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- food and water levels are lowered every hour, eat food to survive - not doing so leads to various penalties and ultimately death - added food items for that purpose. Food can degrade over time. Rotten food poisons. - Mercs automatically consume food if hungry/thirsty and food is in their inventories - for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307396/Re_Mercs_need_food_and_water_t.html#Post307396 - this feature requires new STI files from the GameDir trunk. - added a bunch of filler variable to the soldier type, so hopefully savegame compatibility can be maintained easier in the future. WARNING: This will break savegame compatibility git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5411 3b4a5df2-a311-0410-b5c6-a8a6f20db521
358 lines
12 KiB
C++
358 lines
12 KiB
C++
#ifdef PRECOMPILEDHEADERS
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#include "Strategic All.h"
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#include "XML.h"
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#else
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#include "builddefines.h"
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#include <stdio.h>
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#include "XML.h"
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#include "expat.h"
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#include "string.h"
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#include "Campaign Types.h"
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#include "FileMan.h"
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#include "MemMan.h"
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#include "Debug Control.h"
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#include "mapscreen.h"
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#endif
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#define MAX_CHAR_DATA_LENGTH 500
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// Four different sector names, used at different times.
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extern CHAR16 gzSectorNames[256][4][MAX_SECTOR_NAME_LENGTH];
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// Flugente: To determine wether a sector has water in it.
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extern UINT8 gSectorWaterType[256][4];
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// moved to lua
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//extern CHAR16 gzSectorUndergroundNames1[256][4][MAX_SECTOR_NAME_LENGTH];
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//extern CHAR16 gzSectorUndergroundNames2[256][4][MAX_SECTOR_NAME_LENGTH];
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//extern CHAR16 gzSectorUndergroundNames3[256][4][MAX_SECTOR_NAME_LENGTH];
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typedef enum
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{
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SECTORNAME_ELEMENT_NONE = 0,
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SECTORNAME_ELEMENT_SECTOR_NAMES,
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SECTORNAME_ELEMENT_SECTOR,
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SECTORNAME_ELEMENT,
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} SECTORNAME_PARSE_STAGE;
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typedef struct
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{
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SECTORNAME_PARSE_STAGE curElement;
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CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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UINT8 sCurSectorX;
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UINT8 sCurSectorY;
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CHAR16 szCurUnexploredName[MAX_SECTOR_NAME_LENGTH];
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CHAR16 szCurDetailedUnexploredName[MAX_SECTOR_NAME_LENGTH];
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CHAR16 szCurExploredName[MAX_SECTOR_NAME_LENGTH];
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CHAR16 szCurDetailedExploredName[MAX_SECTOR_NAME_LENGTH];
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UINT8 sWaterType;
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UINT32 currentDepth;
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UINT32 maxReadDepth;
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} SectorNameParseData;
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BOOLEAN SectorName_TextOnly;
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INT8 Sector_Level;
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static void XMLCALL
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SectorNameStartElementHandle(void *userData, const XML_Char *name, const char **atts)
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{
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SectorNameParseData * pData = (SectorNameParseData *) userData;
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if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
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{
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if(strcmp(name, "SECTOR_NAMES") == 0 && pData->curElement == SECTORNAME_ELEMENT_NONE)
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR_NAMES;
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pData->maxReadDepth++; //we are not skipping this element
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// Initiate Array by setting first character to 0.
