Files
source/ja2_VS2008.vcproj
T
Wanne ca873a8222 - Updated VS 2008 project files (by tazpn)
o Set /Zi to be standard for Release, ReleaseWithDebugInfo
o Enable PDB for Release builds so crash dump is more effective (have to deliver PDB with releases)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-02 08:53:05 +00:00

786 lines
16 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="ja2"
ProjectGUID="{B112F6BA-AF32-489C-B405-916C0F182D10}"
RootNamespace="ja2"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="bin\VS2008\$(ConfigurationName)"
IntermediateDirectory="build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_VS2008Debug.vsprops;.\ja2_LinkerVS2008.vsprops;.\ja2_VS2008Libs.vsprops;.\ja2.vsprops"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\JA2_EN_Debug.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="Multiplayer\raknet"
IgnoreDefaultLibraryNames="libcmt"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="bin\VS2008\$(ConfigurationName)"
IntermediateDirectory="build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_LinkerVS2008.vsprops;.\ja2_VS2008Libs.vsprops;.\ja2.vsprops"
CharacterSet="0"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
UsePrecompiledHeader="0"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\JA2_EN_Release.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="Multiplayer\raknet"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MapEditor|Win32"
OutputDirectory="bin\VS2008\$(ConfigurationName)"
IntermediateDirectory="build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_LinkerVS2008.vsprops;.\ja2_VS2008Libs.vsprops;.\ja2_VS2008Editor.vsprops;.\ja2.vsprops;.\ja2_Editor.vsprops"
CharacterSet="0"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
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<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\MapEditor_EN_Release.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="Multiplayer\raknet"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
Name="MapEditorD|Win32"
OutputDirectory="bin\VS2008\$(ConfigurationName)"
IntermediateDirectory="build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_LinkerVS2008.vsprops;.\ja2_VS2008Libs.vsprops;.\ja2_VS2008Editor.vsprops"
CharacterSet="0"
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<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\MapEditor_EN_Debug.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="Multiplayer\raknet"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release_WithDebugInfo|Win32"
OutputDirectory="bin\VS2008\$(ConfigurationName)"
IntermediateDirectory="build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets=".\ja2_VS2008.vsprops;.\ja2_LinkerVS2008.vsprops;.\ja2_VS2008Libs.vsprops;.\ja2.vsprops"
CharacterSet="0"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
WholeProgramOptimization="false"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\JA2_EN_ReleaseDebugInfo.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="Multiplayer\raknet"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="0"
EnableCOMDATFolding="0"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="builddefines.h"
>
</File>
<File
RelativePath="Cheats.h"
>
</File>
<File
RelativePath="Credits.h"
>
</File>
<File
RelativePath="Fade Screen.h"
>
</File>
<File
RelativePath="GameInitOptionsScreen.h"
>
</File>
<File
RelativePath="gameloop.h"
>
</File>
<File
RelativePath="gamescreen.h"
>
</File>
<File
RelativePath="GameSettings.h"
>
</File>
<File
RelativePath="GameVersion.h"
>
</File>
<File
RelativePath="HelpScreen.h"
>
</File>
<File
RelativePath="HelpScreenText.h"
>
</File>
<File
RelativePath="Init.h"
>
</File>
<File
RelativePath="Intro.h"
>
</File>
<File
RelativePath="JA2 All.h"
>
</File>
<File
RelativePath="JA2 Demo Ads.h"
>
</File>
<File
RelativePath="JA2 Splash.h"
>
</File>
<File
RelativePath="ja2.h"
>
</File>
<File
RelativePath=".\Ja25Update.h"
>
</File>
<File
RelativePath="JA2Prototypes.h"
>
</File>
<File
RelativePath="jascreens.h"
>
</File>
<File
RelativePath="Language Defines.h"
>
</File>
<File
RelativePath="Loading Screen.h"
>
</File>
<File
RelativePath="local.h"
>
</File>
<File
RelativePath="mainmenuscreen.h"
>
</File>
<File
RelativePath="MessageBoxScreen.h"
>
</File>
<File
RelativePath=".\MPChatScreen.h"
>
</File>
<File
RelativePath=".\MPConnectScreen.h"
>
</File>
<File
RelativePath=".\MPHostScreen.h"
>
</File>
<File
RelativePath=".\MPJoinScreen.h"
>
</File>
<File
RelativePath=".\MPScoreScreen.h"
>
</File>
<File
RelativePath=".\MPXmlTeams.hpp"
>
</File>
<File
RelativePath="Options Screen.h"
>
</File>
<File
RelativePath="profiler.h"
>
</File>
<File
RelativePath="SaveLoadGame.h"
>
</File>
<File
RelativePath="SaveLoadScreen.h"
>
</File>
<File
RelativePath="screenids.h"
>
</File>
<File
RelativePath="SCREENS.H"
>
</File>
<File
RelativePath="Sys Globals.h"
>
</File>
<File
RelativePath=".\ub_config.h"
>
</File>
<File
RelativePath="VtuneApi.h"
>
</File>
</Filter>
<Filter
Name="Multiplayer"
>
<Filter
Name="Header Files"
>
<File
RelativePath="Multiplayer\connect.h"
>
</File>
<File
RelativePath="Multiplayer\fresh_header.h"
>
</File>
<File
RelativePath="Multiplayer\network.h"
>
</File>
<File
RelativePath=".\Multiplayer\transfer_rules.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
>
<File
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>
</File>
<File
RelativePath="Multiplayer\server.cpp"
>
</File>
<File
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>
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
>
<File
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>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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>
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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>
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>
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>
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<File
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>
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<File
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<File
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>
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<File
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<File
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>
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<File
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>
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>
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>
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<File
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>
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>
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<File
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>
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<File
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<File
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>
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<File
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>
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>
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>
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>
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<File
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>
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>
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>
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>
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>
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</Files>
<Globals>
</Globals>
</VisualStudioProject>