Files
source/Intro.h
T
Wanne 6e2bdd557c ****************************************************************************
** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 11:04:47 +00:00

31 lines
677 B
C

#ifndef _INTRO__C_
#define _INTRO__C_
UINT32 IntroScreenShutdown( void );
UINT32 IntroScreenHandle( void );
UINT32 IntroScreenInit( void );
void StopIntroVideo();
//enums used for when the intro screen can come up, used with 'gbIntroScreenMode'
enum EIntroType
{
INTRO_BEGINNING, //set when viewing the intro at the begining of the game
INTRO_ENDING, //set when viewing the end game video.
INTRO_SPLASH,
};
extern UINT32 guiSmackerSurface;
void SetIntroType( INT8 bIntroType );
extern void DisplaySirtechSplashScreen();
extern UINT32 guiIntroExitScreen;
extern BOOLEAN gfIntroScreenExit;
extern INT8 gbIntroScreenMode;
#endif