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Fix militia issue in auto-resolve: Militia were not always being promoted even when it said they were. Since first X slots are for militia already in the sector, militia from other sectors are not sorted by rank. This actually affects battle outcome! Added fix to editor to skip cached tiles in RaiseWorldLand. Otherwise it can crash when invoked within the game. ja2_2005Express projects: Added output directory for JA2 exe based on environment variable JA2GAMEPATH Restored editor built by default for debug mode Removed #define LUA_CONSOLE. It is no longer relevant. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1081 3b4a5df2-a311-0410-b5c6-a8a6f20db521
12 lines
309 B
XML
12 lines
309 B
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioPropertySheet
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ProjectType="Visual C++"
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Version="8.00"
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Name="ja2_2005ExpressDebug"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="JA2BETAVERSION;JA2TESTVERSION;JA2EDITOR;DEBUG_ATTACKBUSY"
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/>
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</VisualStudioPropertySheet>
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