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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
28 lines
789 B
C
28 lines
789 B
C
#ifndef __EXIT_GUI_H
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#define __EXIT_GUI_H
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#include "types.h"
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enum
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{
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LEAVE_SECTOR_TYPE_GOTO_SECTOR, //Uses "Go to Sector" text for check box button
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LEAVE_SECTOR_TYPE_GOTO_MAP, //Uses "Go to map" text for check box button
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};
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enum
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{
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LEAVE_SECTOR_GOTO_SECTOR_NOT_DISABLED, //Shows helptext for checkbox explaining what will happen if button is checked
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LEAVE_SECTOR_GOTO_MAP_NOT_DISABLED, //Same as previous, but uses "map" instead of "sector".
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LEAVE_SECTOR_DISABLED_BECAUSE_MULTIPLE_SQUADS_IN_HOSTILE_SECTOR, //Self-explanatory
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};
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extern BOOLEAN gfInSectorExitMenu;
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BOOLEAN InitSectorExitMenu( UINT8 ubDirection, INT16 sAdditionalData );
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void RenderSectorExitMenu( );
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BOOLEAN HandleSectorExitMenu( );
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void RemoveSectorExitMenu( BOOLEAN fOK );
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#endif |