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- Item flags 1 and 4 (EMPTY_SANDAG and SHOVEL) are no longer used. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7968 3b4a5df2-a311-0410-b5c6-a8a6f20db521
28 lines
687 B
C
28 lines
687 B
C
#ifndef _AUTO_BANDAGE_H
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#define _AUTO_BANDAGE_H
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//#define VISIBLE_AUTO_BANDAGE
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void AutoBandage( BOOLEAN fStart );
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void BeginAutoBandage( );
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BOOLEAN HandleAutoBandage( );
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void ShouldBeginAutoBandage( );
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void SetAutoBandagePending( BOOLEAN fSet );
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void HandleAutoBandagePending( );
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// ste the autobandage as complete
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void SetAutoBandageComplete( void );
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// Flugente: bandaging during retreat
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void SetRetreatBandaging( BOOLEAN aVal );
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BOOLEAN RetreatBandagingPending( );
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// return the ID of best doctor that has a medkit and is travelling with pPatient
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UINT16 GetBestRetreatingMercDoctor( SOLDIERTYPE* pPatient );
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void HandleRetreatBandaging( );
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#endif |