mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances - Fixed: Merc are now a little more "talkactive" - Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen - New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector. INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen. You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
32 lines
787 B
C
32 lines
787 B
C
#ifndef _OPTIONS_SCREEN__H_
|
|
#define _OPTIONS_SCREEN__H_
|
|
|
|
#include "MessageBoxScreen.h"
|
|
|
|
#define OPT_BUTTON_FONT FONT14ARIAL
|
|
#define OPT_BUTTON_FONT2 FONT10ARIAL //smaller button on options screen
|
|
#define OPT_BUTTON_ON_COLOR 73//FONT_MCOLOR_WHITE
|
|
#define OPT_BUTTON_OFF_COLOR 73//FONT_MCOLOR_WHITE
|
|
|
|
|
|
|
|
//Record the previous screen the user was in.
|
|
extern UINT32 guiPreviousOptionScreen;
|
|
|
|
|
|
|
|
UINT32 OptionsScreenShutdown( void );
|
|
UINT32 OptionsScreenHandle( void );
|
|
UINT32 OptionsScreenInit( void );
|
|
|
|
|
|
|
|
void SetOptionsScreenToggleBoxes();
|
|
void GetOptionsScreenToggleBoxes();
|
|
|
|
|
|
BOOLEAN DoOptionsMessageBox( UINT8 ubStyle, STR16 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback );
|
|
|
|
|
|
#endif
|