Files
source/TileEngine/pits.h
T

20 lines
462 B
C

#ifndef __PITS_H
#define __PITS_H
void Add3X3Pit( INT32 iMapIndex );
void Add5X5Pit( INT32 iMapIndex );
void Remove3X3Pit( INT32 iMapIndex );
void Remove5X5Pit( INT32 iMapIndex );
void SearchForOtherMembersWithinPitRadiusAndMakeThemFall( INT32 sGridNo, INT16 sRadius );
void AddAllPits();
void RemoveAllPits();
extern BOOLEAN gfShowPits;
extern BOOLEAN gfLoadPitsWithoutArming;
void HandleFallIntoPitFromAnimation( UINT16 ubID );
#endif