pump.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Font Control.cpp"
|
|
|
|
"$(INTDIR)\Font Control.obj" "$(INTDIR)\Font Control.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\MapUtility.cpp
|
|
|
|
"$(INTDIR)\MapUtility.obj" "$(INTDIR)\MapUtility.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\MercTextBox.cpp
|
|
|
|
"$(INTDIR)\MercTextBox.obj" "$(INTDIR)\MercTextBox.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\message.cpp
|
|
|
|
"$(INTDIR)\message.obj" "$(INTDIR)\message.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Multi Language Graphic Utils.cpp"
|
|
|
|
"$(INTDIR)\Multi Language Graphic Utils.obj" "$(INTDIR)\Multi Language Graphic Utils.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Multilingual Text Code Generator.cpp"
|
|
|
|
"$(INTDIR)\Multilingual Text Code Generator.obj" "$(INTDIR)\Multilingual Text Code Generator.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Music Control.cpp"
|
|
|
|
"$(INTDIR)\Music Control.obj" "$(INTDIR)\Music Control.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\PopUpBox.cpp
|
|
|
|
"$(INTDIR)\PopUpBox.obj" "$(INTDIR)\PopUpBox.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Quantize Wrap.cpp"
|
|
|
|
"$(INTDIR)\Quantize Wrap.obj" "$(INTDIR)\Quantize Wrap.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\Quantize.cpp
|
|
|
|
"$(INTDIR)\Quantize.obj" "$(INTDIR)\Quantize.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\Slider.cpp
|
|
|
|
"$(INTDIR)\Slider.obj" "$(INTDIR)\Slider.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Sound Control.cpp"
|
|
|
|
"$(INTDIR)\Sound Control.obj" "$(INTDIR)\Sound Control.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\STIConvert.cpp
|
|
|
|
"$(INTDIR)\STIConvert.obj" "$(INTDIR)\STIConvert.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Text Input.cpp"
|
|
|
|
"$(INTDIR)\Text Input.obj" "$(INTDIR)\Text Input.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Text Utils.cpp"
|
|
|
|
"$(INTDIR)\Text Utils.obj" "$(INTDIR)\Text Utils.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=".\Timer Control.cpp"
|
|
|
|
"$(INTDIR)\Timer Control.obj" "$(INTDIR)\Timer Control.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\Utilities.cpp
|
|
|
|
"$(INTDIR)\Utilities.obj" "$(INTDIR)\Utilities.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
SOURCE=.\WordWrap.cpp
|
|
|
|
"$(INTDIR)\WordWrap.obj" "$(INTDIR)\WordWrap.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|