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- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
46 lines
1.1 KiB
C
46 lines
1.1 KiB
C
#ifndef __AIMMEMBERS_H_
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#define __AIMMEMBERS_H_
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void GameInitAIMMembers();
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BOOLEAN EnterAIMMembers();
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void ExitAIMMembers();
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void HandleAIMMembers();
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BOOLEAN RenderAIMMembers();
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BOOLEAN DrawNumeralsToScreen(INT32 iNumber, INT8 bWidth, UINT16 usLocX, UINT16 usLocY, UINT32 ulFont, UINT8 ubColor);
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BOOLEAN DrawMoneyToScreen(INT32 iNumber, INT8 bWidth, UINT16 usLocX, UINT16 usLocY, UINT32 ulFont, UINT8 ubColor);
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void DisplayTextForMercFaceVideoPopUp(STR16 pString);
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BOOLEAN DisplayTalkingMercFaceForVideoPopUp(INT32 iFaceIndex);
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void EnterInitAimMembers();
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BOOLEAN RenderAIMMembersTopLevel();
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void ResetMercAnnoyanceAtPlayer( UINT8 ubMercID );
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BOOLEAN DisableNewMailMessage();
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void DisplayPopUpBoxExplainingMercArrivalLocationAndTime( );
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// which mode are we in during video conferencing?..0 means no video conference
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extern UINT8 gubVideoConferencingMode;
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//TEMP!!!
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#ifdef JA2TESTVERSION
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void TempHiringOfMercs( UINT8 ubNumberOfMercs, BOOLEAN fReset );
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#endif
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#if defined ( JA2TESTVERSION )
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void DemoHiringOfMercs( );
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#endif
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#endif
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