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for (UINT16 x = 0; x < 256; x++)
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{
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gSectorWaterType[x][0] = 0;
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gSectorWaterType[x][1] = 0;
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gSectorWaterType[x][2] = 0;
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gSectorWaterType[x][3] = 0;
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if (Sector_Level == 0 )
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{
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gzSectorNames[x][0][0]=0;
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gzSectorNames[x][1][0]=0;
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gzSectorNames[x][2][0]=0;
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gzSectorNames[x][3][0]=0;
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}
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// moved to lua
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//if (Sector_Level == 1 )
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//{
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// gzSectorUndergroundNames1[x][0][0]=0;
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// gzSectorUndergroundNames1[x][1][0]=0;
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// gzSectorUndergroundNames1[x][2][0]=0;
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// gzSectorUndergroundNames1[x][3][0]=0;
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//}
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// if (Sector_Level == 2 )
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//{
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// gzSectorUndergroundNames2[x][0][0]=0;
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// gzSectorUndergroundNames2[x][1][0]=0;
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// gzSectorUndergroundNames2[x][2][0]=0;
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// gzSectorUndergroundNames2[x][3][0]=0;
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//}
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//if (Sector_Level == 3 )
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//{
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// gzSectorUndergroundNames3[x][0][0]=0;
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// gzSectorUndergroundNames3[x][1][0]=0;
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// gzSectorUndergroundNames3[x][2][0]=0;
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// gzSectorUndergroundNames3[x][3][0]=0;
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//}
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}
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}
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else if(strcmp(name, "SECTOR") == 0 && pData->curElement == SECTORNAME_ELEMENT_SECTOR_NAMES)
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(pData->curElement == SECTORNAME_ELEMENT_SECTOR &&
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(strcmp(name, "SectorGrid") == 0 ||
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strcmp(name, "szUnexploredName") == 0 ||
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strcmp(name, "szDetailedUnexploredName") == 0 ||
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strcmp(name, "szExploredName") == 0 ||
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strcmp(name, "szDetailedExploredName") == 0 ||
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strcmp(name, "sWaterType") == 0 ))
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{
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pData->curElement = SECTORNAME_ELEMENT;
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pData->maxReadDepth++; //we are not skipping this element
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}
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pData->szCharData[0] = '\0';
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}
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pData->currentDepth++;
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}
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static void XMLCALL
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SectorNameCharacterDataHandle(void *userData, const XML_Char *str, int len)
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{
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SectorNameParseData * pData = (SectorNameParseData *) userData;
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if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
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strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
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}
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static void XMLCALL
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SectorNameEndElementHandle(void *userData, const XML_Char *name)
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{
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SectorNameParseData * pData = (SectorNameParseData *)userData;
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if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
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{
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if(strcmp(name, "SECTOR_NAMES") == 0)
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{
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pData->curElement = SECTORNAME_ELEMENT_NONE;
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}
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else if(strcmp(name, "SECTOR") == 0)
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR_NAMES;
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UINT8 ubSectorId = SECTOR(pData->sCurSectorX, pData->sCurSectorY);
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if (ubSectorId >= 0 && ubSectorId < 256)
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{
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if (!SectorName_TextOnly)
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{
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if (Sector_Level == 0 )
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{
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wcscpy(gzSectorNames[ubSectorId][0], pData->szCurUnexploredName);
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wcscpy(gzSectorNames[ubSectorId][1], pData->szCurDetailedUnexploredName);
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wcscpy(gzSectorNames[ubSectorId][2], pData->szCurExploredName);
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wcscpy(gzSectorNames[ubSectorId][3], pData->szCurDetailedExploredName);
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gSectorWaterType[ubSectorId][0] = pData->sWaterType;
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gSectorWaterType[ubSectorId][1] = pData->sWaterType;
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gSectorWaterType[ubSectorId][2] = pData->sWaterType;
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gSectorWaterType[ubSectorId][3] = pData->sWaterType;
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}
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// moved to lua
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//else if (Sector_Level == 1 )
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//{
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][0], pData->szCurUnexploredName);
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][1], pData->szCurDetailedUnexploredName);
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][2], pData->szCurExploredName);
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][3], pData->szCurDetailedExploredName);
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//}
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//else if (Sector_Level == 2 )
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//{
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][0], pData->szCurUnexploredName);
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][1], pData->szCurDetailedUnexploredName);
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][2], pData->szCurExploredName);
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][3], pData->szCurDetailedExploredName);
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//}
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//else if (Sector_Level == 3 )
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//{
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][0], pData->szCurUnexploredName);
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][1], pData->szCurDetailedUnexploredName);
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][2], pData->szCurExploredName);
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][3], pData->szCurDetailedExploredName);
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//}
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}
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else
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{
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if (Sector_Level == 0 )
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{
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wcscpy(gzSectorNames[ubSectorId][0], pData->szCurUnexploredName);
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wcscpy(gzSectorNames[ubSectorId][1], pData->szCurDetailedUnexploredName);
