mirror of
https://github.com/1dot13/source.git
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1079 3b4a5df2-a311-0410-b5c6-a8a6f20db521
173 lines
4.6 KiB
XML
173 lines
4.6 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="Console"
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ProjectGUID="{286FCC0E-C6E1-4E29-8642-588D7358966F}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="4"
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CharacterSet="0">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=".\;..\;"..\Standard Gaming Platform";..\TileEngine;..\Tactical;..\Utils;..\TacticalAI;..\Editor;..\lua;..\Strategic;..\Res"
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PreprocessorDefinitions="PRECOMPILEDHEADERS;_DEBUG;WIN32;_WINDOWS;JA2;_VTUNE_PROFILING;XML_STATIC;CINTERFACE"
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MinimalRebuild="FALSE"
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BasicRuntimeChecks="0"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\Debug/Console.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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BrowseInformation="1"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="1"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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AdditionalDependencies="comctl32.lib"
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OutputFile=".\Debug\Console.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="4"
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CharacterSet="0">
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<Tool
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Name="VCCLCompilerTool"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="1"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="3"
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OptimizeForWindowsApplication="TRUE"
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AdditionalIncludeDirectories=".\;..\;"..\Standard Gaming Platform";..\TileEngine;..\Tactical;..\Utils;..\TacticalAI;..\Editor;..\Strategic;..\Console;..\Res"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\Release/Console.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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BrowseInformation="1"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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AdditionalDependencies="comctl32.lib"
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OutputFile=".\Release\Console.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath=".\Console.cpp">
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</File>
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<File
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RelativePath=".\Cursors.cpp">
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</File>
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<File
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RelativePath=".\Dialogs.cpp">
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</File>
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<File
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RelativePath=".\FileStream.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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<File
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RelativePath=".\ComBSTROut.h">
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</File>
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<File
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RelativePath=".\ComVariantOut.h">
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</File>
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<File
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RelativePath=".\Console.h">
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</File>
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<File
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RelativePath=".\Cursors.h">
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</File>
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<File
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RelativePath=".\Dialogs.h">
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</File>
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<File
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RelativePath=".\FileStream.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
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<File
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RelativePath=".\console.ico">
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</Filter>
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<File
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RelativePath=".\ReadMe.txt">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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