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wcscpy(gzSectorNames[ubSectorId][2], pData->szCurExploredName);
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wcscpy(gzSectorNames[ubSectorId][3], pData->szCurDetailedExploredName);
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gSectorWaterType[ubSectorId][0] = pData->sWaterType;
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gSectorWaterType[ubSectorId][1] = pData->sWaterType;
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gSectorWaterType[ubSectorId][2] = pData->sWaterType;
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gSectorWaterType[ubSectorId][3] = pData->sWaterType;
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}
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// moved to lua
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//else if (Sector_Level == 1 )
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//{
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][0], pData->szCurUnexploredName);
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][1], pData->szCurDetailedUnexploredName);
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][2], pData->szCurExploredName);
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// wcscpy(gzSectorUndergroundNames1[ubSectorId][3], pData->szCurDetailedExploredName);
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//}
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//else if (Sector_Level == 2 )
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//{
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][0], pData->szCurUnexploredName);
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][1], pData->szCurDetailedUnexploredName);
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][2], pData->szCurExploredName);
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// wcscpy(gzSectorUndergroundNames2[ubSectorId][3], pData->szCurDetailedExploredName);
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//}
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//else if (Sector_Level == 3 )
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//{
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][0], pData->szCurUnexploredName);
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][1], pData->szCurDetailedUnexploredName);
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][2], pData->szCurExploredName);
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// wcscpy(gzSectorUndergroundNames3[ubSectorId][3], pData->szCurDetailedExploredName);
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//}
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}
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}
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}
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else if(strcmp(name, "SectorGrid") == 0 )
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{
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UINT8 x, y;
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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y = (UINT8)pData->szCharData[0] & 0x1F;
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x = (UINT8)atol(&pData->szCharData[1]);
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if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
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{
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pData->sCurSectorX = x;
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pData->sCurSectorY = y;
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}
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}
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else if(strcmp(name, "szUnexploredName") == 0 )
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurUnexploredName, sizeof(pData->szCurUnexploredName)/sizeof(pData->szCurUnexploredName[0]) );
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pData->szCurUnexploredName[sizeof(pData->szCurUnexploredName)/sizeof(pData->szCurUnexploredName[0]) - 1] = '\0';
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}
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else if(strcmp(name, "szDetailedUnexploredName") == 0 )
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurDetailedUnexploredName, sizeof(pData->szCurDetailedUnexploredName)/sizeof(pData->szCurDetailedUnexploredName[0]) );
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pData->szCurDetailedUnexploredName[sizeof(pData->szCurDetailedUnexploredName)/sizeof(pData->szCurDetailedUnexploredName[0]) - 1] = '\0';
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}
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else if(strcmp(name, "szExploredName") == 0 )
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurExploredName, sizeof(pData->szCurExploredName)/sizeof(pData->szCurExploredName[0]) );
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pData->szCurExploredName[sizeof(pData->szCurExploredName)/sizeof(pData->szCurExploredName[0]) - 1] = '\0';
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}
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else if(strcmp(name, "szDetailedExploredName") == 0 )
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurDetailedExploredName, sizeof(pData->szCurDetailedExploredName)/sizeof(pData->szCurDetailedExploredName[0]) );
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pData->szCurDetailedExploredName[sizeof(pData->szCurDetailedExploredName)/sizeof(pData->szCurDetailedExploredName[0]) - 1] = '\0';
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}
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else if(strcmp(name, "sWaterType") == 0)
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{
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pData->curElement = SECTORNAME_ELEMENT_SECTOR;
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pData->sWaterType = (UINT8) atol(pData->szCharData);
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}
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pData->maxReadDepth--;
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}
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pData->currentDepth--;
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}
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BOOLEAN ReadInSectorNames(STR fileName, BOOLEAN localizedVersion, INT8 Level )
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{
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HWFILE hFile;
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UINT32 uiBytesRead;
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UINT32 uiFSize;
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CHAR8 * lpcBuffer;
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XML_Parser parser = XML_ParserCreate(NULL);
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SectorNameParseData pData;
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Sector_Level = Level;
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SectorName_TextOnly = localizedVersion;
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hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
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if ( !hFile )
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return( localizedVersion );
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uiFSize = FileGetSize(hFile);
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lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
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//Read in block
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if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
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{
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MemFree(lpcBuffer);
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return( FALSE );
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}
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lpcBuffer[uiFSize] = 0; //add a null terminator
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FileClose( hFile );
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XML_SetElementHandler(parser, SectorNameStartElementHandle, SectorNameEndElementHandle);
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XML_SetCharacterDataHandler(parser, SectorNameCharacterDataHandle);
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memset(&pData,0,sizeof(pData));
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XML_SetUserData(parser, &pData);
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if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
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{
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CHAR8 errorBuf[511];
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sprintf(errorBuf, "XML Parser Error in SectorNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
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LiveMessage(errorBuf);
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MemFree(lpcBuffer);
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return FALSE;
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}
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MemFree(lpcBuffer);
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XML_ParserFree(parser);
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return TRUE;
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}
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